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Apps you wanna like but visually can’t

2456

Comments

  • edited November 2018

    All you people forget one thing, often the developers are doing great jobs from the audio side of things but in most cases they are jus not graphical designers which is another kind of job. And also there is a thing called interaction design what also a lot a apps miss. The ApeSoft stuff for example is from audio side supercool, the UI look cool but they are horrible the interact with especially on iPhones.
    BTW You see the same thing a lot with destop VSTs and AUs. Great creative ideas but horrible looking or/ and horrible UIs to work with. BUt let us not forget in most cases it's just one or 2 devs that do everything.

  • @MobileMusic Oh Kauldron! It hurts that much more that I really would be opening it often if the UI wasn’t such a turn off.

    There’s a special category of apps with nice looking but clunky and/or buggy UI, either in general, or at some window sizes. Eg to me the UIs of a lot of my favorite numerical audio apps don’t work smoothly at all at iPhone auv3 sizes. They get way less use from me than they would otherwise.

    Shout out to @brambos for how smoothly his UIs work regardless of window size.

    @breilly Hats off for the topic! Looks matter to how inspiring music apps are, and spending hours looking at something inspiring is just more ... inspiring!

  • The user and all related content has been deleted.
  • How about apps that are easy on the eyes?

  • edited November 2018

    @Telstar5 said:
    How about apps that are easy on the eyes?

    You've just read my mind :smile:

    https://forum.audiob.us/discussion/29866/what-are-the-best-looking-and-visually-appealing-apps

  • @MobileMusic said:

    @JohnnyGoodyear said:

    @Beathoven said:
    SynthMaster One. I just find myself repulsed by the way that one looks. Why doesn’t it look like the desktop version?

    Funny isn't it? Really is strokes for folks. I like the SM1 look, find it straightforward and if anything calming...Stroke machine on the other hand; can't last more than two minutes with.

    Agree!

    That was harsh to say SynthMaster One's looks are repulsing - that's like saying Cubasis is ugly or the baby is ugly :neutral: It is so well-designed and well-organized including the categorized popup menus that offer educational value, mini graphs for visual cues, intuitive drag-n-drop actions, powerful Browser, etc - cramming a full desktop app into an iOS app - all on a single screen and porting it as-is. It is very deep - deeper than other synths I've seen and fun to use. SM1 can be easily used to create tutorials on synthesis and sound design - it is so cleanly laid out and obvious with no ambiguity. It sets an example for other apps to follow.

    As for the colors - I like its warm and calm looks - it's more soothing than other music apps that don't use a dark theme (eg: Primer, Syntorial, Zeeon). It's all in place already - you want a dark/blue theme - that's a low-priority TRIVIAL piece of cake for the dev to dish out in no time as colors are simple cosmetic/property changes and not major functionality changes! I've already suggested to keep the current theme and release a few more themes that could be switched from the Settings. I like dark theme too but, such tasks are low-priority (fully, half of it is already dark by the way :smile:). What you are asking is cosmetic color changes and that is actually trivial - themes will arrive when it is time.

    SynthMaster Player UI is cool too - except for the center-aligned item names in the lists - they should be left aligned which would be easy on the eyes to read. Center alignment looks great if the items have fixed length data.

    It’s not the layout so much as the colour scheme, the poor rendering of some of the knobs and the blurred labelling on some of the controls. I just don’t find it pleasing to the eye. It’s weird because the synth is so amazing. I just wish it looked as high quality as it sounds.

  • @MobileMusic said:

    @JeffChasteen said:

    @JohnnyGoodyear said:
    Bebot? Bebot!

    Makes violently sarcastic note in Book of Judgment, Thunder, and Likely Future Revenge etc.

    With you!
    I often open him up silently just to watch him smile and bow. He's irresistibly cute.

    Come on - he looks like SpongeBob Square Pants. Not serious for a music app :neutral:

    I agree with you about that, but I specifically go to Bebot when things (or myself) have grown too serious 🤣

  • @JeffChasteen said:

    @MobileMusic said:

    @JeffChasteen said:

    @JohnnyGoodyear said:
    Bebot? Bebot!

    Makes violently sarcastic note in Book of Judgment, Thunder, and Likely Future Revenge etc.

    With you!
    I often open him up silently just to watch him smile and bow. He's irresistibly cute.

    Come on - he looks like SpongeBob Square Pants. Not serious for a music app :neutral:

    I agree with you about that, but I specifically go to Bebot when things (or myself) have grown too serious 🤣

    Exactly, we take our requirement to not be utter pompous bastards very seriously....

  • Nobody mentioned Caustic yet?

  • @sdesign said:

    @jwmmakerofmusic said:
    Groove Rider gr-16. I love Electribe Wave, and I figured "Eh, I'd like to try GR and see how it compares." The price tag is fine, and it sounds like it puts out great sounds, but the GUI looks like a nightmare, lol.

    You can change the GUI yourself in the settings

    You can? If someone can show me this, then I'll probably purchase it. :)

  • Thesys. Great app in many ways, but completely unusable on a mini.

  • Every app is special in its own way, all deserve our love, and doggone it, every app is beautiful.

    Except MultitrackStudio. Sorry, its momma can't even look at it.

    Just kidding. It's not THAT ugly.

  • Auria Pro, but it’s OK.

  • I think the ugliest GUI prize goes to samplewiz

  • @Korakios said:
    I think the ugliest GUI prize goes to samplewiz

    It's if even worse if you leave the animation running in the background.
    It is visually unappealing.

  • edited November 2018

    @CracklePot said:
    Nobody mentioned Caustic yet?

    Simply change to the Darker skin. Or make your own.

  • @jwmmakerofmusic said:

    @sdesign said:

    @jwmmakerofmusic said:
    Groove Rider gr-16. I love Electribe Wave, and I figured "Eh, I'd like to try GR and see how it compares." The price tag is fine, and it sounds like it puts out great sounds, but the GUI looks like a nightmare, lol.

    You can change the GUI yourself in the settings

    You can? If someone can show me this, then I'll probably purchase it. :)

    You can change many of the colors, two choices of knob styles, two button styles, two pad styles, XY pad style, some choices for the background texture, font, etc. here’s my current, with most things changed from the default. I’m not crazy about the color choices for the pad style I like, but other than that, it’s the most customizable of any app I can think of on iOS.

  • Simple, yet gruesome.

  • BM3 for the sidebar overlay menu thing and the piano roll. Although the app has a lot of potential, there’s quite a lot of UI tweaking that could be done

  • @anickt said:

    @CracklePot said:
    Nobody mentioned Caustic yet?

    Simply change to the Darker skin. Or make your own.

    Nah, I actually like the original skin.

  • edited November 2018

    I wish devs see this thread on the worst-looking apps :neutral:

    But again - these little apps are so cheap compared to desktop apps - unless the dev is a skilled UI designer himself or it is a large corp, there may not be a lot of resources to hire a specialist to apply cosmetics and give it a facelift.

  • Midiflow - looks so Plain Jane :neutral:

  • @LinearLineman said:
    Simple, yet gruesome.

    There is something of The Shining by way of Anime locked up in this one....redrum indeed.

  • Synthmaster One...ugly, and a mess of menus that belie what seems at first to be a clean and simple synth setup.

  • Oh and Sugar Bytes apps...all of them

    They don't appeal to my visual taste at all. So ugly.

  • @mannix said:
    All you people forget one thing, often the developers are doing great jobs from the audio side of things but in most cases they are jus not graphical designers which is another kind of job. And also there is a thing called interaction design what also a lot a apps miss. The ApeSoft stuff for example is from audio side supercool, the UI look cool but they are horrible the interact with especially on iPhones.
    BTW You see the same thing a lot with destop VSTs and AUs. Great creative ideas but horrible looking or/ and horrible UIs to work with. BUt let us not forget in most cases it's just one or 2 devs that do everything.

    To be honest, that’s not my problem – my money isn’t charity money, it’s the same money that goes to any other item I choose to buy and any normal person would expect standards behind the offer of sale of a product. An app manufacturer that has weak areas in the production workflow can’t just go ahead and release product with deficiencies and expect to compete against other manufacturers with adequate resources to put out a more complete product.

    In the years I’ve been buying apps it has been revealed to me that the workforce behind an app manufacturer is far smaller than I had at first assumed. Like everyone else, I had at first naturally assumed the manufacture of an app involves hundreds of people scurrying around all day assembling the bits of an app. Much like we imagine the workforce behind project Apollo (the missions to the moon) or the workforce behind running a chain of shops, or the workforce for running a hospital, or a bus garage.

    It turns out quite surprisingly (and still puzzlingly) that the workforce of an app manufacturer is far smaller. This I found alarming – how is it possible to cater for all of the aspects? It seems the workforce is a much smaller scale, more like that of a farm, or a single reasonably-sized restaurant (not a chain), or a health centre, or a fairly successful advertising agency. I really didn’t understand how it is possible to actually make the app and get all the aspects in line with such a small staffing, but apparently it is possible.

    However, small batch-production operations have been studied for centuries, prior to mass-production of the long 19th century, and the accepted way was to specialise into departments. Instead of a potter producing the entire plate from start to finish, producing inconsistent plates, some wonky, some with disastrous attempts at flowers painted on, some with bubbled or cracked glazing, the potters who are best at throwing just do that, those who are best at painting flowers do only that, glazing does just that, etc.

    App manufacturers, if they’re incapable of doing the entire production cycle adequately, should join together with another app manufacturer who fills in the deficiencies, to create a stronger manufacturer with better capability management and consequently a more viable product. The maintenance and support of a product would also be eased. The combined stronger manufacturer can then better compete for that money that a customer has in their pocket.

  • edited November 2018

    Mono Granulator
    I really don’t like this just one color UI, for me it’s a nightmare to use this app.
    I was trying to accept this crazy blue but I can’t! 😎

  • @chandroji said:
    Mono Granulator
    I really don’t like this just one color UI, for me it’s a nightmare to use this app.
    I was trying to accept this crazy blue but I can’t! 😎

    oof, that is painful to look at.

    another for me is Midi Designer. just such a painfully ugly interface. I wanted to look past the ugliness of it and make my own templates, but I just couldn't..

  • and I agree, despite how good the sugarbytes apps sound, the design just doesn't do it for me. seems like they're going for a slick, edgy thing, but it falls flat.

    Cyclop leaves me feeling like I'm hanging out in some messy teenage boy's room.

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