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Comments
@brambos really nice update, tx 🎩🌹
Forgive me if this is a n00b question, but what's the logic behind the autofill?
If I autofill with Major C;
I get this - CDEGABDE.
I was assuming CDEFGABC...
What am I missing? (except maybe a post explaining this earlier in this thread but I searched and read through most of it )
Yes, it fills the pads with notes from the scale, but not necessarily the entire set of subsequent notes in the scale.
Biggest reason for that: Mononoke's entire concept is about having voices work together, but having two adjacent notes together (e.g. E and F) is not that musically interesting or pleasing. That's why I always force each note in the set to be at least 2 semitones apart from the others.
You can still tune the F to a G if you want to play Frère Jacques - autofill is just a quick setup tool to get you started in 2 taps
Thanks, makes sense.
I guess another idea would be to lay out the whole scale with a circle of fifth's arrangement? CGDAEBFC... That would "force" pleasing pairs and synergies between the sides - like CG+E(B) etc.
I need to test that on the commute home today
What a generous and incredibly useful update. Thank you so much @brambos for all of your musically inspiring work. Your apps have tremendous value at any price point. Thank you!!!
@brambos Thank you for all of your amazing apps!
Quick feature request (this is probably not doable, but I'm interested to see if anybody else has had this thought!). Is there any way to add a midi-programmable "Master Tune" that would somehow be open to keyboard input? I often get Mononoke going on a great sounding drone in a given key, and would love some way to musically play/transpose the drone without altering any of the internal pad values.
I've tried mapping midi CC to the "fine tune" knob but the range isn't quite wide enough to do much musically. Perhaps just expanding the range of "fine tune" out to an octave in each direction?
Thanks again!! 😃
hm, just as an idea, maybe run Mononoke through a pitch-shifting AU to detune its sound. Maybe the Eventide MicroPitch?
Generally, I would like to add my thanks to the app and the controller app. Good work.
@brambos
This is an intriguing app ... I'm knee-deep in MPE gadgets - and this set of pads is utterly unique.
I've been trying to work out how ... it's got something to do with how it captures and quantises the signal - as well as what that signal does obviously. Sounds and behaves very differently to all the rest - better in fact. Don't know what you've done in there Mr Bos but you're really pushing the envelope... certainly stretching my ears at least.
Recorded a Mononoke. Few notes I dont like but continued.
https://www.dropbox.com/s/bji719ib5blznmw/Mononoke-trimmed(1).wav?dl=0
The high pitched mononoke could be way better. Keep forgetting I can layer that bit again.
I like it. Perhaps a bit long?
It is I think. Not much control of ipad yet so you end up like woah' a sound. Then it becomes too long. Just had another mononoke sesh with shimmer. It can provide quite a variety of tune, within its system. May practice more but not release anything other than a true mindblow. Have a system at the mo which kind of creates an new instrument itself so will try master some stuff and then move on.
Thanks for listening though.
I seem to be Tom stupid to get these „hold“ buttons to work?!?! Is there some sort of trick?!? On my iPhone it’s nearly impossible and on iPad more times than not I am not able to patch the drone 🙈
I didn't expect there was a real instrument for that kind of drone sound
But it seems that a french Cristal Basset gets quite close
And here a more common configuration (i have found several videos with this model) showcasing the principle. Watered fingers on glas rods and metal resonators
wow!!!! i would think you dubbed mononoke over this video that’s crazy
Or with two resonators
BTW: Here‘s the wikipedia link and but i didn‘t yet find a distributor - but there is lots of information on baschet.org.
You have to press ‘Hold’ before touching the pads.
Crap. Now I want one. Probably will have to sell the Porsche to afford it.
I do not own a Porsche.
A £149 download is a bit too rich for someone like me who bitches if an IPad app costs more than a tenner, but hey:
From http://www.soniccouture.com/en/products/28-rare-and-experimental/g14-glass-works/:
“Glass Works is a set of Kontakt instruments which collects together 3 rare musical instruments which use glass to generate sound:
Le Cristal Baschet, The Glass Armonica, and a set of Cloud Chamber Bowls.”
Great sounds. But luckily we have Monoke
finally I found time to get into the Mononoke app. After half an hour I must say that I'm rather unimpressed. It is actually always the same sound, whatever you dial in or whatever factory patch you choose. It's a drone synth app, I know, but I expected a bit more variety of sound. I was somehow enchanted by the description because it features MPE and feedback. Playing Mononoke with an MPE controller is not encouraging. It is very boring and not expressive.
What is good is that there is a simple Mononoke control app, the pads, that can be used with a more interesting synth when no external controller is available.
This teaches me not jump on any MPE synth with obscure GUI that hits the App Store. I should have waited and invested the money in Magellan 2, which seems much more capable of what I like. But I don't have money to get Magellan 2 right now, I'll get back to Model 15 and the few other MPE capable apps I already own.
Read through the manual and get some headphones. The sound can definitely vary significantly. I mean it won’t sound like 50 different instruments but, for anyone that understands nuance, it has some range.
I very much like the sound of mononoke, but I also enjoy playing it through the pads on the iPad screen much more than on an mpe keyboard. It doesn't take advantage of slide and pressure, when I play on the seaboard I feel, this should be doing a lot more than it is. Velocity should be mapped to key pressure, not the y axis, and the y axis should be left free for other kinds of sound manipulation. I hope that these kind of things are considered for future updates. I like this but frankly it could be a lot better if these changes were implemented.
I don’t own one of those yet, but I already developed the chops needed to play it many years ago.
you're right, with some patience and knowledge I will get more nuance out of it, especially with the distortion.
Yeah I kinda wanted closer to a Lyra. It’s been fun but I bored of it very quickly and I really doubt that would happen with an actual Lyra 8. I made a roaring siren sound once that was amazing but never again have I been able to replicate it. One sweet spot in the amount I’ve spent using it just isn’t enough
There is a set of grittier tones that are harder to get to and difficult to maintain for sure, that's what I'd like to get more of myself...
Maybe that’s what I like about it, it seems to take some finesse to really get the sound you’re looking for. But when you get it, it’s a very satisfying sound.
Yeah I get that, I just wish the time spent meandering through the massive space in between didn’t all sound pretty much the same
Working on Mononoke 1.2, with a new Dynamic Saw section and a S&H LFO mode.