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MooMu Virtual Modular Synthesizer from Studio 6 plus 1

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Comments

  • @hacked_to_pieces said:

    @FizzyLizzy27 said:

    @Gavinski said:

    @FizzyLizzy27 said:
    Would I be able to set MooMu up to be a straightforward MIDI controller in AUM? What would a patch in AUM look like with an XY pad sending MIDI CC out to other synths?

    Hey Z, I have never learned to use MooMu but, reading this, I wonder why you'd want to use it if you want an xy pad sending midi cc to other synths? Do you have Bram Bos Rozeta Suite? It has a handy little XY module, along with many other modules, perfect for that task.

    I do have Rozeta - I forget a lot of tools in that suite exist. Part of the reason I’m asking is simply to learn a bit more of MooMu. I like the keyboard in it and want to see what kind of control I can pull from it.
    Maybe @Curlymorphic has a quick answer. I’ll report back if I figure anything out.

    MooMu works get in host apps like AUM etc. as a midi controller.

    I learned how to set it up watching this video

    It seems like a good app to run in a host. I’ve been trying to build some usable surfaces in AUM to use via IDAM to control Mac plugins from iOS. Surface Builder is working pretty well but I keep wanting an excuse to use MooMu more. I’ve found modular stuff a little more approachable, and miRack and MooMu have helped with that.

  • I've been messing around with producing that Emptyset sound using sine waves and compressors in the hardware realm and thought I'd try some ideas on the iPad. The TL;DR version of this technique involves a pair of sine waves mixed with some noise, with the sines beating against each other and then fed hot into a compressor to add interesting movement. I figured I'd give MooMu a shot as the sine wave source.

    Is it just me, or are the oscillators in this app pretty bad?

    I switched to MiRack after about 10 minutes and had much better results from the VCOs in there.

    On the one hand, I guess this means I won't use MooMu if I want an "authentic" modular experience. On the other hand, it means MooMu can have its own sound, which is something.

  • @suboptimal said:
    I've been messing around with producing that Emptyset sound using sine waves and compressors in the hardware realm and thought I'd try some ideas on the iPad. The TL;DR version of this technique involves a pair of sine waves mixed with some noise, with the sines beating against each other and then fed hot into a compressor to add interesting movement. I figured I'd give MooMu a shot as the sine wave source.

    Is it just me, or are the oscillators in this app pretty bad?

    I switched to MiRack after about 10 minutes and had much better results from the VCOs in there.

    On the one hand, I guess this means I won't use MooMu if I want an "authentic" modular experience. On the other hand, it means MooMu can have its own sound, which is something.

    Interesting. Would you mind sharing a patch or screenshot of setup?

  • I didn't save the MooMu variation and it evolved a lot after moving from it. The MooMu patch was simple: 2 sine VCOs and one noise source, into a mixer, then out to compressors with Barricade at the end to save my ears.

    The goal of this type of patch is to drive the compressor hard and use it to adjust the transients in the beating of the sine waves. I'm no expert, I've only just started playing with it. In both hardware and software, small changes can have huge impacts.

    The issue may be in the resolution of MooMu's controls. At the frequencies I was working with, the frequency knobs are very steppy, which prevented dialing in the necessary beating behavior.

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