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Vocal Tune Studio AUv3/standalone released

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Comments

  • @espiegel123 said:
    @dwrae : i have my host (loopy pro), set to loop the timeline and am hoping to hear my VTS edits play back looping with the host. What happens is that the audio plays the first time but not thereafter. in the AU's window, the play bar loops correctly but the audio doesn't play again.

    Hmm.. I'll need to check that with loopy. I just performed a test in Cubasis and it works fine. Perhaps Loopy does not set the 'looping' variable (information from host to AU) correctly, but we'll see.

    two feature requests:

    • in time only mode would be nice of there were a mode where if you have defined a section to move (with a marker at the beginning and one at the end) that it would simply slide it uniformly and crossfade with any audio in the resulting overlap.

    You could only 'move' a section when something else is stretched and shrunk. AT Pro has this mode where you define a range and then move this range, but something has to stretch/shrink. Anyway, I have thought about it. It's more of how to get this into the user interface than the technical part which is easy.

    • option to export the processed audio to the system clipboard.

    Wouldn't that be 'Save to audio file' and selecting Copy?

  • edited April 2023

    @dwrae said:

    @fearandloathing said:
    How did you get the audio to turn into midi? Or am i completely missing [or adding] something?

    Well, one of the key features of the app is to identify notes, after which you can correct them if necessary. Since the pitch and duration is known for the detected notes as you can see in the video/screenshots, it is a simple matter to export this information as MIDI. MIDI note events are also simply a combination of event type (note on/off), key number, velocity and timestamp.

    I may be somewhat ignorant but, is this within the app itself? It seems to get a lot of love so Im curious if this is geared for Cubasis/BM3/GB users who dont have this DAW? Otherwise why not just support the DAW?

    It functions both as standalone and AUv3 effect so you can use it in any DAW that supports AUv3 effects (which is basically all of them).

    I can’t believe there is an auto tune for guitar now! This is very cool.

    Hold on.. Vocal Tune Studio, as the name says, is intended to work on vocals. It MAY work on other monophonic signals that are not too complex but I don't guarantee that. When used with guitar, it needs to be an unprocessed signal and single-string playing. So chords etc. will not work.

    I wish there was an auto tune for my terrible midi drum programming

    MIDI events are always in tune, so there is no need for it.

    @dwrae said:

    @fearandloathing said:
    How did you get the audio to turn into midi? Or am i completely missing [or adding] something?

    Well, one of the key features of the app is to identify notes, after which you can correct them if necessary. Since the pitch and duration is known for the detected notes as you can see in the video/screenshots, it is a simple matter to export this information as MIDI. MIDI note events are also simply a combination of event type (note on/off), key number, velocity and timestamp.

    I may be somewhat ignorant but, is this within the app itself? It seems to get a lot of love so Im curious if this is geared for Cubasis/BM3/GB users who dont have this DAW? Otherwise why not just support the DAW?

    It functions both as standalone and AUv3 effect so you can use it in any DAW that supports AUv3 effects (which is basically all of them).

    I can’t believe there is an auto tune for guitar now! This is very cool.

    Hold on.. Vocal Tune Studio, as the name says, is intended to work on vocals. It MAY work on other monophonic signals that are not too complex but I don't guarantee that. When used with guitar, it needs to be an unprocessed signal and single-string playing. So chords etc. will not work.

    I wish there was an auto tune for my terrible midi drum programming

    MIDI events are always in tune, so there is no need for it.

    Oh the MIDI was said in jest like I can’t write well ; but I understood about the monophonic correction. And I totally get your points. Sounds great.

    Between the multi core update and that video for note detection, I think I’ll be into this DAW very soon

  • @dwrae said:

    @espiegel123 said:
    @dwrae : i have my host (loopy pro), set to loop the timeline and am hoping to hear my VTS edits play back looping with the host. What happens is that the audio plays the first time but not thereafter. in the AU's window, the play bar loops correctly but the audio doesn't play again.

    Hmm.. I'll need to check that with loopy. I just performed a test in Cubasis and it works fine. Perhaps Loopy does not set the 'looping' variable (information from host to AU) correctly, but we'll see.

    I can post a demonstration and sample project if that would help. The interesting thing is that VTS' play point loops correctly in the AU's timeline. But only plays once.

    two feature requests:

    • in time only mode would be nice of there were a mode where if you have defined a section to move (with a marker at the beginning and one at the end) that it would simply slide it uniformly and crossfade with any audio in the resulting overlap.

    You could only 'move' a section when something else is stretched and shrunk. AT Pro has this mode where you define a range and then move this range, but something has to stretch/shrink. Anyway, I have thought about it. It's more of how to get this into the user interface than the technical part which is easy.

    • option to export the processed audio to the system clipboard.

    Wouldn't that be 'Save to audio file' and selecting Copy?

    Yes. For some reason, the Save to Audio File wasn't showing up in the three dot menu. Now, it is . So, that works fine.

  • Hello @dwrae !
    I have 2 comments:
    1. I tried using VTS in Cubasis 3. If you activate the Circle button (loop mode), then in some cases VTS correctly plays the recorded track after the first playback, and in some cases the track is not heard.
    2. I looked at the files that VTS saves to a folder, for some reason it's FLAC 818 kb/s. Why is it not WAV 16/24 bit (depending on the project settings)?

  • edited April 2023

    @Artem said:
    Hello @dwrae !
    I have 2 comments:
    1. I tried using VTS in Cubasis 3. If you activate the Circle button (loop mode), then in some cases VTS correctly plays the recorded track after the first playback, and in some cases the track is not heard.
    2. I looked at the files that VTS saves to a folder, for some reason it's FLAC 818 kb/s. Why is it not WAV 16/24 bit (depending on the project settings)?

    I'll try again, but if you have a repeatable case, I'd appreciate it.

    The app cannot know the settings of the host. Audio always comes in at 32-bit floating point. It will save in 24-bit FLAC to reduce storage space.

  • @dwrae said:

    @Artem said:
    Hello @dwrae !
    I have 2 comments:
    1. I tried using VTS in Cubasis 3. If you activate the Circle button (loop mode), then in some cases VTS correctly plays the recorded track after the first playback, and in some cases the track is not heard.
    2. I looked at the files that VTS saves to a folder, for some reason it's FLAC 818 kb/s. Why is it not WAV 16/24 bit (depending on the project settings)?

    I'll try again, but if you have a repeatable case, I'd appreciate it.

    The app cannot know the settings of the host. Audio always comes in at 32-bit floating point. It will save in 24-bit FLAC to reduce storage space.

    Thanks for the answers! I just tried to record a video for you demonstrating the problem, but now VTS is working correctly, I do not know what it depends on. :D

  • Here is an example in Loopy Pro. To set it up, record a loop in loopy. load the audio into VTS. In loopy's sequencer add the loop and set the timeline to loop.

    In the video, VTS plays back the first two times that the time line loops and then goes silent, and you see its play position looping. After I stop the transport and press play, playback happens only the first time.

  • @dwrae Could you please add a mode in which the selected note will sound (as in melodyne)? This would allow for faster correction.

  • Missed the better price.

    Can this be used with any app.

    Like shoom etc.

    Or is it defined sounds like voice or guitar.

    and not re-pitching audio with modulation like lfos, gates etc?

  • @Artem said:
    @dwrae Could you please add a mode in which the selected note will sound (as in melodyne)? This would allow for faster correction.

    That's not so easy to add, but it is planned.

  • @sigma79 said:
    Missed the better price.

    Can this be used with any app.

    Like shoom etc.

    Or is it defined sounds like voice or guitar.

    and not re-pitching audio with modulation like lfos, gates etc?

    It can be used within every app that supports AUv3 effects and is intended to be used on vocals. On single-note non-processed mono guitar playing, it might work. I have no idea where LFO's gates etc. come into this equation.

  • @espiegel123 said:
    Here is an example in Loopy Pro. To set it up, record a loop in loopy. load the audio into VTS. In loopy's sequencer add the loop and set the timeline to loop.

    In the video, VTS plays back the first two times that the time line loops and then goes silent, and you see its play position looping. After I stop the transport and press play, playback happens only the first time.

    Thanks. Yesterday I could reproduce that it doesn't loop at all in Loopy (that was a fun sentence! :smiley: ). I am surprised it looped at all in your case. Anyway, I need to hook it up to the debugger to see what actually happens in term of timestamps and the looping host variable.

  • @dwrae said:

    @espiegel123 said:
    Here is an example in Loopy Pro. To set it up, record a loop in loopy. load the audio into VTS. In loopy's sequencer add the loop and set the timeline to loop.

    In the video, VTS plays back the first two times that the time line loops and then goes silent, and you see its play position looping. After I stop the transport and press play, playback happens only the first time.

    Thanks. Yesterday I could reproduce that it doesn't loop at all in Loopy (that was a fun sentence! :smiley: ). I am surprised it looped at all in your case. Anyway, I need to hook it up to the debugger to see what actually happens in term of timestamps and the looping host variable.

    When you tried in loopy, did you add the clip to the timeline and set the timeline to loop?

    VTS’ play bar loops for when set up this way.

    I am using a beta version of the app.

  • @Sam23 said:
    problem solved

    I had to select manually the storage folder (again) 👍

    thx @all who tried to help

    Hi - I get the same problem in NS2 and this doesn’t fix it. Before I ping and bother the support address I’m just wondering if anyone has had any success with it in NS2 and thus it would point at my own setup? I have it as an insert fx on an AudioLayer track loaded with a vocal sample.

    Many thanks 🙏

  • @attakk said:
    Hi - I get the same problem in NS2 and this doesn’t fix it. Before I ping and bother the support address I’m just wondering if anyone has had any success with it in NS2 and thus it would point at my own setup? I have it as an insert fx on an AudioLayer track loaded with a vocal sample.

    Many thanks 🙏

    You will get me at support anyway, so there is not really a difference. :)
    Which storage folder did you select?

  • the folder is now on my iPad, before it was on iCloud Drive

  • @Sam23 said:
    the folder is now on my iPad, before it was on iCloud Drive

    The app checks on that, strange that you managed to get through the dialog. In any case, please don't select iCloud drive.

  • @espiegel123 said:
    When you tried in loopy, did you add the clip to the timeline and set the timeline to loop?

    No, I basically have no idea what I'm doing in there since it's the first time I'm using it, sorry. :)
    I now selected the timeline and got the clip on there, but I see no option to loop the timeline.

  • @dwrae said:

    @espiegel123 said:
    When you tried in loopy, did you add the clip to the timeline and set the timeline to loop?

    No, I basically have no idea what I'm doing in there since it's the first time I'm using it, sorry. :)
    I now selected the timeline and got the clip on there, but I see no option to loop the timeline.

    I’ll make a quick video for you showing how to set it up and post in a bit.

  • @espiegel123 said:

    No, I basically have no idea what I'm doing in there since it's the first time I'm using it, sorry. :)
    I now selected the timeline and got the clip on there, but I see no option to loop the timeline.

    I’ll make a quick video for you showing how to set it up and post in a bit.

    Thanks!

  • @dwrae said:

    @espiegel123 said:

    No, I basically have no idea what I'm doing in there since it's the first time I'm using it, sorry. :)
    I now selected the timeline and got the clip on there, but I see no option to loop the timeline.

    I’ll make a quick video for you showing how to set it up and post in a bit.

    Thanks!

    here you go. hopefully this is clear.

  • @dwrae The second time there was such a problem in Cubasis: after closing the project and opening it after a while, the vocal track "shifted" on the timeline and started playing earlier than necessary, in addition, the vocal pitch changed. That is, the plug-in is still unstable.
    The only way to avoid this is to freeze the track immediately after correction, but this is a bad option, since it often happens that you need to adjust the settings later. In general, I decided to stop using the plug-in until it starts working more stably. :(

  • @dwrae said:

    @attakk said:
    Hi - I get the same problem in NS2 and this doesn’t fix it. Before I ping and bother the support address I’m just wondering if anyone has had any success with it in NS2 and thus it would point at my own setup? I have it as an insert fx on an AudioLayer track loaded with a vocal sample.

    Many thanks 🙏

    You will get me at support anyway, so there is not really a difference. :)
    Which storage folder did you select?

    I tried a couple of folders I created specifically for the purpose: both are on my device’s drive (not iCloud) - the first folder is standalone at the root level on my device; the 2nd was within NS2’s defined folder structure: ie “NanoStudio2/Library/Audio/Inbox/_VocalTuneStudio“

    • I always use “_” in my folder names so that all folders appear at the top of the contents of their host folder and makes it easier to quickly scroll to folders if there’s a lot of files in the same folder (it’s a force of habit): I though it could have been this however I have created a new folder simply named “VocalTuneStudio” and the error still occurs.

    Sorry about this - any help is greatly appreciated. I am currently working around it by bouncing the vocals out, loading them in VTS standalone, faffing about and then exporting the audio from VTS and reloading the corrected audio file into AudioLayer. Not the end of the world but it would be handier if I could do it in the auv3 so I can preview the changes with the accompanying audio playing 👍

    Cheers.

  • @espiegel123 said:

    @dwrae said:

    @espiegel123 said:

    No, I basically have no idea what I'm doing in there since it's the first time I'm using it, sorry. :)
    I now selected the timeline and got the clip on there, but I see no option to loop the timeline.

    I’ll make a quick video for you showing how to set it up and post in a bit.

    Thanks!

    here you go. hopefully this is clear.

    I tried doing this and LP crashes as soon as it gets to the end of the loop for the first time.

    This is on the latest LP beta though.

  • @attakk said:

    @dwrae said:

    @attakk said:
    Hi - I get the same problem in NS2 and this doesn’t fix it. Before I ping and bother the support address I’m just wondering if anyone has had any success with it in NS2 and thus it would point at my own setup? I have it as an insert fx on an AudioLayer track loaded with a vocal sample.

    Many thanks 🙏

    You will get me at support anyway, so there is not really a difference. :)
    Which storage folder did you select?

    I tried a couple of folders I created specifically for the purpose: both are on my device’s drive (not iCloud) - the first folder is standalone at the root level on my device; the 2nd was within NS2’s defined folder structure: ie “NanoStudio2/Library/Audio/Inbox/_VocalTuneStudio“

    • I always use “_” in my folder names so that all folders appear at the top of the contents of their host folder and makes it easier to quickly scroll to folders if there’s a lot of files in the same folder (it’s a force of habit): I though it could have been this however I have created a new folder simply named “VocalTuneStudio” and the error still occurs.

    Sorry about this - any help is greatly appreciated. I am currently working around it by bouncing the vocals out, loading them in VTS standalone, faffing about and then exporting the audio from VTS and reloading the corrected audio file into AudioLayer. Not the end of the world but it would be handier if I could do it in the auv3 so I can preview the changes with the accompanying audio playing 👍

    Cheers.

    Can you please send an email to [email protected] and please check if there is a crash and/or VTSlog.txt file inside the VocalTuneStudio folder that was automatically created?

  • @dwrae said:

    @attakk said:

    @dwrae said:

    @attakk said:
    Hi - I get the same problem in NS2 and this doesn’t fix it. Before I ping and bother the support address I’m just wondering if anyone has had any success with it in NS2 and thus it would point at my own setup? I have it as an insert fx on an AudioLayer track loaded with a vocal sample.

    Many thanks 🙏

    You will get me at support anyway, so there is not really a difference. :)
    Which storage folder did you select?

    I tried a couple of folders I created specifically for the purpose: both are on my device’s drive (not iCloud) - the first folder is standalone at the root level on my device; the 2nd was within NS2’s defined folder structure: ie “NanoStudio2/Library/Audio/Inbox/_VocalTuneStudio“

    • I always use “_” in my folder names so that all folders appear at the top of the contents of their host folder and makes it easier to quickly scroll to folders if there’s a lot of files in the same folder (it’s a force of habit): I though it could have been this however I have created a new folder simply named “VocalTuneStudio” and the error still occurs.

    Sorry about this - any help is greatly appreciated. I am currently working around it by bouncing the vocals out, loading them in VTS standalone, faffing about and then exporting the audio from VTS and reloading the corrected audio file into AudioLayer. Not the end of the world but it would be handier if I could do it in the auv3 so I can preview the changes with the accompanying audio playing 👍

    Cheers.

    Can you please send an email to [email protected] and please check if there is a crash and/or VTSlog.txt file inside the VocalTuneStudio folder that was automatically created?

    Ok - will do. Thank you for your help 👍😊

  • @espiegel123 said:
    here you go. hopefully this is clear.

    Thank you so much for this video! It should be fixed now.

    @artem

    Please send an email to [email protected] and let me know the steps to reproduce the issue.

  • @attakk said:
    Ok - will do. Thank you for your help 👍😊

    Please do. May I ask a silly question? I just started NanoStudio2 and can't find out how to record or import audio. Is this not possible and if not, may I ask how you want to use Vocal Tune Studio in it?

  • @dwrae said:

    @attakk said:
    Ok - will do. Thank you for your help 👍😊

    Please do. May I ask a silly question? I just started NanoStudio2 and can't find out how to record or import audio. Is this not possible and if not, may I ask how you want to use Vocal Tune Studio in it?

    Apologies - I’ve not sent the email yet (life getting in the way). I have the audio loaded as a vocal sample in AudioLayer auv3 sampler. Then I have inserted VTS as an insert fx on its (ie AudioLayer’s) track.

    An alternative is you could load the vocal sample into NS2’s Slate sample player instead of AudioLayer.

    Another alternative is to load 4Pockets’ Multitrack Studio Auv3 fx at the top of the insert fx list on a track and load the audio into that - then it naturally passes through any insert fx loaded after it in the fx chain.

    Hope that clarifies?

    Cheers 👍😊

  • @attakk said:
    Hope that clarifies?

    Cheers 👍😊

    Absolutely, thanks. I just hope that the AU witin a AU thing is not causing the issue somehow. In any case, please don't select a folder within another app. For testing, you could just select the VocalTuneStudio folder that is auto-created (which is the folder where the standalone version writes to).

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