Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Wotja 23: Generative Music by Intermorphic Ltd.

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Comments

  • @imtim said:

    @Jumpercollins said:

    @Masanga said:

    @Jumpercollins said:
    So how much is the Pro version iPad only as a one off payment early bird ?

    There's no iPad-only one-off unlock, though the sub version has a (non-early-bird) iPad-only version at £3.49. It's £33.99 for the one-off unlock covering all four Apple platforms including WatchOS and TVOS. You can also now unlock the Pro version for 30 days non-renewing with a one-off Tip Jar payment of £4.99, though of course it's cheaper to subscribe for a month and cancel.

    Cheers strange pricing indeed if you don’t want to go all in.

    Hi, and thanks for the input. We have just added a FAQ "Best Value W23 'Pro' - What is right for you?". This sets out our current range of options and hopefully makes it clearer why we have them. See: https://wotja.com/downloads/#pro-value

    Hope that helps! atb, tim

    Also worth mentioning that Wotja is cheaper on Android, especially for the early-bird full unlock, which is half the price of the Apple one. It doesn't do text-to-speech, but Apple have been doing their best to break that in recent system releases anyway…

  • While I love the size of ogg files, I'm wondering what is a good solution for quickly previewing them on iOS. Files, Audioshare, Sample Crate, Auditor all can't play them. I can play them in vlc but I can't quickly preview them. AA Sample Player can play ogg files, but is again not ideal for previewing. Sitala cannot preview or load them.

  • edited January 2023

    @Gavinski said:
    While I love the size of ogg files, I'm wondering what is a good solution for quickly previewing them on iOS. Files, Audioshare, Sample Crate, Auditor all can't play them. I can play them in vlc but I can't quickly preview them. AA Sample Player can play ogg files, but is again not ideal for previewing. Sitala cannot preview or load them.

    The Wotja "recordings" display allows you to preview the Ogg files, if that helps!

    Also the Wotja Template browser allows you to do this.

    Pete

  • @Masanga said:

    I'm currently listening to a mix with screaming goats, as a handy test case! Go figure :smile:

    Pete

  • For those that might be interested I have in the last day or so, via 'Flows', created some example mix files and recordings.

    See: https://wotja.com/info/#examples

    It may just suit my work flow, but I find that the 'Flow Player' is a great place to quickly generate/preview some auto-mixes (partly because it is easy to have on in the background). I export the mixes that I especially like in the hope I later get a chance to use them as starting points for later tweaking! hth

  • @impete said:

    @Masanga said:

    I'm currently listening to a mix with screaming goats, as a handy test case! Go figure :smile:

    Pete

    @impete said:

    @Gavinski said:
    While I love the size of ogg files, I'm wondering what is a good solution for quickly previewing them on iOS. Files, Audioshare, Sample Crate, Auditor all can't play them. I can play them in vlc but I can't quickly preview them. AA Sample Player can play ogg files, but is again not ideal for previewing. Sitala cannot preview or load them.

    The Wotja "recordings" display allows you to preview the Ogg files, if that helps!

    Also the Wotja Template browser allows you to do this.

    Pete

    Cheers, I remember that now actually, will take another look!

  • @impete said:

    @Gavinski said:
    While I love the size of ogg files, I'm wondering what is a good solution for quickly previewing them on iOS. Files, Audioshare, Sample Crate, Auditor all can't play them. I can play them in vlc but I can't quickly preview them. AA Sample Player can play ogg files, but is again not ideal for previewing. Sitala cannot preview or load them.

    The Wotja "recordings" display allows you to preview the Ogg files, if that helps!

    Also the Wotja Template browser allows you to do this.

    Pete

    Hi Pete - it seems wotja recordings view can’t see folders. I created a folder in Wotja for a bunch of related samples, but wotja can’t see it. Without a folders system, things will get messy there very quickly!

    A search function within the recording view would also be useful, what do you think?

  • @Gavinski said:
    Without a folders system, things will get messy there very quickly!

    Preach! Speaking as someone with almost 2k separate items in my Wotja folder.

    As I understand it, the problem comes with supporting so many different platforms, all with differing degrees of competence when it comes to file management and organisation (iOS drives me crazy) so a flat file is the only certain way to get stuff to work across devices.

    One minor but useful workaround is that you can organise files into zip archives instead. If you create a folder called zips in your Wotja folder and put archives in there the Wotja file browser treats each zip archive as if it was a folder. You can browse the contents and select files in the usual way. They get decompressed automatically.

    It’s not a substitute for a proper folder system when you’ve got work in progress because adding new files to an existing zip isn’t straightforward. But if you’ve got a bunch of related samples that you have finalised, then I find putting them in a zip with a sensible name is better for me than hunting through screen upon screen of files.

  • @Gavinski said:
    Hi Pete - it seems wotja recordings view can’t see folders. I created a folder in Wotja for a bunch of related samples, but wotja can’t see it. Without a folders system, things will get messy there very quickly!

    Yes. As Mark says... the real problem is the complexity of the iCloud implementation for iOS. I've not yet found a reasonable way to implement folder support that won't tie me up in knots for months. I hope to get there at some point!

    A search function within the recording view would also be useful, what do you think?

    We'll look to add this - can't believe I'd not already done it!

    Pete

  • @UMCorps said:

    @Gavinski said:
    Without a folders system, things will get messy there very quickly!

    Preach! Speaking as someone with almost 2k separate items in my Wotja folder.

    As I understand it, the problem comes with supporting so many different platforms, all with differing degrees of competence when it comes to file management and organisation (iOS drives me crazy) so a flat file is the only certain way to get stuff to work across devices.

    One minor but useful workaround is that you can organise files into zip archives instead. If you create a folder called zips in your Wotja folder and put archives in there the Wotja file browser treats each zip archive as if it was a folder. You can browse the contents and select files in the usual way. They get decompressed automatically.

    It’s not a substitute for a proper folder system when you’ve got work in progress because adding new files to an existing zip isn’t straightforward. But if you’ve got a bunch of related samples that you have finalised, then I find putting them in a zip with a sensible name is better for me than hunting through screen upon screen of files.

    That's useful, thanks! You mentioned that adding files to an existing zip isn't straightforward - what is the ideal way to do it though, or is there no ideal way?

  • edited January 2023

    I’ve not found a good way yet. On MacOS I couldn’t find a third party app that would let me add or remove files from zips without having to jump through too many hoops or that didn’t mess up existing file associations.

    It ended up being quicker for me simply to use MacOS native compression to rebuild a new archive each time I wanted to add a new file and drop that over to replace the previous one in the Wotja folder.

    I’m sure Pete will tell me you can do it easily from Terminal but command line operations scare me

  • @UMCorps said:
    I’m sure Pete will tell me you can do it easily from Terminal but command line operations scare me

    Just right-click on the folder and select "Compress" from Finder!

    Pete

  • This is a mac only tip I presume @impete?

  • @Gavinski said:
    This is a mac only tip I presume @impete?

    Yeah. I think that Windows has built-in support for zip files - and for editing them in Explorer - but I'm not totally clear on that :smile:

    Pete

  • You can compress files on iOS using the Files applet. Select the files, check “More” option (bottom right of screen) and select Compress

  • @UMCorps said:
    You can compress files on iOS using the Files applet. Select the files, check “More” option (bottom right of screen) and select Compress

    Great tip, thanks!

  • @Masanga said:
    This morning our friend @cooksferryqueen suggested a deep ambient mix that would transport you into a state of profound relaxation and then hit you with a screaming goat. No sooner said than implemented and regretted. You should all be ashamed of yourselves for allowing this apocalyptic sonic superweapon out into the world and the reckless hands of this forum's most unhinged musical terrorists.

    Only partly my fault. The inspiration was this, which my small son played near constantly over Christmas. (Be sure to have the lyrics tab open for Silent Night.)

  • I just bought this after being intrigued for several years and am so excited to learn how to actually use it. I don't see too many tutorials around. Anyone have n00b tips or n00b tutorials they know of? I'm happy to dive down the rabbit hole.

  • @NoncompliantBryant said:
    I just bought this after being intrigued for several years and am so excited to learn how to actually use it. I don't see too many tutorials around. Anyone have n00b tips or n00b tutorials they know of? I'm happy to dive down the rabbit hole.

    You've probably already seen this page of mostly soundless mostly short-shorts; a similar attempt at a one-minute quickstart here, based on the 2021 version but still recognisable. The simplest descent into the rabbit-hole is to start from a Schema, hit the fast-forward till you find something you like, save it to a Mix, and then open it from the Mix tab and poke around to see how it's made with the help of the online or in-app manual. And ask! @imtim and @impete are very active here and fantastically helpful.

  • Will it be possible to support wav files for samples?

  • @Masanga said:

    @NoncompliantBryant said:
    I just bought this after being intrigued for several years and am so excited to learn how to actually use it. I don't see too many tutorials around. Anyone have n00b tips or n00b tutorials they know of? I'm happy to dive down the rabbit hole.

    You've probably already seen this page of mostly soundless mostly short-shorts; a similar attempt at a one-minute quickstart here, based on the 2021 version but still recognisable. The simplest descent into the rabbit-hole is to start from a Schema, hit the fast-forward till you find something you like, save it to a Mix, and then open it from the Mix tab and poke around to see how it's made with the help of the online or in-app manual. And ask! @imtim and @impete are very active here and fantastically helpful.

    Thanks for the advice. When my kid goes to sleep tonight, I have some homework!

  • @auxmux said:
    Will it be possible to support wav files for samples?

    Yes, they're already supported – you just drop them in the Wotja folder, and they show up under the Recordings tab, where you can audition them by tapping on them and convert them to .ogg for use them in the sample player from the menu that appears when you tap on the button on the right.

  • @Masanga said:

    @auxmux said:
    Will it be possible to support wav files for samples?

    Yes, they're already supported – you just drop them in the Wotja folder, and they show up under the Recordings tab, where you can audition them by tapping on them and convert them to .ogg for use them in the sample player from the menu that appears when you tap on the button on the right.

    Right, I'm wondering about natively, because conversion takes up space on iPad storage.

  • @monch1962 said:
    Not sure if I should mention it here in iOS land @imtim but the Android version of W23 running on my Pixel 6 Pro seems to have the screen calibration a bit out.

    Hi! I'm working my way through our investigation backlog, and have now reached your report!

    Unfortunately, we've not got access to a Pixel 6 Pro.

    Moreover, Google don't yet provide a Pixel 6 virtual device in their emulator package for Android Studio (!!); the latest they offer is Pixel 5 (which is working fine for me; I've just tested against it).

    Unfortunately, this means that until Google update the Android development system to a point where I can test against a Pixel 6 Pro, I won't be able to investigate your problem further.

    Sorry about that - but we're at the mercy of Google!

    Best wishes, Pete

  • @impete said:

    @monch1962 said:
    Not sure if I should mention it here in iOS land @imtim but the Android version of W23 running on my Pixel 6 Pro seems to have the screen calibration a bit out.

    Hi! I'm working my way through our investigation backlog, and have now reached your report!

    Unfortunately, we've not got access to a Pixel 6 Pro.

    Moreover, Google don't yet provide a Pixel 6 virtual device in their emulator package for Android Studio (!!); the latest they offer is Pixel 5 (which is working fine for me; I've just tested against it).

    Unfortunately, this means that until Google update the Android development system to a point where I can test against a Pixel 6 Pro, I won't be able to investigate your problem further.

    Sorry about that - but we're at the mercy of Google!

    Best wishes, Pete

    No problem Pete - I'll keep playing with the iOS and Mac versions for now. I'm loving the new OGG support, and trying to find some nice Australian bush sound samples to work with at the moment

    Thanks for the update

  • @monch1962 said:
    No problem Pete - I'll keep playing with the iOS and Mac versions for now. I'm loving the new OGG support, and trying to find some nice Australian bush sound samples to work with at the moment

    That sounds so cool :smile:

    Pete

  • edited January 2023

    Haven't used Wotja for a while, delved back in to the 23 version today and love it so far.

    edit: I asked a silly question, I now see the recordings are both ogg and wav :)

  • @drewinnit said:
    Haven't used Wotja for a while, delved back in to the 23 version today and love it so far.

    Thank you very much :smile:

  • I've been experimenting with some FX designs and thought it might be useful to share a couple of things. One is an idea to tighten up a mix (or elements of it) when using big reverbs that might otherwise turn things into mush. The other is the exact opposite of this where the FX becomes the main instrument.

    There are a couple of approaches in the FX mix attached to this post. The first cell in that file uses a cell fx setup to split out the dry, unaffected input from the left and right reverb effected signal. Its a variation of Mid/Side processing, taking out the centre part of the reverb signal and replacing it with the dry signal.

    You control the mix between the middle and the side signals in the junction highlighted below. If you play around with those levels you should hear how you can really change the perceived position of the sound source and have a much finer balance between dry and wet than you can get by only using the controls on the reverb unit itself. And, although its a big reverb, the piano voice stays clear in the mix.

    The other cell in that file takes the opposite approach simply by adding reverb to your reverb to really extend what is possible to get from the R1 unit. Its a handy alternative to using R2XL if you want long but less complex (and CPU intensive) reverbs.

    The second mix file is me trying to get close to a frozen reverb sound and to hell with CPU concerns. By carefully balancing a feedback processing chain I'm extending the higher frequencies of a big reverb beyond their parameters to get a very slow decay on the reverb tail which then gets dragged out more in a second reverb. Feeding it some very vanilla synth sounds results in a huge sonic cavern. Feel free to copy these as presets and mess around with the settings but beware of uncontrolled feedback on this mix if you overdo it. Safer to mess on speakers rather than on headphones.

  • edited January 2023

    These are great! Before the R2XL unit dropped I used to have an FX preset called "Six Reverbs". It sounded as awful as it sounds it would sound. I'd then just delete one at a time till it came within whistling distance of acceptable.

    Could you say a bit more around the role of the first Junction unit (3) in the first cell? Are you using the phase inversion to take out the centre signal from the reverb output? (I haven't quite got my head round this part, but it's very cool.)

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