Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I’ve spent far more than this on Gadget
Fantastic point on subscription - I’ll take a higher entry price any day as opposed to subscriptions.
Great plan ☠️
I’m proud of my purchase!
I want to drink whatever this developer is drinking.
Without a doubt! 👍 Subscriptions are like these guys: 🧛🏻♂️🧛🏿♂️🧛♂️🧛🏾♂️
😉
@algonquin this is not a fair or accurate representation of @Gavinski reviews. Other channels sometimes seem afraid to be frank and honest esp when they've been given a complementary code, but @Gavinski seems pretty balanced and honest imo.
Whatever this can do others cant it wont be long until others can…. Ive only an ipad at that price its not going to work for me the original has nice esthetics but theres better apps at cheaper prices too… so sad i wanted to add this to the collection …. And im not sure i should be supporting price gauging…. The rich can afford it the rest of us app collectors get the gristle … and whats wrong with cheap apps… i cant believe some peoples logic…. If we dont use them we shouldnt buy them…. Interesting logic …. The app police….. great make them more expensive to curb our ‘addiction’..??…. Thats not working for me either i think im old enough to know what i want to spend my money on
I think the fact that this thread is mostly talking about the price and less about the product is an indication that the price doesn’t align with the market at large (to the extent that the users here represent the market). The Teenage Engineering comparison rings true—it’s a luxury product like a sports car or Taylor Swift tickets, although without the benefit of scarcity to justify the expense. A lot of people will naturally feel priced out.
But I don’t necessarily agree that it’s overpriced. Nor do I think Koala is underpriced. I think Koala being cheap has probably increased its market share immensely. It’s still at the top of the charts years after release. If it was $20 it may never have exploded the way it did. We’re certainly lucky to have so much that is accessible and affordable (iPads are already expensive).
In this case I think the developer considers his product a premium product that deserves a premium price tag. So he chooses to narrow his market to those who really desire it and those who don’t care about the expense. Which is his prerogative of course. But pushback is to be expected, especially in this time of economic uncertainty and pain. This is a largely hobbyist group, after all. And not everyone has extra synthesizers to sell or can substitute this for “the 20 reverbs they were going to buy.” My 2 cents.
This price conversation isn't surprising, but it's also a bit baffling. $60 isn't nothing, but it's still pretty trivial for a tool that looks like it can become a centerpiece app. I've spent much more than $60 on obscure effect tools that I never launch (FabFilter).
The cost of food is getting ridiculous. Housing is ridiculous.
My impression is the era of $5 killer apps is sunsetting as the convergence between iOS and MacOS perfects itself. In a sense, the iOS music playground has felt like the old internet, where brilliant people gave away their efforts for almost nothing just to improve the world. Alas, devs need to eat and find shelter.
Maybe he should just charge $29.99 for the iOS and iPadOS version.
and then $49.99 for the macOS version. This app could easily be $90 on the desktop fwiw.
I’m thinking five instances of Fugue Robato in AUM connected to one of my USB MIDI 5-out routers into: Grandmother, Hydrasynth, Matrix-6, Lemon Drop and Medusa 🧐 with my DrumBrutes going 4 on the floor, randomness turned up on the hats lol beautiful chaos
Oh, I see, it’s more than just for nostalgic reasons, 😌 you also have a desire to support the developer. As I said, 🫡 respect to @Alexandernaut, I’m not judging anyone. How could I, when, for example, my SWAM iOS collection cost me €600? It’s almost ten times more than this app.
I completely understand you, but we can’t influence Apple’s master plan for this platform. It is what it is. We need to be happy to have even that one lone hardware port on the iOS devices. 🤦♂️
Knowing what your hobby is, you probably maintain that yard like a golf course. 😅
Exactly. 29.99 is the max i would pay for this app on iOS.
But as i went from iOS only to Desktop first, i also would pay 60 for the Desktop app.
But ... only if it would be available as VST3 or CLAP plugin, because Bitwig is my beloved DAW.
But this will not happen because he uses the Mac App Store, so only AUv3.
Plugins outside the Appstore and AUv3 are also more valuable, in my opinion, because i could fallback to Windows (hopefully never) or Linux if an OS update breaks something.
And Apple can not kill an app because it did not get updated with the latest demands from Apple.
The other challenge here is that the App Store does not seem to be the most effective channel for selling plugins on the Mac. So developers will want to continue to sell through more traditional channels (pluginboutique.com or direct from vendor like Arturia or Roland). Therefore, seems like most universal apps in the App Store are iOS/iPadOS first, and the pricing is influenced by that.
Can it even be transposed by MIDI note?
😂🤣🤣
I should properly check out the demo but that would really surprise me. Look at the other MIDI sequencers on desktop, they are nearly all under $50 as standard. Less on intro or sale.
The price is fair. Dude has put a lot of time and effort into this. There’s plenty of hosts, no need to create a host app with it to justify the cost…. It has so many original midi features and creative concepts that on its own its worth it, if it’s a tool that leads you to create and accomplish your mission.
My beef with the cost is not the price of the app or related to the dev at all…. it’s just the iOS platform in general has let us all down especially with long term support. A 5 -10$ app dying down the road isn’t a big loss in comparison to apps 20$ and up.
On the other hand the track record on this dev is really solid. Fugue machine has been supported at every turn and never been broken or been an issue.
Recently I’ve been creating music in ableton and using my iPad along side that environment. My music productivity has gone up 100 fold vs iOS only.
I am willing to buy this with the intention of using it with Ableton (when it’s supported as a plug in) and the occasional iOS jam when I’m out traveling or To send MIDI to hardware or plugins.
I think for it’s justified in my case simply due to it being universal, and the test flight demo testing has me pretty impressed with its unique and creative features.
But i do believe it would better serve the dev and the market to lower the iOS price to 25-30$ and perhaps an additional 25-30$ for mac.
Some documentation from Ableton says that AU plugin MIDI out support isnt available in Live, and I think someone referred to this limitation on this thread. So the developer adding AUv3 support wont be enough on its own to support this scenario.
I do not have extensive personal experience of this limitation, although I think I've probably run into it in the past, so I cannot totally guarantee that I've got my facts right about this. In any case I'm getting used to using the standalone version when using it with Ableton.
Yeah it’ll need to be supported as a plugin before i go for it. I’ve bought too many apps with hopes and promises of a bright future, but the days never came lol. You really shouldn’t buy an app that isn’t already what you want it to be!
I'm going to do myself (and you) a favour and forget about this one, use a double Zoa and ChaosArp and MMM -MagicMidiModulation or something like those. A lot less work. It also means I'm on a $60 plus to buy other stuff 😂
Good luck to the dev and the Rubatonauts
My understanding is that Ableton does not support AUv3 MIDI plugins, and I don’t know if/when they intend to add support. So even when a Mac AUv3 ships, it’ll probably only work with Logic Pro until another DAW supports it.
Dude is smoking crack on that price. Unless the decimal is in the wrong place…
This is the guy that NEVER listened to ANY suggestions on improving the UI, etc. and did almost nothing to improve the old version.
This price is almost an insult.
It won't work in Ableton. AUv3s don't support midi out in Ableton, because Ableton never added this as a feature.
How do I know this? I asked this during the beta phase of Ableton supporting AUv3. Midi out was out of scope, so this won't work there. Patterning 3 doesn't work either. If you use Logic, you're ok.
Universal apps are an Apple myth. Partial support for desktop apps isn't universal. Also, universal would mean that this is a VST3 which would run on Windows too or other DAWs like Bitwig, like Congburn apps do.
Yea, like when Different Drummer launched eons ago for something insane like $150… Now it’s like $5.
This is gonna be a train wreck…
His sales will suuuuck, and he’ll claim the iOS market is dead or some such BS.
Or he’ll eventually cave to reality, lower the price and piss off all the people that got suckered into buying this.
It’s not even that unique! You can cover 90% of what this does with a few instances of Cykle using its cc lanes.
If you open Settings > MIDI output > MIDI out 1 (etc.) > FMRubato MIDI Out in the app, and pick a channel, this can then be selected in Live under the 'MIDI From' channel input.
It works a bit like an IAA on iOS, where it's open in a separate window, rather than hosted in a DAW.
Quite nice it includes this feature actually even though it's a bit clunky, most of my AU MIDI apps don't offer this option for Live.
Separately, I will say that the new app is very done. There are number of huge improvements and features compared to the original. So kudos on that.
However, I'd categorize this in the same category as Patterning 3 where 29.99 seems like a reasonable price for iOS, but not 79.99.
Fugue this thread.
I'm out...
And happily sending Midi to my synths
Facts. This i do know. That’s why i haven’t bought it and will only buy it if it becomes a plugin vst. I could send the MIDI from aum very easily but im good on that right now!