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AudioVeek Piano Roll MIDI sequencer AU

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Comments

  • @wim said:
    I don’t really get the need for dotted notes. If the grid has small enough snap then the distance between notes is just three cells rather than 2 or 4, etc. Triplets I can see the need for though.

    Agreed, dotted notes are 1.5 length notes. Which is exactly equivalent to doubling the number the grid divisions (or halving the grid value), and entering notes that way.

  • @soundshaper said:

    @TheMetaphysicalCrook said:
    @blueveek

    I would add my vote to those who have already, in some form or another, suggested:

    • dotted notes - essential for percussions / drum tracks IMHO.
    • loopmarkers allowing variable loop lengths and/or ability to setup sequences with arbitrary lengths/beat divisions - any and all means allowing production of polyrhythmic melodies / beats and fugues really..

    Thank you for taking the time. Great app. Looking forward for release.
    Btw, I have a 2018 iPad Pro (12.9) w 3G & 500GB storage. Would love to help beta test. Should I bother you with a request or do you have enough of those covered already?

    @blueveek actually this is very interesting. If possible (maybe not in the initial release), but like Ableton Live, it would be great to be able to assign a clip start point AND a loop start point. Basically this allows you to trigger your MIDI clip with an intro that plays, but when it loops back it now starts from a later point. Extremely useful.

    I've been toying with the idea of having clip start points, not just clip durations. In the polishing phase ;)

  • @blueveek said:

    @soundshaper said:

    @TheMetaphysicalCrook said:
    @blueveek

    I would add my vote to those who have already, in some form or another, suggested:

    • dotted notes - essential for percussions / drum tracks IMHO.
    • loopmarkers allowing variable loop lengths and/or ability to setup sequences with arbitrary lengths/beat divisions - any and all means allowing production of polyrhythmic melodies / beats and fugues really..

    Thank you for taking the time. Great app. Looking forward for release.
    Btw, I have a 2018 iPad Pro (12.9) w 3G & 500GB storage. Would love to help beta test. Should I bother you with a request or do you have enough of those covered already?

    @blueveek actually this is very interesting. If possible (maybe not in the initial release), but like Ableton Live, it would be great to be able to assign a clip start point AND a loop start point. Basically this allows you to trigger your MIDI clip with an intro that plays, but when it loops back it now starts from a later point. Extremely useful.

    I've been toying with the idea of having clip start points, not just clip durations. In the polishing phase ;)

    Very nice!

  • @blueveek Great to hear that the clip lengths can be arbitrary as a standard that most clip based sequencers allow (certainly the case with Ableton, Bitwig, FL Studio and Acid on the desktop). I also agree with others that clip start points would be great too. It's great for creating clip variations and would be even more useful if it was paired with Fugue Machine style ping/pong playback. :)

    Ref note length, what I was attempting to separate from a UX perspective, was the quantization of note 'paint' values. One of the really annoying things of working with Ableton clips is that Live assumes that the grid division setting is the same as the default paint value for notes. FL Studio defaults to 16th's but then remembers the last entered note value and defaults to that value (until you change the note value again, and then that's remembered, so on & so forth). Some other sequencers provide you with separate default note paint values and grid divisions. Personally, I find the FL Studio approach to be the most fluid UX as it's really flexible but doesn't hamper the artist with multiple parameter settings when setting up clips. An example of why this is important is e.g. when looking to program authentic 303 patterns, you'll often want a 16th division grid but to emulate a 303 accurately the note value needs to be 32nd's.

    I understand that you're not limiting the artist to specific note values - that the artist can edit the length of each note after entering it, but it's far more fluid to have something that emulates the FL Studio approach. One could argue that the artist should just set up a 32nd grid in advance but a 16th grid is far cleaner from a visual noise perspective, especially on an iPhone/iPad Mini/iPad; it makes a lot of difference on the desktop too, as it helps stop the artist from entering notes on a 32nd grid division by mistake.

    Hope that makes a little more sense.

  • Is this Piano Roll in action ?

  • @Jumpercollins said:
    Is this Piano Roll in action ?

    Thought this too. Exciting times ;)

  • @Jumpercollins said:
    Is this Piano Roll in action ?

    Pretty confusing trying to figure this out.. it may be the AUM beta or this piano roll can be placed in AUM’s effect/insert slots.. Can’t wait..

  • @RajahP said:

    @Jumpercollins said:
    Is this Piano Roll in action ?

    Pretty confusing trying to figure this out.. it may be the AUM beta or this piano roll can be placed in AUM’s effect/insert slots.. Can’t wait..

    That’s the AUM beta aswell he is using so the effects channels are different to how they are arranged now!

  • @Jumpercollins said:

    @RajahP said:

    @Jumpercollins said:
    Is this Piano Roll in action ?

    Pretty confusing trying to figure this out.. it may be the AUM beta or this piano roll can be placed in AUM’s effect/insert slots.. Can’t wait..

    That’s the AUM beta aswell he is using so the effects channels are different to how they are arranged now!

    Nice.. hope we do get the AUM update soon.. Link Start/Stop...

    Looks like Paino-Roll will be available for human consumption pretty soon.. interesting times ahead..

    BTW.. just looked at ENSO.. the future is here for iOS Music..

    😎

  • @Jumpercollins said:
    Is this Piano Roll in action ?

    Oh no! Cat's out :)

  • @blueveek said:

    @Jumpercollins said:
    Is this Piano Roll in action ?

    Oh no! Cat's out :)

    That particular cat has the cream !

  • @RajahP said:
    Nice.. hope we do get the AUM update soon.. Link Start/Stop...

    I think Link Start / Stop is further down the road than this next update.

  • wimwim
    edited March 2019

    @jonmoore said:
    FL Studio defaults to 16th's but then remembers the last entered note value and defaults to that value (until you change the note value again, and then that's remembered, so on & so forth). Some other sequencers provide you with separate default note paint values and grid divisions. Personally, I find the FL Studio approach to be the most fluid UX as it's really flexible but doesn't hamper the artist with multiple parameter settings when setting up clips.

    +1 this.

  • @wim said:

    @RajahP said:
    Nice.. hope we do get the AUM update soon.. Link Start/Stop...

    I think Link Start / Stop is further down the road than this next update.

    Link start stop is in the current AUM beta :)

  • @Carnbot said:

    @wim said:

    @RajahP said:
    Nice.. hope we do get the AUM update soon.. Link Start/Stop...

    I think Link Start / Stop is further down the road than this next update.

    Link start stop is in the current AUM beta :)

    Cool. B)

  • Looking cool @blueveek ! This may have been answered earlier, are there any plans to support per step conditionals in the piano roll? Ya know, specify the percentage of play of a note or chord in the sequence? I find myself using this a lot on the Octatrack and the OP-Z and in Ableton a lot. If it also had an option of playing +/- transposition of a drawn note based on %, that would be even cooler :)

    What I've been searching for on iOS is the ability to use the Random and Scale modules from Live within an iOS Piano Roll. No one has ported this particular workflow over yet, and I just wish we had it :) I love creating little jams from 1-5 notes and have them evolve over time with the Random+Arp fed through the Scale module in Live...it's a pleasure to see where it takes you.

    Hope this makes sense.

    Good luck with the app...looking forward to it.

  • edited March 2019

    @wim said:

    @jonmoore said:
    FL Studio defaults to 16th's but then remembers the last entered note value and defaults to that value (until you change the note value again, and then that's remembered, so on & so forth). Some other sequencers provide you with separate default note paint values and grid divisions. Personally, I find the FL Studio approach to be the most fluid UX as it's really flexible but doesn't hamper the artist with multiple parameter settings when setting up clips.

    +1 this.

    I'm intrigued by this approach as well. I'm on the "grid divisions" camp, where this one setting controls everything (snap markers, step input lengths, etc). I'll look into the alternative methods you suggested for a future update.

  • @echoopera said:
    Looking cool @blueveek ! This may have been answered earlier, are there any plans to support per step conditionals in the piano roll? Ya know, specify the percentage of play of a note or chord in the sequence? I find myself using this a lot on the Octatrack and the OP-Z and in Ableton a lot. If it also had an option of playing +/- transposition of a drawn note based on %, that would be even cooler :)

    What would be the difference between specifying a percentage of a note duration as opposed to just having a shorter note? I expect the answer to be non-destructive editing, but I'm curious if there's other use-cases.

    What I've been searching for on iOS is the ability to use the Random and Scale modules from Live within an iOS Piano Roll. No one has ported this particular workflow over yet, and I just wish we had it :) I love creating little jams from 1-5 notes and have them evolve over time with the Random+Arp fed through the Scale module in Live...it's a pleasure to see where it takes you.

    Is it possible to replicate Ableton's workflow with the Random and Scale modules using @brambos's generators/scalers?

  • edited March 2019

    @blueveek said:

    @echoopera said:
    Looking cool @blueveek ! This may have been answered earlier, are there any plans to support per step conditionals in the piano roll? Ya know, specify the percentage of play of a note or chord in the sequence? I find myself using this a lot on the Octatrack and the OP-Z and in Ableton a lot. If it also had an option of playing +/- transposition of a drawn note based on %, that would be even cooler :)

    What would be the difference between specifying a percentage of a note duration as opposed to just having a shorter note? I expect the answer to be non-destructive editing, but I'm curious if there's other use-cases.

    Well it comes down to being able to specify how a particular Step/note will play. When the playhead reaches this note, what is the probability of it playing? 0-100% sort of model.

    What I've been searching for on iOS is the ability to use the Random and Scale modules from Live within an iOS Piano Roll. No one has ported this particular workflow over yet, and I just wish we had it :) I love creating little jams from 1-5 notes and have them evolve over time with the Random+Arp fed through the Scale module in Live...it's a pleasure to see where it takes you.

    Is it possible to replicate Ableton's workflow with the Random and Scale modules using @brambos's generators/scalers?

    I haven’t been able to replicate it. The Random module determines the percentile chance any given note will play at it’s set value or if it will it transposed +/- on that step.

    Here are some cool vids of the kind of things i long for on iOS:

  • @echoopera said:

    @blueveek said:

    @echoopera said:
    Looking cool @blueveek ! This may have been answered earlier, are there any plans to support per step conditionals in the piano roll? Ya know, specify the percentage of play of a note or chord in the sequence? I find myself using this a lot on the Octatrack and the OP-Z and in Ableton a lot. If it also had an option of playing +/- transposition of a drawn note based on %, that would be even cooler :)

    What would be the difference between specifying a percentage of a note duration as opposed to just having a shorter note? I expect the answer to be non-destructive editing, but I'm curious if there's other use-cases.

    Well it comes down to being able to specify how a particular Step/note will play. When the playhead reaches this note, what is the probability of it playing? 0-100% sort of model.

    What I've been searching for on iOS is the ability to use the Random and Scale modules from Live within an iOS Piano Roll. No one has ported this particular workflow over yet, and I just wish we had it :) I love creating little jams from 1-5 notes and have them evolve over time with the Random+Arp fed through the Scale module in Live...it's a pleasure to see where it takes you.

    Is it possible to replicate Ableton's workflow with the Random and Scale modules using @brambos's generators/scalers?

    I haven’t been able to replicate it. The Random module determines the percentile chance any given note will play at it’s set value or if it will it transposed +/- on that step.

    That's neat :)

  • @brambos said:

    @echoopera said:

    @blueveek said:

    @echoopera said:
    Looking cool @blueveek ! This may have been answered earlier, are there any plans to support per step conditionals in the piano roll? Ya know, specify the percentage of play of a note or chord in the sequence? I find myself using this a lot on the Octatrack and the OP-Z and in Ableton a lot. If it also had an option of playing +/- transposition of a drawn note based on %, that would be even cooler :)

    What would be the difference between specifying a percentage of a note duration as opposed to just having a shorter note? I expect the answer to be non-destructive editing, but I'm curious if there's other use-cases.

    Well it comes down to being able to specify how a particular Step/note will play. When the playhead reaches this note, what is the probability of it playing? 0-100% sort of model.

    What I've been searching for on iOS is the ability to use the Random and Scale modules from Live within an iOS Piano Roll. No one has ported this particular workflow over yet, and I just wish we had it :) I love creating little jams from 1-5 notes and have them evolve over time with the Random+Arp fed through the Scale module in Live...it's a pleasure to see where it takes you.

    Is it possible to replicate Ableton's workflow with the Random and Scale modules using @brambos's generators/scalers?

    I haven’t been able to replicate it. The Random module determines the percentile chance any given note will play at it’s set value or if it will it transposed +/- on that step.

    That's neat :)

    Do i take that as a request received 🤪🙏🏼👊🏼™️

  • @echoopera said:

    @blueveek said:

    @echoopera said:
    Looking cool @blueveek ! This may have been answered earlier, are there any plans to support per step conditionals in the piano roll? Ya know, specify the percentage of play of a note or chord in the sequence? I find myself using this a lot on the Octatrack and the OP-Z and in Ableton a lot. If it also had an option of playing +/- transposition of a drawn note based on %, that would be even cooler :)

    What would be the difference between specifying a percentage of a note duration as opposed to just having a shorter note? I expect the answer to be non-destructive editing, but I'm curious if there's other use-cases.

    Well it comes down to being able to specify how a particular Step/note will play. When the playhead reaches this note, what is the probability of it playing? 0-100% sort of model.

    Ah, so "percentage of play of a note or chord in the sequence" isn't about note lengths, but the probability that the note triggers or not. It was requested before in this thread and I'm looking into conditional triggers in general :)

    With regards to scaling, I think connecting the Piano Roll to Rozeta's scaler should do the job perfectly, correct?

  • @blueveek said:

    @echoopera said:

    @blueveek said:

    @echoopera said:
    Looking cool @blueveek ! This may have been answered earlier, are there any plans to support per step conditionals in the piano roll? Ya know, specify the percentage of play of a note or chord in the sequence? I find myself using this a lot on the Octatrack and the OP-Z and in Ableton a lot. If it also had an option of playing +/- transposition of a drawn note based on %, that would be even cooler :)

    What would be the difference between specifying a percentage of a note duration as opposed to just having a shorter note? I expect the answer to be non-destructive editing, but I'm curious if there's other use-cases.

    Well it comes down to being able to specify how a particular Step/note will play. When the playhead reaches this note, what is the probability of it playing? 0-100% sort of model.

    Ah, so "percentage of play of a note or chord in the sequence" isn't about note lengths, but the probability that the note triggers or not. It was requested before in this thread and I'm looking into conditional triggers in general :)

    With regards to scaling, I think connecting the Piano Roll to Rozeta's scaler should do the job perfectly, correct?

    Doesn't SPA unit do the conditional trigger thing? Not saying this new piano roll shouldn't too (would be lovely)...

    Scaler works great except for recalling presets (which I know Bram is looking at).

  • I am really looking forward to playing with this app in AUM. Will there be a way to orchestrate the start/stop of each instance?

  • I would love to have this a sort of sequence storing management thingy.
    So one could make some folders and store different sequences into these and load them.

  • edited March 2019

    @cuscolima said:
    I am really looking forward to playing with this app in AUM. Will there be a way to orchestrate the start/stop of each instance?

    I'd like to see something similar to the way you trigger Maschine drum patterns in a desktop DAW. Each pattern can be allocated a MIDI note number and these are sequenced (in this case by another instance of Audioveek Piano Roll - you'd set up a specific MIDI channel for controlling other instances of Audioveek).

    MIDI program change messages are also used for this purpose on the desktop, but I don't think this is easily set up in all iOS hosts.

  • @blueveek said:

    @echoopera said:

    @blueveek said:

    @echoopera said:
    Looking cool @blueveek ! This may have been answered earlier, are there any plans to support per step conditionals in the piano roll? Ya know, specify the percentage of play of a note or chord in the sequence? I find myself using this a lot on the Octatrack and the OP-Z and in Ableton a lot. If it also had an option of playing +/- transposition of a drawn note based on %, that would be even cooler :)

    What would be the difference between specifying a percentage of a note duration as opposed to just having a shorter note? I expect the answer to be non-destructive editing, but I'm curious if there's other use-cases.

    Well it comes down to being able to specify how a particular Step/note will play. When the playhead reaches this note, what is the probability of it playing? 0-100% sort of model.

    Ah, so "percentage of play of a note or chord in the sequence" isn't about note lengths, but the probability that the note triggers or not. It was requested before in this thread and I'm looking into conditional triggers in general :)

    Yep. We want our Octatrack on iOS. But really want the Ableton Live Random / Chance /Transpose tool as well 😬

    With regards to scaling, I think connecting the Piano Roll to Rozeta's scaler should do the job perfectly, correct?

    Yep. That part is fine.

  • @jonmoore said:

    @cuscolima said:
    I am really looking forward to playing with this app in AUM. Will there be a way to orchestrate the start/stop of each instance?

    I'd like to see something similar to the way you trigger Maschine drum patterns in a desktop DAW. Each pattern can be allocated a MIDI note number and these are sequenced (in this case by another instance of Audioveek Piano Roll - you'd set up a specific MIDI channel for controlling other instances of Audioveek).

    MIDI program change messages are also used for this purpose on the desktop, but I don't think this is easily set up in all iOS hosts.

    Clever!

  • @echoopera Some very nice ideas for midi plugins in the first video :)

  • With regards to scaling, I think connecting the Piano Roll to Rozeta's scaler should do the job perfectly, correct?

    Scale bud as well in case anyone interested.

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