Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Fl Studio Mobile? yes/no

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Comments

  • @magnusovi said:
    I think the slicer functionality comes with the core program

    It might. Several of the synth upgrades have been free.

  • @Littlewoodg said:
    Very deep, very elegant, very under appreciated (if not hated on).
    My #1. I occasionally ship stems from it out to desktop version, but integration with the desktop FL is not my main use case. It is my main iPad DAW. People that throw shade are usually under-informed about it’s features and capabilities

    @Littlewoodg : Wait, I thought your #1 was MTS………?

  • I reinstall it every update hoping for an experience comparable to the desktop version I started making music on almost twenty years ago, but the UI is confusing. It still has value overall, still some FL magic tucked inside.

    I feel like if you take the time to make a song in it you will learn and like it. For me, I have workflows that are bulletproof so I can’t justify the time spent learning/developing a workflow in FLM to end up without a distinctive advantage doing so.

  • @Stuntman _mike
    yeah, I found a similar experience. i’ve never used the desktop version. but i am curious about it.
    flsm is fast and slow at the same time. i feel like it has some nice features on synths, samplers and effects, and it’s easy to build songs quickly. however when it come to the piano roll and note editing, it gets pretty slow, mainly just because i’m searching for editing features that should be there. but you have to dig to find them.

    what verisimilitude would you recommend for desktop?
    I run CubasePro for my main desktop DAW. but i’m thinking of getting Fl studio and using it like a sonic playground to have fun in a sound design way, and send those stems to Cubase for finally assembly.

  • edited September 2022

    I put piano roll and note editing in FLSM up there with NS2 which I consider the best. You just have to know where things are but this is true of any iOS DAW. I find FLSM sleek, straightforward and easy to use in spite of some quirky implementations. It handles audio well overall with some quirks.

    Most of the things I have issues with have been reported to IL devs and several of them have been fixed. Devs are good at communication.

    It does not have AUv3 compatibility but there are ways around that. They have acknowledged that AUv3 is something to be addressed.

    You have to think outside the box at times but at its core I put FLSM up there with NS2 and Caustic for getting things done. My only other choice for iOS DAW (and I’ve used most of them extensively) is Zenbeats but I find it’s more than I need for what I do these days.

  • @anickt said:
    I put piano roll and note editing in FLSM up there with NS2 which I consider the best. You just have to know where things are but this is true of any iOS DAW. I find FLSM sleek, straightforward and easy to use in spite of some quirky implementations. It handles audio well overall with some quirks.

    Most of the things I have issues with have been reported to IL devs and several of them have been fixed. Devs are good at communication.

    It does not have AUv3 compatibility but there are ways around that. They have acknowledged that AUv3 is something to be addressed.

    You have to think outside the box at times but at its core I put FLSM up there with NS2 and Caustic for getting things done. My only other choice for iOS DAW (and I’ve used most of them extensively) is Zenbeats but I find it’s more than I need for what I do these days.

    Do you think they will address it at some point?

  • @Telstar5 said:

    @anickt said:
    I put piano roll and note editing in FLSM up there with NS2 which I consider the best. You just have to know where things are but this is true of any iOS DAW. I find FLSM sleek, straightforward and easy to use in spite of some quirky implementations. It handles audio well overall with some quirks.

    Most of the things I have issues with have been reported to IL devs and several of them have been fixed. Devs are good at communication.

    It does not have AUv3 compatibility but there are ways around that. They have acknowledged that AUv3 is something to be addressed.

    You have to think outside the box at times but at its core I put FLSM up there with NS2 and Caustic for getting things done. My only other choice for iOS DAW (and I’ve used most of them extensively) is Zenbeats but I find it’s more than I need for what I do these days.

    Do you think they will address it at some point?

    They have said it’s not a priority but maybe next year. I don’t find it all that restrictive not having AU’s.

    If I really can’t do some directly in FLSM then then I’ll use AUM or NS2 to create what’s needed and import an audio file.

    But I’m also not likely to get hung up on “it has to be this particular AU” because I can usually get appropriate sounds right in FLSM.

  • edited September 2022

    @Telstar5 said:

    @Littlewoodg : Wait, I thought your #1 was MTS………?

    MTS is outstanding. but truthfully i spend most of my time in FLSM. So much faster and easier to make stuff.
    honestly i am fickle and embrace the differences among the DAWs. deepest relationships are with FLSM SunVox MTS BM3
    but if i look at time on tracks its FLSM

  • what is MTS?

  • @anickt said:
    ...Devs are good at communication.

    :D :D :D that‘s a good one - especially that Scott dude is everything but good at communication.
    What they are good at though is cleaning up their forum from unwanted bug reports and members...

  • @dermichl said:

    @anickt said:
    ...Devs are good at communication.

    :D :D :D that‘s a good one - especially that Scott dude is everything but good at communication.
    What they are good at though is cleaning up their forum from unwanted bug reports and members...

    I’ve heard people say that but have seen nothing of the sort over the past 8-10 months so I don’t know what you’re talking about. The times I have seen the devs show some frustration is when users act like entitled babies that can’t even have a civil exchange. Negativity is ALWAYS initiated by the user from what I have seen.

  • @anickt said:

    @dermichl said:

    @anickt said:
    ...Devs are good at communication.

    :D :D :D that‘s a good one - especially that Scott dude is everything but good at communication.
    What they are good at though is cleaning up their forum from unwanted bug reports and members...

    I’ve heard people say that but have seen nothing of the sort over the past 8-10 months so I don’t know what you’re talking about. The times I have seen the devs show some frustration is when users act like entitled babies that can’t even have a civil exchange. Negativity is ALWAYS initiated by the user from what I have seen.

    After deleting threads one (= forum users) can not read any real world issues of course...

  • I think they lost direction and are bolting user requested features on top of a fragile architecture. I still think by going cross plattform they bit off more than they could ever chew.

  • edited October 2022

    @dermichl said:
    I think they lost direction and are bolting user requested features on top of a fragile architecture. I still think by going cross plattform they bit off more than they could ever chew.

    not at all my experience. ive been on the beta a few years, 2 platforms (3 counting the Windows VST iteration). Updates and features added steadily, bugs squashed, crashes eradicated. Ive made at least 15 feature requests, and bug reports, all addressed. in my view the arc of updates over the years, (the features, tools and capabilities that have been added) is beyond any other DAW on ios or android, each feature, instrument, etc added, tested, locked down. Image Line isn’t some amateur bumbling along is his mom’s basement.

  • The user and all related content has been deleted.
  • @Littlewoodg do you know if they are still planning major UI changes? I heard they were but it’s been a while. I’m a big fan of the sounds and general capabilities but me and the UI don’t get along too well. I understand it, it’s just not my cup of tea.

  • edited October 2022

    @ehehehe said:

    @Littlewoodg said:

    @dermichl said:
    I think they lost direction and are bolting user requested features on top of a fragile architecture. I still think by going cross plattform they bit off more than they could ever chew.

    in my view the arc of updates over the years, (the features, tools and capabilities that have been added) is beyond any other DAW on ios or android, each feature, instrument, etc added, tested, locked down.

    What features? Does it sidechain? Support midi FX? AUv3s? As far as I can see Cubasis with plugins is above and beyond functionality-wise.

    it would be interesting to go feature by feature. but my view here is regarding the history of whats been added successfully over the years. a very impressive list of instruments and features that are included in the app…

    you note that Cubasis goes beyond ‘with plugins’.

    that makes my point. development in FLSM has created an app the other DAWs match only by adding outside plugins

    edit: FLSM ships w/ 29 plugs including 8 instruments. (the TB 303 style synth is an IAP…).

    @db909
    haven’t checked recently on the forum about UI changes. (i will now)

    i do like the new skins

  • @dermichl said:

    @anickt said:

    @dermichl said:

    @anickt said:
    ...Devs are good at communication.

    :D :D :D that‘s a good one - especially that Scott dude is everything but good at communication.
    What they are good at though is cleaning up their forum from unwanted bug reports and members...

    I’ve heard people say that but have seen nothing of the sort over the past 8-10 months so I don’t know what you’re talking about. The times I have seen the devs show some frustration is when users act like entitled babies that can’t even have a civil exchange. Negativity is ALWAYS initiated by the user from what I have seen.

    After deleting threads one (= forum users) can not read any real world issues of course...

    I think you and I are talking about different forums. I have seen no evidence of this in a year or so of following the IL forums, both the regular user forum and the beta testers forum.

  • @ehehehe said:

    @Littlewoodg said:

    @dermichl said:
    I think they lost direction and are bolting user requested features on top of a fragile architecture. I still think by going cross plattform they bit off more than they could ever chew.

    in my view the arc of updates over the years, (the features, tools and capabilities that have been added) is beyond any other DAW on ios or android, each feature, instrument, etc added, tested, locked down.

    What features? Does it sidechain? Support midi FX? AUv3s? As far as I can see Cubasis with plugins is above and beyond functionality-wise.

    That’s just the thing. Many of you just don’t really know what’s going on with FLSM. They are working on side-chain. They don’t support MIDIfx or AUv3 yet but are aware of the importance of AU and have said “next year” on the forum recently. What features? Give me a break.

    The biggest problem with FLSM that I see is the amount of time spent supporting Android. I’ve never seen such a cluster in my life. Users typically seem to have no technical understanding about how their OS works, there are so many different devices out there that no two seem to work alike and many of the users seem to have serious entitlement issues.

    I’d rather use FLSM than Cubasis any day when it comes to getting things done without interfering with the creative process. Maybe it’s just a difference in the way peoples brains work, but give me FLSM and I’ve essentially got NS2 with audio tracks. The only thing I’m really missing is AUv3 support but guess what. I can do just fine without it. There are simple ways around that.

    I don’t believe many naysayers have ever approached FLSM with an open, unprejudiced mind.

  • @Littlewoodg : You prefer it to MTS these days? I must say the general sound quality of FsM is quite off the charts! And what they’ve done with it in the last year for sure !

  • edited October 2022

    @Telstar5 said:
    @Littlewoodg : You prefer it to MTS these days? I must say the general sound quality of FsM is quite off the charts! And what they’ve done with it in the last year for sure !

    i find its just so easy to jump around- sample, resample, chop, build kids, sound design, edit timeline etc.

    apparently unlike some, i think the UI is brilliant and fast to use.

    in a way MTS is more serious, and obviously powerful, and i do want a DAW that allows me to use my one million IOS synths, midi fx, and other plugs, but productivity and speed are decisive.

    it’s one screen like MTS, but has in-the-box tools equal to none - except SunVox and funnily enough my other most productive app is SunVox, another enclosed sandbox. and another app whose UI freaks some people out.

    all this with the caveat that i have and delve into all the other DAWs for their special features, and am fickle af. but FLSM is my steady, and yes, to my ears sound great. the 3 EQs and the other 20 processors (plus IAA stuff) doesn’t hurt.

  • @Littlewoodg : I hear ya, and yes, the SOUND of it all! The drums, bass, synth, etc. awesome . My only problem with it is that from what I can see , the step sequencer can’t mix time signature , (si for bar of 5/4 within a 4/4 song . But just look at the uodates within the last year or so!

  • edited October 2022

    @Telstar5 said:
    @Littlewoodg : I hear ya, and yes, the SOUND of it all! The drums, bass, synth, etc. awesome . My only problem with it is that from what I can see , the step sequencer can’t mix time signature , (si for bar of 5/4 within a 4/4 song . But just look at the uodates within the last year or so!

    i’ll get the time sig change request on the beta forum (actually double down on it, it is something people have asked for, seems like it might be on the devs to do list)

  • Thanks @Littlewoodg …Am totally blown away by the vibe of the app. As much as people pine for Ableton live on ios, there’s a better chance of that happening with FL St mobile IMO What with 3osc being here now..Who knows, perhaps we’ll see Harmor etc in the future. If they made a full port of it and sold it on the App Store for $199.00 it’d sell like hot cakes.

  • @jwmmakerofmusic said:
    It's a very slept-on app. I used to sometimes play around with it, but I haven't bothered with it in about 3-4 years. I prefer Gadget 2 for quick music playground sketching. :)

    Okay, so to further expand my personal user experience with FLSM, I want to use it, but for me the workflow is a little cumbersome. However, let it be understood this is a me problem, not an issue with the app itself.

    I cut my music production teeth on MTV Music Generator, and the app that came closest to that workflow at the time was FL Studio (and this was prior to Audio Clips being added, back when the clip sequencer looked like lego bricks, and the UI had this steampunk aesthetic!). Using FL was a dream, and I got on just amazing with it.

    FLSM is an amazing beast of an app. When playing with it, I get hit with pure nostalgia for my PC production days. However, what throws me off is the "everything on the far right side of the screen". I honestly don't know why it throws me off either. Like I said, a me problem.

    That said, for me the app that comes closest to my old workflow is NS2. Sure it lacks audio tracks, but just like in the days FL Studio lacked audio tracks, I use drum pads to trigger my samples.

    Well just like it took a while for me to click with Gadget 2 and AUM as a live Ambient tool, I know someday I'll click with FLSM. But for now I'm producing my first EDM album, so I'll have a play with FLSM again later on.

  • I too was a full on fruity looper back in the early part of the century, gigged with it and wrote loads of music with it, but somehow lost my perpetual licence and never went back for it… I should give this a go sometime, does it have the original drum machine interface at all, or is it fully piano rolled up?

  • @Krupa said:
    I too was a full on fruity looper back in the early part of the century, gigged with it and wrote loads of music with it, but somehow lost my perpetual licence and never went back for it… I should give this a go sometime, does it have the original drum machine interface at all, or is it fully piano rolled up?

    Yes, it has a drum sequencer. Not exactly ike FL Studio, but the same idea.

  • @wim said:

    @Krupa said:
    I too was a full on fruity looper back in the early part of the century, gigged with it and wrote loads of music with it, but somehow lost my perpetual licence and never went back for it… I should give this a go sometime, does it have the original drum machine interface at all, or is it fully piano rolled up?

    Yes, it has a drum sequencer. Not exactly ike FL Studio, but the same idea.

    Ah cool cheers Wim, maybe it is time to fruit the loop once again :) I should have made sure I held onto that license, one of the $99 ones!

  • @Krupa said:

    @wim said:

    @Krupa said:
    I too was a full on fruity looper back in the early part of the century, gigged with it and wrote loads of music with it, but somehow lost my perpetual licence and never went back for it… I should give this a go sometime, does it have the original drum machine interface at all, or is it fully piano rolled up?

    Yes, it has a drum sequencer. Not exactly ike FL Studio, but the same idea.

    Ah cool cheers Wim, maybe it is time to fruit the loop once again :) I should have made sure I held onto that license, one of the $99 ones!

    There’s very little resemblance between FLSM and FL Studio Desktop. A FL Studio license is a sad thing to lose. Definitely worth trying to recover. Image line is very good about helping with license issues. If you even remember the email address you registered it under you will probably be able to get it back.

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