Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
^ I'm hoping that a side effect of relying on the iPad is that I can stave off upgrading my laptop for at least a little while longer!
I too partly out of frustration and partly because of dependability purchased Logic proX for my mac mini and cannot fathom why I didn't go this route to begin with.
The iPad as a controller for Logic is wonderful and a joy to use. I rigged a stereo mini to mono quarter inch cable and can get useful signals to Logic from the iPad headphone out into Apogee one. I can use the iPad this way powered with A/C and spend many hours trouble free recording. I still have the option to travel with the iPad and lay out ideas and sounds. At this point there is too much frustration with trying to get results with the iPad alone. This is all more costly of course but I gladly pay the price for knowing that I should be good for the foreseeable future even with my older iPad [original mini].
I agree @DaveMagoo! Next year we'll want (or think we need) 8GB RAM iPads. :-)
Simplified iOS music evolution, or as it happened to me anyway:
Music toy apps got us making ditties on the go
All in ones (and Loopy) got us making actual songs on the go
Music toys started to morph into pretty incredible sounding synths and instrument apps
Apple made us think we mattered by bringing core audio and core midi to the platform.
We all thought, "Making music on iOS is really great. No concerns of ram or drivers or rebooting. Fuck the desktop! Wouldn't it be great if I could get these awesome synth/instrument sounds into my all in one?"
Michael and Sebastian made that happen.
Some of us pushed it too hard, trying to recreate the magic of the initial all-in-one romance by running all manner of apps simultaneously (a task for which the OS was not built), and it all started to become the reason we were excited to move away from desktop production in the first place!
I've sort of let go of the 'all ios' dream. Instead, I use my phone/tablet in semi-singular setups. Yesterday it was a synth. Tonight, it is a drum machine. Tomorrow it is an effects processor for external gear. Audiobus still enables me to string apps together beautifully (ie Funkbox->caramel) but I'm only doing multiroute stuff these days when I'm in an experimental mood, not a music making mood. Mind, I'm still on an iPad 3 so things in multiroute land choke pretty quickly.
Like @cinebient, I have quite a lot of hope for Nanostudio 2. I want to create in one place and bring my outside flirtations into bed with us for some fun on occasion and then promptly send them packing.
Precisely why I stayed on AB1 with iOS 7. The most concurrency I need is 1 playing interface controlling 1 instrument going through 1 effect (maybe) into 1 DAW via either IAA or Audiobus. For me, anything more is overkill.
There was something missing in my evolution. For quite a long time, I was completely charmed by this notion of "I can't believe I can do all of this on a device in my pocket!" Like, the fact that it was mobile and novel counted for quite a lot. In addition to that, I think I was drunk on the pricing for a while. I mean, sunirizer or animoog or loopy for pennies on the desktop dollar!
But as the iPad settles into my home studio (vs entertaining me during commutes) my perspective has shifted. The truth is that when you consider the price of Auria, a few Auria plugins, Audiobus, a few external synth apps and a few external effects apps you've arrived at the price of Logic Pro (which includes all of that stuff and a good deal more in some respects). And, frankly, Logic Pro works better at integrating it all.
Touch screens are amazing and using the mouse pretty much blows. So there's that.
Two steps forward and one step back, us and the machines, t'was ever thus![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
Interesting real world developer take on why iTuttle doesn't work with iOS 8 yet: http://www.thiburce.com/TBStuff/?p=1265
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@syrupcore said:
"Touch screens are amazing and using the mouse pretty much blows."
This! But there are also a few things which are faster and more comfortable with mouse/trackpad. In the beginning i always tryed to "touched" my Macbook screen
I also find out that real keys and buttons can be very nice. I bought once the Synthstation 25 used it 2-3 times and never again. The iPhone 5 doesn't fit into it, i hate adapters and then there was trouble to use it after a few updates with some apps..... but then i just put it into my Mac usb and..... it just works. That's it..... IT JUST WORKS !
Keyboard shortcuts are pretty sweet too.
THE TBSTUFF link shows a developers conflict with the apple business model. This is something at the heart of my disenchantment with the apple model. A developers concern for anyone who has purchased their product. There is only one reason apple would not want backward compatibility for apps and that reason sucks for all others involved. This ail be their undoing in the IOS music market.
Logic Pro is not a fair comparison to Auria. Apple sells Logix Pro X for $200 list. The direct competitor Ableton Live Suite is $800. Something weird there.
Yes, Auria, pricewise, is not far from Logic if you start buying FabFilters plugins and so on, but If Logic Pro were sold by a 3rd party, it would be nowhere near as cheap.
I don't have an ipad yet. I do everything on my ipod as of now, usually multitrack DAW. And, I am starting to use the desktop DAW Reaper. $60.00, easy to use, comes with a variety of decent VST plug-ins, and accepts third party ones.
Soon, I will be buying an ipad, and then I can finally use Auria, and other various ipad only apps. I can't wait. Still deciding which one. ipad air, or ipad air 2. Hmmmm.........
Then, I'll have a really good Desktop option in Reaper, and a really good portable option in Auria, and cool touch screen synths and so on. There are so many excellent apps on ios, just to name one of the many many out there, Thumbjam, along with all it's ios cousins is such a fun, unique app. No way to do anything like it on a Desktop, that I know of.
I think belief that ipad could replace an osx system for recording was a bit naive. Apart from the obvious limitation that comes with the size of the screen the processing power, ram and lack of software are the obvious culprits. This will start to change with the arrival of the ipad pro which will be infact targeted at architects, graphic designers and audio engineers. This will of course come with a hefty price tag which probably will be worthy to the above. The portability will suffer and you'll find yourself unsure which one is more portable: laptop or ipad pro. IMO 9' - 11' tops for portability. I think the release of the pro model will be the dawn of the true touch screen recording/mixing on the ipad but also back to Osx pricing.
@miguelmarcos said:
Well, before apple bought emagic logic was not $200, so you are correct. It is a loss leader for apple for sure.
And, if you bought logic and added the same fabfilter plugins, it would be expensive. I haven't used logic, I've only seen it used in a few different friends' studios, but my understanding is the stock logic plugins are very good and it's a complete system on its own.
Anyway...
Not to mention the 50GB of content that comes with Logic X too.
No doubt that Logic is a great value, but one must consider the cost of a Mac as well. If you need an Apple laptop as a mobile solution, that's gonna cost you - even if you buy a refurb.
I think a lot of the music making comments in this thread are focused on the final product and using iOS apps as a means to an end.
For me, I enjoy the process of playing music and using a mouse on the desktop just sucked the enjoyment out of it for me. Being able to play expressively with a touch screen and chaining together a variety of apps is what I find enjoyable about iOS music making.
There is something unique about iOS as I see/touch the control surface and hear how it changes the sound that appeals to me.
At some point with the tighter integration of Yosemite and iOS 8.1, I'll revisit the control of desktop DAWs by iOS again.
@telecharge said:
You can get a new Mac Mini for the same price as a new iPad, so I think it's still a fair comparison.
Exactly the same for me @Paulinko. I went to do something in Ableton the other day and the sheer fact of using the mouse to interact with the software felt like going back to Stone Age. This is especially true with kids running around the house which I appreciate might not be everybody's concern.
@Tarekith said:
I don't think it's an unfair comparison, just speaking to the whole mobility thing. It's a shame that the new Mac Mini is not as upgradable as previous versions though.
http://blog.macminicolo.net/post/100240431773/a-look-at-the-2014-mac-mini
@supadom said:
I remember the launch of that product. Nine months we waited for its release. Keeps leveling up, and I love the usability, but rarely syncs when you need it to.
^ Ableton is the only DAW I've encountered that rarely says "no" -- as in, I want to route "this" to "this," etc. I keep coming back to it, time and again, instead of Cubase or Logic, for that reason.
Negativity about the iDevices aside, I still find them easier to get working than PC. Hooking up a $100 Apogee Jam guitar interface to my iPad was a stunning revelation in how easy it is. Anyone here tried doing the same thing (inexpensively) with a PC? You have to buy an interface actually compatible with your hardware and software. You need to have the right drivers installed. Even if you do, you may be farting around in ASIO4All settings trying to get things to work. And even then, you may be saddled with unusable amounts of latency in DAW's that I find infinitely more confusing than the iPad versions. Notice that through none of that did I mention playing a chord, learning a new scale, or doing anything musical.
You could find dozens of examples similar to the guitar interface one where iOS just makes it easier. It's just unfortunate, then, that some of the devices are just a bit under-powered. Then again, if app developers are expected to constantly push to the edge, that might have been the case no matter what.
I'm really not sure what to do about my iPad2. The wife really has no clue how much I rely on our device for this borderline-obsessive hobby. It's a tough sell to say: "Hey we need a NEW one for $500, when the functions of surfing the web, checking email, and playing games still seem to work just fine on the one we already have. Even if I were to purchase one, will the new Air2 really have enough power to make the processing thing a non-issue, or does it just push the bar forward a little more?
I think ios is most definitely a step up from Windows in terms of connectivity/setup. Not so sure from osx though.
@supadom said:
I switched from doing music stuff on Windows to a Mac-based system more than ten years ago and I have never looked back. I've never once had to worry about crap drivers, etc. (if so, it's usually the manufacturers fault, not some conflict with the operating system).
I'm not saying that everyone has had the same experience, but for me, anything music-related I've tried to do on OS X has just worked. I never experienced that on Windows. Ever.
That being said, Macs cost more (oh boy, THAT debate)...
Agreed, ease of set up is the same on iOS and OSX in my experience.
So, I'll bite. As a long time PC user, but an iPad user/lover from the start it seems like many folks here these past few days have been leaning towards/going back to OSX. I have an oldish (5 years) Mac Book Pro sitting around, don't know if that will run Logic well enough, but if I was going to buy a Mac/go down that road, what's the most sensible choice today? Any thoughts?
@JohnnyGoodyear said:
Honestly, I'd start to explore what you can get away with on the Macbook Pro that you have and go from there. Do you own any music software right now for OSX? Are you looking for recommendations on what to use? The Ableton Live demo might be a good place to start. I don't think Logic has a demo (been like that for ages). I think for the Cubase demo you need the dongle (dumb, dumb, dumb).
Really, the first question you're going to have to ask yourself is whether you want a laptop or a computer that's not as portable (iMac, Mac mini). That will decide a lot.
Has to be a laptop tigerperson. Never have been able to sit still![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)