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Drambo Version 1.33

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Comments

  • Drambo is like a fine scotch...better with age. Thank you @giku_beepstreet 👊🏼💕

  • @giku_beepstreet said:
    There is a new preset in Delay rack module that makes reverse delay Fx (utilizes Buffer rescan module).

    btw. v.1.4.0 is in works: analog filters, support for multi io audio interfaces and maybe automation / midi cc recording.

    Always exciting to see Drambo updates.

    Do you have a rough timeline, or general rank of priority, on the "Control Surfaces" story? I [b]really[/b] want to use Drambo as an Elektron-killer and would love to have physical control of the sequencer buttons, both for step sequencing and p-locking. It's going to be sooooooo good. :smiley:

  • edited March 2021

    @Liquidmantis
    Have you seen this from giku in earlier thread...

    A rough roadmap looks like this:

    Multiroute audio io
    Parameter automation, midi recording, automation editor as an addition to p-locks
    Sequencer extensions: length and speed per clip / track, new components, autoadvance, etc..
    Clips and clip launcher
    MIDI learn: control surfaces, in rack MIDI learn (so that you can map CC inside e.g. Instrument rack, make them local)
    Instant stems recording
    Morph module (acts like morph scenes)
    Better sample management, drag'n'drop between modules, sample editor
    A lot of new modules: Flexi 2.0, Looper, Analog filters, spectral processing, new sequencers
    Graphics synthesis: screen signal type
    UI/UX improvements

    This is more or less the priority and future plans.

  • @0tolerance4silence said:
    @Liquidmantis
    Have you seen this from giku in earlier thread...

    A rough roadmap looks like this:

    Multiroute audio io
    Parameter automation, midi recording, automation editor as an addition to p-locks
    Sequencer extensions: length and speed per clip / track, new components, autoadvance, etc..
    Clips and clip launcher
    MIDI learn: control surfaces, in rack MIDI learn (so that you can map CC inside e.g. Instrument rack, make them local)
    Instant stems recording
    Morph module (acts like morph scenes)
    Better sample management, drag'n'drop between modules, sample editor
    A lot of new modules: Flexi 2.0, Looper, Analog filters, spectral processing, new sequencers
    Graphics synthesis: screen signal type
    UI/UX improvements

    This is more or less the priority and future plans.

    🤯

  • @giku_beepstreet said:
    There is a new preset in Delay rack module that makes reverse delay Fx (utilizes Buffer rescan module).

    btw. v.1.4.0 is in works: analog filters, support for multi io audio interfaces and maybe automation / midi cc recording.

    @auxmux said:

    @giku_beepstreet said:
    There is a new preset in Delay rack module that makes reverse delay Fx (utilizes Buffer rescan module).

    btw. v.1.4.0 is in works: analog filters, support for multi io audio interfaces and maybe automation / midi cc recording.

    Audio interface support! Yes!!!

    Double YES!!

  • @0tolerance4silence said:
    @Liquidmantis
    Have you seen this from giku in earlier thread...

    A rough roadmap looks like this:

    Multiroute audio io
    Parameter automation, midi recording, automation editor as an addition to p-locks
    Sequencer extensions: length and speed per clip / track, new components, autoadvance, etc..
    Clips and clip launcher
    MIDI learn: control surfaces, in rack MIDI learn (so that you can map CC inside e.g. Instrument rack, make them local)
    Instant stems recording
    Morph module (acts like morph scenes)
    Better sample management, drag'n'drop between modules, sample editor
    A lot of new modules: Flexi 2.0, Looper, Analog filters, spectral processing, new sequencers
    Graphics synthesis: screen signal type
    UI/UX improvements

    This is more or less the priority and future plans.

    Thanks! Now that you remind me, that does seem familiar. So much goodness in that list!

  • edited March 2021

    I think the edit button would be good maybe if it could be on. You add probabilty via midi knob. Double tap edit and you add probabilty of p-locks via midi. Both per step.

    Or just add a couple knobs inbetween mute and A button.

    Forgive. Dont use drambo much apart from sequencing auv3 and flexi.

    Maybe add a 3rd knob. For the track length thing.

    Maybe rolls to sequencer via midi also.

  • Or 4 knobs. Which can be customised from the step component settings.

  • Think it would be better to have 4 knobs. Custizable. Hold step. Raise value. Value appears under finger as you swipe up.

    At the mo you have to press step. Choose step. Press +. Choose random condition. Then the amount.

  • whew!! the audio export to ableton thing was causing me a headache!! i thought i was going crazy.. thanks for the fix @giku_beepstreet

  • @Stuntman_mike said:

    @wim said:
    LK works great in this now. I put it on the Main track, then set a midi channel filter on each track, and set the input for the midi filter to LK.

    Later I decided it would be convenient to also be able to use the Drambo keyboard on each track as well. This made it necessary to add another channel filter and a midi mixer on each channel, but it works quite nicely this way.

    I can’t seem to figure out how to do what you say you did.

    Yeh, sorry, I know that was a little vague. I'll describe two setups, the first is simpler, but only lets you play on the keyboard when you have LK open:

    1. Open the Main track and add LK to the left of the track 1 module. (LK is as an AU Instrument, not an AU MIDI Processor like you'd expect). Remember, signal flows left to right in Drambo, so LK needs to be the first module in the Main track.
    2. Open track 1 and add a Midi Channel Filter module as the first module. Set it to Filter and Channel 1. This will make it so that only channel 1 will affect this track.
    3. Tap the MIDI icon at the bottom to change the source from the track midi input to LK's midi output. The icon will flash. Tap Main, then the MIDI icon below LK.
    4. Add a generator to the track. If you're adding an AU instrument it should go to the right of the Channel Filter and you don't need the MIDI to CV module. Otherwise it should go to the right of the MIDI to CV module. It should automatically connect so that the MIDI input comes from the Channel Filter module.
    5. Back in LK, you should now be able to select LK Track 1 and as long as it is set to output on channel 1, it you should be able to send notes to the generator on Track 1.
    6. The process is the same for further tracks except that the channel set in the MIDI Channel Filter module changes accordingly.

    The disadvantage to this is the only MIDI input to the AU that you want to play is coming from LK. If you play the Drambo keyboard when not in the Main channel, the MIDI won't be captured. So, to do that we need to get midi from two sources, the track input and LK. To do that I used a MIDI Mixer. Since the input from the keyboard on a channel is channel 1, that would be a problem for channels that you only want to get another channel from LK, so an additional MIDI Channel Filter was needed. This example is for Channel 2:

    1. Follow the steps above, setting the MIDI Channel Filter to channel 2.
    2. Insert another MIDI Channel Filter as the first module in the track.
    3. Insert a MIDI Mixer between the first and second Channel Filters.
    4. Check that the first Channel Filter input is set to the track input.
    5. The purpose of this filter is to force the track input to channel 2. So change type to Set and channel to 2.
    6. Tap the MIDI icon in the MIDI Mixer and add the first Channel Filter as an input.
    7. Tap the MIDI icon again, and navigate to the Main channel to add LK as the input.
    8. Now change the second filter to receive input from the MIDI Mixer instead of LK.

    So, input from the Drambo keyboard hits the first filter module and gets converted from channel 1 to channel 2. It then goes to the mixer, along with the LK input. The second filter acts as before, filtering out all but channel 2 from LK.

    I hope that makes sense.

  • @wim said:

    @Stuntman_mike said:

    @wim said:
    LK works great in this now. I put it on the Main track, then set a midi channel filter on each track, and set the input for the midi filter to LK.

    Later I decided it would be convenient to also be able to use the Drambo keyboard on each track as well. This made it necessary to add another channel filter and a midi mixer on each channel, but it works quite nicely this way.

    I can’t seem to figure out how to do what you say you did.

    Yeh, sorry, I know that was a little vague. I'll describe two setups, the first is simpler, but only lets you play on the keyboard when you have LK open:

    1. Open the Main track and add LK to the left of the track 1 module. (LK is as an AU Instrument, not an AU MIDI Processor like you'd expect). Remember, signal flows left to right in Drambo, so LK needs to be the first module in the Main track.
    2. Open track 1 and add a Midi Channel Filter module as the first module. Set it to Filter and Channel 1. This will make it so that only channel 1 will affect this track.
    3. Tap the MIDI icon at the bottom to change the source from the track midi input to LK's midi output. The icon will flash. Tap Main, then the MIDI icon below LK.
    4. Add a generator to the track. If you're adding an AU instrument it should go to the right of the Channel Filter and you don't need the MIDI to CV module. Otherwise it should go to the right of the MIDI to CV module. It should automatically connect so that the MIDI input comes from the Channel Filter module.
    5. Back in LK, you should now be able to select LK Track 1 and as long as it is set to output on channel 1, it you should be able to send notes to the generator on Track 1.
    6. The process is the same for further tracks except that the channel set in the MIDI Channel Filter module changes accordingly.

    The disadvantage to this is the only MIDI input to the AU that you want to play is coming from LK. If you play the Drambo keyboard when not in the Main channel, the MIDI won't be captured. So, to do that we need to get midi from two sources, the track input and LK. To do that I used a MIDI Mixer. Since the input from the keyboard on a channel is channel 1, that would be a problem for channels that you only want to get another channel from LK, so an additional MIDI Channel Filter was needed. This example is for Channel 2:

    1. Follow the steps above, setting the MIDI Channel Filter to channel 2.
    2. Insert another MIDI Channel Filter as the first module in the track.
    3. Insert a MIDI Mixer between the first and second Channel Filters.
    4. Check that the first Channel Filter input is set to the track input.
    5. The purpose of this filter is to force the track input to channel 2. So change type to Set and channel to 2.
    6. Tap the MIDI icon in the MIDI Mixer and add the first Channel Filter as an input.
    7. Tap the MIDI icon again, and navigate to the Main channel to add LK as the input.
    8. Now change the second filter to receive input from the MIDI Mixer instead of LK.

    So, input from the Drambo keyboard hits the first filter module and gets converted from channel 1 to channel 2. It then goes to the mixer, along with the LK input. The second filter acts as before, filtering out all but channel 2 from LK.

    I hope that makes sense.

    Awesome instructions, thank you!!!

  • @sigma79 said:
    Think it would be better to have 4 knobs. Custizable. Hold step. Raise value. Value appears under finger as you swipe up.

    At the mo you have to press step. Choose step. Press +. Choose random condition. Then the amount.

    and sometimes place probabilty in the right order. Thats 6 actions to add probabilty ( unless Im mistaken ) I know theres a chance midi. Volca drum, which isnt drambo. You just hold step and turn knob.

    Consider adding 3-4 knobs between mute and A.

    Thanks.

  • I think its worth a poll. If Im wrong about how Drambo works, fine or if idea is good. Bet poll is 100 percent.

  • @childofthecorndog said:
    Nice patches dramfam, thanks for sharing! Here’s something quick with the buffer modules. Fun for some chaos....

    https://patchstorage.com/buffnstuff/

    Nice lil chaos maker. I like it.

  • The sequencer buttons are there ( 0 percent poll ) lol.

  • edited March 2021

    Can you record/capture MIDI from a MIDI au into the drambo main sequencer?

    And/or

    Can you set up an instance of something like atom and have a pattern in sequence 1 and different pattern when you change to pattern 2

  • wimwim
    edited March 2021

    @reasOne said:
    Can you record/capture MIDI from a MIDI au into the drambo main sequencer?

    Not without workarounds. At least not if the MIDI AU is hosted in Drambo.

  • @reasOne said:
    Can you set up an instance of something like atom and have a pattern in sequence 1 and different pattern when you change to pattern 2

    I think you could do this with a p-lock if the app has exposed control over pattern change (like poly 2).

  • @aleyas said:

    @reasOne said:
    Can you set up an instance of something like atom and have a pattern in sequence 1 and different pattern when you change to pattern 2

    I think you could do this with a p-lock if the app has exposed control over pattern change (like poly 2).

    I was thinking about giving your poly2 pattern app a try! But haven’t made it that far yet

  • @wim said:

    @reasOne said:
    Can you record/capture MIDI from a MIDI au into the drambo main sequencer?

    Not without workarounds. At least not if the MIDI AU is hosted in Drambo.

    I was hoping to host everything in the BO hehe

  • @Shiloh said:

    @childofthecorndog said:
    Nice patches dramfam, thanks for sharing! Here’s something quick with the buffer modules. Fun for some chaos....

    https://patchstorage.com/buffnstuff/

    Nice lil chaos maker. I like it.

    :) Expanded version with XY’s for panning and granular via the free clouds port in Spectrum.

    Quick phone thing with two instances...Fader’s fiddly AF on phone 🤪

    https://patchstorage.com/buffnstuff-with-fries/

  • Sorry If i have missed this. I know you can do the web dev workaround to copy samples to folders in Drambo.... Will Drambo ever just open up and have direct access to files app? That way I can just copy into there as opposed to doing the whole web dev deal?
    Thanks

  • @onerez said:
    Sorry If i have missed this. I know you can do the web dev workaround to copy samples to folders in Drambo.... Will Drambo ever just open up and have direct access to files app? That way I can just copy into there as opposed to doing the whole web dev deal?
    Thanks

    Yes, it’s been discussed and should surface once all safety measures are in place.

  • @0tolerance4silence said:

    @onerez said:
    Sorry If i have missed this. I know you can do the web dev workaround to copy samples to folders in Drambo.... Will Drambo ever just open up and have direct access to files app? That way I can just copy into there as opposed to doing the whole web dev deal?
    Thanks

    Yes, it’s been discussed and should surface once all safety measures are in place.

    Thank you!!

  • @childofthecorndog said:

    @Shiloh said:

    @childofthecorndog said:
    Nice patches dramfam, thanks for sharing! Here’s something quick with the buffer modules. Fun for some chaos....

    https://patchstorage.com/buffnstuff/

    Nice lil chaos maker. I like it.

    :) Expanded version with XY’s for panning and granular via the free clouds port in Spectrum.

    Quick phone thing with two instances...Fader’s fiddly AF on phone 🤪

    https://patchstorage.com/buffnstuff-with-fries/

    Really like this. Feels like an underwater scene in a Wes Anderson flick :)

  • Is there an easy way to sequence the output of the Radio Unit AU in drambo? Like basically if I press a key, have it output, and if I release a key, have it play? Or anything, really, doesn’t have to be a key. Just _someway to hear it and not hear it when I sequence it 😂. Sorry, I don’t drambo well yet.

  • edited March 2021

    @drez said:
    Is there an easy way to sequence the output of the Radio Unit AU in drambo? Like basically if I press a key, have it output, and if I release a key, have it play? Or anything, really, doesn’t have to be a key. Just _someway to hear it and not hear it when I sequence it 😂. Sorry, I don’t drambo well yet.

    If I understood correctly, this should do the trick:

    You’ll find that module in the Processor section, subsection Amp.

    Edit: I re-read your question and this confused me

    have it output, and if I release a key, have it play

    What’s the difference between output and play?

  • edited March 2021

    @NoiseFloored said:

    @drez said:
    Is there an easy way to sequence the output of the Radio Unit AU in drambo? Like basically if I press a key, have it output, and if I release a key, have it play? Or anything, really, doesn’t have to be a key. Just _someway to hear it and not hear it when I sequence it 😂. Sorry, I don’t drambo well yet.

    If I understood correctly, this should do the trick:

    You’ll find that module in the Processor section, subsection Amp.

    Edit: I re-read your question and this confused me

    have it output, and if I release a key, have it play

    What’s the difference between output and play?

    That’s what I needed!

    Haha, the difference between output and play is that I couldn’t explain it 😆

    Now using the Amp Env, if I crank up the attack and leave the decay at zero and I just sequence any note on the sequencer then it “outputs sound”, which is what I was looking for. I’m just leaving it playing through a radio station and running it through a bunch of effects and the New buffer stuff.

    Than you so much, I was losing my mind.

  • Has anyone figured out if it’s possible to change drambo patterns from within NS2 with drambo as an AU?

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