Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Odessa (LIVE - IT FINALLY HAPPENED!)

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Comments

  • @Wrlds2ndBstGeoshredr said:
    Brainstorming on using polyrhythmic, polymetric tuplets to humanize a sequence: How about a "Climax!" button? You select two or four bars of your track where you want to climax.

    Must... resist... making stupid pun... must... try to resist........... :D

  • Seriously though... this app looks like an essential Swiss army knife for the ipad. Will go to ios 11 (so long Alchemy :/) Lotsa great AUv3 compatible apps lately, like the recent "Foldr", which helps turn a basic synth sound into a rhythmically-pulsing, wavefolding patch. Sounds great modulating PPG Wavemapper in AUM. Will try the other Bram Bos (i keep wanting to type "Bram Bros") apps, too... especially if they happen to go on sale soon.

  • @haulin_notes said:

    @Wrlds2ndBstGeoshredr said:
    Brainstorming on using polyrhythmic, polymetric tuplets to humanize a sequence: How about a "Climax!" button? You select two or four bars of your track where you want to climax.

    Must... resist... making stupid pun... must... try to resist........... :D

    I tend to limit myself to mono rhythmic motions and focus on the feeling rather than trying to time it out too much which feels scripted and artificial-- reducing the emotional intensity of the experience. I prefer collaborative efforts though it's been more difficult to find people to play with so I make do with what I have on hand.

    Odessa will be a great addition to the Bram Bos line and breaking fertile new ground in iOS AU MIDI should be more engaging and something which won't get old after just a few sessions.

  • Nod of approval to cursory mention of Tomas Haake by @brambos . I've based my entire DPP main kit on a mixture/combination between Tomas Haake and Gavin Harrison. :)

  • Omfg. Why manyone in here just think that music should be as complicated as it could get. Odd timings, micro tuning, tempo changes, whatsoever can take you away from making music. Omfg. Again.

  • I tend to limit myself to mono rhythmic motions and focus on the feeling rather than trying to time it out too much which feels scripted and artificial-- reducing the emotional intensity of the experience. I prefer collaborative efforts though it's been more difficult to find people to play with so I make do with what I have on hand.

    Odessa will be a great addition to the Bram Bos line and breaking fertile new ground in iOS AU MIDI should be more engaging and something which won't get old after just a few sessions.

    Perfect.

  • @echoopera said:
    Release the kraken already <3

    Heh - this!

  • @dvlmusic said:

    @echoopera said:
    Release the kraken already <3

    Heh - this!

    Pretty Please!

  • @InfoCheck said:

    I tend to limit myself to mono rhythmic motions and focus on the feeling rather than trying to time it out too much which feels scripted and artificial-- reducing the emotional intensity of the experience.

    @mschenkel.it said:
    Omfg. Why manyone in here just think that music should be as complicated as it could get. Odd timings, micro tuning, tempo changes, whatsoever can take you away from making music. Omfg. Again.

    Human-made music is inherently complex. Most any blues guitar solo worth listening to will have odd timings, micro-tuning, and tempo changes. No one is scripting it out--it's all improvised in real time. That's why it sounds so much better than music made solely on a computer screen.

    For example, try programming this into your sequencer; hell, try programming anything that even comes close to recreating the emotional intensity of this guitar performance, which features odd timings, polyrhythmic and polymetric tuplets, micro-tunings, and micro-tempo changes:

  • @mschenkel.it said:
    Omfg. Why manyone in here just think that music should be as complicated as it could get. Odd timings, micro tuning, tempo changes, whatsoever can take you away from making music. Omfg. Again.

    C'mon man. It isn't that big of a deal. Remember this is music we are talking about, so to each his/her own I say.

  • @Wrlds2ndBstGeoshredr said:

    @InfoCheck said:

    I tend to limit myself to mono rhythmic motions and focus on the feeling rather than trying to time it out too much which feels scripted and artificial-- reducing the emotional intensity of the experience.

    @mschenkel.it said:
    Omfg. Why manyone in here just think that music should be as complicated as it could get. Odd timings, micro tuning, tempo changes, whatsoever can take you away from making music. Omfg. Again.

    Human-made music is inherently complex. Most any blues guitar solo worth listening to will have odd timings, micro-tuning, and tempo changes. No one is scripting it out--it's all improvised in real time. That's why it sounds so much better than music made solely on a computer screen.

    For example, try programming this into your sequencer; hell, try programming anything that even comes close to recreating the emotional intensity of this guitar performance, which features odd timings, polyrhythmic and polymetric tuplets, micro-tunings, and micro-tempo changes:

    Not better, just different. I find this hackneyed and genre-bound. To me, “Computer World,” by Krafterwerk is infinitely more moving. neither of us is right.

  • @j_liljedahl said:

    @bleep said:
    Cool. Is it possible to add multiple Odessa instances in the same AUM channel (vertically), for less AUM sideways scrolling, or does an AU midi effect always have to be in the input slot of AUM?

    This is on my TODO list, some kind of non-audio node slots in AUM for these MIDI-only plugins. Exactly how it will look and work is not decided yet..

    Well, hou wouldnt need the volume fader or au effects for midi channel strip. So these different midi AUs could be stacked neatly over the vol fader and where the fx AUs would be

  • @Bender_Rhodes said:

    Not better, just different. I find this hackneyed and genre-bound. To me, “Computer World,” by Krafterwerk is infinitely more moving. neither of us is right.

    Fair enough, and kind of on point. I posted that video to demonstrate that microtuning and complex polyrhythmic tuplets are anything but arcane--they are so normal and routine that you will even find them in hackneyed and genre-bound performances by non-virtuosi. If you want to sound human, you need to embrace complexity. Or if you want to sound like computer music, that's cool too. I like it all, but I prefer some element of humanity.

  • Not better, just different. I find this hackneyed and genre-bound. To me, “Computer World,” by Krafterwerk is infinitely more moving. neither of us is right.

    Definitely bound by genre, but not hackneyed at all to my ears. A fair amount of risk-taking in recording and performance - much more of an “odd duck” than you indicate.

  • Ok, fine. I'll leave that to the most technically advanced musicians then, and keep my software easy to use for the rest of us.

    Here! Here!

  • edited November 2017

    soon
    so͞on/Submit
    adverb
    1.
    in or after a short time.
    "everyone will soon know the truth"
    synonyms: shortly, presently, in the near future, before long, in a little while, in a minute, in a moment, in an instant, in a bit, in the twinkling of an eye, in no time, before you know it, any minute (now), any day (now), by and by;

    ‘Soon’ is so ‘vague’

    Edit... Now, ‘Very Soon’.

  • If anybody wants to sound like human playing a guitar why don’t they just be that very human playing a real guitar?
    No surprise that a sequenced thing won’t sound like the real thing.
    Hints: turn off auto quantize, don’t use step sequencers, record your own performance if you can play it, if you can’t: practice.

  • The user and all related content has been deleted.
  • nested tuplets +1

  • edited November 2017

    Before I get too excited, what’s the resource usage like for all this? The big sell for me is running a load of apps and things live through AUM, but recent experience with Model 15 has made me aware my Air 2 is starting to look underpowered.

    I’m hoping it’s like the other Brambos apps and runs like a well oiled raver.

  • @j_liljedahl said:

    @bleep said:
    Cool. Is it possible to add multiple Odessa instances in the same AUM channel (vertically), for less AUM sideways scrolling, or does an AU midi effect always have to be in the input slot of AUM?

    This is on my TODO list, some kind of non-audio node slots in AUM for these MIDI-only plugins. Exactly how it will look and work is not decided yet..

    So like Logic´s MIDI FX. That would be a winner. I think it´s great to have channels for audio, FX and MIDI.
    Using one MIDI FX and put another (or more) behind it is a great workflow. An arp can trigger an arp which trigger a synth then without having to do much routing.

  • @MonzoPro said:
    Before I get too excited, what’s the resource usage like for all this? The big sell for me is running a load of apps and things live through AUM, but recent experience with Model 15 has made me aware my Air 2 is starting to look underpowered.

    I’m hoping it’s like the other Brambos apps and runs like a well oiled raver.

    The MIDI plugins are super lightweight. Each instance eats up < 512 kilobytes total (code, graphics, variables, etc). On an Air2 I think CPU usage is in the range of 2-4% per instance. In practice you’ll barely notice them :)

  • @brambos said:

    @MonzoPro said:
    Before I get too excited, what’s the resource usage like for all this? The big sell for me is running a load of apps and things live through AUM, but recent experience with Model 15 has made me aware my Air 2 is starting to look underpowered.

    I’m hoping it’s like the other Brambos apps and runs like a well oiled raver.

    The MIDI plugins are super lightweight. Each instance eats up < 512 kilobytes total (code, graphics, variables, etc). On an Air2 I think CPU usage is in the range of 2-4% per instance. In practice you’ll barely notice them :)

    I thought they would be, as your other apps are so well optimised. Looking forward to getting my grubby mitts on these...

  • I'm curious about tone/scale input. Please tell me it is something like Animoog's scale entering system.

  • @mschenkel.it said:
    If anybody wants to sound like human playing a guitar why don’t they just be that very human playing a real guitar?
    No surprise that a sequenced thing won’t sound like the real thing.
    Hints: turn off auto quantize, don’t use step sequencers, record your own performance if you can play it, if you can’t: practice.

    Agree 100%. To me the unnerving sound is the MPE keyboard imitating a Stratocaster. It gets the notes correct, and the feel is sometimes even there, but it’s like the steak in Cronenberg’s “Fly.” It’s not delicious. My ear rejects it. Is it because midi guitar neglects to account for the wood? Guitarists can usually tell a rosewood fretboard from a maple fretboard. But beyond that, every guitar sounds different. Every Taylor 214ce in the guitar store will look identical, and not one will sound or play like the others.

    However! There was a time when realistic-sounding drums playing patterns no two-handed drummer could play were upsetting. We got used to that, so who knows?

  • @mschenkel.it said:
    If anybody wants to sound like human playing a guitar why don’t they just be that very human playing a real guitar?
    No surprise that a sequenced thing won’t sound like the real thing.
    Hints: turn off auto quantize, don’t use step sequencers, record your own performance if you can play it, if you can’t: practice.

    Yes, this.

  • @lukesleepwalker said:

    @mschenkel.it said:
    If anybody wants to sound like human playing a guitar why don’t they just be that very human playing a real guitar?
    No surprise that a sequenced thing won’t sound like the real thing.
    Hints: turn off auto quantize, don’t use step sequencers, record your own performance if you can play it, if you can’t: practice.

    Yes, this.

    Alternatively, use GarageBands fretboard thing and bury it in the mix!

  • @mschenkel.it said:
    If anybody wants to sound like human playing a guitar why don’t they just be that very human playing a real guitar?
    No surprise that a sequenced thing won’t sound like the real thing.
    Hints: turn off auto quantize, don’t use step sequencers, record your own performance if you can play it, if you can’t: practice.

    The logical consequence of your stated position in your last two posts is that sequencers are only for people with limited technique to create simple music with limited variation. That's too limited a conception of sequencers. I can dream of a far more powerful sequencer. If Bram doesn't want to build it, perhaps someone else will.

  • @Wrlds2ndBstGeoshredr said:

    @mschenkel.it said:
    If anybody wants to sound like human playing a guitar why don’t they just be that very human playing a real guitar?
    No surprise that a sequenced thing won’t sound like the real thing.
    Hints: turn off auto quantize, don’t use step sequencers, record your own performance if you can play it, if you can’t: practice.

    The logical consequence of your stated position in your last two posts is that sequencers are only for people with limited technique to create simple music with limited variation. That's too limited a conception of sequencers. I can dream of a far more powerful sequencer. If Bram doesn't want to build it, perhaps someone else will.

    I’m with @Wrlds2ndBstGeoshredr on this one, the kind of attitude of go learn a real guitar is so conservative and snobby.

    You do your music your way and let everyone else choose their own paths. Besides, a synthesised guitar/string/strum instrument could be really out there.

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