Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Do I need Beatmaker 3?

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Comments

  • @5pinlink said:

    @slaq said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ableton live works in a different way. In Ableton live you're able to record a full session! means midi + Audio and any controller data.

    To catch audio in the timeline is nice but it's really poor.

    I would just ignore the people saying it can be done
    1 Capturing a recording as an audio file is not what was mean't, and pretty much everybody understood that.
    2 No we are not too stupid to record our arrangements as performances in to the song mode (not as audio, in case it was misunderstood again) because we haven't investigated enough in our one day, the actual developer of the software said it wasn't possible YET, do you want to go and call him stupid too ?

    Man you are something else. No one called anybody stupid. And what are you saying: ignore people that say it can be done?
    Nobody said it could be done with midi... so who should we ignore?

    You said the scene view was useless because you couldn't record to the timeline view. You were half right. It can be done with audio. Far from useless.

  • @Littlewoodg said:

    @5pinlink said:

    @slaq said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ableton live works in a different way. In Ableton live you're able to record a full session! means midi + Audio and any controller data.

    To catch audio in the timeline is nice but it's really poor.

    I would just ignore the people saying it can be done
    1 Capturing a recording as an audio file is not what was mean't, and pretty much everybody understood that.
    2 No we are not too stupid to record our arrangements as performances in to the song mode (not as audio, in case it was misunderstood again) because we haven't investigated enough in our one day, the actual developer of the software said it wasn't possible YET, do you want to go and call him stupid too ?

    Man you are something else. No one called anybody stupid. And what are you saying: ignore people that say it can be done?
    Nobody said it could be done with midi... so who should we ignore?

    You said the scene view was useless because you couldn't record to the timeline view. You were half right. It can be done with audio. Far from useless.

    In my opinion scene view is early beta and yes, it's useless, It's a simple realtime audio recording or resampling.
    BM3 has a fantastic concept but some big parts are incredible beta.

  • @5pinlink said:
    OK, thanks

    Cool

  • I think they just needed to get it out of the door. So long as they keep updating it, and their record is pretty good, I think it's fine.

  • The user and all related content has been deleted.
  • @tja said:

    @Littlewoodg said:
    Ya that is what I was looking for.
    It definitely good. It's fucking great.
    It does the same thing as what I was using Genome (or KRFT) + AB3 (or Modstep using IAA) + a multitrack recording host (MTS, or AP or Cubasis)

    Could you please elaborate a bit about this workflow?

    Genome / KRFT ---(MIDI)---> AB3 ---(AUDIO)---> Cubasis

    Genome / KRFT (as IAA) ---(MIDI)---> modstep ---(AUDIO)---> Cubasis

    So, not recording MIDI but AUDIO?
    I suppose you add some Synth to AB or modstep?

    Make midi clips in Scene mode using the banks, assign each bank to an audio track, and record seperately or all at once in real time, launching clips at will performance style, and you'll have your clips recorded, as launched, in the timeline as audio tracks.

    The crazy thing is that it is set up to play tracks on both pages at once, clip launch tracks in Scene mode while other tracks in the timeline can play simultaneously. So the composition can be built up using both approaches, track by track if need be.

    What do I need to pay for a video or sequence of pictures about this?
    ;-)

    I will PMU for free

  • edited July 2017

    I've decided to get BM3 tomorrow. I don't really have anything else that can handle sampling and slicing as well as this, and that also includes a decent sequencer and excellent connectivity.

    Up until now I've been grabbing bits from live AUM sessions - BM3 is a bit like AUM but with a built in sampler and sequencer. I could probably do something similar via Auria but it'd take much longer, and involve a lot of fiddling about, losing any spontaneous creativity in the process.

    For me this will work as a perfect bridge between iPad and desktop: I can bring desktop samples in (from Logic, Komplete etc.), create pads and build up a few block and loop exports, ready for easier arranging in Live or Logic. And I can sample and sequence the mass of iOS apps I have on the iPad - favourites such as ElasticDrums with a bit of Turnado madness - and again integrate them into my desktop creations.

    Funny, I didn't realise I needed this app until it turned up.

  • @MonzoPro said:
    I've decided to get BM3 tomorrow. I don't really have anything else that can handle sampling and slicing as well as this, and that also includes a decent sequencer and excellent connectivity.

    Up until now I've been grabbing bits from live AUM sessions - BM3 is a bit like AUM but with a built in sampler and sequencer. I could probably do something similar via Auria but it'd take much longer, and involve a lot of fiddling about, losing any spontaneous creativity in the process.

    For me this will work as a perfect bridge between iPad and desktop: I can bring desktop samples in (from Logic, Komplete etc.), create pads and build up a few block and loop exports, ready for easier arranging in Live or Logic. And I can sample and sequence the mass of iOS apps I have on the iPad - favourites such as ElasticDrums with a bit of Turnado madness - and again integrate them into my desktop creations.

    Funny, I didn't realise I needed this app until it turned up.

    I hope it's not a letdown like Looperverse was for you.

  • it's a beautiful, ambitious outing

  • @wim said:

    @vpich said:
    @triton100 don't remember where i read it. But just tried it. Select the clip, then go to timeline page and press right on the track where you want it to go.

    Buried in here: https://intua.zendesk.com/hc/en-us/articles/210181486-Sequencer-View

    Confusing as hell, but a good read.

    @AudioGus said:

    @MonzoPro said:

    @slaq said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ableton live works in a different way. In Ableton live you're able to record a full session! means midi + Audio and any controller data.

    Ok, I see that. Still, capturing the audio means I can eject the original MIDI powered apps and maybe add some more and save on CPU. I do this with Ableton anyway - recording MIDI tracks to audio clips.

    I'm an audio/sample kind of geezer anyway, so this would work fine for me.

    I am pretty sure you will love it.

    Every hour I use it the app opens up with more and more creative potential. As the scene fills out and FX are added I occasionally check the CPU meter. When I thought I must be close to maxxing out my 2017 ipad (using Cubasis experience as a metric) I checked and am only occasionally peaking at 50%. Once I do get to the point where things become tight on that end I know I can just work more creatively. There is an FX/bus ceiling that you can hit but then it seems like tons of leg room beneath it for creative flexibility and building out very solid tracks. Simply adding sounds doesn't seem to put much of a ding in it, FX are the overhead but the routing can be very clever and the ability to filter and sculpt at low to high levels is super powerful. It seems like there are lots of really well thought out sensible layers organised in a nice cpu friendly hierarchy.

    Anyway, I just loaded it up with about 20,000 samples (close to 30 gigs) from various sample libraries to start with. The fact that you can have a huge amount of folders/subfolders is a big win. Organize it on PC then drag it on with just one step. Amazing. Super fast access to everything. Next I will be going through my coffers of more personal sounds on the PC and organizing a little library of pure Gus bits that have built up over the years and adding that.

    Then I will just live only in Beatmaker3 for several months before even thinking of exporting to a daw for editing/polish etc. (The exporting is fantastic btw.) I feel pretty much zero desire to mess with AU / IAA synths or do any crazy routing to and from other apps etc, screw that. Komplete and Circuit will make a few guest appearances no doubt but I am just going to work with a library of samples and tracks living in BM3 running AU FX, nice and simple. Ahhhh... the good life.

    Which au fx do you recommend ? And when you say komplete, how do you propose to get the sounds from komplete into bm3 as aren't they a native instruments specific file format?

  • @wim said:

    @vpich said:
    @triton100 don't remember where i read it. But just tried it. Select the clip, then go to timeline page and press right on the track where you want it to go.

    Buried in here: https://intua.zendesk.com/hc/en-us/articles/210181486-Sequencer-View

    Confusing as hell, but a good read.

    @AudioGus said:

    @MonzoPro said:

    @slaq said:

    @MonzoPro said:

    @Littlewoodg said:

    @slaq said:

    @MonzoPro said:

    @5pinlink said:
    OK
    When you trigger scenes or individual patterns in scene mode (It does both), this would be propagated through to the song mode (Arranger)
    So if you triggered pattern 1 then 2 then 3 of bank A in scene mode, when you went to the song mode (Arranger) it would have placed pattern 1 then 2 then 3 in the arrangement (Song mode) not as audio, but as patterns directly on the timeline.
    This way you can create arrangements on the fly in the scene mode, but edit them later in song mode.

    Does that work at the moment?

    No!

    Yes if you want to record audio into the timeline from launching scenes in Scene view.

    Ah. Ok. Erm....that's good then? Sounds like the way Ableton works, which is what I'm looking for.

    Ableton live works in a different way. In Ableton live you're able to record a full session! means midi + Audio and any controller data.

    Ok, I see that. Still, capturing the audio means I can eject the original MIDI powered apps and maybe add some more and save on CPU. I do this with Ableton anyway - recording MIDI tracks to audio clips.

    I'm an audio/sample kind of geezer anyway, so this would work fine for me.

    I am pretty sure you will love it.

    Every hour I use it the app opens up with more and more creative potential. As the scene fills out and FX are added I occasionally check the CPU meter. When I thought I must be close to maxxing out my 2017 ipad (using Cubasis experience as a metric) I checked and am only occasionally peaking at 50%. Once I do get to the point where things become tight on that end I know I can just work more creatively. There is an FX/bus ceiling that you can hit but then it seems like tons of leg room beneath it for creative flexibility and building out very solid tracks. Simply adding sounds doesn't seem to put much of a ding in it, FX are the overhead but the routing can be very clever and the ability to filter and sculpt at low to high levels is super powerful. It seems like there are lots of really well thought out sensible layers organised in a nice cpu friendly hierarchy.

    Anyway, I just loaded it up with about 20,000 samples (close to 30 gigs) from various sample libraries to start with. The fact that you can have a huge amount of folders/subfolders is a big win. Organize it on PC then drag it on with just one step. Amazing. Super fast access to everything. Next I will be going through my coffers of more personal sounds on the PC and organizing a little library of pure Gus bits that have built up over the years and adding that.

    Then I will just live only in Beatmaker3 for several months before even thinking of exporting to a daw for editing/polish etc. (The exporting is fantastic btw.) I feel pretty much zero desire to mess with AU / IAA synths or do any crazy routing to and from other apps etc, screw that. Komplete and Circuit will make a few guest appearances no doubt but I am just going to work with a library of samples and tracks living in BM3 running AU FX, nice and simple. Ahhhh... the good life.

    Which au fx do you recommend ? And when you say komplete, how do you propose to get the sounds from komplete into bm3 as aren't they a native instruments specific file format?

  • @wim said:

    @MonzoPro said:
    I've decided to get BM3 tomorrow. I don't really have anything else that can handle sampling and slicing as well as this, and that also includes a decent sequencer and excellent connectivity.

    Up until now I've been grabbing bits from live AUM sessions - BM3 is a bit like AUM but with a built in sampler and sequencer. I could probably do something similar via Auria but it'd take much longer, and involve a lot of fiddling about, losing any spontaneous creativity in the process.

    For me this will work as a perfect bridge between iPad and desktop: I can bring desktop samples in (from Logic, Komplete etc.), create pads and build up a few block and loop exports, ready for easier arranging in Live or Logic. And I can sample and sequence the mass of iOS apps I have on the iPad - favourites such as ElasticDrums with a bit of Turnado madness - and again integrate them into my desktop creations.

    Funny, I didn't realise I needed this app until it turned up.

    I hope it's not a letdown like Looperverse was for you.

    Me too!

    This looks relatively straightforward for how I'd use it - make samples, assign them to pads, record into a timeline, export. Unlike Looperverse I've seen a lot of third-party vids, and apart from a few reported bugs I can't see they'd be any nasty surprises.

    My needs have changed since Looperverse - I'm not looking for a performance tool, but something to blend desktop and iOS recording workflows together.

    I love Komplete, and I'm getting to grips with Live Lite as an arranger - but as I'm working at a desktop PC all day I don't want to spend all my spare time on it as well. I've missed sitting in the armchair downstairs with the iPad and a mug of tea, while Mrs Monzo watches Eastenders. So being able to build up rhythm blocks on this, to later drop into Live for arrangement, looks like a better workflow.

    The shadow of my iMPC Pro experience still looms, but maybe this one will clear the air.

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