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IOS 17 - sideloading apps?

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Comments

  • I'm guessing more pirated software unless there's a very strict control mechanism in place regarding who is allowed to distribute apps.

    Also updating apps will become a real mess since the updates no longer come from one source...

    WWDC'23 will likely shed some light on this.

  • I don’t like this EU regulations as it bring less security for users , more concern about malware particularly for free app or apps that are not from a well known dev or corporate dev team.

    Hackers will be delighted for sure.

  • Sideloaded music apps won’t work in aum… I’ve heard, but that’s with an app signing account, I guess with iOS 17 it won’t be a problem. I have to say this law is probably going to be the death of many iOS devs, which is very sad. Unless you have to install from a recognized App Store, that would fix the problem I guess. But how to police it!?

  • Yeah... I'm not overly enthusiastic about this change.

    At this point Apple's App Store monopoly has mostly come at a cost for developers, not for consumers. And this measure is going to make it even worse (I expect).

  • edited May 2023
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  • edited May 2023

    @brambos said:
    Yeah... I'm not overly enthusiastic about this change.

    At this point Apple's App Store monopoly has mostly come at a cost for developers, not for consumers. And this measure is going to make it even worse (I expect).

    I’m not sure you are entirely correct there.. Apples 30% cut is ultimately paid for by the consumer which is why it falls foul of monopoly laws.
    It does affect Devs though as they are having to sell through a monopoly.
    I won’t risk my Ipad or Macs contents, nor my personal online account security to run pirate software, I reckon a lot of Apple users feel that way.
    If you were selling apps from your own site, I’d buy them from there instead. They aren’t expensive.
    They’re excellent, by the way 😉
    The resulting competition means Apple will lower its cut, and eventually some Devs will think “I cant be bothered to run an e-store now apples lowered their cut”.

    A side thing: I’d love to run some old computer emulators on my Ipad.. open source stuff.

  • Haven’t experienced viruses since Windows XP days about 25 years ago... doesn’t mean there are none but it’s usually down to the users, and I expect users to still have the choice to go with AppStore.
    Other than that I think it will be good thing for the platform...
    Healthier competition without Apple induced distortion, hopefully ability to install older version of apps and maybe even older OS at some point... imo these things are what keeps some major developers away.
    Sure, there will be more rubbish apps too, but just like now, it’ll be down to the user.

  • International sales is a tricky business with different regions, currencies, tax laws etc. and that administration is not 'free'.
    Currently that 'administration' is covered by the 'Apple Tax' which might even end up saving a buck or two for the developer compared to hiring own staff and/or consultants to do that.

    So for a small developer it's likely more of a hassle to do it on their own than just keep on using the Apple stuff that is already in place.

    A small dev needs to sell a lot before they even reach the 30% 'Apple Tax'.

  • @BerlinFx said:
    I don’t like this EU regulations as it bring less security for users , more concern about malware particularly for free app or apps that are not from a well known dev or corporate dev team.

    Hackers will be delighted for sure.

    I'm sure "the people in charge" will also be delighted that they have unfettered access to their population's phones for absolutely no reason whatsoever.

  • @Samu said:
    International sales is a tricky business with different regions, currencies, tax laws etc. and that administration is not 'free'.
    Currently that 'administration' is covered by the 'Apple Tax' which might even end up saving a buck or two for the developer compared to hiring own staff and/or consultants to do that.

    So for a small developer it's likely more of a hassle to do it on their own than just keep on using the Apple stuff that is already in place.

    A small dev needs to sell a lot before they even reach the 30% 'Apple Tax'.

    Yes, I believe it's something like $1 million in sales annually. And I think there are additional other 'breaks' that are offered to small developers, versus the largest bestselling app devs.

  • @ehehehe said:

    @brambos said:
    Yeah... I'm not overly enthusiastic about this change.

    At this point Apple's App Store monopoly has mostly come at a cost for developers, not for consumers. And this measure is going to make it even worse (I expect).

    How? Wouldn't you be able to take all of the profits when eg. hosting on and selling from your own website?

    Regarding malware, why would you guys think it'll be worse than on any other "open" platform? Just by using trusted, official sources for app downloads would eliminate risk, as far as i understand. I've yet to meet anyone who's gotten a virus by adhering to that rule on mac.

    For security in computing and software the 2 basic rules :smile:

    1) Zero risk is too risky (if you think zero risk , the death is not far away )

    2)more you open a system more you up deeply the risk

    particularly with this EU regulation (lawyers state was unlawful but didn’t state how to implement it , the process to be a trusted plateform , the process to check the coding , which framework and so many aspect.)

    I prefer to deal with an Apple AppStore than a Meta AppStore.

  • Both users and devs can decide what they prefer. I don’t need Apple to tell me what to like, who to trust.

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  • @ehehehe said:

    @Samu said:
    International sales is a tricky business with different regions, currencies, tax laws etc. and that administration is not 'free'.
    Currently that 'administration' is covered by the 'Apple Tax' which might even end up saving a buck or two for the developer compared to hiring own staff and/or consultants to do that.

    So for a small developer it's likely more of a hassle to do it on their own than just keep on using the Apple stuff that is already in place.

    A small dev needs to sell a lot before they even reach the 30% 'Apple Tax'.

    😂😂😂

    I think anyone capable of coding an app also would manage to sell it online, it's not exactly rocket science.

    No, paying a service provider for selling your app internationally is not really rocket science. That's what we already do with the "Apple Tax" (which I find completely reasonable at 15%. The old 30% were maybe a bit much, agreed.).

    Selling your app internationally on your own without a service provider? Good luck with that! You'll end up employing a whole skyscraper filled with lawyers and accountants and the Apple tax will feel like pennies in comparison 😊

  • edited May 2023
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  • @ehehehe said:

    @Samu said:
    International sales is a tricky business with different regions, currencies, tax laws etc. and that administration is not 'free'.
    Currently that 'administration' is covered by the 'Apple Tax' which might even end up saving a buck or two for the developer compared to hiring own staff and/or consultants to do that.

    So for a small developer it's likely more of a hassle to do it on their own than just keep on using the Apple stuff that is already in place.

    A small dev needs to sell a lot before they even reach the 30% 'Apple Tax'.

    😂😂😂

    I think anyone capable of coding an app also would manage to sell it online, it's not exactly rocket science.

    To my experience dev doesn’t like marketing and sales 🤔😅😂

  • @SevenSystems said:

    @ehehehe said:

    @Samu said:
    International sales is a tricky business with different regions, currencies, tax laws etc. and that administration is not 'free'.
    Currently that 'administration' is covered by the 'Apple Tax' which might even end up saving a buck or two for the developer compared to hiring own staff and/or consultants to do that.

    So for a small developer it's likely more of a hassle to do it on their own than just keep on using the Apple stuff that is already in place.

    A small dev needs to sell a lot before they even reach the 30% 'Apple Tax'.

    😂😂😂

    I think anyone capable of coding an app also would manage to sell it online, it's not exactly rocket science.

    No, paying a service provider for selling your app internationally is not really rocket science. That's what we already do with the "Apple Tax" (which I find completely reasonable at 15%. The old 30% were maybe a bit much, agreed.).

    Selling your app internationally on your own without a service provider? Good luck with that! You'll end up employing a whole skyscraper filled with lawyers and accountants and the Apple tax will feel like pennies in comparison 😊

    But you do see how that may be unreasonable with someone who already sells online across the world and has the infrastructure in place...?

  • yeah developers are going to suddenly start write software for an audience that thinks $5 is expensive

  • edited May 2023

    this really is manipulation by larger billion dollar platforms like FB, Epic, Microsoft etc who want to setup their own App Stores on iOS and stick it to Apple. Independent developers are going to get creamed.

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  • wimwim
    edited May 2023

    @realdawei said:
    this really is manipulation by larger billion dollar platforms like FB, Epic, Microsoft etc who want to setup their own App Stores on iOS and stick it to Apple. Independent developers are going to get creamed.

    Why? Independent developers can still choose to distribute through the App Store if remains advantageous for them to do so. I believe for the vast majority of iOS music app developers, it is when you look at all the hidden costs involved to do it otherwise. I'm not talking about other costs of doing business internationally, not negligible "web store hosting" costs here.

    On the positive side, choice is good and competition is good. Think about how shitty the App Store has been for so long. When Apple has competition from better App Stores, they will improve in ways they haven't been motivated to up to now.

    On the negative side, if it leads to piracy, many independent developers will exit the game. And if it leads to onerous copy protection many consumers (myself included) will decline to purchase those apps.

  • edited May 2023

    The apps in Apple’s App Store aren’t exactly all safe and secure. Lots of exfiltration of data, privacy violations, tracking, selling of location data from weather apps, and then there are all the gambling apps for children.

    If Apple complies with the requirement for sideloading, it will almost certainly work like on the Mac, with only signed binaries running. Maybe there will be even be a fully open option.

    My Mac is as safe as my iPad. In some ways, safer, because I can know and control a lot more of what is happening behind the scenes.

    Whatever happens, I bet Apple still manages to extract its 30%

    Edit: I wrote an article about this recently

    https://www.lifewire.com/how-apple-will-finally-allow-third-party-app-sideloading-on-the-iphone-7485797

  • wimwim
    edited May 2023

    @mistercharlie said:
    Whatever happens, I bet Apple still manages to extract its 30%

    15% unless the app sells more than $1Million US per year.

  • As someone state it is not in the spirit of iOS users to buy piracy copy.

    I don’t know if for VST on MAC there are so much piracy copy ?

    But for iOS music even for a Daw at 50 USD I don’t think that piracy will be the main problem.

    See how people ask dev to quickly fix a bug as they can’t do music in their loved apps. Same for videos, photos , design apps.

  • I'm sure it will hurt Apple and ultimately their users. Piracy will raise and it will be an utter mess. it will loose its class.. it will transform into a shitty Android type of experience but some people like that.

  • wimwim
    edited May 2023

    @EcalusSonda said:
    I'm sure it will hurt Apple and ultimately their users. Piracy will raise and it will be an utter mess. it will loose its class.. it will transform into a shitty Android type of experience but some people like that.

    In don't understand. If people prefer what the App Store has to offer, they'll stick to it just as people stick to Apple devices, though higher priced, for the same reasons. Nobody is forcing anyone to use alternative stores.

    The difference is Apple will be forced to up their game. Right now they don't have to. Competition is almost always a good thing.

  • @wim said:

    @mistercharlie said:
    Whatever happens, I bet Apple still manages to extract its 30%

    15% unless the app sells more than $1Million US per year.

    I’ve always found that peculiar. Anyone else gives a better deal if you sell more. With Apple it’s “Tough luck, you get to keep 70% or nothing, as there’s no competition app selling methods”

  • @0tolerance4silence said:

    @SevenSystems said:

    @ehehehe said:

    @Samu said:
    International sales is a tricky business with different regions, currencies, tax laws etc. and that administration is not 'free'.
    Currently that 'administration' is covered by the 'Apple Tax' which might even end up saving a buck or two for the developer compared to hiring own staff and/or consultants to do that.

    So for a small developer it's likely more of a hassle to do it on their own than just keep on using the Apple stuff that is already in place.

    A small dev needs to sell a lot before they even reach the 30% 'Apple Tax'.

    😂😂😂

    I think anyone capable of coding an app also would manage to sell it online, it's not exactly rocket science.

    No, paying a service provider for selling your app internationally is not really rocket science. That's what we already do with the "Apple Tax" (which I find completely reasonable at 15%. The old 30% were maybe a bit much, agreed.).

    Selling your app internationally on your own without a service provider? Good luck with that! You'll end up employing a whole skyscraper filled with lawyers and accountants and the Apple tax will feel like pennies in comparison 😊

    But you do see how that may be unreasonable with someone who already sells online across the world and has the infrastructure in place...?

    Yes, good point. In general I agree that if someone buys a device of whatever kind, they should be able to do whatever they want with it (apart from, say, killing people etc. 😉) (most of my iPhones are jailbroken so I'm the last one to be in favour of "lockdowns" 😄)

  • Won’t affect Apple one bit…at least financially…they’ll sell more and more iPhones.. service rev will continue to grow. They’ll develop more native apps

    Smaller developers will make less than they are making now…even on desktop which is probably relatively close to zero anyway

    They’ll have to revert back to adware laced freemium to give themselves the illusion of hope

  • @wim said:

    @EcalusSonda said:
    I'm sure it will hurt Apple and ultimately their users. Piracy will raise and it will be an utter mess. it will loose its class.. it will transform into a shitty Android type of experience but some people like that.

    In don't understand. If people prefer what the App Store has to offer, they'll stick to it just as people stick to Apple devices, though higher priced, for the same reasons. Nobody is forcing anyone to use alternative stores.

    The difference is Apple will be forced to up their game. Right now they don't have to. Competition is almost always a good thing.

    It will bring Apple a tacky feeling and piracy. That is not what Apple is all about.

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