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Comments
This thing is ridiculous and I don’t mean the price... What a sound! And the implementation for iPad... No comparing Galileo to it..
https://www.ikmultimedia.com/products/hammondb3xipad/
Don’t make that video @thesoundtestroom , you’ll Regret it later.
maybe it will have no bugs 🐛
I'm never gonna use a B3 emulation solo and revel in the crystal clear memories of that luscious real B3 I played in my younger years. I'm never gonna use a B3 emulation on an iPad in any live gig. And even if I did, who the hell could tell the difference in a live setting? I'm never gonna be able to appreciate the nuances between this and Galileo 2 in a mix, which is the only place I'd use a B3.
Can't see the need for this for anyone but a tiny slice of the market. That slice will probably not even flinch at paying this much for it. So it could be a very sound pricing decision. After all, they only need 10% of the number of customers they would have had to reach if it were priced similarly to most iOS apps.
but, not for me.
That is key point. Not every app is aimed at the widest possible audience. Is this a good price for this app? I have no idea. It might not be, but I don't begrudge them for testing the waters. And what the right price is today could be very different from the right price will be at another time.
Developers that are in this for the long-haul are going to explore a lot of different strategies -- some of which are not really about maximizing today's profit/revenue but may be about positioning oneself for a point in the future where mobile devices will start to be a more important part of the pro music ecosystem.
It sometimes makes sense in testing the market to aim high and re-adjust downwards than to start low and try to raise prices later. One can find successes and catastrophes with both approaches.
It does sound great and very detailed tweakability. Much better B3 than Galileo or Beathawk B3. I had a B3, like @wim. It was another age and a very heavy piece of hardware.
Here is my Live Stream video for the Hammond B-3X, I go through the whole thing, if want to to follow the Chat Feed you can watch it in YouTube
If I played organ as good as this guy does I probably would get it but I don’t and it would be wasted on me, lol.plus I don’t use organ sounds enough to warrant it, my organ needs are pretty simple, Galileo 2 or the organ in GarageBand covers them. I really wish Sampletank was made into an audio unit though, I’ve spent more on that than the cost of this with all the expansions I’ve bought.
This does look like a killer app for organist though, I wouldn’t mind that Neve eq as an au on its own.
🤣🤣😂😂
A few months ago, a number of us agreed that Galileo does not sound great. Even in a mix
Oh. In that case, let me check my credit card balance...
Anything can be made to ‘not sound great, even in a mix’.
Galileo can most certainly sound very good, but you may need to work with it a bit. There is an art to dialling in a good B3 & Leslie sound. Tonewheel organs were pretty much the ur-synthesisers after all.
nice...
Edit...I want... Maybe a lite version for starters Ik Multimedia?
Stunning..
My wife: Is that an organ in your pocket or are you happy to see me?
Me: Both!
This is nothing new. If you want a delay, no problem its cheap. Or a guitar a guitar amp sim, no problem. But if you want it to sound exactly like a specific echoplex used on a famous album, or the amp of jimmy page, or an idealized bit of studio gear that hasn't been made in fifty years, then you are going to have to pay. To me that sounds fair. Plenty of good ones but the specific copy that everybody knows of something famous is just different. Also keep in mind it may be the least creative option in terms of building a unique sound! The perfect sound is what everybody has now!
Y’all, what if Drambo cost a bill?
ha
a) it won't cost that much
b) if it did cost that much, it would be well worth it. I'd pay that in a heartbeat
Absolutely no way I'm going to spend $100 on an iPad app. It may be a great tonewheel organ emulator, but frankly the increased quality of the sound in a live situation in a band context with other instruments playing is not going to be noticeable to the average listener. I use Galileo II in my band situation, and while it's not as high a quality as some of the Windows emulation apps on my laptop, it's perfectly suitable.
Just had email from IK Multimedia... It wasn’t a mistake.. it defo $99..... Ummmmm.... Supporting my Family is more important to me... Not supporting an very overpriced iOS app Just to make organ sounds.. A little bit more you can get desktop version... Don’t care how good it sounds.. There are other, more affordable apps that can achieve the same results, just a tweak here & there to get same results... Sorry IK Multimedia, my pockets are not that deep to support you... With Christmas in a few weeks time... But I a no from me me, even if it wasn’t Christmas... Been a long time ago since you updated Sampletank, & your other apps.. & waited for Months when it ST broke on iOS format... I’ll pass on this..
My first impression of B-3X is really good and some presets definitely sound better than the presets in Galileo or Galileo 2.
Galileo 2 has a lot of tweakability on offer and I'm not yet sure how close one can get with some dedication to sound design but it looks like it's capable enough like @LeesKeys said.
This app was developed with the participation of Hammond and Suzuki... so, I'll bet that also drove up the announcement price since neither Hammond nor Suzuki has any sense of sensible IOS pricing strategies. IK Multimedia is probably just happy to have the licensing rights to the sampled sounds and will take what can be squeezed from the opportunity.
I'll be waiting for a sale sometime in the first 2 years when the price is assessed as being too high for break even in a reasonable time.
I think your right?.... Its like iOS the IK Lurssen Mastering Console app?.. That was above the norm in price for iOS too.. But it is what it is... People can either go for it, or not?...
I don't think many people will purchase it, just to play Vera Lynnes "Till We Meet Again" or Val Doonican's "Sing A Long Greatest Hits" at Eastbourne, or Bexhill (Sussex) O.A.P Holiday resort, after Bingo... They would have a real Hammond in the Ballroom...
Hello Ik Multimedia Team: any plans for transfer your app also for using with iPhones?!...if so I even would pay $150...
I still believe that putting this inside ELK musicOS platform and sell it as standalone solution for (let’s say...) 300-500 as module (with its proper real controls) will sell better and will be better targeted than iOS/iPadOS app.
I think this kind of embedded plugins boxes are going to emerge more than ever until Apple releases its own or create Apple arcade creative subscription and puts inside all the apps a fixed cost (includding Adobes and even their Logic) or something in that line.
I strong believe those since all of the comments have part of the true (personal attacks aside of course but reading all the ideas as different user POVs making them a little market study).
We can find:
Then we have Apple’s strategy and post-pc era. I think (as I stated other times) that Apple is focusing more on prosumers than professionals and way more on consumers than prosumers.
(I hope I used right the “<“, I never remember the rule)
So as example you can buy an old but capable mac mini and mainstage for more or less the price of an capable iPad (with some ram) and this ik plugin.
Obviously options are infinite between those...
Also there are standalone keyboards like fantoms or motif (oldies) which are still great options (with pros and cons)
IDK... maybe Apple follows google stadia for professional apps and we can run logic on cloud...
I can see there might be a market for this with gigging organistas, not for me though.
This pricing argument comes up repeatedly but it's ridiculous to say it’s the consumers fault (it isn't )and people are forgetting why apps are cheap in the first place:
Apple have created an ecosystem for cheap apps to flourish on purpose, so you keep buying and buying, forgetting how much you've spent..it's very clever and works, I've spent well over what I should do on apps which disappear and break over the years. They haven’t created an ecosystem yet for pro apps to flourish, with stability, ability to back up apps easily, ability to downgrade iOS, a proper files system (although improving slowly) multiple hardware ports + You have no control of the app if removed from the store etc
Also ipads are less useful in a professional workflow over a computer which is infinitely configurable. I know the apps I buy on desktop platform will last for decades or more, on iOS I just don't know. Desktop money feels more of an investment, iOs purchases I hope are an investment, but it feels riskier, as Apple make them more disposable.
Unless this changes significantly the iOS version will always be less useful professionally than the desktop version and is reflected in the price difference, consumers "want to pay less" on iOS for a good reason, they aren't worth as much, although the "IP" of an app is worth the same and can be re-used with different pricing on a different platform. Developers understand this too.
Sure we see sometimes "premium" priced apps like this, but I can't see it being the norm until the platform changes considerably and that will probably take many years.
Apple take exactly the same approach on the desktop: Catalina broke many music apps, so people have to avoid the upgrade, exactly the same situation you might encounter on iOS. Software does not last for decades on any Apple ecosystem, unless you freeze a device.
Yes exactly why I use PCs for desktop/laptop, I just don't trust Apple in this way. But a desktop apple computer should last for a decade or more at least.
But desktops last longer than iOS devices - my Windows PC is nearly 11 years old, my Macbook Pro nearly 8. All of the software I've bought over the last ten years works on both because I'm able to run older operating systems for longer. You can also install the Mac operating system onto a bootable SSD as I have done with my music software, therefore keeping it going for years, and they make older versions of the OS available for download.
In contrast, my iPad 2 was completely bricked when I updated it to the last supported iOS after a couple of years of use with no option to recover it.
My Air 2 is doing well, but since I'm nervous about updating to 13, I'm excluded from some new app releases and updates - for example Procreate.
My iMac is now 11yrs old, I upgraded the HD to a SSD a couple of years back and it still works fine, except I have to keep it at OS 10.11 (El Capitan) which excludes it from most new software.
My MacBook is 10yrs old, also had upgraded SSD, runs OS 10.12 Sierra, and works fine for simple stuff (kids mostly using it for schoolwork and me for the occasional PowerPoint presentation).
My wife’s iPad Mini 2 (2013) and daughter’s iPad Air 2 can both run iOS 12 smoothly, including most of the music apps.
My own experience with PCs, especially laptops, is that they don’t last anything like as long as Macs desktops, and are not even as good as those iPads. But my usage is probably different to others so my be a unique case.