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Comments
I suppose the only question worth considering, from the developer's perspective, is, if time were put into the UI, would that time be rewarded to the extent that sales would increase? Clearly there are a few people, for the purpose of this thread I'll refer to them/us/me as whingers, but are there enough of us. And if there are, how many of these whingers lay low to avoid being seen as a whinger, and tilt the UI appreciation in favor of the shopping list consumers.
The developer was clear about his reasons for taking the direction he has. It’s an intentional tactic made in full awareness that it won’t play well with everyone. I respect when people know the reason for their choices and stick to their vision. But then, I’m in the camp of those who don’t really care too much about a fancy GUI provided it gets the job done and isn't completely butt ugly. I’m happy to get such FX without the need to pay more for eye candy I really don’t care about.
Not inspired by their looks? That’s cool. Give ‘em a pass. 😎
OK... I'll bite, as it's an interesting discussion
There's another factor at play here.
Let's say a "proper" UI doubles the development time. That's not as crazy as it sounds. Would it be reasonable to say that the price now needs to be doubled to recoup that additional effort? So.... the two bucks fx plugin is now four bucks.
Would I sell twice as many units at $4 because it has a nice UI? I'd say not. In fact, I think I'd sell half as many units because of the increased price.
So now I've made the same amount of money for twice the effort.
At some point, I should do two functionally identical plugins - one with the current generic "alpha" UI, and the other with a fancy UI, both priced accordingly to reflect the development time.
We could see which one makes more money...
I'd bet anything you like, the cheaper one will sell better. I can also assure you that neither will make a huge amount of money, even when their proceeds are added together
listen devs!
they don't give a dam as long as it looks "good"
That's absolutely NOT what I've (tried with my poor english) to say
… and I perfectly understand, respect and agree with what @Rob_Jackson_Music just wrote.
I didn't know that. I respect that too.
I know if I don't like it I don't have to buy it. Or are you saying, don't like it, don't post in the thread?
I wouldn't have said it's not a "proper" UI. Whether I like it or not it's a UI. And I'm old enough to understand I am just one opinion. So I have no issues with the decision to use a particular UI. I didn't realise it had come up before though so I am sorry for rehashing an old issue.
I would say the only way to be sure would be to make 2 apps as you described. But it's not a game, it's work, if what you are doing pays what you need, why risk wasting precious time. I can honestly say I only have wishes of success for you.
I understood what you meant perfectly, so don't worry, your wording was fine. The problem is, not everyone can comprehend what others say.
🙏🏻
The UI makes sense to me @Rob_Jackson_Music!
I’d rather you keep putting them out like this, so we get a wider variety of new plugins more frequently, rather than waiting months or even years for a developer to create an app with a fancy UI.
That’s not to say that I don’t love a nice looking interface with some apps. The best looking UIs I’ve seen are usually made by bigger developers with a team of people working on them. Sometimes even then, they can’t create a UI that’s nice to look at (cough Apple Logic cough )
Rob has a framework that works for him, sort of a cookie cutter approach I imagine, where he keeps pumping out these amazing sounding AUV3s, each for less than you’d spend on a cup of coffee!
I think it’s pretty smart. He’s eliminated all of the coding and programming needed to create a fancy GUI and put all of his thoughts and efforts into the actual sound quality and function.
I usually have all of my preferred controls mapped in my favorite host anyway.
Are you doing these to make a living Rob?
edit: You make it sound, a little bit like it’s a painful “effort” and you need to find ways to cut it short so you can go out and do what you actually love: windsurfing perhaps?(joke!)
Yes and no
It would be nice, but for me, the iOS stuff doesn't bring in enough funds to call it a living so I have to do other things to make ends meet on a fairly adhoc / as needed basis.
That said, a good month with iOS stuff might cover rent and bills, so I just need to make a little extra so I can eat
So I can't complain really, plus the little money I was making from desktop stuff was a joke compared to the extra work involved. I think the iOS space is still pretty decent in comparison for smaller / one person setups like myself.
What I can't really risk doing though, is spending 3 months developing some new "killer" something or other app in the hope that it does OK. Because... what happens if it doesn't do OK? That's another reason I'm doing these smaller / basic plugins.
My 2 cents:
I’ve joked multiple times that 2025 is “year of the Rob” cause he just keeps cranking out these great ideas. I’d imagine he’s just comfortable in this UI, making it easier to get these ideas out faster to us auv3 goblins. Paul and Cem also had a similar behavior but have switched from their old UIs and I’ve noticed the rapid fire releases from them have slowed a bit, maybe because of it. Sure, Rob could save up all these different delay and reverb ideas, put um all together in one big pretty UI package, but that would take more time and doesn’t seem like his bag. Im fine with the choice he’s made to get his ideas from his head to our fingertips.
But the main reason I don’t mind his UI is my iPad Pro is old and I know when I buy a Rob Jackson app I won’t have any issues with it running/taking up a lotta cpu power, etc. Nothing worse than getting all excited for a new app to find it doesn’t run properly on your device.
Cheers @offbrands - much appreciated.
On the UI topic. I do plan, or would very much like, to spend some time improving the UI side of things at some point. It could still be generic, but it could look nicer for sure, and perhaps more importantly address stuff like the scrolling behaviour that can be frustrating / annoying for some.
But... I've scoped out what I'd like to do, and it's quite a bit of work. So I'd need more of a buffer while I "invest" development time in that. Quite when that will happen, who knows...
However, the good news is that the current apps could also get the new UI when they're next re-built / updated as the UI "framework" would still be generic. Of course, I'd have some kind of "classic UI" option for folks who are happy with how they look right now. And rest assured, I wouldn't go nuts with the UI code so it gobbles up all your GPU
It would be very much focussed on functional stuff as mentioned, plus parameter grouping, user preset management - that sort of thing.
But I have to stress, whether I get round to doing this depends on quite a few factors so can't promise for sure
@Rob_Jackson_Music put all your UI efforts into a Touchscaper reboot and I’ll be happy 😉
+1. Apps with low CPU consumption is the way to go on IOS
Spend a tiny amount of money on one or several of them and find out.
I can’t believe people are moaning about a bunch of $2 apps that sound great and are very useful.
Go Rob! 😎👍🏼
I don't get alpha vibes from the ui's.
I actually like the sliders.
Love the 1.99 price point.
I absolutely hate his preset system though.
I love the widget design... no problems there. My issue is not the UI but the chosen colors... they have limited contrast and are rather dark where they should be light. The text is often
indistinguishable so I move the sliders to see what changes audibly.
Anyone with a photoshop like app could change colors and propose a more effective presentation of the same interface but with better contrast so @Rob_Jackson_Music might consider a high contrast alternative. Changing colors in an app shouldn't increase the development time significantly if the colors are demonstrated.
At $2 I will keep purchasing in any event... at $4 I would watch demo's to decide.
It was lazy of me not to make it clearer that I was only adding context from earlier threads and not saying that anyone should know that already.
Oh no. I hope I would never imply that anyone should withhold their opinions. To me honest opinions are, or should be, valuable market feedback for any developers who choose to lurk about.
And yeah, that last comment was unnecessary and condescending. I have a tendency to do that. Workin' on it. All I can say is I used to be a lot worse. 😂
Hi again. Thanks guys, and just to echo the sentiment of welcoming feedback / suggestions. Haven't had a whole load of complaints about contrast issues, but just checking on the iPad and in some situations I can see the contrast isn't optimal. I might add some themes or light / dark modes to the ideas list for this (possible) UI refresh I mentioned. Cheers.
@egobeats - is it the lack of user presets you hate, or the older versions where factory presets are only available via menus in the host? I changed that a while back with a dedicated factory presets "tab", but it hasn't trickled down to the earlier fx yet.
For the record, user presets has been frequently requested, so duly noted
But moaning about the moaners are alright? Okey, got you.
It's a fucking forum, what should we do if not discuss, just kiss ass? Oh you're soo good ohh I die you are awesome ohhh
Just making an observation. Sounds like that’s not OK? Isn’t it part of “discussion”?
It's fine, just pulling your leg a bit. You didn't feel it? No, sorry.
I can't believe people (
) are moaning because they can't tell the difference between moaning and stating an opinion.
I never asked Rob to change his UI at all. And I certainly didn't mention anything about their cost, sound or utility. You brought that up for some reason.