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miRack — now AUv3! — for Beginners

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Comments

  • @bygjohn said:

    @Gravitas said:

    @bygjohn said:

    @Gravitas said:
    Is it possible to create a Midi Thru in MiRack?
    I need to send midi notes and CC messages directly to my Volca Beats.
    Currently I can send the midi notes but not the CC messages.
    I’m using an external sequencer.

    This may turn out not to work - I’m not an expert, and I may well have got the wrong end of the stick. Wouldn’t be the first time…

    Could you patch the CCs through from a CC input module to a CC output module, alongside the Basic MIDI input and output modules?

    I looked at that and you have to assign
    the CC’s both on the inputs and outputs
    and not simply patch a midi input
    to a midi output and have the midi info
    being passed thru.

    Drat. Sorry.

    No worries.
    I was thinking that there maybe
    a way using MiRack standalone.
    I’m currently using AUM in the
    background to create a midi thru.

  • @Gravitas said:

    @bygjohn said:

    @Gravitas said:

    @bygjohn said:

    @Gravitas said:
    Is it possible to create a Midi Thru in MiRack?
    I need to send midi notes and CC messages directly to my Volca Beats.
    Currently I can send the midi notes but not the CC messages.
    I’m using an external sequencer.

    This may turn out not to work - I’m not an expert, and I may well have got the wrong end of the stick. Wouldn’t be the first time…

    Could you patch the CCs through from a CC input module to a CC output module, alongside the Basic MIDI input and output modules?

    I looked at that and you have to assign
    the CC’s both on the inputs and outputs
    and not simply patch a midi input
    to a midi output and have the midi info
    being passed thru.

    Drat. Sorry.

    No worries.
    I was thinking that there maybe
    a way using MiRack standalone.
    I’m currently using AUM in the
    background to create a midi thru.

    You could use MidiFire for that routing I suppose. It might be lower overhead than AUM.

  • @wim said:

    @Gravitas said:

    @bygjohn said:

    @Gravitas said:

    @bygjohn said:

    @Gravitas said:
    Is it possible to create a Midi Thru in MiRack?
    I need to send midi notes and CC messages directly to my Volca Beats.
    Currently I can send the midi notes but not the CC messages.
    I’m using an external sequencer.

    This may turn out not to work - I’m not an expert, and I may well have got the wrong end of the stick. Wouldn’t be the first time…

    Could you patch the CCs through from a CC input module to a CC output module, alongside the Basic MIDI input and output modules?

    I looked at that and you have to assign
    the CC’s both on the inputs and outputs
    and not simply patch a midi input
    to a midi output and have the midi info
    being passed thru.

    Drat. Sorry.

    No worries.
    I was thinking that there maybe
    a way using MiRack standalone.
    I’m currently using AUM in the
    background to create a midi thru.

    You could use MidiFire for that routing I suppose. It might be lower overhead than AUM.

    I don’t have Midifire.
    I’ll host it in either
    dRambo or AUM for now.

    Thanks for the suggestion.

  • I notice that whenever I start miRack standalone, the transport is always running immediately. Is there a way to disable this and let miRack wait for me to press "start" ?

  • wimwim
    edited February 2024

    @catherder said:
    I notice that whenever I start miRack standalone, the transport is always running immediately. Is there a way to disable this and let miRack wait for me to press "start" ?

    The transport in miRack (if you're talking about the play button in the app header) is more than a transport control, it affects UI elements and even knob behavior. Lots of things won't work if that's paused.

    Normally there's a clock module with a run button in patches. The run state will be saved with the project, so a patch can be opened in a non running "transport" state if saved with run off.

  • @wim said:

    @catherder said:
    I notice that whenever I start miRack standalone, the transport is always running immediately. Is there a way to disable this and let miRack wait for me to press "start" ?

    The transport in miRack (if you're talking about the play button in the app header) is more than a transport control, it affects UI elements and even knob behavior. Lots of things won't work if that's paused.

    Normally there's a clock module with a run button in patches. The run state will be saved with the project, so a patch can be opened in a non running "transport" state if saved with run off.

    @wim thanks for help. That makes sense.

  • Yeah I realise that Play/Pause button in the toolbar may be confused, and will be even more so once I add proper transport controls to the toolbar (which would mean two play/pause buttons - one for transport, one for engine). I will maybe end up moving the engine pause button to a submenu, but I'm interested in suggestions on this.

  • @mifki said:
    Yeah I realise that Play/Pause button in the toolbar may be confused, and will be even more so once I add proper transport controls to the toolbar (which would mean two play/pause buttons - one for transport, one for engine). I will maybe end up moving the engine pause button to a submenu, but I'm interested in suggestions on this.

    Change it to a power button?

  • @wim said:

    @mifki said:
    Yeah I realise that Play/Pause button in the toolbar may be confused, and will be even more so once I add proper transport controls to the toolbar (which would mean two play/pause buttons - one for transport, one for engine). I will maybe end up moving the engine pause button to a submenu, but I'm interested in suggestions on this.

    Change it to a power button?

    Oh I must admit I haven't thought of this myself. That should do it!

  • Hi @mifki any updates on that controller surface module?

  • @mifki

    There seems to be a problem with MiRack recognising midi ports at the moment.
    I'm using the current AppStore version.

    I have a patch that sends midi clock out which I've been using in dRambo and AUM.

    It used to work up until recently and now instead of selecting
    the "Crave" midi out to sync the Crave sequencer
    I have to use the LaunchPad X midi port to sync the "Crave".

    It still works as midi auv3 when selecting Host App in AUM
    however using the Host App midi port doesn't work in dRambo or Cubasis 3.

  • @0tolerance4silence said:
    @mifki

    Hi,

    The latest beta crashes instantly when typing search field.

    I think it’s the same beta as before, here search is working fine in my three iPads (pro 10,5, air 4, pro 12.9 M1)

  • @mifki
    fabulous app, the new macro interface is a very handy idea
    but porting new modules would help more I feel- the modules bank has not many delays to chose from etc
    ( I would pay for an in-app if thats the case )
    thank you!

  • wimwim
    edited February 2025

    @waka_x said:
    @mifki
    fabulous app, the new macro interface is a very handy idea
    but porting new modules would help more I feel- the modules bank has not many delays to chose from etc
    ( I would pay for an in-app if thats the case )
    thank you!

    That’s not as straightforward as you might think. Because VCV was changed to GPL licensing with v2, miRack is stuck with the v1 branch. Most modules are now VCV 2 based and would need major rework, if they can be ported at all, and if their licensing permits.

    The pool of potential modules to choose is nowhere near as big as VCV 2’s. The VCV developer is unsupportive of miRack, so that leaves it kind of stuck.

    AUv3 hosting can make up for lack of delay modules. Not quite the same thing, but powerful all the same.

  • It’s not available in the App Store, at least not here (Netherlands).

  • wim:
    you are right:(
    reading now the licenses
    and even the Airwindows plug/pack falls somehow under GPL3
    ( even if the code is free...)

    farrago situation. Vcvrack team buggered it:(
    dunno how @mifki will fix it...
    I wish us luck.

  • @Slush said:
    It’s not available in the App Store, at least not here (Netherlands).

    I’ve seen reports on FB that it’s not available across the EU as it’s been caught up in the new requirements the EU has imposed (or, more accurately Apple’s interpretation of those requirements: opinions seem to vary on who’s to blame). I don’t know if it’s because @mifki has decided not to comply, or if it’s an oversight. Whatever, all apps that haven’t complied were pulled from the EU App Store on 17/2. There’s been a lot of discussion about this elsewhere on the forum.

  • @bygjohn said:

    @Slush said:
    It’s not available in the App Store, at least not here (Netherlands).

    I’ve seen reports on FB that it’s not available across the EU as it’s been caught up in the new requirements the EU has imposed (or, more accurately Apple’s interpretation of those requirements: opinions seem to vary on who’s to blame). I don’t know if it’s because @mifki has decided not to comply, or if it’s an oversight. Whatever, all apps that haven’t complied were pulled from the EU App Store on 17/2. There’s been a lot of discussion about this elsewhere on the forum.

    Ah.. I see. Ok, thanks. I have always considered buying MiRack but modular is something I haven’t explored yet. It looks very cool and all.

  • Sure more modules will be very welcome! But miRack have hundreds of modules right now, never found a sound or operation that I can’t make using the available modules. MiRack is a beast, I wish @mifki can resolve the App Store thing and also continue the development (floating AUv3 windows, polishing the controller module, …)
    Also , using miRack l8ke a host for AUv3 will give you 5-6x the processing power of other hosts because it uses multithreaded audio

  • Is it possible to try out the beta? Does it add anything new that's exciting, or is it mostly GUI and backend stuff?

  • @bygjohn
    I’ve seen reports on FB that it’s not available across the EU as it’s been caught up in the new requirements the EU has imposed

    Cool.. so this is basically beginning of the end of iOS as platform for music, at least for EU …

    Thanks Brusel comrades for guarding our safety by preventing our access to any new technology !

  • @dendy said:

    @bygjohn
    I’ve seen reports on FB that it’s not available across the EU as it’s been caught up in the new requirements the EU has imposed

    Cool.. so this is basically beginning of the end of iOS as platform for music, at least for EU …

    Thanks Brusel comrades for guarding our safety by preventing our access to any new technology !

    Yeah.

  • edited February 2025

    @slicetwo said:
    Is it possible to try out the beta? Does it add anything new that's exciting, or is it mostly GUI and backend stuff?

    The controller module is now indispensably for me, you can have a “copy” for all the switches, knobs , sliders you choose from other modules, rearranged, with labels, custom background, etc… and you can choose to view only this controller module so it’s awesome for making instruments and effects that feel like stand alones

  • @Synthi said:

    @slicetwo said:
    Is it possible to try out the beta? Does it add anything new that's exciting, or is it mostly GUI and backend stuff?

    The controller module is now indispensably for me, you can have a “copy” for all the switches, knobs , sliders you choose from other modules, rearranged, with labels, custom background, etc… and you can choose to view only this controller module so it’s awesome for making instruments and effects that feel like stand alones

    Can I still access the Beta?

  • Don’t know if anyone can join the beta, I think you could send an email to vitaly

  • disappeared from the german appstore. This EU shit is getting really serious now.

  • @Crabman said:
    disappeared from the german appstore. This EU shit is getting really serious now.

    Mine is still under present 'purchased' but can't be found when searching for it so any new users will not be able to get it :(
    I'm a bit worried about a few other apps as well...

  • wimwim
    edited February 2025

    Hey all, just a friendly reminder.

    I know it's hard, but please try to avoid political comments about the regulatory effects on the business environment in the EU in this and other app related thread. Feel free to debate such topics in the Other category, provided to give a place to freely discuss topics such as that. There's already a thread in progress over there: https://forum.loopypro.com/discussion/64097/is-the-eu-good-or-bad-for-developers.

    Remember to "star" any topics you want to follow over there as the Other posts don't appear in the main forum feed.

  • request:
    "Save as"
    would make life much easier.

    thanks

  • @waka_x said:
    request:
    "Save as"
    would make life much easier.

    thanks

    That's what Duplicate or Rename does.

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