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32-bit apps will not launch on iOS 11

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Comments

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  • @Max23 said:
    Huh? I don't get it.
    Everything I think from a7 (mini2/air 1) on is 64 bit
    It makes complete sense to run 64 bit apps on a 64 bit system...

    I guess some people still buy a Nintendo Switch to play NES games...

  • Only 7% of the apps I have installed are not 64 bit. There are less than 1% I really hope get updated. Overall, I'd say developers are doing a good job of supporting their apps.

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  • So you guys think they will remove all 32bit apps from the store?

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    @tja said:
    There is software that still works and is usable and have no "newer" replacement - and, they may not be supported anymore.
    Why throw those things out?

    Because the developer decided to not support their software anymore. All of us developers have been warned repeatedly since early 2015 that this was going to happen. If they still haven't included 64 bit support, they made a conscious decision to not let you continue using their software. Why blame Apple?

    Again, doing this makes all the sense in the world for Apple. Mobile device are resource-constrained environments, unlike bloated Windows PCs. Keeping a mobile OS streamlined, small and optimized for its intended hardware platform is a good thing.

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  • Im going to have a little wake for the odd 32bit app I have left, then I will move on....

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  • @u0421793 said:
    I'm surprised Apple didn't go up to 65 bit this year.

    They went to 11.

  • This is Apple taking one for the developers and themselves. Assume you are a developer and support, let's say 6 iOS versions. If you still support 32 and 64 bit that means you need to support 12 differs iOS versions, 6 X 2, i.e. 32 and 64 bit. What do you want a dev to do, support 32 bit so a couple hundred people can run their apps on a iPad 2 or or spend that time adding new features? Anyone thats worked on commercial apps knows that the effort of maintaining and testing an app after its release can easily be 70-80% of the total effort of work on that app.

    Question for all, what 32 bit only app is critical to your workflow? Is there one you use every day?

    I am not an iOS dev, but I really feel for them because the margins are so low and there are so many devices and versions that need to be maintained. Now they have the Swift 3.2 to Swift 4.0 migration deal with as well, though it looks like Apple is finally learning that supporting some legacy APIs can ease some dev pain. SMH

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  • @Cib said:
    Not on my iPhone. He also promised much but don´t deliver.
    So what´s up with Beepstreet?

    Pretty sure he and his wife just had a baby. As a father of two, I'm personally willing to cut him some slack.

  • @Seangarland said:

    @Cib said:
    Not on my iPhone. He also promised much but don´t deliver.
    So what´s up with Beepstreet?

    Pretty sure he and his wife just had a baby. As a father of two, I'm personally willing to cut him some slack.

    Wait. Developers are humans?

  • Looks like he developed a baby human!

  • @tja said:
    The margins of Apple are low?

    :-O

    speechless

    I do not talk about developers outside from Apple - only about Apple!

    Apple forces this death of 32 bit app.

    And, as writte, i have 67 of them - say only 5 euro / dollor / pound for each ...
    They steal my stuff!

    And this is not OK!

    I do not say that i don´t understand their wish ...

    And again, thisis not about developers of Apps!
    Most of the App that do not get updated anymore HAVE no developer anymore!
    They finished their business ...

    "I am not an iOS dev, but I really feel for them because the margins are so low" If you read agin you'll see that the Dev's margins are low, not Apples. :)

    What are some of these 32 bit apps you use regularly? I had 100s but have replaced all I can think of with newer better apps that are actually supported by their developers.

  • @brambos said:

    @Max23 said:
    Huh? I don't get it.
    Everything I think from a7 (mini2/air 1) on is 64 bit
    It makes complete sense to run 64 bit apps on a 64 bit system...

    I guess some people still buy a Nintendo Switch to play NES games...

    Or a Rasberry Pi like my kid did. He even built his tiny Pi into an arcade sized game podium.
    Kids are weird.

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  • Software isn't forever. Get what you can out of it and move on.

    I use a few 32-bit apps and have an older iPad to run them. Someday that will be gone, so I'll phase them out of use before that happens. I bought everything knowing this was going to be the case. I don't expect or even want Apple to drag all the past into the future. Put all the resources into making better devices, OS's and apps.

  • @tja said:
    The margins of Apple are low?

    :-O

    speechless

    I do not talk about developers outside from Apple - only about Apple!

    Apple forces this death of 32 bit app.

    And, as writte, i have 67 of them - say only 5 euro / dollor / pound for each ...
    They steal my stuff!

    And this is not OK!

    I do not say that i don´t understand their wish ...

    And again, thisis not about developers of Apps!
    Most of the App that do not get updated anymore HAVE no developer anymore!
    They finished their business ...

    Apple didn't force the death of 32-bit apps. If they haven't already been updated then they're already dead, since apple has made it quite clear to devs that they had to be updated--over two years ago. No serious developer should be surprised at this. And also, apple didn't 'steal' your stuff. They aren't forcing you to update to iOS 11

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