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Comments
Yes that would work to some degree. The problem with the arrows for the slices is that at some points the area of the end slices would be harder to use as triggers as they would be very small.
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Snap To Zero is a great band name.
It depends. Let's say the 'system' was limited to 8-16 slices per sample the trigger buttons would remain quite big and not be 'slice-width dependent'. The big button could just contain information on where to trigger the sample and doesn't need to reflect the size of the slice.
I'm on about the visual representation on screen. Obviously behind the scenes it's just tagging start points on the sample. Visually the slices are best represented as 8-16 slice boxes with the first sample of the loop being the first box. Moving the visual representation of the loop within the slice boxes would be preferable and neater than moving marker points along the original visual of the loop.
To be frank what I need (or at least what I want... not to say 'dream of') is exactly what the (wonderfully magic ;-b) @AudioGus has presented with his illustrations... If this comes true, I'll buy a few sample packs just to thank the developpers for their AWESOME app LOL...
(for me, from release, the app is like a wonderfull sport car with a missing tire... You know it's powerfull and could fullfill all your car-addict needs, but with the missing tire, you cannot use it at all...).
Yes I can't see any other way other than the solution Audiogus suggested. Some other suggestions, while valid, may have a negative impact on the use of and playing of slices.
Anything other than simple wrap around on the already existing slip editor would just be unnecessary work for the devs. The interface is already there.
Although not a perfect solution, but one that works is to make a copy of your loop that you want to slip, and paste another copy of itself on the end (if your sample is short enough you can use slicer to do this, if not you'll need to use a wave editor - Cubasis, Auria etc..).....you can then slip either starting at the middle or ending at the middle depending on which way you want to slip the sample. Once your lined up you can flatten to get the additional space back.
Just a quick one to say how much I'm enjoying playing with the new panning feature, and - as several contributors here were saying for months - what a difference it can make. Running a couple of FX samples panned to opposite sides with one shortened subtly, gives great results. If you haven't already tried, give it a go!
Thanks for the input, but this makes the process even more complicated than using other tools than blocs wave man (e.g. using BM2 to do the synching+time/pitch shifting and chopping/making new phrases is more simple in this case I guess... less sexy but simpler lol)... it completly breaks the advantage/simplicity that Blocs Wave is supposed to provide... Thanks anyway but "next" ;-b
PS : But this makes me think... I really want to use and love BW as much as it deserves (which means "a lot" IMO)... But if they don't implement a (obviously indispensable for this type of app) synching function before BM3 is released, I may be tempeted to build a new workflow than the one I'm dreaming of since the release of BW...
I tried LOL
Patience is a virtue
Having some fun with BlocsWave this morning. Has anyone else noticed that the slip function now works one-handed. I seem to remember it was requested a while back Another feature quietly added.
Hi,
Is it possible to move slice points independantly of each other yet?
You're completly right... I will try to refrain my expectations, before I become a real d*ck ;-)
@blocsxnovation I know that you've done a bunch of things and are doing a bunch more and I know that you can easily take bits of Blocs and fiddle with them endlessly in the DAW of your choosing, but I wanted to thank you (again) for adding the ability to pan. Really makes a big difference (to me) in the ability to make something or get something closer to the feel of what my ears or brain or heart or spleen (wherever it is these things happen) can make sense of. Really appreciated.
Really makes a big difference (to me) in the ability to make something or get something closer to the feel of what my ears or brain or heart or spleen (wherever it is these things happen) can make sense of. Really appreciated.
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Yes. Initially, Blocs seemed to be a fun app with potential. But, the on-going commitment by its developers to drive it ever onward, and in useful, sometimes ingenious ways as suggested by users, has gone above and beyond. Now, BW is fast becoming a soft(ware) revolution for IOS music makers who use samples.
Nope.
Loving this update, bought $10 of sound packs as a sign of support. I will buy more as new stuff is implemented. Excellent work
For me it goes beyond samples and it is my go to for first stage multitrack recording.
With the addition of panning, I'm planning on making Blocs Wave my go to loop recorder. You get 48! I'll have to quit my current addiction of throwing blocs wave loops into idensity before that happens though.
Thanks for the reply, until it gets this i think ill pass
Spot the new feature coming soon to Blocs Wave...
Ooh lovely, I can see a handle....
So the tag will be the start of the loop, but is this replacing slip or in addition? How will this affect what is in each trigger of a sliced loop?
Yes.
In Addition too.
Loop and slice modes are still independent and do not affect each other.
What I do find fascinating is the development of Blocs Wave. Obviously we don't have access to the monetary details, but I do think it seems a highly successful app design and promotion technique. I think there is a lot people can learn from this.
How about slip and slice?
The reason I ask, is if you look at the image above, you can see that I have used the slip and slice to create a slice of silence. I've used this in my projects quite a bit. Will this disappear?