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Comments
I agree with you on this. What you're describing is, IMHO, a different genre: not reviews, but what I would call a curated list of recommendations. And it can be useful in many ways.
I would even say I'm actually more interested in such pieces than in reviews. There's so much stuff out there that it's more useful for me to get ideas from people whose opinion I'm interested in for whatever reason. And that doesn't need to mean agreement.
In my book, @Gavinski is a good example of this. His musical preferences seem to be rather different from mine, but his videos give me a lot of good info on the app in question. Sometimes my conclusion is "okay I can see why he likes it but it's not for me" - and that may still offer more valuable help for my decision than an "objective" review.
I’m also of the persuasion that prefers an honest subjective overview rather than something that masquerades as objective. I’ve never found that to be realistic nor useful, for me it’s better to have something shown working to the taste of the demonstrator and that they point out any flaws they see as important. Then as an adult, I can make my own decision...
Yes, this is what I would see me doing. If I don't like something I don't review it. I do things I like, but am not afraid to be critical of them. Doesn't mean I love everything I review universally, but if I am making a video on it it means I at least like it and think it is worth my time and yours. But I'm not interested in wasting my precious time on researching and reviewing apps I think are subpar, and for that reason have turned down many offers, despite getting codes etc. I have also at other times invested a lot of time getting to know an app and deciding later to abandon my previous idea to review, because it didn't cut muster. When I ask a dev for a code I tell them there is no guarantee I will end up reviewing the app. When a channel grows to the size and level of influence that mine is starting to do, it is clear to me that it is more me doing devs a favour by reviewing their app than them doing me a favour by parting with a few free codes.
I'm too busy to get in a long discussion and have noticed before that you can be like a dog with a bone when you think you're right about something. You do you, i'll do me, we may disagree and that's fine.
Reviewing, as in giving an honest opinion rather than a golden path walkthrough or specific function demo, must be a pain to do in video because they are always going to be a point in time snapshot (though this does apply to walkthroughs/demos as well). There must be a lot of pressure to get something out there, as @Gavinski says there is a limited window where something is flavour of the month and you are going to get views. If you point out the flaws in an app on day 1 and the next day the dev fixes them then your review is suddenly out of date and you then need to edit/redo it or somehow make it clear that those flaws are no longer there and actually it is now a great app.
Recent example for me would be Helium. If I were to have done a day 1 review then I could have not done it honestly without being down on the MIDI editing side of things. As an honest reviewer I would not want to try and sell the app to someone without pointing out the flaws. I know however that 4pockets apps often have these wrinkles that get quickly ironed out. Trying to find that sweet spot between maximising FOTM views and reviewing something that is not quite there but probably will be soon must be a challenge.
Exactly - and is one of the reasons why I no longer by default review 4Pockets apps on release but take a wait and see approach. Mynth I wanted to review on release, I held back, and it is now maybe finally ready for a review after a lot of work from the dev, and from people like me giving copious feedback. But at this point, I have to ask myself, is this really the best use of my time any more. Lesson to devs - do your damn beta testing before release, not after
The fact that we get exposure to things without having to buy them first is pretty rad.
During the pandemic I wasn’t going to any music gear shops so it was soothing and informative to take in some Stimming and Loopop videos. And though the online / iOS world remained intact @Gavinski both sold me on several apps and saved me from buying some too.
Bottom line: the world is a better place because of these gents.
Personally I’m very grateful for @Gavinski and everyone reading the manuals for me! If they could organise my AudioShare folders too, that would be grand
In this sense, @proppa,walkthrough vids are so much more essential than iOS than on desktop, where free trials are the norm, but on iOS there is much less chance of actually getting fairly compensated for your work than is possible making vids on desktop, which is a hugely larger bigger market.
Haha, trust me, if u want to see the state of files on my ipad you wouldn't be wishing that. Jakob Haq is probably the man for that job lol
Notice that what some here are asking for may be best achieved by an impartial AI that uses brute force to 'crack' a list of pros and cons of apps, but from perspectives that are modeled after them - and then seek them out as audiences instead of waiting around to be discovered by them.
I personally prefer to work on my own judge of character and know what I can trust to be representative of my preference from my favourite humans doing the coverage of apps
Also it might have already occurred to some of us, that it's unlikely one can buy the most corrupted politician with a candy bar. It's sure nice but not what they care about most there
More power to you, mate. 👍
So about SugarBytes ...
Yah that wav scrubby/jumpy thing looks cool. Not a fan of cables/wires thing.
Yeah, thanks for steering things back on track lol. How about for a change everyone just waits til the damn thing is out before running up a 30k views thread 😂
Underripe apps are pretty brutal on this platform. I am done with the whole paid beta tester thing.
I find @Gavinski 's videos helpful and they have often been pivotal in purchasing decisions for me. Must confess I'm not too worried what category label we stick on them ... they are indepth explorations which helpfully unpack the workings of apps, and I hope you continue to make them, in your own unique style.
Don’t tell me what to do !
Ah, all good for the hype machine I guess
+1
He generally has a “pros & cons” segment at the end of each video to be fair
@Gavinski i can’t help thinking you’re looking at this the wrong way.
I don’t care if the “reviewer” likes the app or not. I’m just looking for demonstration of its capabilities so I can make my own call. To this end, pretty much every video demo, review, jam session or whatever gives me something I can use. So thanks to all who post them 👍
Gavinski was pretty critical of BeatCutter, I remember watching his first vid on BeatCutter and thinking, “meh, it can’t be that complicated, I’ll just mess around until I figure it out like always.” Then i got it and saw exactly what he meant. I’d be surprised if some folks didn’t watch those first vids and decide it wasn’t for them. It ain’t all warm and fuzzies!
Why is that? The app is made, there is no hard cost to the dev to give out free copies is there? It’s as close to free advertising as anyone can get. I think he’s spot honestly
Well, from what @Gavinski has said it is the free codes that are a large part of the draw (I was lucky enough to win one as well). I guess once the channel really takes off he can just buy the codes to give them away and he won’t need the developers at all but i see it more as a joint endeavour. The developers have the vision and put in a crazy amount of work to create the app. The reviewer also puts in hard work to make a video about it and builds a channel around the developers releases. Feels more like a partnership to me. Win win.
I thought this thread was about a new sugarbytes app.
Why is most of it about gavinski?
He is the Great Gavinkski…. 🤪
Sugar Bytes are just teasing at the moment. Gotta fill the time....