Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Bitwig is definitely my favourite DAW it is the most stable along with Reason and the workflow and modular nature suits me.
I'm about to grab the demo.... I gotta try this I've been fiending for too long to enso !
I have been having a few instances of the CPU spiking outside Record / overdub mode so not sure if it’s a buffer issue. Originally thought my sound interface was playing up
I increased the block size sample rate which has helped. By the way the feedback control on this app is pretty dope for long fades etc loving that aspect of it. Also adding Valhalla Shimmer into the mix just adds that overall atmosphere.
ORLY cool
Curious how well this could work as an automate-able in BM3 or if it is more of a jam/record/extract bits later idea.
I am looking as a sub for Loopy Masterpiece
I mean I am not sure 😉
Rejected again. Here’s Chris’ response:
https://forum.audiob.us/uploads/editor/1x/cmomu4ju16mo.jpeg
To the demo!
Surreal.
Quantiloop Pro. No internal host keyboard though, so you need to play apps that don’t have their own some other way.
Personally I prefer hosting in AudioBus or AUM and routing the output to the looper of choice.
Twisted Wave
Man, wondering if thoses apple reviewers got bullied in life cuz they to reject perfectly valid app. Ridiculous. Can we flood apple’s mailbox somewhere about this?
We could try, but there's, like, 11 of us here....
Yeah, but some of us have a LOT of email addresses and mad scripting skills...
He should send them a link to this thread - 16.3k views for an app that’s not even been released, demonstrates a healthy majority in favour of its release. Though 15k of those were probably mine...
And rage!
I really do want this app, too.
it's like dealing with an AI, although with a robot you'd probably have better luck.
At this point, I’m considering emailing Tim Apple himself.
Touché
Apple is ripping the developers and app customers off by failing to adequately train their app reviewers. Earn your 30% off the top of app sales Apple!
They are obviously doing this to try and force developers into making an app. I ain’t buying they don’t understand extentions...not after three attempts with explanations and videos...
You under estimate how little Apple invests in the support of music creation apps. As the developer has already pointed out, there are already AU apps on the App Store which have splash screens with no standalone functionality. It seems the app reviewers hired and trained by Apple are not specialists, they review all sorts of apps. Consequently, they know nothing about how AUv3 works wheras the developers and their users do. This isn’t the first and won’t be the last time getting an app approved is a debacle because Apple doesn’t provide better training for their app reviewers.
In a similar vein, I have gone to Apple retail stores where their music specialist knew nothing about iOS music creation apps either.
Nail struck squarely on head! App reviewers, like their retail store “specialists”, know nothing about music apps. They all know about drawing apps, photo editing apps and games, but nothing about the vast quantity of music apps. Some of them actually think GarageBand is the limit of music creation apps. It’s unbelievable and such a missed opportunity for them.
Maybe other developers like @brambos and @midiSequencer can help with this?
@Chris_Randall made the point on his twitter feed that Apple may have moved the goalposts, as far as AU apps are concerned, and Audio Damage is just one of the unfortunate firsts to find this out. He’s appealed the latest rejection and is awaiting whatever the next step is.