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Glitchscaper from Igor Vasiliev

12346

Comments

  • Hey! It triggers random changes every 8 beats - setting template to 1, set number to 32 for maximum number of template values to randomly change - I’m enjoying placing X on all but one template meaning only 1 value changes every 8 beats - oooo do stick with it, I think it’s great!

  • @AudioGus said:

    @128BPM said:
    Could anyone provide sound examples? Very few videos out there.
    Thanks 😊

    Here are the presets with a couple of mine in there. First impression is I find the presets have a lot of bit crushy and noise moments but on mine I go for smoother. Pretty easy to use so far in terms of getting the texture/tone I want, smoother stuff. But yah, its fun!

    Thank you - exactly what I was looking for. Really like the smoother approach 👍

  • edited March 2023

    Hey! It triggers random changes every 8 beats - setting template to 1, set number to 32 for maximum number of template values to randomly change - I’m enjoying placing X on all but one template meaning only 1 value changes every 8 beats - oooo do stick with it, I think it’s great!

    Are you replying to me?
    Not sure what you mean. So will have to see when using app again.

    Thanks.

  • I can't get this to work as an effect...whatever setting I make it has no effect on the output...
    What am I doing wrong?

  • edited March 2023

    @sigma79 yes I was replying to you :)

    @lasselu said:
    I can't get this to work as an effect...whatever setting I make it has no effect on the output...
    What am I doing wrong?

    Hi, tap G1 heading tab twice until you are on the TONE settings and make sure the second from bottom 'solid' tab is set to INPUT (by tapping) - good luck! Ooo and make sure the tab under INPUT is not just set to LOCK - omg I'm having too much fun with this and I'm having all the same wonderous and frustrating issues :)

  • @danimal said:
    Hey! It triggers random changes every 8 beats - setting template to 1, set number to 32 for maximum number of template values to randomly change - I’m enjoying placing X on all but one template meaning only 1 value changes every 8 beats - oooo do stick with it, I think it’s great!

    Cheers danimal.

    You too smart for these glitchscapers

    I bought Glitchscaper.

  • Ok, I’ve discovered the most fun thing you can possibly do with Glitchscaper - pop it on top of RadioUnit playing a talk radio station with input on all 6 channels - I’ve got it running over some sci-fi radio drama at the moment and I swear I could do an entire gig with just this.

  • RJBRJB
    edited March 2023

    Glitchscaper feels like the best ideas from all of Igors apps, rolled up in one amazing package. While his apps are never easy to use, GlitchScaper is well thought out and fairly easy to master.

    Couple of things that would really help the user experience would be; have both settings always in vue in the Centre of some of the dials, such with the Step/Beat and the Puls/Shft.

    Another improvement I would love to see is a full screen option on each lane that would allow you to adjust all of the parameters at one time on that specific lane.

    Really loving this app, thanks for putting all of this glitchy sci-fi madness at our fingertips!

  • @lasselu said:
    I can't get this to work as an effect...whatever setting I make it has no effect on the output...
    What am I doing wrong?

    If you for example use AUM: it must be running (play) for the effect to work, it will also go quiet on stop. The latter a bit of an disappointment as I love the buffered after effects of BeatC. and SpaceF.

  • edited March 2023

    .

  • I love this app. Easily Igor’s most usable app yet, though I’m still trying to properly understand the sequencer.

  • @Pxlhg said:

    @lasselu said:
    I can't get this to work as an effect...whatever setting I make it has no effect on the output...
    What am I doing wrong?

    If you for example use AUM: it must be running (play) for the effect to work, it will also go quiet on stop. The latter a bit of an disappointment as I love the buffered after effects of BeatC. and SpaceF.

    The lack of this staggered me - I think Igor will change this in a future update, but it's really beyond bewildering the way the reverb just stops immediately on pressing play - have never ever come across this behavior in any app, but needed to convince Igor that a lot of people would find this bothersome. Anyone wanting this should probably email him so he gets a clear idea of how important it is.

  • @lasselu said:
    I can't get this to work as an effect...whatever setting I make it has no effect on the output...
    What am I doing wrong?

    You have to tap on the top section go to tone section then at the bottom section there is a tab named tone tap it twice and it will change to input and allow the single from the AUM instrument to pass thru to the effect.

  • @Gavinski said:

    @Pxlhg said:

    @lasselu said:
    I can't get this to work as an effect...whatever setting I make it has no effect on the output...
    What am I doing wrong?

    If you for example use AUM: it must be running (play) for the effect to work, it will also go quiet on stop. The latter a bit of an disappointment as I love the buffered after effects of BeatC. and SpaceF.

    The lack of this staggered me - I think Igor will change this in a future update, but it's really beyond bewildering the way the reverb just stops immediately on pressing play - have never ever come across this behavior in any app, but needed to convince Igor that a lot of people would find this bothersome. Anyone wanting this should probably email him so he gets a clear idea of how important it is.

    His old gem: SoundScaper is exactly the same. Hard stop!
    I'm not sure about GlitchScaper, if it deserves the overwhelming reactions we can read above and elsewhere. I 've been working with it all day creating patches and testing the various modes (input, noise and tone). To get it to work like an effect (where the result still keeps some similarity to the input) was extremely hard and the outcome, meeh🤣🤣 Don't get me wrong I like it but it has a lot to wish for imo.

  • @Pxlhg said:

    @Gavinski said:

    @Pxlhg said:

    @lasselu said:
    I can't get this to work as an effect...whatever setting I make it has no effect on the output...
    What am I doing wrong?

    If you for example use AUM: it must be running (play) for the effect to work, it will also go quiet on stop. The latter a bit of an disappointment as I love the buffered after effects of BeatC. and SpaceF.

    The lack of this staggered me - I think Igor will change this in a future update, but it's really beyond bewildering the way the reverb just stops immediately on pressing play - have never ever come across this behavior in any app, but needed to convince Igor that a lot of people would find this bothersome. Anyone wanting this should probably email him so he gets a clear idea of how important it is.

    His old gem: SoundScaper is exactly the same. Hard stop!
    I'm not sure about GlitchScaper, if it deserves the overwhelming reactions we can read above and elsewhere. I 've been working with it all day creating patches and testing the various modes (input, noise and tone). To get it to work like an effect (where the result still keeps some similarity to the input) was extremely hard and the outcome, meeh🤣🤣 Don't get me wrong I like it but it has a lot to wish for imo.

    It’s cool, but it’s not the be-all-and-end-all! People get a bit carried away at times when first testing the more experimental apps here. There are aspects to the workflow that are tedious — a bit too much diving about between different screens etc. it’s definitely something I will use and enjoy but as someone mentioned above i might prefer if all the info for one generator was on one page.

  • Noob tweak.

    Igor is nooo. Need to sell apps lol.

    These apps are great.

    Think I can map Glitchscaper to a controller tomoz ( if parameters available )

    Will have to be AUM though ( like some other synths ) but thats ok.

    To Drambo and can still automate/edit effect.

    Dunno. Never really make songs.

    Beatcutters still good for sampling.

  • It may not be the be-all-end-all but with loopmix and egoist in BM3 this is the bees knees for me. Once I have a few banks set up with some neat patches I then just switch stuff up in Egoist and Loopmix, going back into Glitchscaper for just minor tweaks, saving out new BM3 sessions to sample from later. Getting a cornucopia of sample fodder.

  • @AudioGus said:
    It may not be the be-all-end-all but with loopmix and egoist in BM3 this is the bees knees for me. Once I have a few banks set up with some neat patches I then just switch stuff up in Egoist and Loopmix, going back into Glitchscaper for just minor tweaks, saving out new BM3 sessions to sample from later. Getting a cornucopia of sample fodder.

    Yeah, I mean I REALLY like setting the sequencers to play heavily ratcheted steps, machine gun fire type stuff with weird rhythms thanks to the Euclidean sequencers. I'm also very partial to these kind of digital sounds. The above was more just a slightly jaded comment about the typical AB enthusiasm for novelty that then generally seems to peter out pretty quickly. Damn I've certainly been guilty enough of it myself in the past but I'm trying to get it under control and approach things with a more (constructively) critical eye 😂

  • Yeah, I figured the input thing out but it took me a while to realize that the output volume of each of the six lanes was at zero...doh
    In my defense I was on pretty strong painkillers yesterday so...

  • @lasselu said:
    Yeah, I figured the input thing out but it took me a while to realize that the output volume of each of the six lanes was at zero...doh
    In my defense I was on pretty strong painkillers yesterday so...

    That is definitely gonna be one - of several! - gotchas for ppl

  • @cuscolima said:

    @magnusovi said:

    @cuscolima said:

    @magnusovi said:
    Can someone help me understand if what this app achieves can be achieved with Beatcutter?

    There is no sequencer in BeatCutter

    I see. Can using a sequencer like LK equate the two? I guess i want to understand if sonically this app is sufficiently different than what Beatcutter does to justify my purchase. Sorry but I’m a super noob.

    Both apps can generate a very chaotic track but with Glitchscaper, you understand why...

    👏👏👏🎖️

  • @Gavinski said:

    @ghost_forests said:

    @Gavinski said:

    @Pxlhg said:

    @cuscolima said:

    @Pxlhg said:

    @cuscolima said:

    @magnusovi said:
    Can someone help me understand if what this app achieves can be achieved with Beatcutter?

    There is no sequencer in BeatCutter

    Say what now!?

    Well...this is not a sequencer in the sens "I want to define when and where the system is triggering"

    No?

    Both apps have none traditional sequencer inclusions and the newer one is not very controllable either. I don't want to get into a hair splitting contest :D but the fact that you can't edit or even control a sequence does not take away the fact that it is: a sequence (a set of related events, movements, or items that follow each other in a particular order). BeatCutter have a very strange sequencer, yes, but it's still there so to say that it has none is just wrong (am I splitting hairs?).

    I would definitely disagree that the new one is not very controllable. It is possible to dial in pretty much exactly what you want. You want a 4 bar sequence with a quarter note on the 2nd step of every bar, then you can do it. The only problem is that this part of the manual is so confusingly written that it will be hard for many people to grok how to do this.

    A wilfully obtuse Igor Vasiliev manual? Surely not?! 😜

    Not willfully! I guess it is just hard to write a clear manual on some of these things when English is not your first language.

    Given his massive fandom on this forum, he should really try to crowdsource manual writing (along with a review of his UI strings). Seems to me there would be takers.

  • @ervin said:

    @Gavinski said:

    @ghost_forests said:

    @Gavinski said:

    @Pxlhg said:

    @cuscolima said:

    @Pxlhg said:

    @cuscolima said:

    @magnusovi said:
    Can someone help me understand if what this app achieves can be achieved with Beatcutter?

    There is no sequencer in BeatCutter

    Say what now!?

    Well...this is not a sequencer in the sens "I want to define when and where the system is triggering"

    No?

    Both apps have none traditional sequencer inclusions and the newer one is not very controllable either. I don't want to get into a hair splitting contest :D but the fact that you can't edit or even control a sequence does not take away the fact that it is: a sequence (a set of related events, movements, or items that follow each other in a particular order). BeatCutter have a very strange sequencer, yes, but it's still there so to say that it has none is just wrong (am I splitting hairs?).

    I would definitely disagree that the new one is not very controllable. It is possible to dial in pretty much exactly what you want. You want a 4 bar sequence with a quarter note on the 2nd step of every bar, then you can do it. The only problem is that this part of the manual is so confusingly written that it will be hard for many people to grok how to do this.

    A wilfully obtuse Igor Vasiliev manual? Surely not?! 😜

    Not willfully! I guess it is just hard to write a clear manual on some of these things when English is not your first language.

    Given his massive fandom on this forum, he should really try to crowdsource manual writing (along with a review of his UI strings). Seems to me there would be takers.

    Yes I think so... I have actually already rewritten the part about sequencer section though that is not out in the current version of the manual yet, but I really couldn't / wouldn't take on the job of rewriting the whole manual. It would really feel like work, and not the kind I particularly enjoy.

  • @Gavinski said:

    @ervin said:

    @Gavinski said:

    @ghost_forests said:

    @Gavinski said:

    @Pxlhg said:

    @cuscolima said:

    @Pxlhg said:

    @cuscolima said:

    @magnusovi said:
    Can someone help me understand if what this app achieves can be achieved with Beatcutter?

    There is no sequencer in BeatCutter

    Say what now!?

    Well...this is not a sequencer in the sens "I want to define when and where the system is triggering"

    No?

    Both apps have none traditional sequencer inclusions and the newer one is not very controllable either. I don't want to get into a hair splitting contest :D but the fact that you can't edit or even control a sequence does not take away the fact that it is: a sequence (a set of related events, movements, or items that follow each other in a particular order). BeatCutter have a very strange sequencer, yes, but it's still there so to say that it has none is just wrong (am I splitting hairs?).

    I would definitely disagree that the new one is not very controllable. It is possible to dial in pretty much exactly what you want. You want a 4 bar sequence with a quarter note on the 2nd step of every bar, then you can do it. The only problem is that this part of the manual is so confusingly written that it will be hard for many people to grok how to do this.

    A wilfully obtuse Igor Vasiliev manual? Surely not?! 😜

    Not willfully! I guess it is just hard to write a clear manual on some of these things when English is not your first language.

    Given his massive fandom on this forum, he should really try to crowdsource manual writing (along with a review of his UI strings). Seems to me there would be takers.

    Yes I think so... I have actually already rewritten the part about sequencer section though that is not out in the current version of the manual yet, but I really couldn't / wouldn't take on the job of rewriting the whole manual. It would really feel like work, and not the kind I particularly enjoy.

    That’s definitely the kind of work that should be paid, unless chatgpt can make a stab at deciphering the ‘scapers 😅

  • edited March 2023

    @Gavinski said:

    @AudioGus said:
    It may not be the be-all-end-all but with loopmix and egoist in BM3 this is the bees knees for me. Once I have a few banks set up with some neat patches I then just switch stuff up in Egoist and Loopmix, going back into Glitchscaper for just minor tweaks, saving out new BM3 sessions to sample from later. Getting a cornucopia of sample fodder.

    Yeah, I mean I REALLY like setting the sequencers to play heavily ratcheted steps, machine gun fire type stuff with weird rhythms thanks to the Euclidean sequencers. I'm also very partial to these kind of digital sounds. The above was more just a slightly jaded comment about the typical AB enthusiasm for novelty that then generally seems to peter out pretty quickly. Damn I've certainly been guilty enough of it myself in the past but I'm trying to get it under control and approach things with a more (constructively) critical eye 😂

    Guilty! Definitely one of the enthusiastic ones here! No petering out though!

    Haven’t read the manual, but picking up the odd tip via this thread (fx input very helpful). Basically I just load it up in AUM with SoundScaper for some background anchorage, whack the random buttons like a maniac with the occasional knob tweak, and record what comes out. For a total mindflip, add Silo or SpaceFields for extra sausage.

    Like Gus I then edit the results for sample fodder, though my method undoubtedly means more wastage than gems. I could ‘learn it proper’, but where’s the fun in that?!!

    If I was allowed one request for improvement it’d be an undo button, but unlike Beatcutter’s difficult sums, this is bringing joy and (more) madness to Monzo Towers!

  • @monz0id said:

    @Gavinski said:

    @AudioGus said:
    It may not be the be-all-end-all but with loopmix and egoist in BM3 this is the bees knees for me. Once I have a few banks set up with some neat patches I then just switch stuff up in Egoist and Loopmix, going back into Glitchscaper for just minor tweaks, saving out new BM3 sessions to sample from later. Getting a cornucopia of sample fodder.

    Yeah, I mean I REALLY like setting the sequencers to play heavily ratcheted steps, machine gun fire type stuff with weird rhythms thanks to the Euclidean sequencers. I'm also very partial to these kind of digital sounds. The above was more just a slightly jaded comment about the typical AB enthusiasm for novelty that then generally seems to peter out pretty quickly. Damn I've certainly been guilty enough of it myself in the past but I'm trying to get it under control and approach things with a more (constructively) critical eye 😂

    Guilty! Definitely one of the enthusiastic ones here! No petering out though!

    Haven’t read the manual, but picking up the odd tip via this thread (fx input very helpful). Basically I just load it up in AUM with SoundScaper for some background anchorage, whack the random buttons like a maniac with the occasional knob tweak, and record what comes out. For a total mindflip, add Silo or SpaceFields for extra sausage.

    Like Gus I then edit the results for sample fodder, though my method undoubtedly means more wastage than gems. I could ‘learn it proper’, but where’s the fun in that?!!

    If I was allowed one request for improvement it’d be an undo button, but unlike Beatcutter’s difficult sums, this is bringing joy and (more) madness to Monzo Towers!

    Also asked for undo and redo! The more ppl request it the more likely it will be added 😉

  • @RJB said:
    Glitchscaper feels like the best ideas from all of Igors apps, rolled up in one amazing package. While his apps are never easy to use, GlitchScaper is well thought out and fairly easy to master.

    Couple of things that would really help the user experience would be; have both settings always in vue in the Centre of some of the dials, such with the Step/Beat and the Puls/Shft.

    Another improvement I would love to see is a full screen option on each lane that would allow you to adjust all of the parameters at one time on that specific lane.

    Really loving this app, thanks for putting all of this glitchy sci-fi madness at our fingertips!

    Both very good ideas.

  • @Krupa said:

    @Gavinski said:

    @ervin said:

    @Gavinski said:

    @ghost_forests said:

    @Gavinski said:

    @Pxlhg said:

    @cuscolima said:

    @Pxlhg said:

    @cuscolima said:

    @magnusovi said:
    Can someone help me understand if what this app achieves can be achieved with Beatcutter?

    There is no sequencer in BeatCutter

    Say what now!?

    Well...this is not a sequencer in the sens "I want to define when and where the system is triggering"

    No?

    Both apps have none traditional sequencer inclusions and the newer one is not very controllable either. I don't want to get into a hair splitting contest :D but the fact that you can't edit or even control a sequence does not take away the fact that it is: a sequence (a set of related events, movements, or items that follow each other in a particular order). BeatCutter have a very strange sequencer, yes, but it's still there so to say that it has none is just wrong (am I splitting hairs?).

    I would definitely disagree that the new one is not very controllable. It is possible to dial in pretty much exactly what you want. You want a 4 bar sequence with a quarter note on the 2nd step of every bar, then you can do it. The only problem is that this part of the manual is so confusingly written that it will be hard for many people to grok how to do this.

    A wilfully obtuse Igor Vasiliev manual? Surely not?! 😜

    Not willfully! I guess it is just hard to write a clear manual on some of these things when English is not your first language.

    Given his massive fandom on this forum, he should really try to crowdsource manual writing (along with a review of his UI strings). Seems to me there would be takers.

    Yes I think so... I have actually already rewritten the part about sequencer section though that is not out in the current version of the manual yet, but I really couldn't / wouldn't take on the job of rewriting the whole manual. It would really feel like work, and not the kind I particularly enjoy.

    That’s definitely the kind of work that should be paid, unless chatgpt can make a stab at deciphering the ‘scapers 😅

    Oh it certainly should be a paid task. But it probably can't be, which is why I proposed crowdsourcing.

    BTW this is why so many otherwise brilliant iOS apps have no manuals or very feeble ones. No capacity and no budget from the developer. Understandably, given the rock bottom prices, but still a shame.

  • @ervin said:

    @Krupa said:

    @Gavinski said:

    @ervin said:

    @Gavinski said:

    @ghost_forests said:

    @Gavinski said:

    @Pxlhg said:

    @cuscolima said:

    @Pxlhg said:

    @cuscolima said:

    @magnusovi said:
    Can someone help me understand if what this app achieves can be achieved with Beatcutter?

    There is no sequencer in BeatCutter

    Say what now!?

    Well...this is not a sequencer in the sens "I want to define when and where the system is triggering"

    No?

    Both apps have none traditional sequencer inclusions and the newer one is not very controllable either. I don't want to get into a hair splitting contest :D but the fact that you can't edit or even control a sequence does not take away the fact that it is: a sequence (a set of related events, movements, or items that follow each other in a particular order). BeatCutter have a very strange sequencer, yes, but it's still there so to say that it has none is just wrong (am I splitting hairs?).

    I would definitely disagree that the new one is not very controllable. It is possible to dial in pretty much exactly what you want. You want a 4 bar sequence with a quarter note on the 2nd step of every bar, then you can do it. The only problem is that this part of the manual is so confusingly written that it will be hard for many people to grok how to do this.

    A wilfully obtuse Igor Vasiliev manual? Surely not?! 😜

    Not willfully! I guess it is just hard to write a clear manual on some of these things when English is not your first language.

    Given his massive fandom on this forum, he should really try to crowdsource manual writing (along with a review of his UI strings). Seems to me there would be takers.

    Yes I think so... I have actually already rewritten the part about sequencer section though that is not out in the current version of the manual yet, but I really couldn't / wouldn't take on the job of rewriting the whole manual. It would really feel like work, and not the kind I particularly enjoy.

    That’s definitely the kind of work that should be paid, unless chatgpt can make a stab at deciphering the ‘scapers 😅

    Oh it certainly should be a paid task. But it probably can't be, which is why I proposed crowdsourcing.

    BTW this is why so many otherwise brilliant iOS apps have no manuals or very feeble ones. No capacity and no budget from the developer. Understandably, given the rock bottom prices, but still a shame.

    Btw did someone do a summation of the BeatCutter manual? I was envisioning a one page flow chart one earlier as the ideal, but since then wondered if I wasn’t imagining it and it had actually been done…

  • edited March 2023

    Not many parameters mappable.

    Is it an app best not mapped?

    Not sure. Its got randomisers etc.

    Would it be an app you would map all parameters if you had encoders?

    Shaping sound as you go via controller etc or not?

    Will map whats available. Then question decision.

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