Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
There are few problems Duct Tape can’t solve.
@wim Always remember the old adage - If it can’t be Duck’d, it might be fucked.
Just updated my template for the sensel morph. I like color so here it goes
Here’s the paper print out. Used a laser color printer on brochure paper
Here it is under the innovators overlay
And here’s some Info about it overall
Does anyone have 3D printer recommendations? I’d like to make a more tactile feeling overlay
I tried to print a few overlays last year. Even bought a printer. I recommend checking with your local libraries. Many have them free to use and it takes some practice.
What!!!?? Care to share that experience? Pics? Process?
TBH... didn’t go well for me and at the time there was no info or thread like this with creatives like you folks actively working through ideas so I gave up.
Just thought I’d mention the Library angle because many public Libraries have 3D printers you just have to buy the raw materials. It’s a good way to practice or evaluate before purchasing your own printer. It was more complicated than I expected.
maybe screen print or airbrush’s with the ink and or paint they use for hollywood or haunted house mask?
Great video. this looks like an amazing option for music production. But of course the company still misses in one critical area; the editor is desktop only. What will it take to get hardware developers to include an iOS editor for their equipment? This needs to be standard. I guess another iOS developer wil be making some extra coin of off Sensel owners.
@SMKArtist I think a web editor is the way to go. I requested this last year and was told it is on their radar. Perhaps they're still waiting for browser support to mature?
I'd like to see support for OTA firmware updates and programming. The Espruino puck.js and PunchThrough Bean can both be programmed from Android or iOS. The Web Bluetooth API is portable to browsers on any platform...
That’s a good idea. I definitely should check that out before I spend more money. I really want texture and physical separation on these controls.
Thanks 🙏. It really is amazing overall, pretty nice to make any controller dream u have come true with all the customizability. And it is a little annoying to need to hook it up to a computer, especially when the app seems lightweight and perfectly capable of running on a phone or tablet. Idk what it will take but I’m sure us iOS users are always an afterthought with most hardware manufacturers. It’d be nice if we could get some of the basics though
@ipadbeatmaking judging by your work I have confidence you’ll figure something out. If you do, I’ll be among the first customers of your custom overlay.
Maybe you could try just making a silicone mold. Carve out the relief and pour in FX grade silicone. Plenty of tutorials on that, vis a vis Halloween and prop making on youtube.
I appreciate the nod of confidence!
I definitely just might try that!
Here’s a quick video of the custom overlay in action highlighting the features
iOS does not support web midi.
Safari does not support web midi
The one and only web midi iOS app, developed 3 years ago, does not support web midi.
All iOS versions of popular desktop web browsers are built around a Safari framework and like Safari, on iOS, does not support web midi.
It is important that everyone, from us musicians to top end hardware developers, understand:
((( THERE IS NOTHING ON YOUR iPHONE OR iPAD THAT SUPPORTS WEB MIDI )))
Which means that for hardware developers to keep up with mobile musicians, and since the bulk of mobile music is on iOS, they need to make iOS versions of their editors/librarians.
@SMKArtist Who said anything about Web MIDI? (Spoiler alert: I probably did.) But as I mentioned, the Espruino puck.js can be programmed from Android or iOS. The Web Bluetooth API is portable to browsers on any platform...
Ah, but this last statement is not yet true. On iOS, the Puck.js needs WebBLE, which is an app for iOS that supports the GATT Communication API. It was created initially for the Puck.js project.
https://github.com/WebBluetoothCG/web-bluetooth/blob/master/implementation-status.md
Why is it you hold out no hope for better web standards support on iOS?
Well it is nice to see that Sensel Morph is bluetooth. That’s pretty cool. And the morph has a bluetooth based web midi app to edit your morph templates?
for detailed information it is always a good idea to go to the company website. At the bottom of the Morph page you see a list of currently supported operating systems for the SenselApp.
https://sensel.com/pages/the-sensel-morph
Whooo Hooo! Sensel’s Holiday Sale is ON!
https://sensel.com/pages/holiday-sale
Been a long time since I actually really wanted anything for Christmas. Got too much stuff. But I’m really looking forward to this one.
On sale now. May have gotten one.
Bagged the Music Maker’s bundle at $50 off, the Innovator’s overlay, and the QWERTY overlay for half off. I can’t wait to tell the wife what she got for me for Christmas.
Great price on a nice piece of kit.
Thanks for posting this!!!!!
😂 😂 😂
So, I have it now, and for the most part am happy with it. I’m gong to list the things I was disappointed in only. Not to trash the product, but to help set expectations for others considering it in case any of these are show-stoppers. Also, I’m not complaining ... almost all of these things were assumptions about things the Morph would do that I could have researched better.
Again, I’m happy with the purchase overall, and am enjoying the controller. I think it was a good purchase.
Again ... I’m happy with the purchase. Just pointing out the above in case they’re crucial to anyone.
BTW, my first custom map. CC numbers are shown, but pretty hard to see them through the innovator overlay, which is only semi-transparent. I left note names off for that reason too.
All valid observations, @wim. I've gotten so used to immediately turning off pitch bend and after touch that it's literally step 2 of turning the thing on.
I've turned off X/Y/Pitch Bend in the global settings. Doing this, the enable/disable button reverses its function. Pitch bend defaults to off but can be turned off by using the enable/disable button.
Oh wow, didn't know you could do this! It's such a pain to connect to my laptop that I rarely do so. Now I have a reason.