Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Just my quick two pence. I use both an iPhone SE and 2017 iPad. I have the same apps loaded on both. Careful to make sure any AUv3’s I use are cross platform.
Why?
The majority of the time, my preference is to use the iPad. Like others here though I spend a good chunk of my day commuting to and from work. For the days I don’t feel like slugging my backpack around I can get on with the phone and pick up exactly where I left off. Is the SE screen real estate ideal? Hardly. Is the option of being THAT MOBILE alluring? You bet.
At some point in time (maybe), I suspect I’ll just go back to using Reason and forego mobile altogether. It’s been like this out of necessity (two young kids + you ever try using a laptop on a crowded train yeah no). Will see how it all shakes out.
But yeah, I believe there’s definitely a place for production and app compatibility on the iPhone.
I wish there would be a clever way for an A.I. GUI which automatic transform for every size.
I would have no problem to zoom in and out f.e. and could imagine every iPad on iPhone with just more tapping, scrolling or kind of a clever hot key switching between 4 screens where it would be on one on iPads etc.
We will see how it all goes with the maybe coming new iPhone and iPad sizes and developers still have to support the older and whatever.
Maybe time that resizable GUI´s are a standard with iOS 12.
This would be ideal, I think Moog nailed it here with Model 15. Is it fun to use on the iPhone SE? No.
Is it possible, and does my work carry over between the iPad and the iPhone? Yes.
I'm not a developer, but I know enough to understand the complexities behind something like this. I think it's worthwhile for a dev to consider though especially on a new app. I can understand and appreciate how hard it might be to shoehorn this functionality into an existing app, but anything new should strongly consider this approach.
Bottom line - if it's not universal I'm not buying it. I'm sure I'm not the only person in this boat.
I have no problem carrying around my 9.7” iPad 10+ hours a week with my big old cans, boppin and groovin’ as i walk/train etc. In fact, it is a total delight for me. Something the size of a comic book that runs BM3, Cubasis, Synthmaster One, Egoist, the FACs etc... uhh yah, not a problem.
....until you try to put it in your pocket
Fits fine in my back pocket...
...like my notebook as well
...(swings dick) mine too... but I can't walk down the street or navigate the train stations while using it, or use it at my work desk covertly, or sneak off to the washroom with it etc. (I have to say it is so strange that not everyone is just like me or willing to convert to be just like me.
)
“Something the size of a comic book that runs BM3, Cubasis, Synthmaster One, Egoist, the FACs etc... uhh yah, not a problem.”
Not coincidentally, a fantastic medium on which to read comics!
Nonetheless, I do 85% of my musicking on my iPhone while I’m not at home.
Get an iPod
Tis! So nice not having to use a light and also not seeing the next page before you get to it is cool.
If I use my phone (and to a lesser extent even my mini2) for more than twenty minutes I feel pretty cross eyed after.
I sleep 80% of the time when I am not awake.
I like the ability to sleep and be awake.
Same for me.
This is actually a project I'm working on as a hobby--building a touch screen Raspberry Pi tablet. The only problem with this is that I'm limited to the ARM architecture, so I can only use open source audio apps. But it's just a starter project for a bigger project that will use Intel Architecture.
Sounds like a cool project (I've done a fair bit of audio coding for RasPi, it's a great platform for audio)! But if your goal is a touchscreen tablet, wouldn't it be more effective to hack a cheap Android tablet and install Linux on it?
https://www.kickstarter.com/projects/35410622/raspad-raspberry-pi-tablet-for-your-creative-proje?lang=es
ITOH...
https://ccrma.stanford.edu/~eberdahl/Satellite/
http://bela.io/
Drawbacks?
None of these are cheaper and powerfull like iPhone 4s (with all the awesome apps you well known)
Maybe, maybe not. But where's the fun in that? Where's the satisfaction? And more importantly, what will I have learned?
I think that making music with an iPhone doesn’t have to mean “I need to all aspects of playing, recording, mixing, mastering all at once without other helpers. I use an iPhone with a little MIDI keyboard quite often. Sometimes I add a second, older iPhone. I use my main iPhone and iPad together too. Bluetooth MIDI!
That being said, I’m eagerly waiting for BM3 to go universal so I can make noise anytime, anywhere, with just the iPhone.
Def feel more in control in an organic way at times with phone.
I don't know why but I do.
Gah, that would be the one to make me break down and upgrade my plan for a ‘free’ cough/wink/scam new iphone.
Yep. For me Gadget on a nice big iPhone 6S plus screen normally does the trick. There are limitations, but I can start and finish a whole track, and make use of those small pockets of 30mins to do it.
Here here
I second the chap Magoo !
Here here
Size matters!
Perfect example these 3 songs
All done on treadmill at gym on Gadget or iMaschine.
Actually treadmill is listed in ones title.
So I love iPhone I use piano roll where as with iPads I play most things outright.
As for the songs they are upbeat to say the least......
I think I would injure myself or destroy my phone if I tried composing on a tread mill!
Ironically I have more ease of creativity on the treadmill.
Almost like a chemical, the repeated motion of my brain having to handle coordination some how helps disassociate from the normal DAW music creation narrative.
It would make for an epic live performance increasing the speed and incline as the set builds etc
I know it's just me, but for me, the iPad has no place in music. I create ideas or whole songs (Gadget) on my iPhone - truly mobile. Or I'll do them on my PC. An iPad is just a big screen to me, and I have a bigger screen for my PC. Again, I know I'm in a tiny minority vs other "mobile" music makers.
I suspect that there'll still be music apps for iPhone due to "universal" development more than any specific desire on the part of developers (which makes financial sense).
Just saw this post. Ok I use n-Track studio because I can record on my iPad studio, add automations, effects, eq, etc and then airdrop it all to my iPhone and have it all in place on my iPhone n-Track for listening and tweaking in my car on my lunch hour at work. There’s currently plenty of universal apps I can use on both. I prefer iPad for studio type stuff, but I don’t always have time to devote studio only. iPhone is very helpful in my case.