Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Addictive Pro - New from VirSyn

1567810

Comments

  • Some apps, mentioning no names, fix a few bugs and then charge for a new version. That's not the case here - this is a different beast to Addictive, and I'm more than happy for the dev to take my money if it means they keep creating brilliant new synths like this.

  • @MonzoPro said:
    Some apps, mentioning no names, fix a few bugs and then charge for a new version. That's not the case here - this is a different beast to Addictive, and I'm more than happy for the dev to take my money if it means they keep creating brilliant new synths like this.

    They've taken tech from some of their products. They've expanded further on tech they have. They have added some new tech and ideas. They have then brought it all together to make something that feels new and greater than the sum of its parts. They have then discounted its initial already low price and shown further development already.

    Yes, take my money, you have earned it and my on going respect :)

  • I do think that with the (we have to accept this) limited resources these ios music devs have, the focus should be on product quality. This was a amazing v.1 that was very very nearly bug free. When the devs are spending time investigating how Apple lets them make paid upgrades, bundles, iaps and offering discounts to existing customers then they are not doing what they are best at which is designing, coding and fixing bugs in iOS music apps.

  • @VirSyn Ive spotted a couple of small things with the update. Could be me, could be bugs.
    Both with the amazing arpeggio ...
    When using 'key sync' mode in the arp there seems to be a step/jump backwards on the initial held keypress. It doesnt happen everytime but it happens every three or four times. Its sound like the first step of the arp is played twice and looks like maybe the arp is trying to sync itself. Ive tried it with Link on and off and in stand alone mode. I did a delete and reinstall. All give the same result.
    The other is when in common mode in the arp, when you use the randon function the randomness populates the first 16 steps. Changing the start and end points doesnt change this behaviour.

    I would have logged this on your web site but in the support section there is no mention of ios that I can see. If you prefer that I send support requests to you direct what email would be best?

  • @hellquist said:

    @JohnnyGoodyear said:

    @aaronpc said:

    @Munibeast said:
    This made me go back to see what other Arp apps I have and I've been struggling to get anything going in Cream mobile. Is that one full of bugs or is it just too complex to get my head around? Is anybody using that one successfully? I don't want to waste my time learning it if it's known to be buggy...

    No bugs really, unless you consider the lack of Link support a bug at this point. It is, however... how do you say? Challenging. Google one of the appropriate threads for more info.

    It's Hungarian. A brilliant language that's too complex for many of us.

    By "Hungarian" I think you mean "Finnish" (in the case of Cream). I know it doesn't actually make things any simpler, but still, for the sake of correctness etc...:)
    Unless, of course, Arto Vaarala (the dev, with a VERY Finnish name) has moved to Hungary. :)

    I haven't encountered anything that is language specific in Cream though, and I think it works as intended. I fully agree with "challenging" as a description though.

    A magyarok nem ismertek humorérzékük

  • @aaronpc said:

    @hellquist said:

    @JohnnyGoodyear said:

    @aaronpc said:

    @Munibeast said:
    This made me go back to see what other Arp apps I have and I've been struggling to get anything going in Cream mobile. Is that one full of bugs or is it just too complex to get my head around? Is anybody using that one successfully? I don't want to waste my time learning it if it's known to be buggy...

    No bugs really, unless you consider the lack of Link support a bug at this point. It is, however... how do you say? Challenging. Google one of the appropriate threads for more info.

    It's Hungarian. A brilliant language that's too complex for many of us.

    By "Hungarian" I think you mean "Finnish" (in the case of Cream). I know it doesn't actually make things any simpler, but still, for the sake of correctness etc...:)
    Unless, of course, Arto Vaarala (the dev, with a VERY Finnish name) has moved to Hungary. :)

    I haven't encountered anything that is language specific in Cream though, and I think it works as intended. I fully agree with "challenging" as a description though.

    A magyarok nem ismertek humorérzékük

    True, but I think Addig jár a korsó a kútra, míg el nem törik.

  • @MonzoPro said:
    Some apps, mentioning no names, fix a few bugs and then charge for a new version. That's not the case here - this is a different beast to Addictive, and I'm more than happy for the dev to take my money if it means they keep creating brilliant new synths like this.

    One thing, I do agree with this, except.... I think I would much rather buy a new synth, even if it is just bug fixes, than go the whole subscription route. But, that is just a personal preference.......

  • @High5denied said:

    @MonzoPro said:
    Some apps, mentioning no names, fix a few bugs and then charge for a new version. That's not the case here - this is a different beast to Addictive, and I'm more than happy for the dev to take my money if it means they keep creating brilliant new synths like this.

    One thing, I do agree with this, except.... I think I would much rather buy a new synth, even if it is just bug fixes, than go the whole subscription route. But, that is just a personal preference.......

    Oh I agree completely. I'm not a fan of the subscription model, but happy to keep buying new apps and IAP's from good devs like Virsyn.

  • This year's model

    I'd say it's a perfectly acceptable way to go, and seems to work in the physical goods sector.

  • @Richtowns said:
    @VirSyn Ive spotted a couple of small things with the update. Could be me, could be bugs.
    Both with the amazing arpeggio ...
    When using 'key sync' mode in the arp there seems to be a step/jump backwards on the initial held keypress. It doesnt happen everytime but it happens every three or four times. Its sound like the first step of the arp is played twice and looks like maybe the arp is trying to sync itself. Ive tried it with Link on and off and in stand alone mode. I did a delete and reinstall. All give the same result.
    The other is when in common mode in the arp, when you use the randon function the randomness populates the first 16 steps. Changing the start and end points doesnt change this behaviour.

    I would have logged this on your web site but in the support section there is no mention of ios that I can see. If you prefer that I send support requests to you direct what email would be best?

    Tried it i can reproduce it somehow, have to look further.
    Regarding the randomizer it should depend on the selected track what it does - i.e. only randomizing the notes in the looped area. Seems to work for track1 to track4 but not if common page is selected.

    To write a support mail you can use our mobile site ( but the mail from our desktop support page would not have been deleted...):

    http://www.virsyn.net/mobileapp/

  • Regarding the patches in Addictive Synth and Addictive Pro...

    Has anyone done a comparison to check if all the 'classic' Addictive Synth patches are included in Additive Pro?
    (I've made only a few patches in the 'old' Addictive Synth and they were imported just fine).

    I'm asking because I'm running out of space on my 64GB iPad Air 2...

  • @Jumpercollins said:
    @VirSyn Not running aswell on a ipad 3 since the link update. Lots of crackling on some of the presets even with 2 voices selected.

    Link can has some effect on the resources - but it should not be if Link is disabled.

  • Is there any plan for an iPhone version of Addictive Pro?

  • edited October 2016

    @Richtowns said:
    @VirSyn Ive spotted a couple of small things with the update. Could be me, could be bugs.
    Both with the amazing arpeggio ...
    When using 'key sync' mode in the arp there seems to be a step/jump backwards on the initial held keypress. It doesnt happen everytime but it happens every three or four times. Its sound like the first step of the arp is played twice and looks like maybe the arp is trying to sync itself. Ive tried it with Link on and off and in stand alone mode. I did a delete and reinstall. All give the same result.
    The other is when in common mode in the arp, when you use the randon function the randomness populates the first 16 steps. Changing the start and end points doesnt change this behaviour.

    I would have logged this on your web site but in the support section there is no mention of ios that I can see. If you prefer that I send support requests to you direct what email would be best?

    Just for sake of confirmation, this also happened to me. When it plays standalone ( no other app) it does not normally show up the problem but with other apps Link enabled ( eg Launchpad) appears from time to time. An excellent app by the way, great job!

  • @Richtowns @AlexB Is the "jumping problem" with key inc mode in the arpeggiator now fixed for you with version 1.1.1 ?

  • @JonLewis said:
    Is there any plan for an iPhone version of Addictive Pro?

    In the long term we have it on our minds, but no promise and no date yet.

  • @Samu said:
    Regarding the patches in Addictive Synth and Addictive Pro...

    Has anyone done a comparison to check if all the 'classic' Addictive Synth patches are included in Additive Pro?
    (I've made only a few patches in the 'old' Addictive Synth and they were imported just fine).

    I'm asking because I'm running out of space on my 64GB iPad Air 2...

    All 300 presets of Addictive Pro together are 1.1 MB, don't think this will solve your space problem ;-)
    And all Addictive Synth patches are in the Pro version. The Importer is thought for your own creations.

  • edited October 2016

    @motmeister said:
    The specs indicate that midi bank/program select is activated. I haven't found the right combination yet for getting bank to change. If I set the instrument/preset inside the app to "Leads: 01 DrivingNuts", and send EITHER [MSB-1 LSB-0 PC-5] or [MSB-0 LSB-1 PC-5] (not sure which controller they're using for bank, so I tried both), one of them should change the instrument/preset to "Bass: 06 TalkingWheel". At least that's my theory. But all that ever changes is the program, not the bank. Anyone else played with this yet? I'm hoping it's just a bug that will be fixed in the next pass. I know the app is receiving the midi signals, because the program is changing.

    I also initially had troubles with bank change but this was probably due to my midi controller using MSB 32. Has your issue been resolved? Would be interested to try again if there's been some kind of change/fix.

  • @VirSyn said:

    All 300 presets of Addictive Pro together are 1.1 MB, don't think this will solve your space problem ;-)
    And all Addictive Synth patches are in the Pro version. The Importer is thought for your own creations.

    But I can save some space if I delete the old Addictive Synth and keep the new Additive Pro ;)
    Thanks for the confirmation though.

  • still waiting for addictive > @Fruitbat1919 said:

    If Virsyn keep putting this much into a Addictive to Addictive Pro type upgrade for their synths, by all means they should charge extra. It's not like they are asking the earth

    no problem with that. But then at least polish up the ol' addictive so it's not frustrating to use for older customers who still want to use that app.

  • @Redo1 said:
    still waiting for addictive > @Fruitbat1919 said:

    If Virsyn keep putting this much into a Addictive to Addictive Pro type upgrade for their synths, by all means they should charge extra. It's not like they are asking the earth

    no problem with that. But then at least polish up the ol' addictive so it's not frustrating to use for older customers who still want to use that app.

    What are the things which you find frustrating to use?

  • @Redo1 said:
    still waiting for addictive > @Fruitbat1919 said:

    If Virsyn keep putting this much into a Addictive to Addictive Pro type upgrade for their synths, by all means they should charge extra. It's not like they are asking the earth

    no problem with that. But then at least polish up the ol' addictive so it's not frustrating to use for older customers who still want to use that app.

    Not sure what you mean? The original still works as it always did and some may even want the app to stay with its original interface. Really I see it as the best of both worlds. Even adding a preset transfer is cool and means if you prefer the old interface, you can program in that and still send to the new one to use its features.

    The reality of software on iOS as we know has issues for devs to keep working capital coming in. New apps bring in far more than boosting older apps for free. I just see that Virsyn has done enough to warrant a new app while no one loses what they had with the original.

    Think of it in any other tech industries. They use their tech for many new versions and charge again for those. It's really the only way to make back the investment made in the original tech development. Yes a token increase in features or just bug fixes will be frowned upon when charged for. Yet this is more than that. They have advanced the initial concept and still shown some love for those that have made many sounds on the old version.

    Look how many versions of the DX tech were made and still are. Like many old DX synths, the original Addictive Synth still works. In my opinion, the Pro version is just better that's all.

  • @VirSyn said:

    @Redo1 said:
    still waiting for addictive > @Fruitbat1919 said:

    If Virsyn keep putting this much into a Addictive to Addictive Pro type upgrade for their synths, by all means they should charge extra. It's not like they are asking the earth

    no problem with that. But then at least polish up the ol' addictive so it's not frustrating to use for older customers who still want to use that app.

    What are the things which you find frustrating to use?

    Things I remember at the moment are
    1 The left and right preset buttons can be touched accidentally and all patch work is lost. Especially the right one so close to the save button. (perhaps get rid of those?)

    2 The dice buttons same thing (a double tap as in other apps like tc-11 for example might be better OR an undo button added?)

    3 The keyboard is different sizes on different pages, so if keys are being held and the page is switched, the keys get shifted. 5 pages and 3 different sizes! (Maybe an option to hide the xy pad? ability to hold the xy position would be great too, but I might be going too far here.) Somehow, keys should be fixed so they are the same width on all pages.

    Some other more minor or aesthetic things I won't get into, but would be thrilled if those relatively simple updates could be made.

    cheers :)

  • edited October 2016

    @Redo1 said:

    @VirSyn said:

    @Redo1 said:
    still waiting for addictive > @Fruitbat1919 said:

    If Virsyn keep putting this much into a Addictive to Addictive Pro type upgrade for their synths, by all means they should charge extra. It's not like they are asking the earth

    no problem with that. But then at least polish up the ol' addictive so it's not frustrating to use for older customers who still want to use that app.

    What are the things which you find frustrating to use?

    Things I remember at the moment are
    1 The left and right preset buttons can be touched accidentally and all patch work is lost. Especially the right one so close to the save button. (perhaps get rid of those?)

    2 The dice buttons same thing (a double tap as in other apps like tc-11 for example might be better OR an undo button added?)

    3 The keyboard is different sizes on different pages, so if keys are being held and the page is switched, the keys get shifted. 5 pages and 3 different sizes! (Maybe an option to hide the xy pad? ability to hold the xy position would be great too, but I might be going too far here.) Somehow, keys should be fixed so they are the same width on all pages.

    Some other more minor or aesthetic things I won't get into, but would be thrilled if those relatively simple updates could be made.

    cheers :)

    Ok. Bug fixes (mostly) I get ya now :)

  • @Fruitbat1919 said:

    @Redo1 said:

    @VirSyn said:

    @Redo1 said:
    still waiting for addictive > @Fruitbat1919 said:

    If Virsyn keep putting this much into a Addictive to Addictive Pro type upgrade for their synths, by all means they should charge extra. It's not like they are asking the earth

    no problem with that. But then at least polish up the ol' addictive so it's not frustrating to use for older customers who still want to use that app.

    What are the things which you find frustrating to use?

    Things I remember at the moment are
    1 The left and right preset buttons can be touched accidentally and all patch work is lost. Especially the right one so close to the save button. (perhaps get rid of those?)

    2 The dice buttons same thing (a double tap as in other apps like tc-11 for example might be better OR an undo button added?)

    3 The keyboard is different sizes on different pages, so if keys are being held and the page is switched, the keys get shifted. 5 pages and 3 different sizes! (Maybe an option to hide the xy pad? ability to hold the xy position would be great too, but I might be going too far here.) Somehow, keys should be fixed so they are the same width on all pages.

    Some other more minor or aesthetic things I won't get into, but would be thrilled if those relatively simple updates could be made.

    cheers :)

    Ok. Bug fixes (mostly) I get ya now :)

    I read too quickly, layout tweaks. Yeah I've had no issues, but can see how some could :)

  • @Redo1

    Actually some good points that many layout designers could take notice of :)

  • JesJes
    edited October 2016

    @VirSyn while you are in the hood..can I put in a request for a master Volume control on the keyboard of Tera..having to scroll looking for it sucks..especially live..and sometimes I would rather use the touchscreen than midi to change levels..changing patches on the fly can be challenging as they are all at different levels..

  • @Redo1

    Would make an interesting topic. Touch screen interface design and the little things that can make all the difference :)

  • @VirSyn said:
    @Richtowns @AlexB Is the "jumping problem" with key inc mode in the arpeggiator now fixed for you with version 1.1.1 ?

    Yes, the timing is perfect with ekey mode with and without Link. Its such a nice Arp and the synth aint bad either. I did notice some strange results using Link while in Airplane mode so I switched airplain mode off :) Ive given a review, five star of course

  • edited October 2016

    @VirSyn said:
    @Richtowns @AlexB Is the "jumping problem" with key inc mode in the arpeggiator now fixed for you with version 1.1.1 ?

    Yes, this problem was solved! Thanks! What I found now is that Audiobus is not uploading the app when press the "tap to launch". Could you check?

Sign In or Register to comment.