Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Do I need Beatmaker 3?

13

Comments

  • @PhilW said:
    I am more interested in BM3 as a sampler than for its pattern/song features, so could I use this as a sampler instrument in say Cubasis? There is a lot if talk about BM3 hosting other instruments, but could BM3 be hosted? I'm guessing it would need to be Audiobus or maybe IAA.

    For this maybe ReSlice could be an AU alternative.

  • @triton100 said:

    @Artefact2001 said:
    Can't help taking notice of the unprecedented hype and excitement around the BM3 release.

    My process is Gadget and Cubasis with projects eventually being finalised / mixed in Ableton live. I've recently got into sample one shots and MIDI sequencing through the Elektron Digitakt.

    What would be the advantages of adding BM3 into my workflow?

    Thanks!

    @Artefact2001 said:
    Can't help taking notice of the unprecedented hype and excitement around the BM3 release.

    My process is Gadget and Cubasis with projects eventually being finalised / mixed in Ableton live. I've recently got into sample one shots and MIDI sequencing through the Elektron Digitakt.

    What would be the advantages of adding BM3 into my workflow?

    Thanks!

    This was totally my question too. Have the same workflow as you.

    I bought it anyway but I'm stil in two minds as to what advantages it brings.

    Even though gadget needs a massive update for fundamental things it still lacks it is very intuitive and quick to create with. So far bm3 is not.

    Gadget has pretty good synths which is the big appeal. Bm3 is just a sampler mainly. You still need to fuel it with sounds. Of course you can use AUs which is a plus. But the process of using bm3 to sample etc and then export out into gadget or cubasis just seems like a creativity killer.

    Why record or sample all your gadget sequences into bm3 when you can just continue working in gadget ?

    Bilbao lacks a lot of features but is still workable. The more I think about it the more I think staying in gadge and cubasis is way more productive for me.

    I might come back to bm3 after they iron out the kinks

    @vpich said:
    @triton100 don't remember where i read it. But just tried it. Select the clip, then go to timeline page and press right on the track where you want it to go.

    Thanks !

  • edited July 2017

    @5pinlink said:

    @Littlewoodg said:

    @5pinlink said:
    That's about scenes though, not the 8 bank/pattern limitation.
    I assumed by that comment that he mean't, that is why the scene mode cant be recorded to the arranger for on the fly arrangements, but then i have never met anybody who asked or needed a live/sketch board vs a good arranger.
    In fact Intua are mirroring NI completely here, instead of actually creating a good arranger, they have created what NI call Idea Mode and Intua call Scene mode, both exactly the same thing, and both near useless because they cant record to the arrangement for on the fly creation.

    This is incorrect, scene mode can be recorded into timeline by assigning the given scene to an audio tracks Input...

    Recording performances as arrangements, not as an audio file

    Not sure what you mean. Maybe you mean 2 different things by "arrangement".

    Live launching of clips, in scene view, of each bank, can be recorded simultaneously as their own audio track into the arrangement view.

    Separate stems on the timeline, in realtime, producing an arrangement across multiple tracks. Or are you talking about recording midi into the arrangement view?

    That's what @cian was saying here, recording midi performances

    @cian said:

    @Littlewoodg said:

    This is incorrect, scene mode can be recorded into timeline by assigning the given scene to an audio tracks Input...

    I think they want to record the midi so they can polish it in the timeline

  • Hey everyone!

    Our forums are back, see you there: https://intua.net/forums

    Cheers!
    Mathieu.

  • @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

  • @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

  • edited July 2017

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Ok. So when you said Scene mode in BM3 can't record to the timeline for on the fly creation, you actually meant it can't record midi to the arrangement. Hardly "useless" as is, though I suspect with further inquiry we may find its possible to record midi cliplaunch style to the Arrange view as well

  • @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Bummer.

  • edited July 2017

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes

    it does, if you want to record audio into the timeline from launching your clips in Scene view. (Which I do, and which is why as of BM3 I don't need 3 apps to do this) (recording midi into the timeline after creating sets of midi clips in Scene view isn't a workflow I use, so I don't really see the point of it. Especially given that you can copy midi clips from Scene mode manually, and play with that midi in the timeline view. But that's just me)

    You create audio tracks for each bank and assign the input of each audio track to each of your banks. Then record each stem all at once or separately. If you record them seperately you can play those audio tracks from the arrange view as you use Scene view to play with your other midi clips. Material in both views can be played at the same time, which allows a lot of compositional experimentation, along with performance flexibility.

    The thing requires a bit of study. Further study may also show that midi can be recorded cliplaunch style into timeline as well. (By using banks with midi clips assigned to pads?)

    Some "bugs" and "missing features" mentioned on the 20 BM3 threads so far are actually not bugs and missing features but user error and misunderstanding.

  • @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

  • edited July 2017

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ya that is what I was looking for.
    It definitely good. It's fucking great.
    It does the same thing as what I was using Genome (or KRFT) + AB3 (or Modstep using IAA) + a multitrack recording host (MTS, or AP or Cubasis)

    Make midi clips in Scene mode using the banks, assign each bank to an audio track, and record seperately or all at once in real time, launching clips at will performance style, and you'll have your clips recorded, as launched, in the timeline as audio tracks.

    The crazy thing is that it is set up to play tracks on both pages at once, clip launch tracks in Scene mode while other tracks in the timeline can play simultaneously. So the composition can be built up using both approaches, track by track if need be.

  • @Littlewoodg said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ya me too.
    It definitely good. It's fucking great.
    It does the same thing as what I was using Genome + AB3 (or Modstep using IAA) + a multitrack recording host (MTS, or AP or Cubasis)

    Make midi clips in Scene mode using the banks, assign each bank to an audio track, and record seperately or all at once in real time, launching clips at will performance style, and you'll have your clips recorded, as launched, in the timeline as audio tracks.

    The crazy thing is that it is set up to play tracks on both pages at once, clip launch tracks in Scene mode while other tracks in the timeline can play simultaneously. So the composition can be built up using both approaches, track by track if need be.

    Thanks for the info. My resistance is almost zero now.

  • @Littlewoodg said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ya me too.
    It definitely good. It's fucking great.
    It does the same thing as what I was using Genome (or KRFT) + AB3 (or Modstep using IAA) + a multitrack recording host (MTS, or AP or Cubasis)

    Make midi clips in Scene mode using the banks, assign each bank to an audio track, and record seperately or all at once in real time, launching clips at will performance style, and you'll have your clips recorded, as launched, in the timeline as audio tracks.

    The crazy thing is that it is set up to play tracks on both pages at once, clip launch tracks in Scene mode while other tracks in the timeline can play simultaneously. So the composition can be built up using both approaches, track by track if need be.

    Yeah, the last point threw me off at first because I thought they were mutually exclusive. But wow, all kinds of possibility for building up tracks.

  • Curiosity got the better of me so I had to buy it. And OMG the sampler is amazing :D

  • edited July 2017

    @MonzoPro said:

    @Littlewoodg said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ya me too.
    It definitely good. It's fucking great.
    It does the same thing as what I was using Genome + AB3 (or Modstep using IAA) + a multitrack recording host (MTS, or AP or Cubasis)

    Make midi clips in Scene mode using the banks, assign each bank to an audio track, and record seperately or all at once in real time, launching clips at will performance style, and you'll have your clips recorded, as launched, in the timeline as audio tracks.

    The crazy thing is that it is set up to play tracks on both pages at once, clip launch tracks in Scene mode while other tracks in the timeline can play simultaneously. So the composition can be built up using both approaches, track by track if need be.

    Thanks for the info. My resistance is almost zero now.

    Sorry about that. (Or, my pleasure). The more hands on deck the better I say. It a deep piece of software and the more people grappling, the better the info will be on the threads. And then there's the fact that its fucking cool. Shit hot and dead sexy.

  • @Littlewoodg said:
    it does, if you want to record audio into the timeline from launching your clips in Scene view. (Which I do, and which is why as of BM3 I don't need 3 apps to do this) (recording midi into the timeline after creating sets of midi clips in Scene view isn't a workflow I use, so I don't really see the point of it. Especially given that you can copy midi clips from Scene mode manually, and play with that midi in the timeline view. But that's just me)

    The workflow is something like this:

    • Get a rough song together in Scene view. Record midi to timeline. Go into timeline and finetune transitions, gracenotes, CCs and velocity.

    The thing requires a bit of study. Further study may also show that midi can be recorded cliplaunch style into timeline as well. (By using banks with midi clips assigned to pads?)

    Yeah I plan to investigate this. Not ideal though.

    Some "bugs" and "missing features" mentioned on the 20 BM3 threads so far are actually not bugs and missing features but user error and misunderstanding.

    User error/misunderstanding is another way of saying UX fail.

  • @Littlewoodg said:

    @MonzoPro said:

    @Littlewoodg said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ya me too.
    It definitely good. It's fucking great.
    It does the same thing as what I was using Genome + AB3 (or Modstep using IAA) + a multitrack recording host (MTS, or AP or Cubasis)

    Make midi clips in Scene mode using the banks, assign each bank to an audio track, and record seperately or all at once in real time, launching clips at will performance style, and you'll have your clips recorded, as launched, in the timeline as audio tracks.

    The crazy thing is that it is set up to play tracks on both pages at once, clip launch tracks in Scene mode while other tracks in the timeline can play simultaneously. So the composition can be built up using both approaches, track by track if need be.

    Thanks for the info. My resistance is almost zero now.

    Sorry about that. (Or, my pleasure). The more hands on deck the better I say. It a deep piece of software and the more people grappling, the better the info will be on the threads. And then there's the fact that its fucking cool. Shit hot and dead sexy.

    It's one of the few iOS music-making apps that feels "pro" to me.

  • edited July 2017

    @cian said:

    @Littlewoodg said:
    it does, if you want to record audio into the timeline from launching your clips in Scene view. (Which I do, and which is why as of BM3 I don't need 3 apps to do this) (recording midi into the timeline after creating sets of midi clips in Scene view isn't a workflow I use, so I don't really see the point of it. Especially given that you can copy midi clips from Scene mode manually, and play with that midi in the timeline view. But that's just me)

    The workflow is something like this:

    • Get a rough song together in Scene view. Record midi to timeline. Go into timeline and finetune transitions, gracenotes, CCs and velocity.

    I get the workflow, and see why some might want it. I just don't use it. And not having it hardly makes the Scene view useless as was said elsewhere.

    The thing requires a bit of study. Further study may also show that midi can be recorded cliplaunch style into timeline as well. (By using banks with midi clips assigned to pads?)

    Yeah I plan to investigate this. Not ideal though.

    Some "bugs" and "missing features" mentioned on the 20 BM3 threads so far are actually not bugs and missing features but user error and misunderstanding.

    User error/misunderstanding is another way of saying UX fail.

    Or another way of saying that after one day of use we thought we were smarter than it, and we weren't. There's UX, and there's UX after spending more than a day with the soft and the manual. (We need one for this ). BM2s PDF was 80+ pages, this one will be bigger still.

  • @Littlewoodg said:

    Sorry about that. (Or, my pleasure). The more hands on deck the better I say. It a deep piece of software and the more people grappling, the better the info will be on the threads. And then there's the fact that its fucking cool. Shit hot and dead sexy.

    Bit like me then.

    I'm noticing that some of the forum regulars like yourself are giving this a big thumbs-up, which helps me make an informed decision.

    How are they at fixing bugs? I didn't buy BM2, so don't know their track record.

  • @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ableton live works in a different way. In Ableton live you're able to record a full session! means midi + Audio and any controller data.

    To catch audio in the timeline is nice but it's really poor.

  • edited July 2017

    @slaq said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ableton live works in a different way. In Ableton live you're able to record a full session! means midi + Audio and any controller data.

    Ok, I see that. Still, capturing the audio means I can eject the original MIDI powered apps and maybe add some more and save on CPU. I do this with Ableton anyway - recording MIDI tracks to audio clips.

    I'm an audio/sample kind of geezer anyway, so this would work fine for me.

  • edited July 2017

    @MonzoPro said:

    @slaq said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ableton live works in a different way. In Ableton live you're able to record a full session! means midi + Audio and any controller data.

    Ok, I see that. Still, capturing the audio means I can eject the original MIDI powered apps and maybe add some more and save on CPU. I do this with Ableton anyway - recording MIDI tracks to audio clips.

    I'm an audio/sample kind of geezer anyway, so this would work fine for me.

    I am pretty sure you will love it.

    Every hour I use it the app opens up with more and more creative potential. As the scene fills out and FX are added I occasionally check the CPU meter. When I thought I must be close to maxxing out my 2017 ipad (using Cubasis experience as a metric) I checked and am only occasionally peaking at 50%. Once I do get to the point where things become tight on that end I know I can just work more creatively. There is an FX/bus ceiling that you can hit but then it seems like tons of leg room beneath it for creative flexibility and building out very solid tracks. Simply adding sounds doesn't seem to put much of a ding in it, FX are the overhead but the routing can be very clever and the ability to filter and sculpt at low to high levels is super powerful. It seems like there are lots of really well thought out sensible layers organised in a nice cpu friendly hierarchy.

    Anyway, I just loaded it up with about 20,000 samples (close to 30 gigs) from various sample libraries to start with. The fact that you can have a huge amount of folders/subfolders is a big win. Organize it on PC then drag it on with just one step. Amazing. Super fast access to everything. Next I will be going through my coffers of more personal sounds on the PC and organizing a little library of pure Gus bits that have built up over the years and adding that.

    Then I will just live only in Beatmaker3 for several months before even thinking of exporting to a daw for editing/polish etc. (The exporting is fantastic btw.) I feel pretty much zero desire to mess with AU / IAA synths or do any crazy routing to and from other apps etc, screw that. Komplete and Circuit will make a few guest appearances no doubt but I am just going to work with a library of samples and tracks living in BM3 running AU FX, nice and simple. Ahhhh... the good life.

  • Just to reiterate the exporting. I wanted to see how good it is at creating stems last night. Answer - absolutely f***ing fantastic. It will export at whatever level that you want/need.

  • @MonzoPro said:

    @Littlewoodg said:

    It's definitely a great feature and getting closer to Ableton, but not quite the same as it's destructive and not a performance capture. Hopefully they'll add this ability in the future. Best workflow of any daw on iOS so far though which is a good thing. Mind you I've not tested the scene mode yet as I've been up to my ears in bugs etc :)

  • Scene mode is odd. Hopefully it will evolve into something better.

  • @Carnbot said:

    @MonzoPro said:

    @Littlewoodg said:

    It's definitely a great feature and getting closer to Ableton, but not quite the same as it's destructive and not a performance capture. Hopefully they'll add this ability in the future. Best workflow of any daw on iOS so far though which is a good thing. Mind you I've not tested the scene mode yet as I've been up to my ears in bugs etc :)

    I think I am blessed in that my natural workflow seems to not have encountered many bugs. The only major one is that after a couple hours the scene navigation pinch zoom/pan becomes super wacky and I need to restart. For the most part though I am liking the scene mode now. I am sure it will get a few usability features that will help.

  • @AudioGus said:

    @Carnbot said:

    @MonzoPro said:

    @Littlewoodg said:

    It's definitely a great feature and getting closer to Ableton, but not quite the same as it's destructive and not a performance capture. Hopefully they'll add this ability in the future. Best workflow of any daw on iOS so far though which is a good thing. Mind you I've not tested the scene mode yet as I've been up to my ears in bugs etc :)

    I think I am blessed in that my natural workflow seems to not have encountered many bugs. The only major one is that after a couple hours the scene navigation pinch zoom/pan becomes super wacky and I need to restart. For the most part though I am liking the scene mode now. I am sure it will get a few usability features that will help.

    Yes, was unfortunate for me because my first use for it was to be able to use it with AB3 and it's completely broken right now that way. Seems like as a standalone it's working ok but with midi/audio in it's got some issues.

  • @AudioGus said:

    @Carnbot said:

    @MonzoPro said:

    @Littlewoodg said:

    It's definitely a great feature and getting closer to Ableton, but not quite the same as it's destructive and not a performance capture. Hopefully they'll add this ability in the future. Best workflow of any daw on iOS so far though which is a good thing. Mind you I've not tested the scene mode yet as I've been up to my ears in bugs etc :)

    I think I am blessed in that my natural workflow seems to not have encountered many bugs. The only major one is that after a couple hours the scene navigation pinch zoom/pan becomes super wacky and I need to restart. For the most part though I am liking the scene mode now. I am sure it will get a few usability features that will help.

    By the sound of things I'd be working in a similar way to Gus, so hopefully the bugs wouldn't cause too many problems.

  • @AudioGus said:

    @Carnbot said:

    @MonzoPro said:

    @Littlewoodg said:

    It's definitely a great feature and getting closer to Ableton, but not quite the same as it's destructive and not a performance capture. Hopefully they'll add this ability in the future. Best workflow of any daw on iOS so far though which is a good thing. Mind you I've not tested the scene mode yet as I've been up to my ears in bugs etc :)

    I think I am blessed in that my natural workflow seems to not have encountered many bugs. The only major one is that after a couple hours the scene navigation pinch zoom/pan becomes super wacky and I need to restart. For the most part though I am liking the scene mode now. I am sure it will get a few usability features that will help.

    I am in the same boat too! I have not encountered any of the bugs people are talking about. I am on an Ipad Pro 12. 9" (2016 version) and it has not crashed on me. Its been pretty clean, I'm scared it almost seems too stable lol. The scene mode is a great option to build up ideas.
    I have about 10 scenes on the go that I'm going to structure tonight. I played around with the automation last night and I think it's fantastic. I think I'm gonna going bonkers on it when I get home from work :)

  • Perhaps I'm blind, don't find the magic button ;)

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