Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Hooray!
I would really like the ability to insert a clip anywhere in the timeline. For example if I want the intro the be four bars longer it seems now they I have to move all the later sections to create four more bars. It would be great to be able to put the Play head at the position I want and be able to insert four bars( or whatever the case is ).
Just thinking out loud. I'm happy with the App just the way it is.....
My Korg M3 has assignable chord pads. You can tap a pad, play a chord, and instantly assign that pad to play that chord. I always thought that was a really cool feature.
How difficult might it be to modify X2's drum pads interface so it could be used to play chords?
It's seems like most of the parts are already there. I can tap on the "edit" button and bring up a screen that lets me assign any single note to a drum pad.
So instead of assigning single notes, could there be a selection for assigning chord too? Best would be to bring up a piano keyboard under the edit box where the user could tap in the notes for a chord (like when a key hold function is enabled), and then save that chord so it can be played later by touching that pad.
But even with the interface the way it is, just being able to select multiple notes might be useful. Maybe add another bank for saving into, and call it chords. But it would be a little awkward to have to tap the octave numbers in order to access all the notes needed for making certain chords, but it still might be cool.
Garageband, Beatmaker 3, or Blocs Wave? Which should I use as an output with Xequence 2 + Gadget + (Audio Bus 3)?
My main challenge comes with dealing with recorded audio and modifying it into an integrated timeline.
Xequence 2 is fantastic because it has a great MIDI grid interface that allows me to export my MIDI work into another project, but I'm struggling on how to integrate the output into a cohesive timeline.
Yes, thanks for the reminder -- an "Insert Time" feature is something that wouldn't be terribly hard to add and is indeed very useful. Of course, if the point where you want to insert time goes through existing clips, these would need to be automatically split there as well.
Similarly, a complementary "Delete time" function would then be logic(al) as well.
I’m really loving this app. X1 never quite gelled with me, but x2 is amazing. I use it in conjunction with AUM and now have the best of both worlds - a top notch auv3 host (AUM) and an incredibly easy to use yet feature-packed sequencer (X2). I can’t imagine music-making without it now, and that’s the biggest thumbs up I could possibly give. I was initially concerned a bit that X2 is not auv3, but I now realise that this is not really such a drawback because I tend to have blocks of time in one or the other app, depending on what I’m doing. The upshot is that there’s not as much app switching as I first envisaged, and it’s so seamless, anyway, that I don’t find that it ‘gets in the way’. Two big features I’d like to see in the future, though, are an integrated sampler for non-midi tracks and the hosting of midi effects. That said, the latter of these two things is not really a big deal because it’s easy enough to record the midi into X2 from AUM. I learned the automation stuff last night and, man, it beats the pants off competitors (Cubasis, B,3, etc.). It’s so easy and, importantly, reliable. Hats off to @SevenSystems - any future iap’s will be bought without a second thought.
@horsetrainer Yes, Chord Pads are already on the roadmap with rather high priority. I got some friendly suggestions from other Xequence users already as to how these should work / which existing apps do this well. One thing though I'd definitely do is assigning notes by scale degrees, not absolute pitch... that way, you would be able to transpose your existing pads to different keys / scales with a single tap.
@audio_DT thanks so much, really good to read such feedback.
There were a lot of "Make Xequence AUv3" requests in the past, and as you probably know, the route I've taken is to extract individual modules that make sense as a separate unit, and make those AUv3 instead. I still don't see the big advantage in having a huge, complex, multi-screen app sitting in a confined space in a plugin window, while, as you noticed, you'll mostly stay for "blocks of time" (well said!) in one app anyway (composition & arrangement vs. mixing). That's my experience too, and with the quick switching using the Audiobus sidebar, it's really "good enough" as far as I can see.
An integrated sampler probably won't come, but what I can envision is some kind of rudimentary audio track system (possibly with Audiobus routing), so that you can easily work with vocals, instrument recordings etc... as there's currently no serious iOS DAW that can sync to MIDI, that's really the only thing where the Xequence + Host workflow falls short.
No problem, and good news on the possibility of a rudimentary audio track, at some point. It’s not a big issue for me personally, but it would be nice as an option for little sampled clips, etc.. I’m really pleased to read of the chords thing you’re looking at, which looks very interesting. I’m sure you’ll pull it off nicely. Btw, I’m curious as to why the App Store was, as of last night, showing the ratings for X2 as 4.0. I’ve left a 5-star review (although I can only select the rating because I’m using ipadOS and it won’t let me write a review) but it hasn’t registered at all. I’m sure many on here will have given you top ratings, so I’m wondering what’s going on there. Maybe something for you to chase up with Apple? It seems bizarre that x1 is so highly rated on the App Store while X2, which is infinitely superior, is rated so comparatively low.
Seems like Gadget does a nice midi import these days... just saying.. 😎
For short clips, I would suggest using a simple sampler or sample-player app (or even a Fileplayer in AUM triggered via MIDI). No need for audio tracks, which are mainly needed for long recordings so you can start playback in the middle.
Regarding the App Store reviews: you only ever get to see the reviews and rating summary from your own country (yes, strange in a "globalized" world, but true!). There's always the oddball who gives 1-star ratings because he doesn't understand an app or feels offended for one reason or the other, so I'm not extremely bothered by it
Yes, I can now use the files player from AUM, thanks to a Good Samaritan on here - @MrBlaschke. As for the reviews - yes, I can well imagine that many people would be a bit perplexed to open X2 and find that they’ve not got a ready-made list of blips and bleeps to bang out. It’s well worth the time investment in my view, though, to the extent that I do think the X2/AUM combination is the best there is on iOS. I’ve always yearned for the power of AUM mixing while writing tracks, and X2 does the job perfectly. It’s just so polished - you’ve clearly put a great deal of thought into every aspect of it - the other ‘big’ developers could certainly learn a thing or two from X2 🙂
In Xequence 1's app description, a huge effort has been made to dissuade potential buyers from getting the app if there was only the slightest chance they might not understand what it is for (a large introductory paragraph was entirely dealing with how the app does not make any sound and is only for "professionals"). If too many 1-star ratings come in, that paragraph might make a return
Thanks for the kind comments as always -- I'm in fact currently communicating with @j_liljedahl to look at ways to make the integration even better, also in regards to possible future MPE (
) support.
Now that is great news. If you and he were to bang your heads together on this one, both apps could blow the competition away completely. What a wonderful idea - I really hope it goes well.
"Nice" depends on what you need.
Importing a linear track will end up in equal-sized patterns which is often not what you want.
Some preparation of your MIDI file in Xequence 2 might be necessary.
@SevenSystems , I have a quick q. In the manual, it says this:
‘ Recording controllers (CCs) from external sources
Xequence can also record controller (knob, etc.) movements from external apps or devices. Controllers whose CC number has not yet been set up for the corresponding Xequence instrument will be added automatically if "Auto-add controllers" is enabled on the Settings screen.
If that doesn't make any sense just yet, read on:
The screenshot shows an instrument that has controllers (CCs) 74 and 7 set up. As far as Xequence is concerned, these two controllers are the only ones that "exist" for this instrument. However, as long as "Auto-add controllers" is enabled on the Settings screen, Xequence will detect each new incoming controller that has not yet been set up on the instrument of the track being recorded to, and add it automatically.
A list of all newly detected controllers will be shown after recording finishes.
If you disable "Auto-add controllers", then "unknown" incoming controller data will simply be discarded.’
I’m trying to set these controllers up in this automatic fashion but having no success. Where do I add the CCs to bring about this automaticity? My thinking was that I would set up a cc in an instrument in AUM, and then the controller name and number would automatically appear in X2. However, I’m clearly wrong about this because it doesn’t happen. Any chance you could give me a bit more info? I know how to set up the ccs manually (that is, by setting a cutoff value for an instrument in AUM and then replicating that process in X2, but I’m intrigued by the automaticity implied in the manual (see above). Many thanks, as ever.
@audio_DT No, it's not that automatic
It just means that if Xequence during recording receives a controller number that is not yet set up on the current instrument, it will add it to the instrument.
Is this an AUv3?
No
Thanks. I'm not concerned because it's easy enough to do manually - but I must confess that I still don't understand what you mean by 'It just means that if Xequence during recording receives a controller number that is not yet set up on the current instrument, it will add it to the instrument.' What is added to what, and where? Sorry, you must be getting frustrated by me now! It's no biggie, anyway, because, as I say, setting CCs up is easy enough - it's just my misunderstanding that is doing my head in.
It is added in a free controller slot of the Xequence instrument. Xequence manages controllers in a central location per instrument (on the Instruments screen -- MIDI Icon at the top left). Every instrument by default only has the PitchBend ("Pitch") controller set up. That means that normally, if, for example, controller 74 is received during recording, it is dropped because it is "unknown" to Xequence. If "Auto-Add controllers" is enabled, it will auto-configure controller 74 in a free controller slot on that instrument as soon as it is received.
Sorry I don't know how to explain it better
A screenshot or shots probably helps more than words
@SevenSystems
I don't know if this has been requested, but it would be VERY helpful...
I use A LOT of midi loops. Mostly drum loops. I own almost everything that Groove Monkee sells. I have yet to find a really quick way to preview GM Midi clips and add them to my project. Is there any way you could add this capability to your application?
For example, I would have several thousand loops, nested in several descriptive folders, and I would like to be able to have an open project that I've been working on, and at the same time go to the midi import section and preview several loops to find the right one to work in my project, and then import it. Is this possible?
Thanks both. No need for screenshots - I’ll just have a dabble later and work it out; best way now, I think. I’ve taken enough of @SevenSystems time, and I’m sure he has more important matters to attend to
Me too I have tons and this would be a huge flow helper!
I think most of my loops are all GM standard so setting something simple would rock! Perhaps with a small built in Soundfont? Similar to what BM16 has as default?
@Audiojunkie @Tones4Christ I can't promise a built-in audio source for it, but a few configuration options for defining a "Preview MIDI Destination" would certainly be possible, and then Xequence would just send everything that's in the MIDI file to that destination (and just use the channels from the MIDI files themselves)... it's been on the roadmap already, just can't say if / when it will be done. But it's noted
That would be great!! I don't need a built-in audio source--a selectable MIDI channel out to an external audio source would be just fine. I just want to be able to have a project open, and then be able to search, preview and import midi from folders and folders of midi files.
Wow that would be awesome!
Other than that perhaps sending the midi to a set app like Bs16i would be best as it’s rock solid!