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Rock Drum Machine updated v5.2

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Comments

  • @SNystrom said:
    Yup!

    Thanks

  • I must be daft cause I can't figure out diddly from this video other than I am being encouraged to buy a blueboard. Where is the manual?

  • Yeah, that was a promo video.

    Here are the MIDI controls:

  • @BladeRunner said:
    I must be daft cause I can't figure out diddly from this video other than I am being encouraged to buy a blueboard. Where is the manual?

    There is no manual. You can find the info to set up MIDI in the App Store description, make sure to expose all of the app description and you'll see the controller info down toward the bottom. I would copy and paste but that doesn't work in the app description. Some of the MIDI info for pad setup is in the MIDI setup page of the app itself.

  • edited November 2020

    Thanks yowza....This helps;

    --- MIDI CONTROLS ---

    -- Notes Mode

    Play / Stop - Midi Note G2 / Program Change 13

    Midi CC 0: Rhythm

    Midi CC 1: Jam Intensity

    Midi CC 7: Master Volume

    Midi CC 11: Swing

    Midi CC 32: Bank

    Midi CC 91: Reverb Gain

    Select Soundset: Program Change (Notes Live Pad Mode)

    --- Live Pad Midi Controls:

    • Program Change Mode (default setting)

    PC 0 to PC7 : Select Pad

    PC8: Fill

    PC12: Fill for the next Pad change

    PC10: Fill for every Pad change

    PC11: Fill & Start / End

    PC13: Play

    • Notes Mode (default setting)

    C3 to G3 : Select Pad

    C2: Fill

    D2: Fill for the next Pad change

    E2: Fill for every Pad change

    A2: Fill & Start / End.

    • Song Mode Controls: (Notes Live Pad Mode)

    Midi Note C2: Preview Song

    Midi Note D2: Next Song

    • Double press to edit a part or song

    • Long press to move parts or songs

  • Does anyone know, in song mode, why is 1 bar actually 2 bars?

  • Mike here 👇

    @Ailerom said:
    Does anyone know, in song mode, why is 1 bar actually 2 bars?

    Well... it happen when the groove is 8 beats length. It started like this in the first version and we have not changed it so as not to spoil the saved songs.

  • Seems independent of groove length here and I would change it rather than have an error in the app. But if that's how it is at least I know why. Thanks.

  • did this fix the issue of not being able to trigger drums via midi? I still can’t get it to trigger when it’s in sound module mode. it’s almost like it doesn’t see any other midi sources beside network connection.

  • @eross said:
    did this fix the issue of not being able to trigger drums via midi? I still can’t get it to trigger when it’s in sound module mode. it’s almost like it doesn’t see any other midi sources beside network connection.

    I’ve tried everything too but I don’t think it works. Anyone have success driving Luis’ apps as a sound module mode?

  • Do the other Lumbeat apps have this bar length error?

  • maybe i version 5.2?

  • @eross said:
    did this fix the issue of not being able to trigger drums via midi? I still can’t get it to trigger when it’s in sound module mode. it’s almost like it doesn’t see any other midi sources beside network connection.

    The MIDI implementation in this and the other Lumbeats apps seems really clunky to me. Sometimes some things work. Just setting it up is really weird. I hope the developer fixes this stuff up. All I want to do is to be able to trigger fills with my foot controller and it is an exercise in futility.

  • @Ailerom said:
    Seems independent of groove length here and I would change it rather than have an error in the app. But if that's how it is at least I know why. Thanks.

    No, you've made me doubt and I've been testing it. It only happens when the groove length is 8 beats, not with 4 beats grooves ( take a look to the video), depends how you think about it, it could be correct if you think 8 beats grooves as 8 / 4 measure. But if you prefer, we could change it to count them as standard 4 / 4

    @eross said:

    I´m testing it just now and works perfect
    What foot controller are you using and what problem do you find ? Gonna try to solve these issues these days.

    @Ailerom said:
    Do the other Lumbeat apps have this bar length error?

    :'( Really isn´t an error " ... it could be correct if you think 8 beats grooves as 8 / 4 measure ... "

  • @LuisMartinez Can you please show us how to use Lumbeat apps as sound modules in AUM? No one can get this to work.

  • @yowza said:
    @LuisMartinez Can you please show us how to use Lumbeat apps as sound modules in AUM? No one can get this to work.

    yes please 👍🏻

  • edited November 2020

    Thanks for your hard work Mr. LuisMartinez
    OK I was having difficulties with the MIDI control and decided to Use a Korg nanoKontrol for testing instead of my Boss GT-1000 as a foot controller.
    I used the MIDI note settings provided;
    C3 to G3 : Select Pad

    C2: Fill

    D2: Fill for the next Pad change

    E2: Fill for every Pad change

    A2: Fill & Start / End.

    Pad select worked fine but The fill pads did not work consistently. Then I noticed that if I pressed certain notes a red control notes overlay appeared.

    I reprogrammed my Korg nanoKontrol and then pressed learn on the Rock Drums and success! Now all pads are working properly.

    I am still in the process of testing ;

    Play / Stop - Midi Note G2 / Program Change 13

    Midi CC 0: Rhythm

    Midi CC 1: Jam Intensity

    Midi CC 7: Master Volume

    Midi CC 11: Swing

    Midi CC 32: Bank

    Midi CC 91: Reverb Gain

    Will report back.

  • edited November 2020

    OK So CC 0 Rhythm assigned to either a slider or a button crashes the app.
    CC1 Jam intensity works fine.
    CC11 Swing does not work at all.
    CC 32 Bank works but can also cause crash.

    I am testing as a plugin running inside of Quantiloop.

    The Jam intensity works (vertical x y pad slider) but is there no control for the horizontal x y pad slider?

    I also get the same results with Funk Drummer.

  • Thanks @BladeRunner

    CC2 for Intensity ( y pad slider )

    CC11 Swing works, but the slider doesn´t update. Fixing ...

    @yowza Also fixing some Midi In issues ...

  • @LuisMartinez said:

    @Ailerom said:
    Seems independent of groove length here and I would change it rather than have an error in the app. But if that's how it is at least I know why. Thanks.

    No, you've made me doubt and I've been testing it. It only happens when the groove length is 8 beats, not with 4 beats grooves ( take a look to the video), depends how you think about it, it could be correct if you think 8 beats grooves as 8 / 4 measure. But if you prefer, we could change it to count them as standard 4 / 4

    I just checked and it doubles the bars played regardless. Just tried 4 bars (plays 8) and 2 bars (plays 4). But that is only with factory rhythms. User rhythms work as expected. I would prefer it changed to 4/4 because it seems a needless problem when using both user and factory rhythms in song mode. Plus, and I could be wrong, but I imagine it is the behaviour most people would expect.

    I suppose it could be correct just as if I said I am playing A Aeolian and proceeded to play C Ionian.

    I guess if you think it could be an issue with other users then a poll might be in order. I'm selfishly thinking of new users like myself. This is my first Lumbeat drum app. To me though it's not even a decision whether to change it. To me it's an error because there is different behaviour depending on the rhythm I am using. Thanks for your reasonable consideration though. I appreciate that.

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