Loopy Pro: Create music, your way.
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After a while I found I could just fly through it but it definitely had a steep muscle memory curve.
I'm just starting with it. The curve is still ahead of me. And damn it feels to be steep!
The thing for me at the beginning that worked well was to just give in and spend a few evenings of just tapping everything and looking at everything, exploring the UI and seeing where the little wormholes are etc. Testing myself to go from point A to point B (or E) and just get to know it from an app UI level without even trying to make music.
.> @drcongo said:
That's exactly my experience!
BM3 can do almost everything, including desktop-level features that any Cubasis version can only dream of but it's not as straightforward and intuitive to use as Cubasis.
BM3 really asks for my patience and it takes longer to get fluent with it.
It's very much a matter of practice.
NS2 is great for composing with virtual instruments and the built-in instruments and FX are so good that one hardly needs other AUv3 instruments, maybe a few more advanced 3rd-party AUv3 effects but that's it. It's not only the piano roll that supports composition and editing very well but also the file management including a local WebDAV drive that you can mount as a folder on your desktop machine (!) and MIDI file import that doesn't leave much to be desired.
Yeah it’s tough man, I’ve been bouncing around a lot.
I like using gadget a lot too
And then I have been using Audiobus/xequence/aum a lot
When I get too needing audio stage I just export everything into stems and dump it into AuriaPro to use fabfilters etc.
I gave up on cubasis2 a while back and am still waiting for 3 to get ironed out a bit more before I take the plunge on that one.
Once NS2 gets audio should be real good,
or I think the Xequence dev is working on an Audio app so that could be a killer one for me.
I pretty much just accepted iOS as a modular workflow style these days.
XACT!👍😉
Where’s the BM3 book, BTW?
Back to my NanoStudio review, automation seems pretty decent if a little fiddly for some things, but I can’t find any way to automate any of the loaded AUv3s. Maybe one of the Nano users can tell me if I’m just missing it, otherwise this feels like a bigger limitation than the lack of audio tracks for me.
You can definitely automate AUv3 instruments (but not effects!) and you can only automate a maximum of 8 parameters per instance, because they are mapped to the knobs. AUv3 effect automation and audio tracks are both in dev’s top of todo list but there’s no delivery date for either.
Great line Pete.
YES THE BOOK WHERE IS THE BOOK WE WERE PROMISED AND HAVE HURT HEARTS NOW WAITING ETC.
Thanks again @god, and to think I didn’t believe in you.
One you didn’t mention which is my main dog (next to BM3) is MultitrackStudio. A workflow unto itself but it surpasses most iOS stuff IMHO
There have been reports that recording of CC automation can be “steppy” on playback in NS-2. It might only be an obvious issue for very expressive controllers like wind controllers, but seems to be the case. Apparently, even with quantization turned off, not enough points are recorded along the curve for smooth response. If needed I can look up the thread on the NS2 forum.
Just mentioning it in case that’s a concern. With the slow pace of NS2 development, I wouldn’t count on that being addressed any time soon.
Would you say that MTS is another candidate (like Modstep and especially BM3) with a great feature set but "uncommon" workflow?
I've been eyeing at this one but the app description didn't yet make me want to spend $50 for yet another DAW.
Hi Lars,
if you are still reading here, this might interest you:
I updated to 3.0.2. Something has changed: it got worse.
Heavy crackling, skipping, tracks getting out of sync. My project seemed to be seriously broken.
Buuuuut: by taking out instrument tracks one after another, I found out which one caused the problems: it's Classic machines. Yes. Cubasis' own drum machine plugin. Whithout the drumtrack the project runs smoothly.
One additional question, which occured to me when I tried to preserve my improvised lead synth solo; maybe you or someone else has a tip for me (maybe it's a newbie question, because I don't know much about midi files): Is it possible to take a midi file from inside Cubasis and share it, or save it in "media"? As a safety copy, or to use it in a different project or in a different app? Or am I talking nonsense here?
Best,
LK
Uncommon workflow yes. But after the learning curve, very direct. And the power on offer really rewards the learning. It’s one of the one page apps that really is a one page app, without menu diving etc...if you are curious there is a free trial version for pc or Mac, the pc one is a chance to try the touch version if you have a pc tablet (though the iPad touch version is far more streamlined...) I like the pc one on Surface Pro, and bounce projects back and forth
Good idea, thank you!
Hi @LeonKowalski,
The Classic Machines come super lightweight CPU-wise and should never create any performance issues, while it’s possible using many of them in the same project.
Please double check, if you‘ve used particular 3rd party plug-ins on that track, which might created the problem.
The number and type of 3rd party instruments and/or effects plug-ins can lead to problems, often unrelated to Cubasis.
Things to check:
Best,
Lars
Lower cost than the already rock bottom TB prices?
Yes, considerably lower.
They are locked into AEM (like the IAP FX in Auria but much cheaper), plus it's the version 3 TB plugins like V3 on desktop OS. They're not as deep as the current V4 available as AUv3 plugins but they're quite good nonetheless.
You can even try them for 60 seconds each time for free which is fairly unique.
@LFS
Hi Lars,
actually, I checked all that. I double-, triple, quadruple-checked it.
So, again:
As said before, I was very surprised that it was Classic Machines that (in this particular case) caused the main problems. I also have had issues before in other projects without any "Classic Machines" included.
Doesn't seem like a problem easily to be solved, right?
On the other hand, if you or anyone could help me with my other question:
One additional question, which occured to me when I tried to preserve my improvised lead synth solo; maybe you or someone else has a tip for me (maybe it's a newbie question, because I don't know much about midi files): Is it possible to take a midi file from inside Cubasis and share it, or save it in "media"? As a safety copy, or to use it in a different project or in a different app? Or am I talking nonsense here?,
I would try to recreate and test my project in Cubasis 2.
Best,
LK
Hi @LeonKowalski,
Still, I'm unsure that the Classic Machines do something bad here, but we'll see.
If you agree, please share the project with us (e.g. Dropbox link via PM), so we can try to reproduce your issues.
Best,
Lars
I’ve been pushing Nanostudio hard the last couple of days without even the slightest hint of any issues. So thanks again @god - this has changed everything for me.
You welcome! Glad I made a difference
I love NanoStudio. Lately though I’ve been using it in conjunction with Zenbeats which has audio tracks. I like these two over any of the other DAWs I’ve used and that’s most of them.
MIDI or audio workflow?
For audio, I use Auria. Though I'm pulling for cross-platform Zenbeats.
There's still no support for audio tracks in NS2, right?
I find myself in ZB more and more. MIDI/piano roll is not too much different than NS2 once you get used to where everything is and it’s got audio tracks that timestretch. I’ve been doing a lot of sample based, hip hop-ish kind of stuff for a rapper I know and it’s been working well.
This is encouraging to hear...