Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Wow great update to one of my favorite iOS apps. I have all of his plugins and they’re all amazing.
Can anyone help me in how to export a kit?. The online help link in the app is not working.
When I export in standalone (export wavs) it works fine. I can see the exported folder in iOS file browser.
However it seems like the auv3 instance and the standalone app do not sync. I can’t see the standalone saved presets in auv3. I can’t see the Exported files in auv3 in standalone and viceversa…
I can’t see the exported files from auv3 in the iOS file browser. And using the “system export” it seems like you have to select wavs one by one which is a pain.
Does anyone have it working?
Cheers!
Thanks Samu for the sunvox tip. Thats ace! Sunvox still rips on my old iPads like a cheetah! Hails to low cpu apps like these.
The 4 million clicks and pops should serve as good fodder into the drambo ping rack: https://forum.audiob.us/discussion/comment/1063829/#Comment_1063829
@bleep thanks for reminding me. @bcrichards thanks for making it.
Sunvox importing stuff from Fractal and the Pixitrackers is just awesome
I haven't tried exporting kits from the AUv3. But I do know that the standalone and AUv3 presets, etc. don't cross over in any way.
I don't export kits. I just quickly resample them into Koala, Drambo, Loopy Pro, whatever. I remember there being problems importing wav files into some apps such as EG Pause due to some of them having super low sample rates. That was early-on though. It could be different now.
One of the reasons the sample-rate varies is that the sample size is really optimized for it's frequency content.
Since the Fractalbits knows what the highest frequency of the calculated sample/sound is it adapts the sample-rate.
It all depends on how the 'target app' handles samples with varying sample-rates.
Generally it should 'just work' unless the app just plainly ignores the meta-data and assumes it's 44.1 or something else.
If EG Pulse can't handle variable sample-rate it's something the developer should fix as it will also affects tuning(44.1/48K etc.).
As for exporting kits from the AUv3, the best way is just to copy 'kit code'(it's plain text) and paste it into the stand-alone and export from there. Or export sample-by-sample using the built-in file manager in the AUv3.
Fractalbits is really an awesome 'Happy Accident' app
Cheers!
I was going to suggest this, but wasn't sure whether that works with the way I build kits by locking the hits I like and generating new ones until I get a set that I like.
It does work as the ‘kitcode’ always contains all 12 base sounds even those that are ‘locked’.
The ‘lock status’ however is not part of the kitcode.
@ehehehe praising two apps in the same week? You're losing your touch 😅
(I agree though!)