Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
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Comments
Great example @kobamoto! Thank you. Love me some Syreeta.
I agree that the AU standard doesn't 'automatically' mean anything for iOS, but I think visions like apeMatrix are the exception and not the standard direction things are going in. Most of the time from what I've seen on this forum devs don't push back most often, the Patterning 2 dev did when everyone threw the Au request at him and he did just what you said and kept his vision for the app while finding a way to possibly satisfy the au request in a way that stayed within his vision but most devs don't push back these days cause more than likely as evidenced in that patterning 2 thread it would have an affect on sales. Pretty much everybody told him that in no uncertain terms.
I think most users are like audiogus which to me looks like transferring the desktop experience to the iPad.
I don't want those people to not get what the want.. I want us all to be happy on the iOS platform I just think that right now the patterning 2 thread is the best example of where the direction is going, there wasn't too much of a grey area in those post. I just want the platform to remain as viable for people who don't want to emulate their computer setups on an iPad as it looks like it will become for those that do.
yeah for me an app like Samplr without it has been almost criminal hahaha (you know I love you Marcos, wherever you are) with that one feature I could squeeze a lot of toothpaste out of that tube, even turning those 6 tracks into more than twelve with overdubbing, but as of now gotta use another app to arrange and then bring the audio back into samplr if you wanna have fun flipping through the various modes
Some of the opinions above are taken from a position of generalized needs. Laptop vs. iPad with no context, for example. Personally, I am interested in portable, low power draw. At the same time, I want a workflow that is conducive to the various hardware and software instruments I use.
I think what is missing is some tyrannical CEO's that could takeover some of these nearly baked programs, figure out what is missing for performance practically and then crack the whip in the programmers dungeon. Perhaps all too often the updates are too tied up with what the developer finds interesting, or fun to work on. Who really wants to go back through and tidy up code in order to optimize CPU? It's what we all want though. Remember when you could just buy better components for your machine? "I'll take that iPad mini, but could you drop a titanium, carbon, liquid cooled warp flux drive in there instead of the snapchat brain it comes with."
Whenever I open my laptop to work on music, my brain just automatically goes into 'Oh, I must be at work' mode, yet with the iPAD I feel like I'm playing with little software instruments... Not to mention the horrible grey clouds that I associate with Live whenever I open it, even if I change the color scheme. I am really enjoying the iOS oasis I've found, nice one.
Personally, I am finding that I prefer drums THRU MIXER into iPad(AUM) for more girth and electronic fortitude.
Meaning not much drums coming from iPad apps as much as MacBook into mixer into iPad.
iPads for synth/bass/vocal and mixing.
This is prompting me to now evaluate entire way I approach things and methodology of song writing using iOS.
Yeah, much as I love the accuracy of desktop music making, it does feel like work, where the iPad feels like fun.
Because of that I tend to record live jams on the iPad - to try and capture the spontaneous fun part, and then work them up on desktop into something more structured.
A friend, who is much more a synth guy than me, was listening to some of my bands tracks and had asked how I got my synths sounding so 'warm' or something. I emailed him which synth was used for what and he was for one surprised some where softsynths because he knew I had a few analog units. But funnier part of the conversation was that on every track, I had run synths thru guitar or bass amps. Coming from a rock background, mainly being a guitar player, if I added a synth, I was always putting it thru an amp. I never thought about it but when I played around with it a bit, nope, I basically dont like synths unamped.
Very few Workflow frustrations here as iOS has been a Dream so far.
The one thing that would give me a boost is a full featured AUv3 drum machine. Which I’m not expecting or requesting from current devs. I do expect a dev new to the iOS scene will come in and nail this.
I only recently got an iPad for making music after being 100% hardware. After the initial week of some sometimes very serious frustration I’ve come to acknowledge and work within the limitations of BM3. I love the workflow and find the Apple Pencil to help quite a bit with most stuff. I find the Bm3 arrangement view to be great but I hate how shitty the piano roll is. I dream about the devs of Auxy buying BM3 and rebuilding it based on Auxy’s layout. It would be perfect imo. I’ve never been as quick and productive with anything as I’ve been with Auxy, I just can’t use it seriously with its restricted sound palette.
My only other gripe is I REALLY like using Patterning but integrating it with BM3 is still way more fiddly than it should be.
All in all I’m very optimistic at where all this stuff is going.
Right.
Funny how this cycles itself.
What ipad are you using? ( maybe i am due to upgrade)
This is great! So I take it you feed your ipad through the amp and record on a pc/mac based DAW?
If I were retired and had time, money and health I would record this way to TAPE. It is a dream and will never happen but it's the end of the rainbow for me. In the meantime, I need to learn to use BM3 and Gadget better. Oh and Nave which I just got yesterday and .............
Yes. Some people are really set on analog synths, those oscillators and filters. There is a certain imperfection in them. I get it, I love the ones I have, but I guess I don't feel specifically tied to the source of the timbral imperfections. An the ipad makes such a variety of synth sounds so portable, but when I get down to recording, I can really improve them that way.
I'm not opposed to using amp sims either. They have come a long way - hell I have Amplitube, and I actually have a few of the amps they model and have a/b'd them with the same mics. By Amplitube 4, I really couldn't tell the difference.
But I have the luxury of a home studio, soundproofed and treated, rack gear and a locker of mics. So I usually use the real amps. It is just as easy and locks me into the sound. Otherwise, I can tend to make micro tweaks that waste more time than improve anything in the mix.
iPad Pro 12.9 (2017)
Otherwise, I can tend to make micro tweaks that waste more time than improve anything in the mix.
@ MultiCellular The problem of the computer music enthusiast. I've often thought that boyo! do I ever take myself seriously, thinking that this piece of music just deserves soooooo much editing. When in reality very few will listen and of them very few will notice. hehehe