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LK - for Ableton Live & Midi by Imaginando - AUv3 Clip Launcher Finally Available in AUM!!

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Comments

  • @Janosax said:

    @White said:

    @sinosoidal said:
    @White says he can't restore purchase with the beta. Is anyone else having this problem?

    Purchases are working in the latest beta 😊

    Still don’t work here!!

    Indeed it does not work so i put a workaround i found today again :)
    I believe it come from testflight way of working , not lk ?
    " Hi , quick tip for beta testers with testflight , i did not understand why i could not restore my purchase . Didnt read " purchase is not factured for beta even if you click on "buy" in beta app . Then I had a problem , coud not after entering my apple code go down the page to "enter" , so just learned on a keyboard on ios juste press "shift+return" , is like pressing enter "

  • @sinosoidal said:

    @branis said:
    I made a test LK project with 64 clips using all 64 colors in the same order as in the color picker.

    Here is a screenshot from LK:

    And here is a picture of my Launchpad X:

    In reality the colors look closer than in the picture, I'd say they are a pretty good match. Some red and light blue ones are harder to distinguish on the Launchpad than on the iPad and the top 4 grey ones have a pinkish hue on the Launchpad, but grey is not really a color so I guess that's how the Launchpad shows it. Also, keep in mind that LK is stopped, so all clip colors are subdued in the LK screenshot.

    Thanks for this update, it's much easier to use the Launchpad with LK now!

    Awesome! Thanks for this incredibly detailed feedback! :blush:

    Wow this looks great! Wasn’t expecting this @sinosoidal

    I haven’t had much chance to do music recently but can’t wait to try this out

  • Is it possible to record automation from multiple changing CCs in one time in LK? I seem to be able to record only one at a time. For instance when I’m feeding Rozeta’s 3 LFO’s into an LK track all 3 of them running at the same time and with different assigned CCs LK only seems to record one of them on a recording session.

  • edited September 2021

    @janpieter said:
    Is it possible to record automation from multiple changing CCs in one time in LK? I seem to be able to record only one at a time. For instance when I’m feeding Rozeta’s 3 LFO’s into an LK track all 3 of them running at the same time and with different assigned CCs LK only seems to record one of them on a recording session.

    +1 I had the same issue. Could be nice to be able to record multiple CC at the same time.

  • @Janosax said:

    @janpieter said:
    Is it possible to record automation from multiple changing CCs in one time in LK? I seem to be able to record only one at a time. For instance when I’m feeding Rozeta’s 3 LFO’s into an LK track all 3 of them running at the same time and with different assigned CCs LK only seems to record one of them on a recording session.

    +1 I had the same issue. Could be nice to be able to record multiple CC at the same time

    Yess. Recording a Grooverider track all channels and automation in one take would be great.

  • I am not running the beta but regarding restoring purchases in LK I had the same problem in the auv3 version. Restoring them in the stand alone version fixed that problem for me.

  • @WTK said:
    I am not running the beta but regarding restoring purchases in LK I had the same problem in the auv3 version. Restoring them in the stand alone version fixed that problem for me.

    With that beta that don’t work in standalone mode too.

  • @Janosax said:

    @WTK said:
    I am not running the beta but regarding restoring purchases in LK I had the same problem in the auv3 version. Restoring them in the stand alone version fixed that problem for me.

    With that beta that don’t work in standalone mode too.

    We are having intermittent issues with in-app purchases restore. We were not able to reproduce it. Some of you reported that awkward behaviour. @White was having that behaviour and in the mean time reported that last beta was working, we haven't changed anything. Maybe App Store itself is having some intermitent issues? :confused:

  • @sinosoidal , @xglax
    Hi !
    I am practissing on the beta , thanks again for the scene launch !!!!
    As a live performer & composer I often need to delete clips , redo etc
    And so erasing clips one by one is a little ... not optimum , i am sure this is the same for all of you right ? :)
    Would there be a way to click & select multiple clips with a delete option , just like you did for the midi notes but with the matrix ?
    Or maybe a way to delete all clips from a track at a time ?
    Lots of lov !

  • @sinosoidal said:

    @Janosax said:

    @WTK said:
    I am not running the beta but regarding restoring purchases in LK I had the same problem in the auv3 version. Restoring them in the stand alone version fixed that problem for me.

    With that beta that don’t work in standalone mode too.

    We are having intermittent issues with in-app purchases restore. We were not able to reproduce it. Some of you reported that awkward behaviour. @White was having that behaviour and in the mean time reported that last beta was working, we haven't changed anything. Maybe App Store itself is having some intermitent issues? :confused:

    This is only with TestFlight beta, App Store version IAP restore works well.

  • LK updated to version 1.11.2 with the following changes:

    • Match for clips and tracks colors with Launchpad colors
    • Add recording on scene launch option (under settings)
    • Add new clip follow action last played
    • Add multiple output midi bus to AUv3 (4 midi buses)
    • Improved midi files drag and drop from other apps
    • Fix midi input events timings

    As always, thanks for your feedback! :blush:

  • @Janosax said:

    @janpieter said:
    Is it possible to record automation from multiple changing CCs in one time in LK? I seem to be able to record only one at a time. For instance when I’m feeding Rozeta’s 3 LFO’s into an LK track all 3 of them running at the same time and with different assigned CCs LK only seems to record one of them on a recording session.

    +1 I had the same issue. Could be nice to be able to record multiple CC at the same time.

    @sinosoidal : is this something you might consider? (or am I missing a setting?)

  • @janpieter said:

    @Janosax said:

    @janpieter said:
    Is it possible to record automation from multiple changing CCs in one time in LK? I seem to be able to record only one at a time. For instance when I’m feeding Rozeta’s 3 LFO’s into an LK track all 3 of them running at the same time and with different assigned CCs LK only seems to record one of them on a recording session.

    +1 I had the same issue. Could be nice to be able to record multiple CC at the same time

    Yess. Recording a Grooverider track all channels and automation in one take would be great.

    We need to investigate.

  • @paikan777 said:
    @sinosoidal , @xglax
    Hi !
    I am practissing on the beta , thanks again for the scene launch !!!!
    As a live performer & composer I often need to delete clips , redo etc
    And so erasing clips one by one is a little ... not optimum , i am sure this is the same for all of you right ? :)
    Would there be a way to click & select multiple clips with a delete option , just like you did for the midi notes but with the matrix ?
    Or maybe a way to delete all clips from a track at a time ?
    Lots of lov !

    It makes sense. Let us think a bit about it.

  • Thanks for the update..

  • @sinosoidal said:

    @paikan777 said:
    @sinosoidal , @xglax
    Hi !
    I am practissing on the beta , thanks again for the scene launch !!!!
    As a live performer & composer I often need to delete clips , redo etc
    And so erasing clips one by one is a little ... not optimum , i am sure this is the same for all of you right ? :)
    Would there be a way to click & select multiple clips with a delete option , just like you did for the midi notes but with the matrix ?
    Or maybe a way to delete all clips from a track at a time ?
    Lots of lov !

    It makes sense. Let us think a bit about it.

    Maybe another ( simpler ? ) way would be inspired by your midi mapping = a pre-delete button that would "select-light on " all the clips then by quickly touching a clip it deletes it , then this one, then that one etc ... not a long press then choose " delete"
    Have a beautiful day all of you :)

  • @sinosoidal said:
    How many of you here have the AKAI APC 40 controller? Mk1 or Mk2?

    Probably asking because of me nagging 😆 but still: yes, APC40 mk2 here. I think mk1 is really old and while it was very popular back in the days, it's really rare to see one in the wild. MK2 is a very solid successor so I guess who liked MK1 bought MK2 without hesitation.

  • edited September 2021

    Is there an easy way to crop within the loop of a track?

    Edit…

  • @sinosoidal I think I found a bug where the amount of bars is different to the amount LK says there is:

    Not sure how to recreate, but it seems to be from recording an empty clip. I’ve been trying to do live looping in LK and it’s happened to me a few times now.

  • @gregsmith said:
    @sinosoidal I think I found a bug where the amount of bars is different to the amount LK says there is:

    Not sure how to recreate, but it seems to be from recording an empty clip. I’ve been trying to do live looping in LK and it’s happened to me a few times now.

    I can confirm this bug, it happened to me a few times. Sometimes the "Length" box would read e.g. 4 bars, but the clip would actually be 3 1/2 bars or something, and this offset would stick even if I change the value in the "Length" box (a value of 8 bars would give me a clip of 7 1/2 bars). In such cases I have to set the "Length" value to an extra bar and use the loop markers to loop the clip where I want.

  • @RajahP said:
    Is there an easy way to crop within the loop of a track?

    Edit…

    Create a selection and tap the crop button on the composer status bar

  • edited September 2021

    @sinosoidal said:

    @RajahP said:
    Is there an easy way to crop within the loop of a track?

    Edit…

    Create a selection and tap the crop button on the composer status bar

    I'm having issues trying to 'select within the loop' ... Is there a feature that one can just press to select within the loop, or better yet, just crop the loop...
    The recording to scene feature is a hidden gem, (just tap to the next scene and it continues to record a new take in sync, perfectly)... And takes can build up pretty quickly... a faster way to crop them would be great...

    Thanks..

  • @RajahP said:

    @sinosoidal said:

    @RajahP said:
    Is there an easy way to crop within the loop of a track?

    Edit…

    Create a selection and tap the crop button on the composer status bar

    I'm having issues trying to 'select within the loop' ... Is there a feature that one can just press to select within the loop, or better yet, just crop the loop...
    The recording to scene feature is a hidden gem, (just tap to the next scene and it continues to record a new take in sync, perfectly)... And takes can build up pretty quickly... a faster way to crop them would be great...

    Thanks..

    Just pay attention to the light blue line under the loop bar, that’s your selection. Works pretty good

  • @branis said:

    @RajahP said:

    @sinosoidal said:

    @RajahP said:
    Is there an easy way to crop within the loop of a track?

    Edit…

    Create a selection and tap the crop button on the composer status bar

    I'm having issues trying to 'select within the loop' ... Is there a feature that one can just press to select within the loop, or better yet, just crop the loop...
    The recording to scene feature is a hidden gem, (just tap to the next scene and it continues to record a new take in sync, perfectly)... And takes can build up pretty quickly... a faster way to crop them would be great...

    Thanks..

    Just pay attention to the light blue line under the loop bar, that’s your selection. Works pretty good

    Thanks... Will give it a shot...

  • edited September 2021

    I believe there were people here that have asked for something like clip actions, a dedicated section where someone could chain multiple midi events that will be sent when the clip plays/triggers.

    If someone has in fact ask for this, could you please elaborate a little bit about this? Like what kind of messages (only cc, or also notes) and if each message is supposed to have an independent channel. Or, if I'm misunderstanding this, what you really want with actions is the ability to, for instance, mute/trigger/solo other clips/tracks with one single clip when it plays or is triggered. If this is the case which actions do you think a clip should be able to call?

    Thanks

  • @sinosoidal said:

    @Jeezs said:

    @sinosoidal said:

    @Jeezs said:

    @sinosoidal said:
    We have made available LK 1.11.2 beta (build 254) with the following changes:

    • Add recording on scene launch option (located in settings) @paikan777
    • Add new clip follow action last played @soundtemple
    • Add multiple output midi bus to AUv3 (4 midi buses) @Jeezs
    • Allow drag and drop midi files from other apps (Helium for instance)
    • Fix midi input events timings @skrat

    @White says he can't restore purchase with the beta. Is anyone else having this problem?

    Thanks! :blush:

    thanks a lot. you are so fast, it's incredible!!
    the multi bus facilities will make my music production far easier now!!!

    Please give it a go and let us know if it meets your expectations. Looking forward to hear your feedback. :blush:

    I try record program change from my keyboard, but instead of recording the program change, LK load the project according the program change received.
    Is there any solution to avoid this behavior?
    Thanks

    That was a flash feature implementation. Right now it is not possible to disable it. Our bad. Sorry! :disappointed:

    We need to add an additional layer of control. My idea is to have a settings panel just for MATRIX.

    HI @sinosoidal,

    Finally I experience big trouble with the program change: even with no midi in connection Lk change it’s patch when I change my programs on my external hardware, I even try to to des activated Lk in AUM ( using a left swipe on lk icon), but even disactivated it respond to in on Ming program change so I lost my song each time I change the sound on my externals synths.
    The only solution is to disconnect my hardware or remove LK from the channel strip and reload it, or save the song and reload it .This is not very convenient.

    Can you do something to make it better?

    Thanks

  • @xglax said:
    I believe there were people here that have asked for something like clip actions, a dedicated section where someone could chain multiple midi events that will be sent when the clip plays/triggers.

    If someone has in fact ask for this, could you please elaborate a little bit about this? Like what kind of messages (only cc, or also notes) and if each message is supposed to have an independent channel. Or, if I'm misunderstanding this, what you really want with actions is the ability to, for instance, mute/trigger/solo other clips/tracks with one single clip when it plays or is triggered. If this is the case which actions do you think a clip should be able to call?

    Thanks

    To me, this would be a nice option to add custom MIDI controller support - you'd set a specific message to be sent (ideally on a specific output - either select MIDI output on standalone or AU MIDI output on AU).
    Two types of actions: trigger clip (ready to play but not yet playing) and play - when the clip actually starts playing.
    Option to select note / CC / PC would be helpful (in the worst case, one can always transform it via e.g. Mozaic script) + of course a number, note velocity would be great bonus.
    One extra: option to select if the MIDI message should be also sent on project/AU load: To initialize all the LEDs with the controller, not only on the playback.
    Of course, this would be useful also for e.g. triggering PC on scene change to change presets on your hardware (or even software) or so.

  • @xglax said:

    Or, if I'm misunderstanding this, what you really want with actions is the ability to, for instance, mute/trigger/solo other clips/tracks with one single clip when it plays or is triggered. If this is the case which actions do you think a clip should be able to call?

    Hi :)
    To me the most obvious multiple midi events to be sent would be for example with one midi note , why not in a clip :
    arm track + trigger selected clip
    Why ? to loop live : lets say
    track 2 = piano
    track 3 = violin
    on the fly "with record clip with scene launch " option On",
    First : I arm track 2 and launch the scene = i record piano
    just before the end on my piano loop recording i want to record the violin on the fly , I only then have to push Only one button , which i will have midi mapped to the clip that says : "arm violin , trigger selected clip" , and this launches the violin clip recording

  • Or, if I'm misunderstanding this, what you really want with actions is the ability to, for instance, mute/trigger/solo other clips/tracks with one single clip when it plays or is triggered. If this is the case which actions do you think a clip should be able to call?

    Hi :)

    sorry i write it better :
    To me the most obvious multiple midi events to be sent would be for example with one clip that has 2 midi notes , one for arm , one for trigger selected clip

    arm track + trigger selected clip
    Why ? to loop live : lets say
    track 2 = piano
    track 3 = violin
    on the fly "with record clip with scene launch " option On",
    First : I arm track 2 and launch the scene = i record piano
    just before the end on my piano loop recording i want to record the violin on the fly , I only then have to push Only one button , which i will have midi mapped to the clip that says : "arm violin , trigger selected clip" , and this launches the violin clip recording

  • @xglax said:
    I believe there were people here that have asked for something like clip actions, a dedicated section where someone could chain multiple midi events that will be sent when the clip plays/triggers.

    If someone has in fact ask for this, could you please elaborate a little bit about this? Like what kind of messages (only cc, or also notes) and if each message is supposed to have an independent channel. Or, if I'm misunderstanding this, what you really want with actions is the ability to, for instance, mute/trigger/solo other clips/tracks with one single clip when it plays or is triggered. If this is the case which actions do you think a clip should be able to call?

    Thanks

    I’ve asked for multiple midi events in the past… i mentioned it talking about the controller module but then expanded to the matrix/clips.
    Let’s take a song with drums on channel 1, bass in 2, synths on 3 and 4 and a guitar on 5. Say you want a part of a song where you mute everything but the bass and drum…

    • controller module (live). Since you can trigger one Note or Cc per button, you need some convulted midi mapping in AUM so that you mute 3,4,5 on a given Cc… but that means you can’t add another case where you’d want to mute everything but bass, drums AND guitar. If you can chain midi commands you could trigger mute 3 + mute 4 + mute 5, or whatever…
    • In the matrix: since it’s midi channel per track, given the previous example, you’d need to set up all channels and make a scene with 5 clips just to mute 3, 4, and 5. With chained Clip actions you’d get a single clip to mute whenever on press, you wouldn’t need a scene. So you’d say when I start this clip, send mute on channels 3,4,5… it’d be an “Omni channel” track, sort of a utility, very flexible.

    This “muting” scenario is obviously just an example, you could get a clip to solo a track plus activate a phaser fx send, plus increase the size on the reverb bus, increase the feedback delay, or whatever… Yes, you can do it with scenes, but it takes more time, more space, and... Are these scenarios really “song scenes”?. Furthermore, scene clips have midi, maybe you just want to mute/unmute whatever is playing, detached from midi notes. With clip actions you’d separate notes from events like muting, fx sends, Cc changes…
    To take it a step further, if you could send to any channel from a clip (select channel per event) you could have automation clips to for example fade in or out multiple instruments. I believe it would really speed things up, unclutter projects and provide a lot more flexibility and improvisation tools.
    Sorry for the long post!. I do hope it made sense.

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