Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
A yearly "subscription" would be fine as long as existing functionality doesn't end with the subscription. For example, with a subscription to a magazine, you get to keep the magazines you already paid for prior to ending the subscription.
Another thing that needs to be considered, however, is how to get a person back on to a subscription again without having to pay the full price again. A way to catch up on the subscription without having to buy the app again in entirety.
The Overcast Patron features are basically the same thing as IAPs. You have locked features that are only available if you are a patron. In fact, it's even worse, because the features become disabled when the subscription ends. It's basically a subscription.
Right on @Audiojunkie And let's say that you are a pro musician who is making money from making music with those apps to pay those medical bills.
Right to own as I said in my novel above , else it becomes servitude for the users.
They might have been like that in the old version but the new one only offers a dark ui option and file uploads as a benefit to patrons - nothing like the previous freemium IAP.
Exactly! ANNNND how will you as a user feel when you miss a payment and everything turns off? Subscriptions for continued development, while still keeping the app itself from expiring, is nothing more than an upgrade--it's just going by a different name.
The only way a subscription would work is if the app functionality doesn't end along with the subscription.
Well said!!!
Personally I've hit those financially bad times people talk about. No problem as far as iOS music making goes at this time, as I have more than enough music making apps to keep me occupied for however long my iPad physically lasts in a usable state.
I've spent well over a grand in iOS apps over the last year and now the buying has to end - my response will be to be more wary of updating anything, app or iOS. As for paying more, it's not possible, so I'm no longer the market for app devs
So would I buy using a pay scheme of any kind? No, I would just go back to using hardware and my current iPad until it was no longer possible to use them.
And do those features become locked again when your patron subscription ends? If so, then those features may be considered "rented", and the subscription makes it even worse than purchase-once IAPs, which doesn't work for me. Upgrades are the way to go.
No the features don't go away. The whole app works fully without any restrictions if you buy it or not, right out of the box.
It would all be so much simpler (for customers) if paid upgrades were allowed. Customers could decide if the added features are worth it, and upgrade if/when it pleases them.
There is one problem with that ... maintenance of old versions. The developer is now put in the position of having to decide whether to expend resources fixing newly introduced incompatibilities or newly discovered bugs in older versions. A reasonable solution to that is a published life-cycle (end of support / end of life) policy. No one should expect developers to support products forever.
Subscriptions? Bah. The only way I would do that is if it seems less costly on the surface. For instance Office 365 is somewhat tempting because its a few bucks a month vs. a big up-front hit. iCloud 50gb storage at $0.99 / month, sure. But with iOS apps? Spread that $5.99 over a couple of years at $0.25 a month? Have the app stop working if your credit card # changes or something? Not gonna happen.
Alternatively I would absolutely use an IAP donate button.
In fact, I suggest a donation subscription.
Maybe it would just turn on a little icon somewhere on the screen.
Maybe Apple wouldn't mind ... as long as they get their cut.
Or ... maybe another model would work. The option to subscribe to software maintenance (which includes bug fixes and upgrades), or to pay for upgrades. The overall cost for the subscription would be significantly lower than the cumulative upgrade costs for the same period.
Of course this is completely impossible with the current app-store structure, but everyone would win with this one.
Agree with much, disagree with some, but good discussion. And yes, t-shirts also.
A model I think that works well on desktop is plugin alliances bundles, you get a discount for the bundle, then extra if you already own some of the plugins, then pay it off monthly, so each month you basically get a licence for the month, if you miss a month or two you can't use the software, but then you can pick it up from where you left off, after you've finished your payment term, software is unlocked.
@JohnnyGoodyear I'll take one in extra large, anything smaller would be a bit snug.
Your example, which states that missing a subscription payment causes the software not to work, is precisely what many of us DON'T like about the Subscription model.
Whoops, guess this thread was more about under the hood stuff than actual apps. Still, Logic iOS could a driving force that leads to other things, as it would be a demonstration of Apple's commitment to iOS.
At the moment on ios I agree with the doubts you and others raise about the subscription model, think what struck me about plugin alliances model, is it doesn't need credit checks and you eventually own the software, but yeah if your using the plugs and a massive money sink comes out the blue like medical costs (although it's not such an issue here in the uk) or car repairs, then having downtime with your tools is a pita.
I have a feeling that Figure will go with the subscription route. Let's hope Gadget doesn't!
I like the Sound Prisim model. Minor updates and ALL bug fixes in the app but just package it as a whole new app for major updates
Allihoopa
Subscriptions may get bigger devs to offer more pro apps. Good for some, but I didn't buy my iPad with the intention that it would be a pro music studio, so widespread subscriptions would change the product I bought. I would likely stick to non-subscription apps unless highly motivated otherwise.
Is there a good argument for not allowing developers to charge for upgrades? What is the rationale? I'm 100% in favor of it. The developer gets paid for their work if an upgrade is worth buying. If not, I continue to use what I paid for as long as it works. Seems so simple to me. Too simple?
Subscriptions as a substitute for payed updates,
That's an idea out of hell
I don't want that and won't spend a single cent on it.
Come again if you have something better to offer, lol.
I would feel trolled as a loyal customer.
And I would undoubtedly find other developers with business politics that fit my taste.
Thing is if you f***ed this up once I may never come back again because you would have lost my trust. I have a brain like an elephant when it comes to people who stepped on my toes, I don't forget that.
@Sebastian it's good to discuss things openly, most companies don't have the balls to do this.
Well. If subs become a thing I'm pretty much out. No sub app will get a dime from me. I don't even get postpaid bills on my cellphone and stick to prepaid. I sure as hell won't do the same for my iPad apps....
*1000, this time!
But I quite like what Scribd app is doing,
so all Holderness apps or all Klevgrand apps for $1 monthly, that will do the tricks, if they want this model.
If Audiobus paid for $1 monthly, I will say 'greedy'. Not going to subscribe! Trust me.
I don't think we'll see many apps that won't function without a paid subscription. Not in this category. I believe these changes won't affect 99.99% of the existing apps
Though, some developers and users may benefit from the subscription model. For example, apps with a lot of downloadable content like Launchpad can offer full access to all of it for a small monthly fee.
I'll say it again, and summarize my previous, err, long-winded post by saying this in brief: any app that is subscription only and no option to purchase in perpetuity will be a non-purchase for me going forward. A lost sale to the developer.
Music software is such a small market,
Subscription is for a constant stream of content delivery not for tool makers.
So I make music I buy my tools.
How many of you would rent a piano? Even the idea to do so seams silly.
I wonder how many customers avid lost with that shenanigans.
Actually, lots of people rent pianos, but I like your idea of tools etc.
If a developer makes their app a subscription purchase, they must believe it's to their benefit to do so. The market decides. I rent Photoshop every month. It's offered as a service, and I have a choice to buy or not. I decided I was in. I guess it works for Adobe because of the demand for their apps.
Maybe I'm wrong, but I don't see iOS as a good market for music productivity subscription software. Why haven't enough customers already been willing to pay higher prices for existing apps? Wouldn't subscriptions drive away most recreational users, not to mention those who just on principle hate the whole idea? Are there enough potential customers left to make the subscription model profitable? FWIW, for most apps, I don't think so. Apps that are good enough to thrive on the subscription model - more power to 'em.
^^
I forgot to say for years.
I see software as tools u need time to learn and practice them to get good with them.
To me It makes absolutely no sense to rent indesign or something for 2 weeks, I would produce the biggest possible chaos
It's a tool / instrument that needs to be practiced ...
Maybe instead of fearing the end of the world we should rejoice at the thought that finally our talented developers will start getting paid so they can properly maintain their/our apps.
Bring on subscription for Samplr, Impaktor... cash waiting.
One possible side effect of this will probably be the raise of piracy on IOS.
Edit:... and yes, of course I'd rather pay for my apps just once.