Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Thing is, I think you have a bit of a midi powerhouse on your hands. I totally get not sacrificing the core essence of the app, but feel like 16 bars would allow for a bit of grace whilst recording from a midi keyboard or whatever, and a bit more chance for variation. Is it difficult to implement?
But yes, I’ll wait for the roadmap and vote accordingly. It’d be good to see that before preordering 👍
Yes, the main concept has stabilized but that doesn't mean there are no new features to add
Visually collapsing mix busses/groups is on my TODO list. Mix busses can already be "nested" (one bus sends to another that sends to another etc..)
Audio/MIDI editing, automation, etc are things that would make AUM a typical DAW. But my wish is to add such functionality in the future as IAPs, so that users can choose if they want it or not.
The MIDI controls of each plugin can already be filtered by "assigned" or "unused", to easily see what's used or not. Doesn't that help with the problem?
Regarding the MIDI matrix, I agree it can get overwhelming when having large numbers of endpoints in the session. Folding multiple endpoints from the same plugin is also something I'm considering for the future.
Entire channels can be copied! Just tap the channel label at the bottom and tap "duplicate"?
I think that depends entirely on personal preference. Personally all my music are recorded live jams, sometimes with some minor post editing.
For tiny Uis, I employ pencil, multiple controllers, keyboard, and mouse, and the small buttons and knobs aren’t a nuisance….also hdmi to a large display and you should be good to go
Great question! Just dropping in with some cool tidbits – there are several free & open-source cross platform synths that have been ported to iOS such as
OB-Xd,
Dexed,
VCV Rack, etc
For example, this code:
https://github.com/reales/OB-Xd
Is this on iPad:
https://apps.apple.com/us/app/ob-xd-auv3-synth/id1465262829
(Fun fact: That particular synth was ported to iOS by AudioKit Team member Shane Dunne)
And on the pure iOS side, Synth One is an open-source Synth that’s inspired a lot of musicians in the app store. Working on it has been quite a journey, filled with its fair share of challenges and learning experiences. Keeping a major project open-source is quite a bit of extra work and headaches.
Despite the hurdles, it's great to see that Synth One still has audience. Inspired by this, I'm working on a free follow-up to Synth One. This time, I'm aiming for a closed-source approach for the overall project to maintain quality, but I'll keep the individual components like filters and oscillators open-source.
I hope this approach makes it easier for those who want to use these elements in their own apps. The "everything and the kitchen sink" nature of the Synth One github has been intimidating for people who want to make their own apps from it. And many of the open-source contributions to Synth One did more to break it than to improve it.
Also, some folks mentioned Kickstarter. A quick note – I'll be joining a panel with a Director from Kickstarter at NAMM. In my experience, Kickstarter might not be the best fit for app projects, but that's just my perspective. Hopefully, they don't get mad at me for saying that. 😅
Keep rocking everyone,
For sure? My experience with Link lately has been poor. For example, ElasticDrums has link and it’s horrible at keeping/setting sync with AUM… Could be a poor implementation in ED of course…
How’d you get so many tracks in one screen? That’s really my only issue with AUM now… Too much wasted screen space between tracks, and no grouping/folders.
I’ve gotten over anything else that was a hang up. Especially modulation since discovering mmm and mLFO. MIDIlfo’s is nice too, but mLFO and MMM are just another level.
Just put your finger on an instrument and pull down…. But it won’t lock… Could it be that difficult fo have it locked?
Locked n stacked in 2 rows would show 12 to 18 channels and still be twice the size of a drambo knob. Good idea!
Or use that lower row for piano roll and scene switch buttons
Majority is always the majority for a reason. Their collective decision is not necessarily "great" yet good enough for sure.
EG nodes to eat AUM? difficult for majority as they make decisions by ranking and 3rd party review/opinion instead of comparing first hand raw data/fact.
To me, EG nodes offers below features with far less cost under AUM bundles(U can't do anything with just AUM). People just start out in iOS music production should check out EG nodes.
1, good enough AU host
2, good enough sequencer(step & live recording)
3, good enough clip looping(midi AND audio)
4, usable sampler
5, usable audio recorder
6, good enough automation
7, some generative midi
8, good enough multitrack/mixdown audio output
I'm sure the list will go on and exceed the pace AUM adding new features.
edit: typo
Out of interest, how many people are using Nodes standalone?
And how many open it within AUM?
Thoughts on why you’d opt for one over the other?
I just nabbed it during the weekend sale.
I’ll check a few vid tutorials later because I don’t really know what it is, but it looks pretty cool.
I love AUM. EG Nodes is cool, but it's a different workflow. It's definitely cool and it has a lot of great features. AUM though is like the backbone to IOS music production for me.
Sure, I hear you. I feel the same about AUM. I guess I’m just trying to understand different techniques and ways to use EG Nodes , and curious about how folks are using the two in conjunction
EDITED for typos and added a piece about the power of AUM's midi control.
I'm still getting used to Nodes, so take my thoughts with a grain of salt. My big takeaway is that if you want to get something small-medium sized in terms of instruments/midi fx and need to arrange it, Nodes is more efficient. But if you want more complex midi and audio routing and need more instances of instruments/midi fx, AUM not only gives you more flexibility/elegance but also the ability to get more cpu headroom by increasing the buffer size more. Also, you have to like how Nodes arranges nodes in rows of 4...if you have a lot of midi fx you can end up scrolling a lot.
Nodes Kicker
If you want to arrange a song with parts, and if you don't need more than 8 parts, then Nodes provides a more streamlined workflow in many respects because clip launching is built-in. To get the same ability to arrange an AUM session you need to either depend on midi clip launching apps like LK, Atom 2, or Drambo etc., which also means that you generally need to record the midi you're using first into those apps (so you can't just launch Melodybud or Harmony Bloom using the aforementioned apps), or you could go the muting channels route / plugin bypass route (bypass apps you don't want playing until you want them started), which means either using an app like Midi Mixer or Mute Master (which is limited in the number of channels you can use), or setting up a sequencer to send midi that will trigger mutes or bypasses. As you can imagine, this gets to be a pain pretty quickly to just get the same kind of functionality Nodes has out of the gate. Nodes also allows you to launch clips without any midi written in its own sequencers -- that is, you can launch a clip where the instrument is just played by another auv3 sequencer like Melodybud without having to record the midi into Nodes first.
Also, since there are some sequencers in Nodes, if you need to write a sequence there are just fewer steps.
AUM Kicker
Auv3 with exposed parameters are mappable in the midi control, which means you can map controllers/apps to control a plug in pretty painlessly. This is huge. The only other host that tops this is Apematrix because it has built-in LFOs that can send midi to any exposed parameter.
The other sweet thing is the flexibility and ease of setting up complex midi and audio routing. In terms of audio, having bus sends that you can move pre/post fader or fx makes it really easy to get the blend you need into a bus. Using the burger menus or midi matrix is also more robust than with Nodes. Nodes doesn't list the auv3 when midi routing so you really need to keep track of the node number or rename nodes as you go if you have a lot of midi flying around. Routing in Nodes also requires that you arrange the connection from the sending node, whereas AUM lets you make the connection from the sender/receiver/matrix. Finally, and this is more of an edge case, if a plugin has multiple midi outs that you want to connect to a single auv3 node, you need to use a plugin like Midi Bus and things get clunky.
Misc
Organization: The way things are organized are also very different. I'm used to having multiple midi "channels" organized to the left of all of my audio channels (First big arranging apps like LK/Drambo/MidiMixer, then smaller melody sequencers like the Buds/Zoa/Fugue Machine, then drum sequencers like Polybeat/Mididrums, Octachron, then utilities like LFOs/Humanizers/Scalers), If I have a lot of midi fx in AUM, I can see them all on one screen. In Nodes, each midi fx takes up a full node, so I can only see 8 at a time and will then resort to scrolling...I might have 8 midi fx on one midi channel strip in AUM and that will take an entire screen in Nodes. Also, you may prefer the linear left to right way of organizing channels of AUM or enjoy the way Nodes has rows of 4 nodes that you then scroll down. I personally feel more scattered in Nodes once a project gets to have lots of nodes, but again, I think that I'm just so used to AUM after having used it for years.
CPU: AUM allows you to choose up to a 2048 frame buffer size while Nodes caps at 512. If you have an uolder device or a huge project, you get cracking a lot sooner with Nodes. I haven't found a Nodes cpu meter either, but I may just not have looked in the right place. I sometimes use older devices and have a habit of checking the cpu usage to determine whether my next instrument will be light like OPL or if I can swing something heavy like Tera Pro.
Anyway, all in all I like both and see myself using Nodes to get up and running if I intend on doing more basic piano roll / step sequencing that needs arrangement, or if I want to launch clips that use midi fx sequencers.
Aum can also chain projects as you can assign program change to project.
A great addition when performing on stage.
Thanks so much @NoncompliantBryant . Really appreciate your thoughts
I think I use both AUM & Nodes about equally. Just depends on what I’m doing, and I’m glad I have both.
That said… I think apeMatrix is STILL a very viable contender, especially for visualizing more complex app routings.
Of course!
I will say that the ease with which you can get an arranged thing up, especially if you are launching auv3 sequencers, is pretty sweet as long as you don't need to do a lot of midi routing and mapping with Nodes. For me, being able to launch clips that use other midi fx sequencers instead of the stock Nodes generators is what makes Nodes unique and powerful.
I actually don't find the midi fx capabilities of Nodes to be that useful since I already have plugins that generally have more depth. Imo, the reason to use the midi fx in AUM is to get a fast arrangement up while also bring able to use AUM's midi control to modulate or map auv3 parameters. The Node midi fx advantages for me are that you can arrange a diversity of sequencers in a song mode easily compared to (this is pretty big... Compare this to Atom or LK clips that are all piano roll midi), everything is contained in one plugin instance, and if I don't need the complexity of other sequencers, Nodes is pretty streamlined and has a fast workflow. Still, I'd rather just run Nodes standalone and get the benefit of clips using other midi generators than mix the Nodes midi fx into an AUM workflow, but again, I have other sequencers. If I didn't, I would definitely find the Nodes suite of sequencers more useful.
Some quick impressions:
Piano roll: maybe I'm missing something, but I can't get labels for note values, which makes things feel a bit like shooting in the dark. Frequency/probability/velocity are per step like Drambo, compared with per . Atom/Drambo/LK midi fx all have pretty powerful editors in comparison b
Arpeggiator: also pretty stripped down. Inversions are nice, but no accents/velocity, limited patterns mean that things can get a bit flat sounding compared to midi fed into Bleass Arpeggiator / Steppolyarp / Aphelian / Cykle / Poly 2.
Note/chord generators: in my eyes a bit strange since you'll need to use up a whole node scene if you want to play more than a single note or chord. Maybe someone has use-cases to share that can help me understand their appeal.
Step sequencer: slick to use for note input, nice velocity, probability and frequency features that are easy to edit while having the note input in front of you (unlike Midi Dreams/Stepbud
/Polybud/Quantum). Doesn't send CC, no ratchet.
Drum sequencer: like the piano roll, no labels for notes but has ratchet and the fun
Frequency/probability/velocity parameters. But again, if you have Octachron, Beat Scholar, or Playbeat 3, you just have so much more flexibility.
Thank you @NoncompliantBryant! I haven't purchased Nodes yet, and your comments have given me a clearer sense of the ways Nodes could supplement/complement my current AUM/Drambo/LK-centric workflow—more so than anything else I've read about the app.
It sounds like the biggest draw of Nodes over AUM is that its clip launcher is more deeply integrated with its mixing desk capabilities. And this makes it a lot easier to compose complex arrangements containing many different generative MIDI sequences. But the downside is that since Nodes is such a new app and not as mature as AUM, it still has some kinks that will hopefully get worked out in future updates, such as difficulties managing visible screen space limitations.
@aaa - I don't expect there will be radical changes in EG Nodes going forward. I think it's pretty much "baked". Enhancements were coming hard and heavy during the first months after release but it's been quite a while since any further updates at this point.
That's just my impression of the situation. I have no inside information.
Nodes is superb as is. However I would consider it as remaining substantially as it is indefinitely before deciding to purchase it.
@Svetlovska
Did you know about this and would it help?
4Pockets also does a Multitrack recorder for Aum
https://apps.apple.com/us/app/multitrack-recorder-plugin/id1483833410
LOL, no. Not ever