Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Great.. Will love to see how the new StepSeq resequence some of my midi files.. can’t wait..
Feel like I’m fully app saturated, but there’s always something… Waiting for this update and that bcr2000 refresh is like zen monk training. Much sexiness.
That's the plan.
Enjoy! And feel free to ask for help here or on the beepstreet forum.
There's plenty of great work to explore, tbh I didn't expect this many great contributions in such a short time.
Oh indeed, I still wonder if BCR32 was just a wet dream or if it's still in the making 😁
@giku_beepstreet mentioned at one point on this forum that he was developing an OP1 style tape module for Drambo. I have been eagerly awaiting that as the final piece in my OP1 Style Groovebox in Drambo !
Will the update support launchpads for the clip launching like loopy does or is that something that can’t be revealed yet
Midi learn will be available for those parts, but it’s still a one way communication. Control surface support remains a future plan afaik.
+1
For myself Drambo is primarily a sound design tool.
If Drambo had a more sophisticated set of interface building modules, I'd use them to build interfaces for controlling emulations of vintage synths, and to build intuitive interfaces for custom synths.
In my opinion and experience. The elegance of a programming interface for a synth is where 50% of the programing creativity comes from. A well designed and organized interface allows the greatest potential for dialing in sounds when there are a large number of parameters to control.
Ideally I'd like to see an interface builder in Drambo with ability to drag and drop knobs, sliders, switches, buttons, etc.. anywhere you'd want them on a virtual in-app control surface, and then hook those controls up to control a "synth engine" built using Drambo modules.
At a minimum, on the current knobs module.. I'd like to be able to change a knob.. into a slider, a button, a switch, or add blank spot. That would provide a bit more flexibility for interface control building. Ability for more comprehensive labeling would be nice too. That way one module could contain a mix of sliders, buttons, switches, blanks, and labels. That should allow for a broader scope of interface design possibilities.
Personally, I really hope that Drambo doesn't spiral into some sort of Make it whatever you want it to become Interface builder instrument.
What I love most about Drambo is that it is an excellent GrooveBox which essentially replaces my OctaTrack and a number of hardware sequencers I own.
Where I'd love to see Drambo evolve is in the domain of sequencing, audio fx routing and tighter integration with LaunchPads. I would love to see Drambo replicate a Squarp Pyramid, finish killing off the OctaTrack, become a great Audio Looper and improve upon its Eucledian tendencies.
Leave the Custom UI builder to TouchOSC and other flexible UI tools. Drambo is my multitrack zen garden for building sonic tapestries
Let's hope that Drambo will replace a desktop full of gear in the next year
Go go go go!!!
I agree. I hope it always maintains its simplicity - that’s one of the huge appeals of it.
Actually, what I want most from this Drambo update is to have it function as an expanded version of MidiSteps.. hope ‘reset and skip is included..
A great app as MidiStep remains incomplete.. sad.. (Auv3)..
I'd like some utility modules for monitoring data flow, like midi monitor but for other types of data. and some additional or better modules for converting, scaling and manipulating data and numbers. I'd like attenuation knobs for modulation to be more precise.
there are many midi modules in Bitwig that I'd like see some kind of replicas of in Drambo. for example there's a rhythmic quantiser which is very cool and useful.
+1
+1
I don’t have an OctaTrack, after seeing them in action and the replicas built using dRambo?
I have no need for an OctaTrack.
+1
Except the Squarp Pyramid, I don’t know that is.
Anything to do with squids?
+1
Hiya neighbour.
How’s your garden doing these days.
Mine’s spacing up quite nicely.
Ommmmm🙏🏾™️
From my perspective it already has done and…..wait for it….
It is an ,”essential”, tool in my production.
Badum tss
Whether I’m at home or if I walk into a studio I can to put
together something in dRambo to shape sound with ease.
From drum replacement to Globuled a delay cv sequencer
pitch shifting thing that I put together one time.
Hiya 👋🏾
I don’t understand what you mean. Incomplete how?
@Model10000 : glad I’m not the only one waiting for the bcr refresh!
I try to keep all my controllers bluetooth so i don’t have a launchpad. But lets say that the bluetooth launchpad is released. Would two way comunication be possible?
I have been wondering about this for a while. Mainly because one of my biggest science fiction dreams is to have a bluetooth AUV3 controller software so that the controller setup can be state saved like any other AU.
Yes, BT MIDI allows for bidirectional communication. I've already used my old Launchpad Mini with a BT MIDI "converter".
Parameter feedback like illuminated pads won't be part of the next big Drambo update though, you'd have to implement LED control yourself using MIDI modules like @Gravitas already did a while ago.
Seems like I didn’t explain myself and didn’t get the right message across. I’m not a Drambo noob, I can do stuff and I love the modular approach and how open it is to experimentation and even a learning tool. And certainly I’m not trying to take anything away from anyone!.
Im just saying there are some ‘common’ use cases where I’d benefit from having quicker and simpler ways to do stuff.
For example, when I talk about CV to note I’m talking about CV value to note value. Where you have to multiply times 0,010 for a semitone and that kind of stuff. Use case for that, for example this sample switcher …
A little “CV to note value” utility module is just an example of a tedious task that might be easily accomplished with a pre made solution. Is it common knowledge that a semitone corresponds to a 0,010 CV increment?. BTW if this os not correct, which it well not be, it will only prove this point.
In summary, I’m not saying Drambo should change in any way, just allow for some basic functionality to be achieved faster.
@tahiche Please help me understand - What's your note switcher supposed to do exactly?
I found the CV to note number relation in Drambo very usable because you can rely on the fixed relation between CV and pitch.
It just works like in an analog modular system.
If you were to design a new module for your purpose, how would it work?
Have you tried the CV Quantizer module?
And I do agree, it’s not common knowledge that to achieve semitone increments
requires knowing that 0.125 is an octave for instance and that you have to do math
to get the semitones as you say.
I think it’s because dRambo is coming from a modular approach and
aims to replicate the behaviour of actual physical modules.
BT midi converter?
Could that be used together with the LP X?
Also another way would to repurpose an old iphone but again
it would require having another adapter cable but it is doable.
I use an old iphone SE for my Line 6 FBV express mkii in this way.
Yes. Examples are the Yamaha UD-BT01
or a repurposed Raspberry Pi Zero W like @wim had documented here:
https://forum.audiob.us/discussion/41641/show-n-tell-raspberry-pi-ble-midi-bridge-thingy/p1
Sure!
@Gravitas
Exactly, I just prefer if I didn’t have to look that stuff up.
It’s usable once you know that a semitone is 0.010 or whatever, which I don’t think it’s common knowledge for those not versed in CV stuff.
My note switcher is hooked to a sampler, with a switch I can select what sample the root note (C2) will play. So I can preview different samples or parameter lock sample changes. It basically shifts the note up in semitones to play different versions of drum samples. C2 is snare1, C#2 is snare2 and so on… But it’s just an example. I’m not trying to get into “how to do this or that” just provide examples of things I find pretty tedious to setup.
Maybe a module with a CV input and note output?. With parameters for starting octave and note… I did pack the sample switcher I mention into its own module. But it took me a while to setup and I would have loved it out of the box.
Another example, a drumkit mega module… with all the basic stuff setup like choke groups, mappings, velocity layers, outputs… Or a “long sample” looper with timestreching. Sure you can play with offset, pitch and speed but you have to tie it up to a time thing or whatever and again you run into problems that take time to figure out.
+1 @vasilymilovidov on monitoring data. Like having a number instead of oscilloscooe…
@tahiche I remember a similar discussion in our beta team maybe a year ago and the philosophy in Drambo is to do MIDI processing as much as possible, where possible and where it makes sense.
In your case, it means that such a task would better be done like this:
and you can place as many of them on the same track as you like.
"Mega Modules" aren't the point of Drambo. The concept has always been to build such racks for yourself and re-use them.
Different people want different bells and whistles anyway, this is what I have learned from many forum members.
As for the numerical monitor, yes, the oscilloscope will get a numerical display that also acts as a positive and negative peak display, both averaging over a reasonable amount of time:
Of course it can also be used to show "DC values".
It has limited CC/Parameter controls (just 3).. should be 8.
Randomizer (the IAA has a pretty decent one), Scaled Keyboard and a decent browser for saving files between host.
Oh, and the Key/Scale transposer as in his MidiDREAMs Seq..
Would be interesting to see steps skipping and repeating in Drambo.. Don’t think it does currently..
Edit.. that Key/Scale transposer in MidiDREAMs is classic..
@rs2000 . I just took a look at the Yamaha UD-BT01. I see that it's wired to a USB-B connector on the keyboard, presumably with a short cable. But it has to be connected to a USB-A power source. This means you have freedom of motion with Bluetooth, but you're wired to the wall (or battery or powered hub). Is that true? Does it at least supply power to the keyboard? I'm surprised at this wired requirement from a wireless adapter. It seems simpler to just connect to a CCK or USB hub.
Also, I notice that some reviewers on Amazon don't realize that BT MIDI is a special thing where an app initiates the connection. Yamaha mention that on their web page, but it's focused on Yamaha gear and Yamaha apps, so it's not as clear as it could be. I'm aware of this because I've seen the BT MIDI option in the settings of many apps, even though I don't use it.
It does: Add the Jump condition to any step and you can adjust the step to jump to.
How does it work?
It most likely has a module in Drambo that does it..
Will look into the jump feature…
Thanks..
It must be noted that for a device like a launchpad publishes two or more midi ports, Bluetooth adapters can be problematic in use cases where hosts expect to see specific port names. I hacked together a Bluetooth midi adapter with a raspberry pi and I can’t recall if I managed to solve the naming issue.
I don’t know what the commercial solutions do in that case.