Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

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Comments

  • @Edward_Alexander said:

    @espiegel123 said:

    @Edward_Alexander said:

    @espiegel123 said:

    @Toastedghost said:
    Yes I was part of that thread but for some bizzare reason it no longer automaps.
    Might map it to the drum mode since at least it divides into 4 parts and the parts are lit. I could make four parts, 1 for drums, 1 for bass, 1 for melody and one for say effects

    If you have a launchpad pro mk 3 , there isn’t anything you need to do for loopy to activate session mode.

    If your launchpad pro is a different version, I don’t know.

    If you have LK of Atom 2 running, they might be taking control.

    Are you connected vis USB?

    I have the MK3 and can confirm some conflicts/ strange behavior with Atom 2 instances running. Obviously it’s because Loopy Pro and Atom 2 are both trying to auto-connect to the Launchpad.

    So what I do is, if I’m planning on using the Launchpad to perform, is make sure any instances of Atom 2 are used ahead of time, and whatever it was sequencing gets recorded to a clip, and the Atom 2 instance deleted.

    I’ll be interested to see the video someone said they’ll make of “having a loopy donut launch Atom 2 clips in the follow actions” because I can’t for the life of me imagine a workflow where I’d need to do that, but everyone makes different kinds of music, and everyone has their workflow.

    @Jumpercollins said:
    IAA now supported in latest update. Also search fields great thank you @Michael

    Wow! Now this is HUGE!

    @hightunnels said:

    @espiegel123 said:
    For those that haven't noticed, version 1.04 was released which includes some bug fixes and support for IAA apps.

    SAMPLR!!!!!!

    “Loopy, I’d like to introduce you to an old friend of mine”

    If using LK or Atom 2 in Loopy, you can turn off their hijacking of the launchpad. Both have settings for that.

    I'm aware. I was just saying, in my particular workflows, anytime I’d use Atom 2 for something, whatever I’ve sequenced with it, has already been recorded to audio (a loopy clip), therefore the Atom instance can safely be deleted as I wouldn’t need it anymore.

    I would be interested though, in seeing what these guys are talking about “using a “follow action” to launch Atom 2 clips”. I’m still scratching my head, trying to imagine how or why that would even be useful.

    It’s useful if you prefer not to sample your synth to audio. It lets you trigger the sequence when you want it to play. There are a number of reasons one might prefer not to sample the sequence to audio.

  • The user and all related content has been deleted.
  • Hello Figure, Triqtraq, Patterning

  • Love the IAA update!

  • Yeah, its great to be able to use all this stuff now. Also, this was fast :D I did not expect this so early

  • Sorry to ask again but do any Loopy people have Bleass motion Fx? And does it work in Loopy since the new update? I’ve messaged both relevant developers but appreciate they must be busy with more important stuff.

  • wimwim
    edited February 2022

    @rud said:
    Sorry to ask again but do any Loopy people have Bleass motion Fx? And does it work in Loopy since the new update? I’ve messaged both relevant developers but appreciate they must be busy with more important stuff.

    I found this on the Beta Slack:

    Inkie Feb 7 10:46PM
    Bleass motion fx not starting on AU channel. If I create same fx on any other color channel and drag and drop to AU it starts to work.

    Edward Spiegel 4 hours ago
    what buffer size and sample rate are you running at?

    Inkie 4 hours ago
    48/128

    Edward Spiegel 4 hours ago
    what happens if you run with a buffer of 256?

    Edward Spiegel 4 hours ago
    if you haven't, you also might want to reboot.

    Inkie 4 hours ago
    reboot don't solve it, only on 512 it look like fine

    So it looks like starting it up on a color channel, then dragging onto an AU channel might be a workaround? Also - I don't know if the idling function shows on this one (don't have it), but if it does, you might try long-pressing that and setting it so that it doesn't idle.

  • @wim said:

    @rud said:
    Sorry to ask again but do any Loopy people have Bleass motion Fx? And does it work in Loopy since the new update? I’ve messaged both relevant developers but appreciate they must be busy with more important stuff.

    I found this on the Beta Slack:

    Inkie Feb 7 10:46PM
    Bleass motion fx not starting on AU channel. If I create same fx on any other color channel and drag and drop to AU it starts to work.

    Edward Spiegel 4 hours ago
    what buffer size and sample rate are you running at?

    Inkie 4 hours ago
    48/128

    Edward Spiegel 4 hours ago
    what happens if you run with a buffer of 256?

    Edward Spiegel 4 hours ago
    if you haven't, you also might want to reboot.

    Inkie 4 hours ago
    reboot don't solve it, only on 512 it look like fine

    So it looks like starting it up on a color channel, then dragging onto an AU channel might be a workaround? Also - I don't know if the idling function shows on this one (don't have it), but if it does, you might try long-pressing that and setting it so that it doesn't idle.

    @wim be thy name and he doth deliver. It worked. Start on a colour channel and drag it on to the AU channel.
    Samplr, meet my friends, Motion FX and Loopy Pro. Pity it’s bedtime….
    Thank you so much.

  • @rud said:

    @wim said:

    @rud said:
    Sorry to ask again but do any Loopy people have Bleass motion Fx? And does it work in Loopy since the new update? I’ve messaged both relevant developers but appreciate they must be busy with more important stuff.

    I found this on the Beta Slack:

    Inkie Feb 7 10:46PM
    Bleass motion fx not starting on AU channel. If I create same fx on any other color channel and drag and drop to AU it starts to work.

    Edward Spiegel 4 hours ago
    what buffer size and sample rate are you running at?

    Inkie 4 hours ago
    48/128

    Edward Spiegel 4 hours ago
    what happens if you run with a buffer of 256?

    Edward Spiegel 4 hours ago
    if you haven't, you also might want to reboot.

    Inkie 4 hours ago
    reboot don't solve it, only on 512 it look like fine

    So it looks like starting it up on a color channel, then dragging onto an AU channel might be a workaround? Also - I don't know if the idling function shows on this one (don't have it), but if it does, you might try long-pressing that and setting it so that it doesn't idle.

    @wim be thy name and he doth deliver. It worked. Start on a colour channel and drag it on to the AU channel.
    Samplr, meet my friends, Motion FX and Loopy Pro. Pity it’s bedtime….
    Thank you so much.

    Can you try something. Create it on the AU channel and then turn off "enable idle" right after you create it and see if that makes a difference.

  • edited February 2022

    Wow! Didn’t think this would be added for ages!

  • Hi stupid question but there is no... no chance to plug via multi usb hub 2 different hardware audio interface? thanks...

  • @vmullot said:
    Hi stupid question but there is no... no chance to plug via multi usb hub 2 different hardware audio interface? thanks...

    Nope. That's an iOS limitation. Last one plugged in wins.

  • @wim said:

    @vmullot said:
    Hi stupid question but there is no... no chance to plug via multi usb hub 2 different hardware audio interface? thanks...

    Nope. That's an iOS limitation. Last one plugged in wins.

    :( thanks

  • edited February 2022

    Hi @michael ,

    Wishlist:

    Having a window for changing colors on the fly accessible in one gesture: maybe slide to the right = edit window page for exemple.

    Alternatively could be midi mapping possibility of editing page "pencil shortcut" and editing "white bottom bar"...

    is that clear :# :/ :p ?!?!?

  • @vmullot said:
    Hi @michael ,

    Wishlist:

    Having a window for changing colors on the fly accessible in one gesture: maybe slide to the right = edit window page for exemple.

    Alternatively could be midi mapping possibility of editing page "pencil shortcut" and editing "white bottom bar"...

    is that clear :# :/ :p ?!?!?

    Did you know that you can change a track’s color by flicking up to get the track overview popup in which there is a popup to change the track color?

  • Hi,
    do you know if loopy pro has added midi control for AuV3’s?
    Like in AUM where you can add bindings for all the Loaded apps parameters

  • wimwim
    edited February 2022

    @_smund said:
    Hi,
    do you know if loopy pro has added midi control for AuV3’s?
    Like in AUM where you can add bindings for all the Loaded apps parameters

    Only FX. Not instruments yet.
    It's on the roadmap.

  • edited February 2022

    @espiegel123 said:

    @vmullot said:
    Hi @michael ,

    Wishlist:

    Having a window for changing colors on the fly accessible in one gesture: maybe slide to the right = edit window page for exemple.

    Alternatively could be midi mapping possibility of editing page "pencil shortcut" and editing "white bottom bar"...

    is that clear :# :/ :p ?!?!?

    Did you know that you can change a track’s color by flicking up to get the track overview popup in which there is a popup to change the track color?

    No I didn't! Not as straight forward as my proposal but that helps a lot thanks!

  • @wim said:

    @_smund said:
    Hi,
    do you know if loopy pro has added midi control for AuV3’s?
    Like in AUM where you can add bindings for all the Loaded apps parameters

    Only FX. Not instruments yet.
    It's on the roadmap.

    And coming in the next version

  • @Michael
    Major woop woop

  • Hi again why no midi control on record buton?

  • edited February 2022

    @espiegel123 Do you know of a MIDI routing app that works on iPhone? I have the MIDI Route app for my iPad and it works to route MIDI back into Loopy as described in the Wiki, but it does not appear to be compatible with iPhone. I've got a ton of apps that do work on iPhone (I do NOT have miRack) but I haven't found one that loops the MIDI back into Loopy Pro via the Virtual MIDI in. Any bright ideas?

  • @lukesleepwalker said:
    @espiegel123 Do you know of a MIDI routing app that works on iPhone? I have the MIDI Route app for my iPad and it works to route MIDI back into Loopy as described in the Wiki, but it does not appear to be compatible with iPhone. I've got a ton of apps that do work on iPhone (I do NOT have miRack) but I haven't found one that loops the MIDI back into Loopy Pro via the Virtual MIDI in. Any bright ideas?

    miRack is the only AU I know of though there may be others I don’t know of. But these apps could loop it back: audiobus3, AUM, MidiFire, freewi (which is free)

  • @espiegel123 said:

    @lukesleepwalker said:
    @espiegel123 Do you know of a MIDI routing app that works on iPhone? I have the MIDI Route app for my iPad and it works to route MIDI back into Loopy as described in the Wiki, but it does not appear to be compatible with iPhone. I've got a ton of apps that do work on iPhone (I do NOT have miRack) but I haven't found one that loops the MIDI back into Loopy Pro via the Virtual MIDI in. Any bright ideas?

    miRack is the only AU I know of though there may be others I don’t know of. But these apps could loop it back: audiobus3, AUM, MidiFire, freewi (which is free)

    OK, thanks.

  • I’m wondering how MIDI record will be, I like to use iOS apps for playing a hardware bass synth I have..
    would I load up a AuV3 to record notes directly into the loops,
    Or perhaps run a Midi sequensing AuV3 in tandem with the loops?

    If I like the flow of making basslines using Modstep maybe I will be better off just running it next to loopy? Maybe not, as i’ll have to change it’s sequence alot to fit how I build the song in Loopy..
    I think nothing will beat Loopy for Comping and song building so maybe having a AuV3 sequencer in there wouldent be a bad idea.

    I’m planning for an ableton style workflow, but curious how I would implement a virual MIDI controller some apps are better for making basslines,,

    You guys that are familiar with the workflow,
    Do you have any tips for my bassline building needs?

  • wimwim
    edited March 2022

    @_smund said:
    I’m wondering how MIDI record will be, I like to use iOS apps for playing a hardware bass synth I have..
    would I load up a AuV3 to record notes directly into the loops,
    Or perhaps run a Midi sequensing AuV3 in tandem with the loops?

    If I like the flow of making basslines using Modstep maybe I will be better off just running it next to loopy? Maybe not, as i’ll have to change it’s sequence alot to fit how I build the song in Loopy..
    I think nothing will beat Loopy for Comping and song building so maybe having a AuV3 sequencer in there wouldent be a bad idea.

    I’m planning for an ableton style workflow, but curious how I would implement a virual MIDI controller some apps are better for making basslines,,

    You guys that are familiar with the workflow,
    Do you have any tips for my bassline building needs?

    Just throwing LK or Atom2 in to Loopy is sufficient for me until full midi looping is available. Using "dummy" loops with actions to trigger LK clips seems like a reasonable way to go, though I haven't worked much with that.

    That said, the more I work with Loopy, the less inclined I am to deal with midi loops. I'm discovering far more freedom by just grabbing the audio and moving on. When I have midi sitting there it's constantly calling me back to tweak and "perfect" rather than to finish and create. On the other hand, I don't work with external hardware, so that's sort of a different story.

  • @wim said:

    @_smund said:
    I’m wondering how MIDI record will be, I like to use iOS apps for playing a hardware bass synth I have..
    would I load up a AuV3 to record notes directly into the loops,
    Or perhaps run a Midi sequensing AuV3 in tandem with the loops?

    If I like the flow of making basslines using Modstep maybe I will be better off just running it next to loopy? Maybe not, as i’ll have to change it’s sequence alot to fit how I build the song in Loopy..
    I think nothing will beat Loopy for Comping and song building so maybe having a AuV3 sequencer in there wouldent be a bad idea.

    I’m planning for an ableton style workflow, but curious how I would implement a virual MIDI controller some apps are better for making basslines,,

    You guys that are familiar with the workflow,
    Do you have any tips for my bassline building needs?

    Just throwing LK or Atom2 in to Loopy is sufficient for me until full midi looping is available. Using "dummy" loops with actions to trigger LK clips seems like a reasonable way to go, though I haven't worked much with that.

    That said, the more I work with Loopy, the less inclined I am to deal with midi loops. I'm discovering far more freedom by just grabbing the audio and moving on. When I have midi sitting there it's constantly calling me back to tweak and "perfect" rather than to finish and create. On the other hand, I don't work with external hardware, so that's sort of a different story.

    ☝️ agreed. Sure, if it’s midi you can “fix it later”, but you can also screw it up. If you like it, commit to it and move on. It’s liberating,
    I do keep the instruments in the very handy “idle” mode, cos I’m not fully liberated and havent freed from the panic of not being able to go back, or add a new part with the same sound.

  • @tahiche said:

    @wim said:

    @_smund said:
    I’m wondering how MIDI record will be, I like to use iOS apps for playing a hardware bass synth I have..
    would I load up a AuV3 to record notes directly into the loops,
    Or perhaps run a Midi sequensing AuV3 in tandem with the loops?

    If I like the flow of making basslines using Modstep maybe I will be better off just running it next to loopy? Maybe not, as i’ll have to change it’s sequence alot to fit how I build the song in Loopy..
    I think nothing will beat Loopy for Comping and song building so maybe having a AuV3 sequencer in there wouldent be a bad idea.

    I’m planning for an ableton style workflow, but curious how I would implement a virual MIDI controller some apps are better for making basslines,,

    You guys that are familiar with the workflow,
    Do you have any tips for my bassline building needs?

    Just throwing LK or Atom2 in to Loopy is sufficient for me until full midi looping is available. Using "dummy" loops with actions to trigger LK clips seems like a reasonable way to go, though I haven't worked much with that.

    That said, the more I work with Loopy, the less inclined I am to deal with midi loops. I'm discovering far more freedom by just grabbing the audio and moving on. When I have midi sitting there it's constantly calling me back to tweak and "perfect" rather than to finish and create. On the other hand, I don't work with external hardware, so that's sort of a different story.

    ☝️ agreed. Sure, if it’s midi you can “fix it later”, but you can also screw it up. If you like it, commit to it and move on. It’s liberating,
    I do keep the instruments in the very handy “idle” mode, cos I’m not fully liberated and havent freed from the panic of not being able to go back, or add a new part with the same sound.

    For me, the idle mode is the single best feature of Loopy Pro from a songwriting perspective. I just keep a saved project I use as a template, with all the auv3s, and midi connections I regularly use. Every time I open up to play, it’s all right there, and literally one click on the instrument I want to use briefly before idling it again to save cpu. This feature makes Loopy Pro the most immediate place to start jamming with an assortment of Auv3s.

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