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Abu Dhabi Sampler Gadget video demo

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Comments

  • @skoptic said:

    Yeah I'm lucky all my loops are exact, but audioshare (while being great) seriously needs some zoom functionality for me to properly chop loops in it. The bpm thing is nice .. But zoom would make me use it more.

    Abu Dhabi def worth £6.99 for me. It'll make me use gadget, where I didn't really before :)

    Zoom would be very welcome. I'm in the same boat as you with Abu, I will be using gadget a lot more now..

  • @papertiger said:

    Zoom is on the development plan for Audioshare -- I asked J. about it earlier this week because I was thinking the same as you. :)

    Awesome...

  • Shit. I just caved and bought Gadget but I thought Abu Dhabi did transient detection.

  • @syrupcore said:

    Shit. I just caved and bought Gadget but I thought Abu Dhabi did transient detection.

    Oh shit sorry if that's my fault :(

  • Not at all but that's kind of you.

  • edited September 2014

    @syrupcore said:

    Shit. I just caved and bought Gadget but I thought Abu Dhabi did transient detection.

    Yea I'm feeling a bit guilty as well, I did keep saying it did transient detection more then a few times, really sorry about that. I had only imported properly looped stuff, and only tested it with non-looped stuff after firejan's and Buskas comments above. :/

  • @syrupcore Just so you know, there's a meeting somewhere in the world if you need one.....

    Best news of the day: ZOOM in Audioshare......brilliant!......now, if they'd just add a fade in there too....

  • @JohnnyGoodyear said:

    @syrupcore Just so you know, there's a meeting somewhere in the world if you need one.....

    Best news of the day: ZOOM in Audioshare......brilliant!......now, if they'd just add a fade in there too....

    it won't be in the next update, so we'll have to be patient, but dev definitely wants to add it, so yay!

  • I've never even thought about any zoom since I discovered the nudge buttons in Audioshare. Used Audioshare to slice out perfect few ms single cycle stuff for all my Nave stuff. As long as the nudge stays, I'm fine. :)

  • @ChrisG the wave edit screen in AudioShare should be pinch to zoom with manual markers that you can drag or snap to grid - that would be so much quicker to use.

  • @PHᐃNTᐃSM said:

    You could take a long WAV and use AudioShare's trimming to perfectly cut it into 5 second chunks, then load those chunks into Bilbao's pads.

    Thanks again for your suggestion @PHᐃNTᐃSM.

    I've been experimenting because I really want to be able to so this. Ie import longer continuous and seemless pieces of audio like sopranotron choirs and crazy distorted stuff made in spacevibe and VOSIS (wow).

    I realised stringing 5 second clips together perfectly wasn't going to be perfect in Gadget, because it works on beats and bars not seconds in the piano roll. So i went with exact 2 bar clips (at 140BPM these are about 4 secs).

    I used the slicer in Beatmaker2 a a quick way to create a set of 8 x 2 bar slices.

    It works in that Bilboa will string them together (I think pretty accurately) but all the clips have little clicks at the start and the end (you hear this on the clip if played alone in audio share). So it a problem of start / end clicks on the clips themselves.

    Anyone got any ideas of a good way to solve this? (Beatmaker 2 let's you do a slight fade in / out in when you trigger them - and you bearly get the click in BM - but Bilboa doesn't have this option).

    Any help appreciated. Really want to import longer audio tracks into Gadget!

  • Without the fade in/out option of bm2 or impc I'd say the best bet is probably to automate the volume at the clicking points, a headache for sure especially for sample heavy music but inside the app what else can you do, outside of the app you could use one of those other samplers as an editor of course that is not what you bought those gadgets for.

  • I just posted this to korg so fb page hopefully they'll respond, I didn't mention fade ins/outs but I should have, it would help if you posted over there to.

    "I'm still learning about gadget and very interested in the samplers, from what I know so far you cannot sample with them, and there is no way to delete samples from the app once you manage to get samples into the app. Also I was surprised to find out that in both of the samplers you cannot edit samples precisely, you cannot edit samples into perfect loops, you cannot truncate samples destructively so that you can get rid of unwanted material, in the slicer there is no transient detection, also you cannot organize your samples into folders of your own choosing for example put bass samples in a folder labeled 'bass' etc..., also you are not able to resample in either of the two samplers, you also cannot export sample clips, (not tracks) but clips... Lastly you cannot import or audition samples from your iTunes library... These issues are very, very, very important for sampling musicians. Please respond to this post before your sale ends on the 8th"

  • edited September 2014

    Better sample management (whatever that may mean for the Gadget devs at the moment) is added to the "issues list". That's the only official response I've seen from Korg so far, on their twitter.

    "Issues list" also have a more positive ring to it me thinks. It sounds like it's something that's more prioritized at the moment, then the "wish lists" or the "feature requests list" and so on. :)

  • Thanks Chris, hey is it possible for the slices in the gadget slicer to overloop each other or do they have to mute one another?

  • edited September 2014

    Both. You can place the slices in two different groups (A & B or none), slices placed in A will mute/cut eachother out, same for B, and slices in no group won't affect any other slices.

  • Fudge I like that, if I end up getting this korg will owe you free updates for life :D
    There are some really nice things about gadget.

  • xenxen
    edited September 2014

    So I've been playing around with getting loops in to gadget, specifically Abu.

    If you do some prep you can get over the sample length restrictions quite easily, but there is some effort involved. I'll list what I did and people can adapt it to make it work for them.

    1. iMPC Pro, iMini and Z3TA running through Cubasis as IAA. I set the tempo to 128bpm, as a 32 bar section is then 1 minute long, which makes things easy while developing an effective workflow.

    2. Sequence a basic drum pattern from iMPC Pro directly using a MIDI track and add a bass line from iMini and lead arp from Z3TA. Put this together over 16bars and spend some time adding effects, taking the time to get all the different modulations (phaser lfo, delays, chorus and flanging) working well together.

    3. Get sucked into tweaking and fiddling before realising it sounded cool an hour ago and you should have moved on. Add a couple of sends (amp sim and reverb) and do a final tweak on the EQ for each track.

    4. Fire up Audiobus and record the three tracks back into Cubasis. Zoom in on the waveform and adjust the start of the loop to account for the slight latency introduced by feeding the Cubasis o/p back to its I/p. Set the L/R locators around the 16bar loop and split the track at the end of bar 16. Drag the tail and overlay it at the start of the bar so the delays work from the off. It also catches the snare decay which makes a nice start to the loop.

    5. Audio mix down between the locators and open in AudioCopy. Close down the Cubasis set-up and open a blank project in iMPC pro. Import the loop to iMPC Pro and put it on a pad. Chop the loop to four pads and re-open each of them in the sample editor and trim the ends. This lets you also rename them and put them in one of the user folders. This way you have each chop for use elsewhere if you want. Each chop is 4 bars long, so when you get to Abu you will have a beat in each slice.

    6. Set the tempo to 128 and create 4 sequences, each 4 bars long. Use the pattern editor and play each chop once in each sequence. At this point you can then arrange the sequences in order as a song and tweak the mixer or sound settings to taste. I'd advise turning down the compressor and the gain to about 27, otherwise you will be really driving the loop, especially if you mixed it hot in Cubasis. Of course, that could be the sound you are looking for.

    7. Export each sequence to AudioCopy and then move them over to AudioShare. iMPC Pro adds a slight lead-out when you export a sequence and you will need to trim this before you import to Gadget. This caught me out at first and I couldn't understand why the markers in Abu were no where near the beats.

    8. At 128 BPM, a 4 bar loop is 7.5 seconds long so it is easy to use the tools in AudioShare to trim this precisely as it offers 1ms resolution. If you are working at a different tempo, a quick way to get the duration is from Cubasis. Set the track cursor to the start of bar 5 and tap the numbers in the header that show bar and beat numbers. It changes to time and you can read off the required length of your loop from there.

    9. Copy the trimmed loops back to AudioCopy and put 4 instances of Abu across 4 tracks. Initialise each Abu and import your loops in order across the 4 tracks. They should slice perfectly. Set each clip to 16 bars and sequence each slice in order. Loop 1 bars 1 to 4 on track 1, loop 2 on bars 5 to 8 on track 2 etc. Remember to set the quantise to 1/4. Hit play. Job done. A 30 second loop, playing back seamlessly, just waiting for you to rearrange and add more from the other Gadgets.

    It takes a bit of time, but it can be done and the results can be very good.

  • And the award for 'Show me a limitation and I'll show you a workaround buddy' goes to.....Brother Xen!

    Holy shit, I don't know about the doing of it, just the writing of it down must have been a production of memory :)

    Nice stuff my friend. Now make something outstanding with that 30 second puppy.

  • So let me get this straight...

    1 Abu Dhabi wont play an imported audio/loop as a single whole.
    2 It doesn't chop by transients and you have to set the chop points by hand.
    3 Even then you can't change the number of chops, so if it's just a 1-bar loop you still have 16 chops.
    4 Once imported there's no way to destructively trim or even erase the audio.
    5 There's no tempo detection or time-stretching.

    So there's really not much difference between Abu and Bilbao aside from the GUI? 5 seconds vs 10 seconds. Importing 1 sample vs importing the same sample to different pads.

    Does Abu respond to midi velocity? I'm sure Bilbao does.

  • edited September 2014

    @disgo said:

    So let me get this straight...

    1 Abu Dhabi wont play an imported audio/loop as a single whole.
    2 It doesn't chop by transients and you have to set the chop points by hand.
    3 Even then you can't change the number of chops, so if it's just a 1-bar loop you still have 16 chops.
    4 Once imported there's no way to destructively trim or even erase the audio.
    5 There's no tempo detection or time-stretching.

    So there's really not much difference between Abu and Bilbao aside from the GUI? 5 seconds vs 10 seconds. Importing 1 sample vs importing the same sample to different pads.

    Does Abu respond to midi velocity? I'm sure Bilbao does.

    Abu is a loop slicer/dicer/mangler. Bilbao is a one shot sampler/drum machine. Two very different devices.

    The ability to have numerous parameters set at different values on a per slice basis (which you easily can just draw out on top of the waveform/slices display) makes for some really creative stuff. Add in Abu's arpeggiator on top of that and you can take it all even further. You can get slice points out of the by just moving them all to the end of the sample, if you don't need all the 16 slices.

    It is a loop slicer and dicer machine, not sure what time stretch would do or add here. But throw any suggestions to Korg, I'm sure they're listening..

    For someone with countless of drumloops (in my case) laying around, a slicer is a godsend. :)

  • Thank you @kobamoto.

    Thank you @xen. I'll have to go through your helpful step by step. But essentially it seems like you're using iMPC pro to chop into segments. I'm hoping this chips cleanly somehow, without creating clicks.

  • razraz
    edited September 2014

    I guess this is the beauty of iOS music production, having many tools, all getting you 90% there. :-D

  • edited September 2014

    Unless you're really cutting the audio at the right places, down to micro level editing, on busy audio, that you later want to string string together, click/pops are bound to be there. If all else fails...Bilbao and Abu can adjust the attack of a slice/sample, down to 0.x milliseconds increments I believe. Much more playroom and easier inside Abu then in Bilboa in that department. For the end of each slice/sample, adjust the decay -millisec or thereabouts on the actual audio, to get rid of clicks. Might be a bit of a pain to do for all 16 pads/slices, but should give good results, unless the cutting of the audio is waay off.

    The parameters are there to allow a person to essentially do tiny fades between slices (not cross-fades exactly), it's just not something that's automated.

  • Ok. Thanks. Will try that.

  • edited September 2014

    Automated micro fading as some sort of togg-able option in Abu isn't something I'd say no to exactly, for those pesky little loops that end up ever so slightly off. Throw requests at Korg via twitter, Facebook and email, I'm guessing would work the best.

    Edit: Am I speaking Yoda? Or is it just me

  • There is no Yoda, there is only you.

  • I...don't..know...what...you..mean.

    /Shatner

  • @Matt_Fletcher_2000

    Yeah, that's it basically. With a 10 second limit you just need to work in single bars. As long as you are above 96 BPM (which as posted earlier gives you 16 16ths in 10s) you can import a single bar. If you are working at 192 BPM, you hit the 5 second mark so could have two bars in one import.

    Then you just add as many Abus as you need to play each bar of your sample. iMPC is a nice way of doing it because the chop to pads function is quick and clean.

    It may seem like a bit of a hassle, but making good music is a process. Some of the process is fun (tweaking the cut-off of a harmonic rich synth line), some of the process is work (trimming loops).

    The 'work' processes get less daunting the more you do them, and as we keep developing our skills, the tech keeps marching forward as the devs find more ways to minimise the work and maximise the fun.

  • I love the smell of positivity in the morning....

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