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Augmatic GRE - Algorithmic Drum Patterns by Artur Antoni Nowak

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Comments

  • @FastGhost said:
    I just slapped this behind DM10 and the very first thing it generated is worth building an entire track around. I love it.

    <3

    Did you create MIDI Mapping for DM10 (I don't have it), if yes, do you mind sharing it?

  • @Augmatic said:
    The standalone Mac app is not the final format for desktop, proper plugin will be required. Unfortunately, AUv3 doesn't output MIDI in Ableton Live, so I didn't bother to create it. I will need to use different plugin format on desktop. I'm saying too much :-)

    No problem. It was just a nice little bonus to see if I could plunk around with the standalone on my good ol' MacBook Pro.

  • @Augmatic said:

    @FastGhost said:
    I just slapped this behind DM10 and the very first thing it generated is worth building an entire track around. I love it.

    <3

    Did you create MIDI Mapping for DM10 (I don't have it), if yes, do you mind sharing it?

    I didn't! I literally just dropped them both into Logic. I think DM10 is General Midi though.

  • Is it possible to make fills?

  • wimwim
    edited February 27

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

  • @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Making fills is exactly the purpose of the Master Chaos slider under the XY pad.

    All parameters can be automated. A super‑slow LFO on the Master Chaos slider might end up creating the whole song structure :-)

  • @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

  • It really is good. I like lattice too- I have time invested in Lattice, but aGRE is just excellent- really glad the impulse buy paid off even at full price. aGRE is totally worth 10 bucks- even doubly at 4.99! Get it on sale!

    Also, feed StrummerFX thru it for some gnarly fretting.

  • @maxxpower18 said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

    Cem Olcays 'Auto Fill' can also do the trick. One way would be to connect it direct to the drum app and just let it override AUG when it's time for a fill.

  • @Augmatic I am loving this thing! Don’t really know what I’m doing with it yet but the results are fantastic.. Linear is so much fun to mess with.. congrats on the release..

    @Poppadocrock Thanks for starting a proper thread for this cool app..

  • Is there an easy way to make a snap point and snap back to it after some further tweaks/randomization?

  • wimwim
    edited February 28

    @gusgranite said:
    Is there an easy way to make a snap point and snap back to it after some further tweaks/randomization?

    In the app? No. The knobs do support double-tap, but not setting the default they snap to.
    That would indeed be handy.

  • @wim said:

    @gusgranite said:
    Is there an easy way to make a snap point and snap back to it after some further tweaks/randomization?

    In the app? No. The knobs do support double-tap, but not setting the default they snap to.
    That would indeed be handy.

    Yes. Would love to have a core rhythm that I could always come back to but do tweaks and fills from there. @Augmatic (and welcome!)

  • I can tell I'm going to use this regularly. Nice one.

  • @Pxlhg said:

    @maxxpower18 said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

    Cem Olcays 'Auto Fill' can also do the trick. One way would be to connect it direct to the drum app and just let it override AUG when it's time for a fill.

    @Pxlhg said:

    @maxxpower18 said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

    Cem Olcays 'Auto Fill' can also do the trick. One way would be to connect it direct to the drum app and just let it override AUG when it's time for a fill.

    Yeah I'll give it a try. Sometimes the fills can sound a bit disconnected from the beat generated but it's better than nothing.

  • @maxxpower18 said:

    @Pxlhg said:

    @maxxpower18 said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

    Cem Olcays 'Auto Fill' can also do the trick. One way would be to connect it direct to the drum app and just let it override AUG when it's time for a fill.

    @Pxlhg said:

    @maxxpower18 said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

    Cem Olcays 'Auto Fill' can also do the trick. One way would be to connect it direct to the drum app and just let it override AUG when it's time for a fill.

    Yeah I'll give it a try. Sometimes the fills can sound a bit disconnected from the beat generated but it's better than nothing.

    I find just bumping the chaos slider to be nicely coherent as the fill is based on the base drum pattern.

  • @wim said:

    @maxxpower18 said:

    @Pxlhg said:

    @maxxpower18 said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

    Cem Olcays 'Auto Fill' can also do the trick. One way would be to connect it direct to the drum app and just let it override AUG when it's time for a fill.

    @Pxlhg said:

    @maxxpower18 said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

    Cem Olcays 'Auto Fill' can also do the trick. One way would be to connect it direct to the drum app and just let it override AUG when it's time for a fill.

    Yeah I'll give it a try. Sometimes the fills can sound a bit disconnected from the beat generated but it's better than nothing.

    I find just bumping the chaos slider to be nicely coherent as the fill is based on the base drum pattern.

    The master one right?

  • @maxxpower18 said:

    @wim said:

    @maxxpower18 said:

    @Pxlhg said:

    @maxxpower18 said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

    Cem Olcays 'Auto Fill' can also do the trick. One way would be to connect it direct to the drum app and just let it override AUG when it's time for a fill.

    @Pxlhg said:

    @maxxpower18 said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Thank you, will play with it.

    Cem Olcays 'Auto Fill' can also do the trick. One way would be to connect it direct to the drum app and just let it override AUG when it's time for a fill.

    Yeah I'll give it a try. Sometimes the fills can sound a bit disconnected from the beat generated but it's better than nothing.

    I find just bumping the chaos slider to be nicely coherent as the fill is based on the base drum pattern.

    The master one right?

    Yes.

  • edited February 28

    hey @Augmatic the developer @cem_olcay made some open source code that has many drum midi map templates included, hopefully it can be easily incorporated into Augmatic GRE. Don’t know much about coding but hopefully it helps.

    Forum Thread by @cem_olcay announcing the open source midi drum map list in swift

    Here’s the link to the GitHub Page

    CemOlcay/DrumkitMidiTemplate.Swift

  • @wim said:

    @gusgranite said:
    Is there an easy way to make a snap point and snap back to it after some further tweaks/randomization?

    In the app? No. The knobs do support double-tap, but not setting the default they snap to.
    That would indeed be handy.

    @Augmatic said:

    @wim said:

    @maxxpower18 said:
    Is it possible to make fills?

    The simplest is just to bump the master chaos slider up and back down. There's an AUv3 parameter for that, so it's possible to automate.

    You can get more granular than that with the individual chaos and density knobs, but then you need to keep track of where things were in order to restore them.

    Making fills is exactly the purpose of the Master Chaos slider under the XY pad.

    All parameters can be automated. A super‑slow LFO on the Master Chaos slider might end up creating the whole song structure :-)

    I was recording the midi and moving the slider to add fills at certain parts.

  • Is the relationship between accented and non-accented hits that they won't trigger at the same time as their non accented counterparts?

  • wimwim
    edited February 28

    @wim said:
    Is the relationship between accented and non-accented hits that they won't trigger at the same time as their non accented counterparts?

    Answered my own question by looking at the midi output: They can trigger at the same time.

    That brings up a challenge - how to accomplish a basic "choke" so that something like an open and closed HH don't trigger at the same time.

    If I understand it correctly, the linear matrix won't accomplish this. If everything is at 1 and I set HH' to 2, then HH' won't trigger if any other hits are playing. I don't see any way to set it so that HH' will skip only if HH is triggered.

  • @wim said:

    @wim said:
    Is the relationship between accented and non-accented hits that they won't trigger at the same time as their non accented counterparts?

    Answered my own question by looking at the midi output: They can trigger at the same time.

    That brings up a challenge - how to accomplish a basic "choke" so that something like an open and closed HH don't trigger at the same time.

    If I understand it correctly, the linear matrix won't accomplish this. If everything is at 1 and I set HH' to 2, then HH' won't trigger if any other hits are playing. I don't see any way to set it so that HH' will skip only if HH is triggered.

    Ah, I was wondering about that.

  • @Poppadocrock said:
    hey @Augmatic the developer @cem_olcay made some open source code that has many drum midi map templates included, hopefully it can be easily incorporated into Augmatic GRE. Don’t know much about coding but hopefully it helps.

    Forum Thread by @cem_olcay announcing the open source midi drum map list in swift

    Here’s the link to the GitHub Page

    CemOlcay/DrumkitMidiTemplate.Swift

    Wow, this is fantastic, thank you! More MIDI Mappings in 1.1 :-)

  • @wim said:
    Is the relationship between accented and non-accented hits that they won't trigger at the same time as their non accented counterparts?

    @Gavinski pointed out an issue here, in principle, the accented lanes should be more sparse, but the accented lanes don't work 100% as expected. This is the first fix that I'll be working on.

  • edited February 28

    @Augmatic said:

    @Poppadocrock said:
    hey @Augmatic the developer @cem_olcay made some open source code that has many drum midi map templates included, hopefully it can be easily incorporated into Augmatic GRE. Don’t know much about coding but hopefully it helps.

    Forum Thread by @cem_olcay announcing the open source midi drum map list in swift

    Here’s the link to the GitHub Page

    CemOlcay/DrumkitMidiTemplate.Swift

    Wow, this is fantastic, thank you! More MIDI Mappings in 1.1 :-)

    Yea, there’s like 45 different drum midi maps in there.

    I thought I remembered someone compiling drum machines midi mappings at some point in the forum, so with a little digging I found the thread and github link, which was generously shared by @cem_olcay

    Happy to help!

  • @wim said:
    That brings up a challenge - how to accomplish a basic "choke" so that something like an open and closed HH don't trigger at the same time.

    If I understand it correctly, the linear matrix won't accomplish this. If everything is at 1 and I set HH' to 2, then HH' won't trigger if any other hits are playing. I don't see any way to set it so that HH' will skip only if HH is triggered.

    Correct, LINEAR DRUMMING is not the classic choke feature. In Agumatic GRE, one instruments chokes all other instruments with lower priority, not just one.

    Choke is a common feature in good drum samplers and synths, for an example Klevgrand's OneShot, see the manual https://nbg1.your-objectstorage.com/klevgrplatform/manuals/oneshot_docs_1_0_3.pdf on page 9.

  • @royor said:
    @Augmatic I am loving this thing! Don’t really know what I’m doing with it yet but the results are fantastic.. Linear is so much fun to mess with.. congrats on the release..

    Thank you so much!

    After creating the LINEAR DRUMMING module in Augmatic GRE and playing with it, I can’t help wondering why this isn’t a standard feature in other drum sequencers - it feels so obvious.

  • @gusgranite said:
    Is there an easy way to make a snap point and snap back to it after some further tweaks/randomization?

    Not directly. You can create a preset when you start and recall it when you go to crazy tweaking all knobs, that's not optimal, I know, but doable.

  • @suboptimal said:
    I can tell I'm going to use this regularly. Nice one.

    I'm happy to hear that it's more that a one-time toy. I'm really excited to hear and see how people are going to use it in their productions!

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