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VS - Visual Synthesizer 2 by Imaginando (Released on iOS)

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Comments

  • wimwim
    edited March 31

    I fed the section of the manual dealing with converting shaders to gemini and tried a little shader vibe coding. To my surprise it went reasonably well. It grasped the concept of the manifest, and with some prompting eventually got the hang of the x/y resolution and alpha calculation.

    Oddly, the next time I tried in a new chat, it was utterly clueless about the conversions. Weird.

    It's kind of fun to mess with though. Just resist the urge for it to take you down rabbit holes with all it's suggestions to add features. That seems to almost always end up with broken core functionality and lots of iterations to get back to something workable. My experience was it's better to make it revert to the last working version than to get it to fix whatever it broke most times.

    [edit] really needs to be done on a Mac and iPad with Continuity/Handoff enabled so that you can copy the code from the desktop and paste into the VS2 shader editor. I don't think I'd even try it on the iPad itself.

  • I just did another gemini session and this time uploaded just the text from the manual section rather than trying with PDF. Gemini only made two errors in dozens of iterations and it understood how to avoid them with only one nudge.

    Resisting the urge to add improvements it suggests, and bailing quickly if things start to go wrong is key. I made sure it knew what the "golden" version is each time before attempting anything new.

  • I've used ChatGPT to help me with the shader coding. I first had to point it to the manual, like you mentioned, wim. Then I gave it some shaders from free online sources and asked it to modify those shaders to match the VS2 parameters.
    To do it on iPad, I first cloned an existing factory shader, then pasted over the code of that clone using the AI code. 80% of them worked great!

  • I'm resistant to the idea of vibe coding for myself because I feel like I need the mental challenge and like it's too tempting to get lazy. But in this case, I have no interest in learning shader coding and never will bother to get into it beyond the basics, so for me it's like picking up free toys, and is also a very interesting process.

    It's also a great way to learn. I've uploaded shaders I didn't understand and asked chatGPT to walk me through and explain everything. It's like having a personal tutor with infinite patience. And for something mainstream like GLSL it's less likely to hallucinate more wrong stuff than right like it has done with Mozaic and general iOS music app knowledge.

  • @wim said:
    I'm resistant to the idea of vibe coding for myself because I feel like I need the mental challenge and like it's too tempting to get lazy. But in this case, I have no interest in learning shader coding and never will bother to get into it beyond the basics, so for me it's like picking up free toys, and is also a very interesting process.

    It's also a great way to learn. I've uploaded shaders I didn't understand and asked chatGPT to walk me through and explain everything. It's like having a personal tutor with infinite patience. And for something mainstream like GLSL it's less likely to hallucinate more wrong stuff than right like it has done with Mozaic and general iOS music app knowledge.

    I'm 100% with you on that - I think it's wise to use your time for creating the things you really get the most satisfaction from. We have so many things competing for our time each day. For me, I want to enjoy the creative part of making moving images and music, so vibe coding gets me to that place faster for sure.

  • the upgrade bundle price has just doubled in price here. from 20 to 40 euros!?
    was that a "limited time intro upgrade bundle price"?
    @sinosoidal

  • @rototom said:
    the upgrade bundle price has just doubled in price here. from 20 to 40 euros!?
    was that a "limited time intro upgrade bundle price"?
    @sinosoidal

    The limited intro price ended by 1st of April as initially stated:

    https://www.imaginando.pt/media/introducing-vs-2-for-ipad

  • ah, thanks! I've missed that:)

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