Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Well said
Apples and oranges.. either i sign 2yr contract with internet provider which means next 2 years price is given and can't be changed - and then if i am satisfied i renew contract for another 2 years .. or i don't have contract, and if they raise price i simply change provider literally in 30 days (there are multiple options) ... service i need (internet connection) is not related to concrete provider, huge difference to App which is literally unique thing per "provider" - with APP is very different.. if i start use logic and theny they rise prices, if i decide to cancel i lost access to all my projects.. This can be generalized to any app subscription.
That's why i doesn't have any problem to pay subscription for SERVICE (internet connection, github copilot, movie streaming platform, cloud files storage) but i have major problem to pay subscription for APP. Service provider can be easily replaced, APP can't be replaced. That's why i want OWN App, not rent App (in case app is used for creating some content/projects which can be opened ONLY in that App)
it is good deal just for people with short term sight ... it looks nice "wow, i pay just $1 per week" .. it's closing eyes before reality that for 10 years of using it you pay at least $500 which is more than twice you pay for desktop version... And worst thing - anytime you decide of stop paying, you literally loose all you projects you made with it.
Argument "you can pay this mont but don't need next month" makes no sense .. If i buy app i want to have it ready for use anytime i want, even if it is just 10 minutes per month, so at the end i need to pay EVERY
+1
It’s not the $50 a year that’s worrying me, but the need to upgraded my hardware at a (much) earlier moment then I’d otherwise would.
This ain’t something new - I think alot of tech-lovers that also is musiclovers, is selling their old hardware and buy new ones, and that could be hardware synth and laptops/tablets - this is todays normal life, it cost money to be on pair what our newest software demands…
50 buck a year for the most advanced software ever on iPad is nothing to complain about…
I wasn’t complaining about the $50…
The required iPad upgrade cycle is where the real money is going.
Not everyone is into that rat race (for different reasons).
Steinberg seems like they're confused about what their doing, they're still trying to figure out a new yearly update cycle for their software, getting rid of VST2 support among other things after dropping the dongle lol
But will you lose them Dendy? Won't they still be sitting there and you can access them again once you renew, even for just a month?
Also, my (limited) experience of subs is that generally they seem to lock in the price. Get it at that price, and it tends to stay at that price
So again pay more and more just to be able even listen some old project or export something from them..
No, i see subscription simply like black hole for money.
But again, you won't really lose them! And there is the monthly sub option rather than just annual. I'm not a fan of subs, but I think people worrying about big price hikes in the future are genuinely unduly worrying. As I said in another thread, I also don't think apple can be too greedy with raising the hardware requirements. If they do they'll just be shooting themselves in the foot. I personally would not expect remotely to change my main host app from aum to logic, I'm just curious to play with it. If apple's offering becomes too uncompetitive there is plenty of space for bitwig and ableton to step in. By then tons of people will have started using ipad for music making as a result of the intro of Logic, so the market will be so much larger. Overall, I'm much less excited about the actual fact of getting logic - as I'm not really into time line workflows, at least not at the moment - than I am about how this will increase awareness of the iOS ecosystem as a whole. Very very few desktop musicians have any idea about our lovely niche here and all the unique apps like aum and loopy Pro. That will change, big time. That's the part I'm excited about
Agreed. My reasons for potentially loving it is I had decided to take a 2/3 year upgrade path on iPad. But recently got so frustrated with limitations and niggles I thought I would change up to a MacBook. Now I think I might be able to stick to the original plan as in my heart I’m a committed iPad musician.
For the love of god I just want Cubasis to have easy accessible comping/multitaking without dragging tracks around like a minigame.
I like how its an accessible daw for the iOS,
Can you reccomend me another that has comping already?
Problem is we all want a simple little thing but they add up to lots of want.
Btw I just want a simple randomize velocity and midi editing like we had in Cubasis 2.
Does anyone really mix like this in the touchscreen domain?
I’d never do it with the level of granularity being implied, but… sort of? I certainly understand why Jonatan is reluctant to introduce this level of density to AUM, though. What do you think of Cubasis’ mixer? A happy medium?
Now that ass-ton of HALion instruments dropped with that last Cubasis update, has anyone done a nice shootout between Logic Pro and Cubasis’ internal instruments? (I know the new stuff’s an IAP, but anyway.)
Come to think of it, given how well regarded Logic’s instruments and effects are, can anyone point me to an easily digestible comparison between those and best-of-breed AUv3s?
To be honest I'd never do it. I thought that was something people did on analog systems when bouncing tracks. The manual version of level automation. Is there a reason to do it in modern recording?
886 tracks and 73 albums using only Cubasis. All versions and extras probably cost $150 total over five yrs. And I use Adobe Express for covers, free. And post albums on Bandcamp free.
Life does not get any better. I did, however, buy a Seaboard Rise 2 I’m trying to sell. Keep it simple. But that’s just me.