Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
To be more precise… can I start new/blank audio project. Then, open a field recording and cut/copy then paste into my new/blank audio project file?
Also, when you say monthly proceeds… are you talking about making this app subscription-based?!
tested the program on a iphone 6s with ios 15.8.1; works well no issues to report. however, it does not play on ios 7.3. loading, editing and processing seem to work it doesnt respond when pushing play.
Just tested on my 6s on 15.8.1 and the play button just shows a white square but the cursor isn’t moving.
No biggie for me if iOS 15 isn’t supported as I have Twisted Wave but thought I’d let you know
@SevenSystems This is not a 'bug' but I do feel it would be a good idea to disable further 'zooming out' if the whole file is already visible?
This just looks a bit 'silly'
I finally got around to some testing on iPhone 7, iOS 15.8.1. Two issues noticed so far:
No sound when the phone is set to silent mode with the side switch. Sound in other apps work fine with the switch on silent.
Zooming in as far as possible I eventually get to a point where I can't zoom back out and don't seem to be able to scroll.
No usability problems even on the small screen. 😎
On a bright note, I opened another editor I was previously happy with and immediately was struck by the clutter and wanted to run back to Meow, at least until I need its additional functionality or use it as an AUv3 plugin.
This seems to happen every time devs feel compelled to add every single “must have” “dealbreaker” user request… either controls get so buried within menus that you can no longer remember where everything is… or, the app gets so bloated with clutter that it’s ultimately no longer fun to use and destined to be abandoned.
True, but sometimes those features are actually needed, so it's a good thing those more complex / powerful apps are available when you need them.
Some people prefer to have more all-in-one tools so-as to not have to learn multiple apps but still have all their needs met. I'm not opposed to having more than one app available depending on the occasion.
Meow looks to me to be heading toward the 80/20 rule. Maybe 60/40 for me right now, but still on the more frequently used side. Three features would push it above 80/20 for me, but I don't want to detract from your KISS** sentiment, which I don't disagree with. 😉
(** Keep It Simple Stupid)
Thanks for all the amazing feedback everyone.
I'm currently doing family business for a few days, but will be back shortly with a slew of fixes and several of your suggestions implemented. It'll be great when it's done. Thanks again for helping make Meow meow properly! 🐈
Yes, I wasn't meaning to imply it wasn't a bug! Just thinking out loud to myself mostly both will work as expected shortly even when combined.
I haven't yet looked at small screen optimizations in much detail, but those are great suggestions.
A great suggestion as well. I will consider these, thanks!
Yes, it's good you bring it up. I've had the same problem and thought a good solution might be to instead of moving the handle when nudging, move the VIEW instead so the handle stays at the same spot (if you know what I mean). Deal?
You can use "Undo" to undo selection changes as well, not just processing!
I would likely try to avoid double-tap for now if possible, as it brings discoverability problems. I'm a strong proponent of "visible explicit UI elements for all functions".
Your suggestions make sense for bigger phones as well.
This has been mentioned before and I mostly agree. I have it on my list!
Thank you for your feedback. And yes, the "handles" concept has been brought over from Xequence as it has been mostly well-received there.
Regarding figuring out some of the basics: I'll add a simple in-app help system like Trinity has for these to help new users.
Oh, I agree. Some devs seem to have an added skill of being able to discern features that actually improve the app in a meaningful way, and can implement without destroying the UX.
The Nodes dev seems to be skilled at this (so far) and Brambos as well. But I know you definitely get my drift
You can't currently create a new blank project, but that'll be possible soon! Then you'll be able to copy and paste between projects too.
There will also be a simple but very quick internal recording feature, including Insert / Mix / Replace modes like "Paste" has.
😄 no, it won't be subscription, I like to own my stuff and know most of my users do too! I just tend to calculate everything (finances...) in monthly intervals, that's why the "monthly"...
Thanks. You probably mean 17.3? Does the playhead move when you press play? If so, can you try unmuting your device (Mute switch)?
Yes of course. No-brainer. It's obviously planned but it wasn't crucial for the first beta so I left it out. Same for zooming in of course. Who wants to edit half a sample frame 😄
Thank you for testing! And I know why I don't use any of that magical cloud stuff 😄
Known issue, on the list, thanks!
Thank you, yes, limiting the zoom both for in and out will be in the next update. I know it's a silly omission but it isn't crucial for testing so I left it out in the first beta 😄
That is great to hear. I do plan on some optimizations for small screens still though, also some good suggestions here.
Yes, I'd actually like that for all apps that are based on the Xequence toolkit. Hopefully get around to it soon! I'm a discoverability junkie so this is definitely on my wanted list.
That's really nice to hear, as I put huge value in UI / UX and I'm happy when it works out.
i vote for above mentioned change of bottom selection left / right icons to jump to selection point (center it to the screen with preserved zoom) by tap on them :-)
other than that good good job ! feels smooth..
sugested festure: set loop poins by selection and then save loop points into wav file - with this it may replace for me NS built in audio editor 🤝
+1
One loop is set for a file the selection could snap to the loop points/markers making it easy to delete content after the ‘loop’ ends and retain the content before the loop. (In short if the sample contains a loop-point the trim/crop function should trim from loop-end to sample end).
I still use BM3 to sample most of my instrument samples unless I’m on the desktop using Renoise, SunVox or Logic which all support embedding loop-metadata to saved .wav files.
This is turning out rather perfect for lazy Saturday feet up random sample chopping…
Yes, will do!
Thanks, I appreciate it 🍻
Has been requested before, yes... I researched and most information I found stated that there is no standard way to embed loop point metadata in a WAV file / chunk / whatever.
If anyone could point me at a source describing a way to embed loop points that is recognized by the majority of audio software, I'd be all in!
But aren't there also samplers etc. which can loop while the note is on, but then continue playing the portion of the sample after the loop in the release phase? Then one might not want to remove the portion after the loop. So it would probably have to be optional. It would need a good UI.
Sounds brilliant!
BTW, I've caught a bug of a respiratory kind myself, so discussion / updates might unfortunately be less frequent for a time. I guess my own biological "public beta" has long expired at 44 years...
Eesh take care of that, this 48 year old is still having the odd coughing splutter more than a month after the first week of fever from some sort of flu…
There might be some but those are very rare on iOS so yes, it should be optional.
This is probably the most flexible .wav looper I’ve ever bumped into.
https://www.bjoernbojahr.de/endlesswav.html
I know enough German to know what’s going on, some might need to use Google translate…
yeah definitie do not removal of anything automatically .. just posibiliy to save loop into wav based on selection ..
Would ChatGPT assistance be relevant here?
Certainly! The SMPL chunk in the WAV file format can be used to store loop information. It is a non-standard extension to the WAV format but is supported by some software.
Here's a simple example in C++ using the WaveFile library:
This code assumes that the input WAV file has a standard 44-byte header. The loop region is specified in samples, and you can adjust the
loopStart
andloopEnd
variables accordingly. Note that the loop information might not be recognized by all software, as this is not a standard feature of the WAV format.Most iOS apps that handle loop-points I've tried so far support the 'smpl' chunk, BM3, BM2, NS2, Drambo, QuickSampler in LogicPro for iPad, GarageBand's Sampler, AudioLayer, SunVox and a few other betas I'm testing to name a few...
No problem with the German, I am German 😃 yes that seems to be pretty comprehensive (although it could maybe use some make-up...)... Meow is not intended to be a specialized tool for looping samples, so I probably won't be adding all these features, but saving loop points is definitely on the agenda!
Thanks, I had actually asked GPT, and "he" came back with the fact that there is no agreed-upon standard for this. But now that I know that this non-standard chunk is supported by the majority of software, I'll definitely look into it!
Brilliant, thanks for confirming, what I needed was a list of software that actually agrees on the same "non-standard" 😄
Latest beta
iPhone 14 plus
Can’t see the the sample
All brackets etc not visible
Seem to be squashed in 1 corner. Sample will play but can’t see or edit
Same here on iPad 2020 with latest iPadOS. This is how the UI looks with a file open:
@branis
Snap
Same here
Oh man! SORRY! Please delete the installed beta and then reinstall from TestFlight, this will fix the issue until I'll upload a compatibility fix later today!
Did that and...
...just in case you're interested, trying to do a selection using apple-pencil or mouse once cases 'insta crash'.
I get the error box with the thing with the red quit button.