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LK - for Ableton Live & Midi by Imaginando - AUv3 Clip Launcher Finally Available in AUM!!

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Comments

  • @RajahP said:

    @sinosoidal said:

    @RajahP said:
    I think ‘we’ should skip ‘follow action’ and go with snapshots..

    Sorry, don't know what you mean with this?

    I think that 'follow action' was created when we did not imagine that computers would be this powerful, today..

    Sorry, still don't get it. What's the relation between scene follow actions and this? :blush:

  • edited March 2021

    @sinosoidal said:

    @auxmux said:
    @sinosoidal Trying to find the new Multi-track Keyboard Layout in the latest beta, but not sure where to look?

    Are you running the latest build 214?

    Got it, thanks. I was thinking this was something else. Oops. :)

    I was imagining- either 1) a keyword controller layout that would target multiple tracks in LK e.g. top keyword for one track, bottom for another, or 2) an easy way to record multiple tracks at once.

  • @auxmux said:

    @sinosoidal said:

    @auxmux said:
    @sinosoidal Trying to find the new Multi-track Keyboard Layout in the latest beta, but not sure where to look?

    Are you running the latest build 214?

    Got it, thanks. I was thinking this was something else. Oops. :)

    I was imagining- either 1) a keyword controller layout that would target multiple tracks in LK e.g. top keyword for one track, bottom for another, or 2) an easy way to record multiple tracks at once.

    If you press SHIFT+ TRACK ARM you can have more than one track armed for recording.

  • edited March 2021

    @auxmux said:

    I was imagining- either 1) a keyword controller layout that would target multiple tracks in LK e.g. top keyword for one track, bottom for another, or 2) an easy way to record multiple tracks at once.

    This was actually request by a user. It is the midi mapping for https://apps.apple.com/us/app/multitrack-recorder-plugin/id1483833410#?platform=ipad

  • @sinosoidal said:

    @auxmux said:

    @sinosoidal said:

    @auxmux said:
    @sinosoidal Trying to find the new Multi-track Keyboard Layout in the latest beta, but not sure where to look?

    Are you running the latest build 214?

    Got it, thanks. I was thinking this was something else. Oops. :)

    I was imagining- either 1) a keyword controller layout that would target multiple tracks in LK e.g. top keyword for one track, bottom for another, or 2) an easy way to record multiple tracks at once.

    If you press SHIFT+ TRACK ARM you can have more than one track armed for recording.

    Ah, perfect, will try this! Thanks! :smiley:

  • @sinosoidal said:

    @RajahP said:

    @sinosoidal said:

    @RajahP said:
    I think ‘we’ should skip ‘follow action’ and go with snapshots..

    Sorry, don't know what you mean with this?

    I think that 'follow action' was created when we did not imagine that computers would be this powerful, today..

    Sorry, still don't get it. What's the relation between scene follow actions and this? :blush:

    No biggy...

    Thanks for the update... Digging in..

  • LK has been updated to version 1.10.3 with the followings changes:

    • New feature: scene follow actions
    • New feature: crop clip to selection
    • Deinitialize controllers when app quits
    • Prevent matrix context menu to open when shift is pressed to prevent collision with clip drag copy
    • Add Multitrack Recorder keyboard layout
    • Don't send clip automation when track is muted
    • Fixed a problem that would cause Live mode to stall or lag when connected to Live
    • General bug fixes and improvements

    Thanks to those who have been helping with the testing. :blush:

  • @sinosoidal : I noticed a (small) bug in LK: the FOLLOW ACTIONS for clips are not saved... (not in AUM-sessions, (state-saving), and not in LK-presets. I hope very much you can solve this.

  • I don’t know if it’s intentional or a bug but those black gaps look a bit weird, with bottom channels not aligned with clips:

    @sinosoidal it’s on 7 Plus latest iOS and AUM.

  • edited March 2021

    @Janosax said:
    I don’t know if it’s intentional or a bug but those black gaps look a bit weird, with bottom channels not aligned with clips:

    @sinosoidal it’s on 7 Plus latest iOS and AUM.

    If you press play you’ll see the meters there

    Edit: oh, you actually pressed play, but the meters are not visible. That’s probably a bug

  • edited March 2021

    I don’t see that problem on my iPad, neither in standalone nor in AU inside AUM. Could be iPhone only

  • @branis said:

    @Janosax said:
    I don’t know if it’s intentional or a bug but those black gaps look a bit weird, with bottom channels not aligned with clips:

    @sinosoidal it’s on 7 Plus latest iOS and AUM.

    If you press play you’ll see the meters there

    Edit: oh, you actually pressed play, but the meters are not visible. That’s probably a bug

    Ah ok thanks didn’t even noticed it before!!! Still seems weird as my eyes wants to fills those gaps. When clips are filled with notes and play pressed that looks ok however :D

  • So clips follow actions doesn’t allow to define a duration in bars/clip count? Can this be added as a new feature @sinosoidal ?

  • The user and all related content has been deleted.
  • Hi guys, I try to use Bank LSB MSB and PC from LK matrix controller pane.
    It is working but I receive random number of PC after correct one (double PC messages, but second one is wrong and random). So not possible to set correct patch on external synth. Bug?

    And question, LK are you planned to add clip properties like MSB LSB and PC (which is sent once at start clip), regardless of controller lanes?

  • @Harro said:
    @sinosoidal : I noticed a (small) bug in LK: the FOLLOW ACTIONS for clips are not saved... (not in AUM-sessions, (state-saving), and not in LK-presets. I hope very much you can solve this.

    Is anyone else having this problem?

    Because I've a session with scene follow actions saved and I've tested with it before releasing.

  • @branis said:

    @Janosax said:
    I don’t know if it’s intentional or a bug but those black gaps look a bit weird, with bottom channels not aligned with clips:

    @sinosoidal it’s on 7 Plus latest iOS and AUM.

    If you press play you’ll see the meters there

    Edit: oh, you actually pressed play, but the meters are not visible. That’s probably a bug

    Really? Need to take a look then.

  • @Janosax said:
    So clips follow actions doesn’t allow to define a duration in bars/clip count? Can this be added as a new feature @sinosoidal ?

    We don't have that for clip actions indeed. We will add to our wish list.

  • @d4d0ug said:

    @d4d0ug said:

    @sinosoidal said:

    @sinosoidal said:

    @d4d0ug said:
    Hey @sinosoidal - are CONTROLLER assignments supposed to save with the Project file ? I’ve tried a few times and ... it seems it doesn’t ?

    We haven’t changed the way things are saved. We need to verify.

    We haven't been able to reproduce this problem. Are you still having it? Please let us know how to reproduce. Thx!

    I’ve had another go, and refined the flow a bit.

    1. Save project in standalone
    2. Open in AUv3
    3. Controllers missing 😬

    Here’s a video....

    Hope that helps....

    Hey @sinosoidal thanks for the update. Thought you might like to know that this issue still persists... ^

    We have been investigating this and the fact is, is not a bug.

    Since the beggining of LK, we thought each module as being independent, with their own settings. This was long time ago before having MATRIX module with midi capabilities.

    At the light of this design, MATRIX module shouldn't keep other modules settings in its presets. I think this actually needs to be rethinked. I would like to have other feedback on this.

    There are some constraints:

    • LK modules are sold as separate modules. Does it make sense the MATRIX module to rule the others?
    • If a preset saves the state of a module settings, maybe there should be a preset bar, available on all modules, which acts as a general preset that affects every module
  • @szczyp said:
    Hi guys, I try to use Bank LSB MSB and PC from LK matrix controller pane.
    It is working but I receive random number of PC after correct one (double PC messages, but second one is wrong and random). So not possible to set correct patch on external synth. Bug?

    It's probably a bug. Needs to be investigate.

    And question, LK are you planned to add clip properties like MSB LSB and PC (which is sent once at start clip), regardless of controller lanes?

    It's kind of a redundancy since you can do it in a automataion lane, might not make sense. Let us think about it.

  • The user and all related content has been deleted.
  • @sinosoidal said:

    @Harro said:
    @sinosoidal : I noticed a (small) bug in LK: the FOLLOW ACTIONS for clips are not saved... (not in AUM-sessions, (state-saving), and not in LK-presets. I hope very much you can solve this.

    Is anyone else having this problem?

    Because I've a session with scene follow actions saved and I've tested with it before releasing.

    Just tried, not having this problem

  • @sinosoidal said:

    @branis said:

    @gregsmith said:

    @auxmux said:

    @White said:
    @sinosoidal

    The new feature crop clip to selection (new toolbar button next to fit viewport) works fine 😊

    Description:

    It will allow you to crop a clip to the selection. It allows you to quickly get rid of everything that is outside of the selection.

    You drag to make a selection and it can include notes or not. The crop will adjust the start and end of the clip and delete any notes that are outside the area and include only those who are inside the area.

    Example:

    Brilliant feature. 👏

    Agreed! And thanks @sinosoidal for still making it start in the right place in the bar.

    The crop are actually doesn’t depend on the selected notes, but on the selection area represented by a blue-ish line underneath the loop indicator. You don’t even have to select any notes to be able to crop.

    That's right! :blush:

    How about cropping what is selected in the loop markers, Ableton style..or maybe I’m doing it wrong?

  • @Thacapos said:

    @sinosoidal said:

    @Harro said:
    @sinosoidal : I noticed a (small) bug in LK: the FOLLOW ACTIONS for clips are not saved... (not in AUM-sessions, (state-saving), and not in LK-presets. I hope very much you can solve this.

    Is anyone else having this problem?

    Because I've a session with scene follow actions saved and I've tested with it before releasing.

    Just tried, not having this problem

    I meant the CLIP folow actions (not the scene follow actions) that are NOT saved.

  • @Harro said:

    @Thacapos said:

    @sinosoidal said:

    @Harro said:
    @sinosoidal : I noticed a (small) bug in LK: the FOLLOW ACTIONS for clips are not saved... (not in AUM-sessions, (state-saving), and not in LK-presets. I hope very much you can solve this.

    Is anyone else having this problem?

    Because I've a session with scene follow actions saved and I've tested with it before releasing.

    Just tried, not having this problem

    I meant the CLIP folow actions (not the scene follow actions) that are NOT saved.

    That's even more strange because part of the code does not change for a long time and a lot of people here is using the clip follow actions.

    Can anyone else confirm this is a problem?

  • @sinosoidal said:

    @Harro said:

    @Thacapos said:

    @sinosoidal said:

    @Harro said:
    @sinosoidal : I noticed a (small) bug in LK: the FOLLOW ACTIONS for clips are not saved... (not in AUM-sessions, (state-saving), and not in LK-presets. I hope very much you can solve this.

    Is anyone else having this problem?

    Because I've a session with scene follow actions saved and I've tested with it before releasing.

    Just tried, not having this problem

    I meant the CLIP folow actions (not the scene follow actions) that are NOT saved.

    That's even more strange because part of the code does not change for a long time and a lot of people here is using the clip follow actions.

    Can anyone else confirm this is a problem?

    I just made a quick test and clip actions were saved both from AU to Standalone and vice versa. They are also state-saved with my AUM sessions.

  • @branis said:

    @sinosoidal said:

    @Harro said:

    @Thacapos said:

    @sinosoidal said:

    @Harro said:
    @sinosoidal : I noticed a (small) bug in LK: the FOLLOW ACTIONS for clips are not saved... (not in AUM-sessions, (state-saving), and not in LK-presets. I hope very much you can solve this.

    Is anyone else having this problem?

    Because I've a session with scene follow actions saved and I've tested with it before releasing.

    Just tried, not having this problem

    I meant the CLIP folow actions (not the scene follow actions) that are NOT saved.

    That's even more strange because part of the code does not change for a long time and a lot of people here is using the clip follow actions.

    Can anyone else confirm this is a problem?

    I just made a quick test and clip actions were saved both from AU to Standalone and vice versa. They are also state-saved with my AUM sessions.

    Thank you @branis!

    @Harro can you make a video showing your problem? Maybe it will help us understand it better.

  • edited March 2021

    @sinosoidal Went off to discovering Drambo standalone for a while. AUM with LK was my starting point before, but I found so much inspiration in Drambo as AU host. Now finally getting into trying to integrate LK. It works great! Even the few months I hadn’t used LK, wow what a difference! So many improvements! Took me a while to find out all the new functions, it’s very impressive. Too many things to mention. I just want to say thank you. Here’s a short video of me enjoying the Controller module controlling various functions of Drambo. Never mind my lack of musicality, it’s just for fun.

  • @Frank303 said:
    @sinosoidal Went off to discovering Drambo standalone for a while. AUM with LK was my starting point before, but I found so much inspiration in Drambo as AU host. Now finally getting into trying to integrate LK. It works great! Even the few months I hadn’t used LK, wow what a difference! So many improvements! Took me a while to find out all the new functions, it’s very impressive. Too many things to mention. I just want to say thank you. Here’s a short video of me enjoying the Controller module controlling various functions of Drambo. Never mind my lack of musicality, it’s just for fun.

    Thanks for sharing and for your feedback! :blush:

  • @Frank303 really enjoye this. Gotta get my game back with LK... and you inspired me with this track
    So much to explore :lol:

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