Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Hi @technmedia and welcome to the forum. I which you'd had popped in when your app was initially released the debate got quite hot.
My question is why,when you have gone through all the effort and created such a unique and creative app,did you then decide to limit it's description buy calling it a drum app when it is clearly capable of much more?
Excellent question Multitouch. First of all, I've never been Mr. Marketing genius so perhaps if I were working with a bigger team we would have refined the positioning. But the main reason is I had planned on making DD about drums and Cyclophone about music...to sort of split it into those territories with special apps. However, over time I've loved the foundation of drumming to build on top of (just like in recording and live music) so adding more musical non-drum stuff has been a natural evolution. I think I also have this naive notion that the word would get out over the grapevine that drumming was only the beginning. Finally...the saying marching to the beat of a different drummer is not about drumming but about individuality, the spirit I hope to capture. I'm interested in any suggestions for how I can make this more obvious going forward....cheers!
I am pleased to say this app has come a long way since it's first release. Full credit and thanks to a hard-working dev. Congrats.
@technemedia if you keep the sale on thru Monday I'll guarantee you one more sale.
@Simon - Give it a rest man...anytime someone mentions DD you have to make a comment. First, its been priced between $20-50 for quite a few months now so I think its safe to say that the standard price is in this range. Second, do you own the app, if not how can you comment on the apps worth. Unless youre mad because you purchased it at full price and now its reduced which would be on you. I'm not trying to attack you but seriously enough is enough. The app IS different, it IS unique, and does offer features that no other apps do. Its developer is responsive and quick with updates with new features and user requests.
Agreed that the pricing model has been beaten to death. It's now priced competitively with many other apps, IMO. Aside from that, there are no other apps, that I'm aware of, that offer what DD offers.
Mr Technemedia,
I'm spending a lot of time grinding out fascinating rhythms (and some cacophony) with this excellent app. I have a couple of suggestions for you that you may not be considering:
Copy from one channel to the next. That would allow gentle tweaking of the sound between two (or more) instruments. Most of the time each channel is playing against the other, but few are playing sympathetically together.
Solo a channel - it's very time consuming selecting each channel and turning it off (then go back thru to turn each on again). This could be on the volume page next to each slider. Mute is probably necessary as it is redundant - just switch all others to solo.
Make the selected channel much more clearly obvious - I've been editing only to find I'm on the wrong channel. Suggestion, dim the non-selected channel buttons.
Swing each channel independently.
That's all for now - probably more to follow.
For swing, I mean each one on/off, not degree of swing.
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Mr. Technemedia
Also:
Simon, Simon, Simon...
In advertising, the first and most important rule: get the customer's attention! After that the selling begins.
Mr Technemedia says he's not marketing savvy...I'm not certain - his marketing has got him noticed. Would anyone have seen DD otherwise? It was a smart move, intentional or not.
Ripped off? Hardly, we're all consenting adults here. The product performs precisely to its creator's description.
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This won't ever die, I guess. Bottom line for me is that whatever drove the decisions for pricing before is behind us. I like the app for the price I paid for it ($50) and think the current price is a no brainer for those that it would appeal to.
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Seems like the only people who get bent about DD are people who haven't purchased it. Think that probably says a lot.
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@Simon - I don't care about when the app was priced at $160-320... I don't feel ripped off at the $50 price I purchased it at, maybe a bit high, but def not ripped off. I feel the best price for the app is $20-30 because it is a unique app and there is nothing comparable in the AppStore.
@Simon said:
I agree that all this debate is just after-the-fact noise.
To finish on my part...
No. It was not a rip-off. Think of a music producer who needed a specific effect that only this app is able to provide. Buys this app for a higher price that saves him/her days of work. One use only, then deletes the app forever. Was there a rip-off? No, there was value for money.
For me, there was/is no need for this app - just a fun app I am happy to pay $20 for.
That's all, folks.
@syrupcore said:
What does that say exactly? That they aren't "bold musicians?" That's the main qualm I have... that somehow a higher price equates a more daring/higher caliber user. Meanwhile the guy from Jam Synth is giving it away just get his work out there. Is his app now just for the unwashed masses?
That being said, $20 or whatever is a great price for an app. I think its awesome purchasing customers don't complain. I think it sucks people who scoffed at such a high price are made to feel like they are somehow inferior.
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@cswinn maybe I just spend too much time reading ios music sites (ok, yes, I do) but this subject has been beaten to death at this point. No @simon, I really did mean people!
I don't understand why people care so much - particularly people who aren't interested in buying the app. His app, his pricing, take it, leave it, blah blah blah. There are more important things to be angry about.
@Yan: you can easily mute channels by swiping across their symbol, and solo them by long-pressing their symbol..., it's in the manual...
By the way, I just bought this thing and am astounded by the possibilities, thanks to the developer, it's great!
@Simon said:
Not really anything to do with the pricing, Simon.
@Yan said:
Looks like you got part of item number 2 in your wish list,in this latest update mute/solo on mixer !
@Multitouch said:
Hey, I'm prescient!
@Yan:
@Yan said:
Techne: In Non-grid Mode Select a channel, tap copy. Go to another channel, tap paste. In Grid Mode note wave it copies only the measure to paste in other measures.
Techne: I think you've got this two ways now.
Techne: Will do. Right now it has a white rind around the selected channel button and the wave appears in that color.
Techne: I like the idea.
Techne: Also I am planning to add the "Start next wave at beginning of measure feature"
Cheers!