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BeatMaker Update 3.0.15

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Comments

  • If anyone is still a little confused about the separation of pattern and song lane automation in BM3, this quick & simple diagram should help...

  • @tk32 said:
    If anyone is still a little confused about the separation of pattern and song lane automation in BM3, this quick & simple diagram should help...

    Dude, awesome.

  • Yeah, but what do those fish tanks that say Pattern 1 have anything to do with?

  • Really enjoying the update. Had some fun with recently transferred Maschine Kits to BM3 with KitMaker app:

  • Good explanation @tk32. I gotta say, this is ideal for my purposes. It doesn't bother me at all that I need to open a pattern to record automation in it. I can see @Korakios point about how it might be less than intuitive to do that in Scene mode for some people though.

  • @lukesleepwalker said:
    Yeah, but what do those fish tanks that say Pattern 1 have anything to do with?

    Fish tanks wah? i thought homie was playing Defender.

  • Anyone else love being able to map relative MIDI inc/dec encoders to the macros, so that you don't need to worry about the 'state' of where your hardware endless encoders are and can just tweak away? .. Or is that just me?

  • @AudioGus said:

    @lukesleepwalker said:
    Yeah, but what do those fish tanks that say Pattern 1 have anything to do with?

    Fish tanks wah? i thought homie was playing Defender.

    Now that you mention it...

  • thanks @tk32 , now it makes more sense :) Is it from the ongoing manual ?

    @OscarSouth said:
    Anyone else love being able to map relative MIDI inc/dec encoders to the macros, so that you don't need to worry about the 'state' of where your hardware endless encoders are and can just tweak away? .. Or is that just me?

    Maybe I'll get a beatstep again to try out :) Which controller you have ?

  • @OscarSouth said:
    Anyone else love being able to map relative MIDI inc/dec encoders to the macros, so that you don't need to worry about the 'state' of where your hardware endless encoders are and can just tweak away? .. Or is that just me?

    It’s not just you, me too. That was a great addition

  • @AudioGus said:

    @lukesleepwalker said:
    Yeah, but what do those fish tanks that say Pattern 1 have anything to do with?

    Fish tanks wah? i thought homie was playing Defender.

    .LMAO!!! 💀💀💀💀

  • @GLacey said:
    I don't know if it's only me, but I'm still struggling with an annoying issue. I work on a session, save it, quit the app, next time I load the session some of the AU instrument tracks (banks) become silent despite they are being triggered by the midi events. I simply can't make these tracks sound again :(

    I think that is from hitting the play button too fast. Give the plugins time to load. I’ve done it myself. Sometimes you have to unload and reload the plugin. Make sure you know what patch it is though. Or close it out and open again and wait a second to load and it’ll probably work right.

  • edited March 2021

    As @Brad says...always give BM3 a few extra seconds after loading a project to give it time to finish loading all the plugins and samples into ram before you press PLAY.

    If you ever load a project and one or more of the plugins seems to be silent STOP. Force quit BM3. then re-open BM3 and reload your project (and give it a few extra seconds, as mentioned above).

  • @Korakios said:
    thanks @tk32 , now it makes more sense :) Is it from the ongoing manual ?

    @OscarSouth said:
    Anyone else love being able to map relative MIDI inc/dec encoders to the macros, so that you don't need to worry about the 'state' of where your hardware endless encoders are and can just tweak away? .. Or is that just me?

    Maybe I'll get a beatstep again to try out :) Which controller you have ?

    Using an MPD required a little Mozaic magic to get it out working. My m-audio code worked ‘out of the box’.

  • @tk32 said:
    ...always give BM3 a few extra seconds after loading a project to give it time to finish loading all the plugins and samples into ram before you press PLAY.

    If you ever load a project and one or more of the plugins seems to be silent STOP. Force quit BM3. then re-open BM3 and reload your project (and give it a few extra seconds, as mentioned above).

    Hmmm, some 'other' hosts (NS2, ZenBeats to name a few) have some kind of 'load indicator' while loading plug-ins so playback can not be started before all the plug-ins are loaded. GarageBand doesn't even show the time-line before everything is loaded...

    Maybe BM3 should have some kind of 'progress indicator' built-in that checks that everything is loaded before letting to user go bonkers with the session?

    Just a thought, maybe it's harder to do in practice but in theory it sounds like a good idea.
    (AUM Doesn't allow playback before everything is loaded as an example so it can be done).

    Maybe this is something that is being worked on already as it would definitely increase stability and reliability of the app?

    Now that I'm a happy LPPro3 owner 'native' support would be awesome with coloring of the scenes, currently selected bank, level control, sends, mutes, metronome on/off quantize on/off, copy, clear etc. etc.

    I know it's a lot to put on the shoulder of one developer unless the team grows...

    So far the latest BM3 update has been pretty stable without any major issues.

    Cheers!

  • edited March 2021

    Don’t think you can record AuMfx yet, can you?

  • edited March 2021

    @tk32 said:
    As @Brad says...always give BM3 a few extra seconds after loading a project to give it time to finish loading all the plugins and samples into ram before you press PLAY.

    If you ever load a project and one or more of the plugins seems to be silent STOP. Force quit BM3. then re-open BM3 and reload your project (and give it a few extra seconds, as mentioned above).

    Extra seconds is key in general, aka “wait time” (“thinktime?”): my crashes come when I try to hotstab in an effect or instrument, when transport is running, or I’m in the sample editor doing stuff while samples are playing back, or I have a YouTube still live in AUv3 when cutting that sample...

    In other words when asking it to perform like a DAW-on-a-PC, rather than an app-on-a-10.5.

  • I

    Just cannot

    Stop....Beat Maker what have you done

    to me.....

  • @echoopera said:
    I

    Just cannot

    Stop....Beat Maker what have you done

    to me.....

    Supi dupi Sounds

  • @echoopera said:
    Really enjoying the update. Had some fun with recently transferred Maschine Kits to BM3 with KitMaker app:

    @echoopera, curious if you know of a quick way to transfer NanoStudio 2 Slate kits to BM3?

  • @sch said:

    @echoopera said:
    Really enjoying the update. Had some fun with recently transferred Maschine Kits to BM3 with KitMaker app:

    @echoopera, curious if you know of a quick way to transfer NanoStudio 2 Slate kits to BM3?

    I do not. But i know that the KitMaker macOS app will create Kits for Ableton, MPC, iMPC Pro, NS2, BM3 and generic kits for use anywhere.

  • @echoopera said:
    I

    Just cannot

    Stop....Beat Maker what have you done

    to me.....

    >

    Wooooooooahhh... whatever it is, let it!

  • @sch said:

    @echoopera said:
    Really enjoying the update. Had some fun with recently transferred Maschine Kits to BM3 with KitMaker app:

    @echoopera, curious if you know of a quick way to transfer NanoStudio 2 Slate kits to BM3?

    I once just placed each hit evenly spaced out in an NS2 pattern, exported that to Bm3, dropped the wav on the first pad then used the grid spacing option for slicing then ‘slice to pads’.

  • @echoopera said:
    I

    Just cannot

    Stop....Beat Maker what have you done

    to me.....

    Love it. Keep at it!

  • @AudioGus said:

    @sch said:

    @echoopera said:
    Really enjoying the update. Had some fun with recently transferred Maschine Kits to BM3 with KitMaker app:

    @echoopera, curious if you know of a quick way to transfer NanoStudio 2 Slate kits to BM3?

    I once just placed each hit evenly spaced out in an NS2 pattern, exported that to Bm3, dropped the wav on the first pad then used the grid spacing option for slicing then ‘slice to pads’.

    Yeah, that's what I ended up doing also.

  • Loving the update. Imma ask a dumb question I’ve been wondering about for years, so please forgive me:

    Is there a way to get rid of the sampling UI to the left of the keyboard? I haven’t used it once since 3.0.0 and would love the extra real estate.

  • @echoopera said:
    I

    Just cannot

    Stop....Beat Maker what have you done

    to me.....

    Love this.

  • @tk32 said:
    If anyone is still a little confused about the separation of pattern and song lane automation in BM3, this quick & simple diagram should help...

    A glimpse!! 😻

  • @legsmechanical said:
    Loving the update. Imma ask a dumb question I’ve been wondering about for years, so please forgive me:

    Is there a way to get rid of the sampling UI to the left of the keyboard? I haven’t used it once since 3.0.0 and would love the extra real estate.

    hmmm, well if the plug-in itself has a keyboard it doesn't show up there, only when using the BM3 keyboard. no way to hide it tho, no.

    You could also use a separate keyboard plug-in like 'KB-1' to get the real estate back ...and it has MPE, etc.

  • @CapnWillie said:

    NI just dropped a new update for Big Sur so I’ve been consumed with new Mk3 features.

    Wakes up with a shivering excited start.... New features for MK3?

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