Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I could if it were all I had.
Very true — I agree.
it's not the devs really it's the people, it's just how things go sometimes. iOS is no longer the platform for ethos like tc-11, ikaossilator, samplr, etc... it's still a place and platform for very talented development at beyond reasonable prices but it's no longer the refuge for those seeking to get away from the experience of emulating a pc or Mac running a daw with a bunch of plugins.... instead it's become the platform thats heralding the experience of taking the daw/plugin experience and shooting it with an 'amazing shrinking ray gun' so that it fits in the palm of your hand.... I have a couple of life size daw setups and the last thing I'd want is for someone to shrink them down to the size of an iPad but that's just how it goes...
I remember the days of being excited about what devs like strange agency were going to do next and those days largely are over..... still we're blessed to have several devs of that ilk still doing their thing like Igor vasiliev left so the platform is still useful and even the devs that are not going that lovely route are still so incredibly talented that I can't really be anything more than a little salty about the direction that iOS is going in. Everything isn't going to satisfy everyone and for the most part I just consider the old days as the golden era and feel lucky that we had them. I've got a plethora of very important apps that I keep on an iPad 3 and will keep using them and I also use an iPad mini 4 but I don't plan on upgrading to another iPad in the foreseeable future.
there is a glimmer of hope though as their is a sliver of devs who are finding value in keeping their stand alone design while adding Au host capability an example of this is the Patterning app, not an Host yet but the Dev is looking into going that way first to maintain the individual vision of the app and if more demand rises for going in this direction then I think iOS can again become a refuge for those looking for an experience they can't get elsewhere again.
I just wish Samplr had gotten panning before everything changed
Interesting perspective. I haven't boiled mine down as well but from a pure emotional standpoint the past year on iOS has been the best yet for me, totally eclipsing the first six. I guess it is that I fall more in the 'I want my desktop in my hand plus multi-touch perks' as opposed to the 'touchscreen is an exciting form of musical instrument' camp. I do love TC-11, Spacecraft, Borderlands etc but to me that area has provided lots of cool sketching opportunities, but peaked conceptually for my core interests. But yah, now I guess I just want to never boot a desktop to 'finish' a track. That is a ways off, even for my glorified demo level but I have a feeling that by my next tablet it should likely be there, which excites the heck out of me.
BTW, I imagine if Patterning hosts AUs that I could certainly see possibly spending hours at a time in there with maybe just BM3 on backup samples. Then again there is now an AU sampler. Oh goodness, if we could automate loop start / range in Audiolayer and automate it in Patterning... I gotta sit down.
just wait until we can automate loop start/range in patterning itself and we'll both have to sit down together
yep I understand how the direction things are going favors you, as I can tell I'm firmly in the cool sketching camp, although I like making complete amalgamations within those limits as well and I guess we've got Dawdles no irony on that name btw sitting in between us, a little closer to you albeit. That's how it goes... but the only thing I prefer iOS for over my computer daw stuff is getting into and consumed by one application... everything else in daw world I prefer on regular sized daws... They are quicker, no file storage/organization hassles, no midi shenanigans save for the ones we've always been used to, precision mouse workflow, and of course a big-ole screen for the endless vsts/aus that we use..... I just don't see myself trying to fit all of that into an iPad, even a 12" one.
but..
when I pair up the iPad with any beat machine or use it as a one piece itself it shines for me. I love audiobus and Aum for what they do but more than anything I just use one app at a time while also keeping audioshare open at all times and I get more done that way. I guess some of us are more multi-taskers than others unfortunately I'm one of the others lol
I love love the cool sketching for sure. I just have way too many sketches I would love to just put some polish to now before posting them. I just sit at a computer all week for work and have a real hard time doing it at home now.
Yah I am not even looking for a hardcore daw on iOS. I dont need midi or synths etc. at that point. Just a good multitrack audio editor that is as good as Samplitude from around 2005.
I'm kind of contemplating looperverse for just that sort of thing, haven't pulled the trigger yet though
For me it is about manipulating and arranging small slices, groups of clips etc. Which I dont think Looperverse could help with. I almost pulled the trigger on Looperverse a couple times but see it ultimately as another sketch maker.
This is the kind of choppery I typicaly get to on PC daw..
There are several paradigms here. 1. Get novel apps, mash-em up, sequence, big bang boom. 2. Edit in a mini DAW 3. Find a way to be a live one-man-band.
I fall into category 3 and I would like to see Steinberg and Intua address that category better by actually hooking up a guitar, bass, midi keyboard, and a drum pad and see if you can get a live jam going without getting stuck menu flipping, setting up midi for each track, etc., etc.
BM3. Why? Clips. Live clip looping. That and someone please lower the price of storebought hummus. It's just blended up chickpeas for godsakes! Greedy Earth.
You gotta have the tahini and the olive oil too. And the garlic and paprika. Damn, now I'm getting hungry. I was going to go to Mr. Shawarma's tomorrow anyway.
That and someone please lower the price of storebought hummus. It's just blended up chickpeas for godsakes! Greedy Earth.
You forgot the lemon and salt.
I don't know where this thread is going but I like it!
To me it's just the time availability, mental focus and freedom from distractions.
I used to beat myself up for not having done tunes as I used to while I had first, then two small kids, all of this while doing uni work. Then I added a total, massive house refurb on top. Yes I've finally built myself a practice room/studio but I'm hardly ever there.
All of this in contrast to 7 years ago when I'd be in bands hanging out in absurd places with music playing in my head all the time. Total immersion!
So now that I've stated the obvious...
Recognise the reasons and find a way to make it work. My mother used to tell me about kids in Africa not having stuff while being a kid in a provincial communist Poland. All this while another mother in the UK told her kids how deprived were the kids in that communist Poland and how lucky they were.
It's all subjective.
Get to know your strengths and weaknesses and work out a way that suits your personality. We're all different but we're all humans suffering from few basic flows that are totally surmountable. We just need to be constructively self critical while knowing our creative 'buttons'.
Last not least, learn to stand back. Remember perspective? There's no change in perspective without standing back every now and then.
This word flow is as much an advice to others as a note to myself. Sorry if it sounds grand. It's probably my super ego self at work.
Good luck.
My workflow issue is that I have lot of difficulties using several setups. So it has to do with me. I’m the kind of guy which like to love one and only thing. I had several saxophones but ended selling my soprano and alto and playing only my tenor and use pitching effect to play them all!! Same thing with iOS and laptop, can’t see how to use both, I feel I need to choose. I’m much more productive when I use one and only device, same thing for DAW/main apps. Without the need of recording/arrange audio parts, I could easily go dawless and do everything in AUM or ApeM with TouchOSC/KRFT and produce everything live. But a DAW is necessary for sax parts, as is a timeline. This is when things can start to sucks in iOS workflow. There is always a bug or a feature that misses, and that leads to have multiple stages workflow and that can be time consuming. Being iPhone only, my actual setup is using apeMatrix with Rozeta and Xequence in combo with GarageBand via IAA sync. I use also GB as AU host, merge feature and split/reverse/transpose parts. Works pretty well, but only thing that misses is AU automations. So I have to do them live in ApeM and record whole thing as audio in GB. Works ok but not as fast/versatile as proper automations. I could go to iPad and get Cubasis but then GB loop mode which I use a lot will miss me. I try hard to use my Ableton laptop setup, I’ve got great VST instruments and effects on it, automations everywhere but then ApeM/Rozeta/LFO’s miss me as touchscreen and good pitching effect. So setup becomes much more complicated with wires everywhere, using AudioShare WiFi is necessary to share files between devices, and that kills workflow in a way worst than iOS limitations. iOS identity need to be keeped, but going DAW route with more features is not a bad thing as it helps doing everything fast on one and only device. Creativity and immediacy are the most important parts IMO. As a live tool, iOS is ultra powerful using AB/loopy/AUM with a pedalboard, it’s just perfect.
hmmm I'm not so sure, I thought that little slivers of audio was what looperverse was all about, did you take a look at the editing they make available ... that's why I'm interested in it because it looked like it has much better editing than the standard loopers kind of app
I understand we all have needs, I understand the new direction iOS is going too I just wish it didn't leave the original ethos behind as I feel it's still valid..... that's why I never argue against Au or anything like that and just voice support for stand alone solutions as well because I want you guys to get what you need too..... like why does it have to be panning or individual outs on Samplr why can't it be both.... we're existing in the grand ole future after all.... sadly it looks like we'll get neither for that wonderful app
We (my band) were never interested in iPad as a complete recording solution. But in some ways, I've been impressed at what is possible there. We were just heading in a more electronic direction and thought, 'ugg why should we get a drum machine, a couple synths, and a sequencer. When we were kids, those things had less brain power than our phones do now. Surely an Android or iPad could do this?'
So ya, we got a sequencer, drum machine, and a bunch of nice synths for, what? all told with a midi keyboard, under $600? And i've worked on parts, beat on the subway!
But I imagine it will be a long time before we would finish an album on mobile, if ever. When you get to all the precision mixing and effects, automation, there, a tablet is the slower workflow. And for us particularly, we have guitars amps, pedalboards, and vocals. Those instruments already mean you're immobile. And I'm not close to ready to give up recording into my old school mic preamp, optical comps, etc. Even where some of those effects could be approximately well enough on iOS, there is something to overdubbing - hearing and reacting to those dynamic effects with zero latency.
In my mind it feels like the novelty of touch as instrument has worn off a bit and isn’t MPE somewhat leapfrogging it now?
Hmmm, I will certainly give it another look. For me adding custom parameters like EQ/panning/faders/saturation per slice is important as is being able to group and copy/paste them.
Funny thing is the more I use BM3 (and listening to my new tracks next to the old desktop daw tracks) the more I am starting to see that on my better BM3 tracks I really am applying my old familiar approach but just thinking about it in a slightly different order. Under the hood BM3 lets me do everything I want, just not with a waveform display on a timeline. Knowing that really excited me that if I just press on with BM3 and let shit go I can just shut up and make music again, lol. But also it just excites me about the possibility of tablets. It really is just an interactivity (fingers and eyes) issue in the end. The amount of processing, number of tracks, fx, number of slices, etc all seems to be very very close now on the base ipad, trippy.
Is that Malignant Pleural Effusion or Minimum polynomial extrapolation you are talking about? If so I’d strongly disagree,
Music Phancy Enstrument
yep mpe is the shiny new but I love me some mpe, it definitely won't replace Samplr's capabilities though.... all I want is panning on that app...that non-existent Samplr update has got to be the greatest tease in music dev history
@kobamoto genuine question: what is it about panning that is so important? How do you use it?
I use it for placement of everything.... imagine if this song had no panning , basically I use it exactly like this. Best with headphones
A lot of stuff on the iPad seems a bit pointless to me. We have things like BM3 but to do anything half decent with it you have to set the audio buffer so high it kind of defeats the purpose.
Most iOS music I hear sucks. It all sounds wrong, random and lacks musicality.
What it is to me is an all in one toy for music. It can be a basic recorder, an effects processor, a sampler, a synth collection, a drum machine, a controller, a looper etc.
1 at a time it does all those things. Do more than that at your own risk... It will suck the joy out of music for you.
I don’t understand how the AU standard automatically means that iOS is becoming like a miniature desktop system. It’s just a standard that helps with state saving and multi instance plugins. Any sort of newfangled host system could be designed around it. And if you look at e.g. ApeMatrix I don’t exactly see a typical desktop sequencer paradigm.
If anything, I feel iOS is not becoming like desktop at all. It inherited some of its conveniences (yay proper plugins!) but is steadily moving into its own direction.
Not for me. Geoshred and Animoog are hard to replace. I'd have to have a Linnstrument and a hardware ribbon controller to replace those apps.
That's one of the great Stevie Wonder albums of the 70s.
I don’t necessarily mean that it has leapfrogged it in terms of actual results but in terms of hype and expectation.