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Sneak preview: Ruismaker Noir

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Comments

  • @brambos Me too :) I can justify getting Ruis Noir for sure !

  • Did we get a when?

  • @brambos said:

    @Dawdles said:
    Sounds cool. The AUM level meter is peaking a lot though so I’m struggling to know for sure what distortion is coming from the app and what is coming from overloading the AUM channel? Im not super familiar with AUM though so maybe I’m just reading it wrong?

    Yeah.. I'm not very mindfull of clipping in this recording. It's just a raw screen-recording and there's lots of finetuning still to be done to the synth engine. Just got carried away in my improvisations here - but there's definitely a lot more dirt in this synth than in the other ruismakers B)

    Really nice percussive and drum sounds with body here.
    Peaking? Hah, i sometimes love peaking as effect. F.e. i put it all the way up to gain stage some sounds and then put a limiter on it to get still the effect but without it limit the whole track or loss of the gain staging effect like short distorted pluck at the beginning etc.
    Some sounds just need to be way over the peak and they can be taken down in volume afterwards or like said limited after the gain stage.
    Hell, i love saturation and distortion.

  • @JohnnyGoodyear said:
    Did we get a when?

    +1

  • @JohnnyGoodyear said:
    Did we get a when?

    "You can't see it till it's finished."
    — D. Byrne, 1978

  • @Hansson said:

    @JohnnyGoodyear said:
    Did we get a when?

    +1

    +2

  • I can't say... depends on what I run into. I have some chunks of work left to do... preset management, testing, manual writing, etc. And I still need to decide how much time (if any) I want to waste on a standalone mode.

    It's coming along nicely, but it could be anywhere from 4 weeks to over 2 months.

  • skrap standalone, do the manual ad-hoc and release a .01 release :)

  • or a sneak preview release :)

  • @brambos said:
    I can't say... depends on what I run into. I have some chunks of work left to do... preset management, testing, manual writing, etc. And I still need to decide how much time (if any) I want to waste on a standalone mode.

    It's coming along nicely, but it could be anywhere from 4 weeks to over 2 months.

    The other side of forever in the short term dopamine feedback loops we mostly operate on. Good luck. See you in the future.

  • This sounds great, can't wait to check it out. It makes me wish someone would take a shot at an iOS Syncussion clone.

  • .

    @brambos said:
    I can't say... depends on what I run into. I have some chunks of work left to do... preset management, testing, manual writing, etc. And I still need to decide how much time (if any) I want to waste on a standalone mode.

    It's coming along nicely, but it could be anywhere from 4 weeks to over 2 months.

    Forget manual writing for now. And who cares about standalone?

  • edited October 2018

    I like having a standalone version, especially when I’m focused on learning a new app. If it doesn’t have one, it’s not necessarily a deal breaker. But if I’ve got a choice, I’d definitely prefer to have it, than not.

    Also kinda depends on the app, what I’m trying to do, and the particular interface. For example, I much prefer messing around making new patches in Quanta with a full screen IAA/Standalone than the more screen-efficient AUv3 version. But I prefer the AUv3 once I’ve created the patch.

  • Don't mean to be rude, but I'm kinda surprised and shocked how spoiled and greedy we became...
    I for one rather wait 2 months and then buy a complete package that represents quality, joy to use for me and 'easy' to maintain for him.
    It's not like we don't have enough toys.

  • @recccp said:
    Don't mean to be rude, but I'm kinda surprised and shocked how spoiled and greedy we became...
    I for one rather wait 2 months and then buy a complete package that represents quality, joy to use for me and 'easy' to maintain for him.
    It's not like we don't have enough toys.

    Yeah but we don’t have this one.

    This is unique, it fits right in with what most of us do, and it’s by one of our most trusted devs.

    Much as I like having the full deal, we know that’ll happen eventually. I’d like to get my mitts on it now, but no pressure Brambos.

  • Yeah no pressure Bram Bos ... rassin’ frassin’ sneak previews, takin a page from Drambo or Drano or whatever they are calling it now, sons-of-bitchin’ NS2 waiting forever ...
    But yeah take all the time you need! 😁

  • I don’t want to come across as all arse licky, but we all know that Bram Bos apps are always great and worth the wait :)

  • @Fruitbat1919 said:
    I don’t want to come across as all arse licky, but we all know that Bram Bos apps are always great and worth the wait :)

    +1 true true

  • @Hansson said:

    @Fruitbat1919 said:
    I don’t want to come across as all arse licky, but we all know that Bram Bos apps are always great and worth the wait :)

    +1 true true

    Yes, disagree with the previous suggesting entitlement. I think any dev who knows anything about this mob at all would be nothing but flattered when the desperate growling for an available date inevitably starts up.

  • Yeah.. no worries. And a bit of pressure never hurt any dev :)

  • I’m just trying to cut the man’s work down. Most of us don’t read manuals except for midi implementation. And for me standalone is dead, especially now that i have rosetta. i load stuff up in aum and then i can add fx etc, and since he mentioned that he is on the fence i cast my vote. Don’t know how expressing excitement equals entitlement.

  • edited October 2018

    Sure, I can't wait to play this thing but there is no point rushing it.
    He is trusted dev because he wouldn't release half baked tools.

    To me it seems everything is unique until it reaches masses and than it'll become another tool in our huge toolbox and the next new and shiny takes over. Nothing wrong with that, I like new and shiny too, but asking for it to be released in alfa/beta stage, without standalone, manual... these could harm reputation, potential sales etc.
    How far will we go just so we can have it now?

    It will be out as soon as it's ready.

    PS: sorry for the rant, it's supposed to be celebration.

  • @ToMess said:
    Reminds me of DFAM quite a bit. Seems nice

    That's what I thought as well. Minus the patching.

  • edited October 2018

    @brambos said:
    Yeah.. no worries. And a bit of pressure never hurt any dev :)

    Especially when you need to beat the Drambo release.

    EDIT: ;)

  • @brambos , If I may beg... PLEASE expose the sequencer to host midi for control and automation... I don't know how you'd do it if it goes to 64 steps as that would eat all CC's for velocity & pitch... Maybe just have one CC "index" the step and one CC set the value?

    So CCx1=Pitch Step and CCx2=stepValue?
    CCy1=VelStep and CCy2=stepValue?

    Running RozLFO or midi control to those steps wil provide endless entertainment for those lil' acid kids! :)

  • @AudioGus said:

    @brambos said:
    Yeah.. no worries. And a bit of pressure never hurt any dev :)

    Especially when you need to beat the Drambo release.

    Not sure we even compete directly. It seems our design philosophies are exactly opposite. I prefer designing compact synths with a minimal set of controls to give maximum impact for each finger-tap, tweaking as you go. If you want to assemble your own modular drum synth and micro-manage each aspect of the sound you have in your head, Drambo is possibly the better choice? I don't know.. I have only seen some teasers of Drambo but I'd say there's plenty of room for Noir and Drambo, even within a single tune. B)

  • @brambos said:

    @AudioGus said:

    @brambos said:
    Yeah.. no worries. And a bit of pressure never hurt any dev :)

    Especially when you need to beat the Drambo release.

    Not sure we even compete directly. It seems our design philosophies are exactly opposite. I prefer designing compact synths with a minimal set of controls to give maximum impact for each finger-tap, tweaking as you go. If you want to assemble your own modular drum synth and micro-manage each aspect of the sound you have in your head, Drambo is possibly the better choice? I don't know.. I have only seen some teasers of Drambo but I'd say there's plenty of room for Noir and Drambo, even within a single tune. B)

    I definitely look forward to using them in the same tune. Still think follow-actions would really bring things home though

  • @vpich said:
    I’m just trying to cut the man’s work down. Most of us don’t read manuals except for midi implementation. And for me standalone is dead, especially now that i have rosetta. i load stuff up in aum and then i can add fx etc, and since he mentioned that he is on the fence i cast my vote. Don’t know how expressing excitement equals entitlement.

    manuals for when people start asking questions easier to just say “refer to the manual” then answer each individual question. or of course they could just jump on here and ask like i do.

  • @brambos said:

    @AudioGus said:

    @brambos said:
    Yeah.. no worries. And a bit of pressure never hurt any dev :)

    Especially when you need to beat the Drambo release.

    Not sure we even compete directly. It seems our design philosophies are exactly opposite. I prefer designing compact synths with a minimal set of controls to give maximum impact for each finger-tap, tweaking as you go. If you want to assemble your own modular drum synth and micro-manage each aspect of the sound you have in your head, Drambo is possibly the better choice? I don't know.. I have only seen some teasers of Drambo but I'd say there's plenty of room for Noir and Drambo, even within a single tune. B)

    The race begins then! :smiley:

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