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Comments
Really hope this is solved, will try a video on Saturday:-)
Yay!
As I mentioned on another thread there still seems to be audio glitch and crackle on iOS 11.1 when using samples on BM3 on iPad Pro 12.9 (2017).
I only have this problem on my iPad Pro 12.9 (2017) because the same BM3 project plays fine on my old iPad Pro 9.7.
Right, but that sounds like Intua should hopefully be able to fix that.
@mathieugarcia do you have any ideas here or knowledge of the issue as being specific to BM3? I have 14 days to return my new 12.9" pro and it's pretty much a BM3 machine so it would be good to know if it's software or hardware
Even hardware is mainly software, so problems are solved by software updates ;-)
@willhindson are you having problems with BM3, or just someone else?
Is there anyone still having trouble with latest version of ios 11 ? With ipad air 2 ? I have ios 10.3.3 and i am afraid to upgrade my ios .
ipad pro 12.9 2017 ios 11.2. the problem with noise still exists. not only in audiobus, but in other apps like korg gadget arturia ispark, yousician and etc. seems to me the neither apple nor korg tryies to solve the problem.
Everything working fine for me since the fix iPad Pro 10.5 on 11.2
Bullshit!
I'm on the newest 12.9" Pro, and, it's smooth as hell now with iOS 11.25 beta 2...
I have a iPad Pro 12.9 2017 with 11.2 and I have never had any issues that have been described in this thread. I push it hard too. Weird.
All fine here, 12.9 2017 11.2
iPad Pro 10.5 / iOS 11.2 - all good at the moment.
I'm not experiencing this on my 10.5, but I believe you.
Have you tried checking battery consumption to see if any phantom apps have been running in the background?
Hi
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I have this problem too. Since I updated my ios from 10.2.3 to 11.1.2 version. I feel my battery life is shorter than before .
I have a app with name ( memory & disk ) , When i do not have anything in background on my iPad, and check my cpu activitys , Memory&Disk app shows for a long time 14% to 20% tolerance cpu activity sometimes. I feel exactly the power of the cpu is less than before. ![]
Ipad air 2
128gig
(https://forum.audiob.us/uploads/editor/ck/6ldq09jof1sw.png "")
I’ve got a new iPad Pro 10.5 and I’m trying to run about 4 instruments and 5 effects in AUM. If I try to drop the buffer down to 256 then I get glitches and CPU overload but only when there are moving graphics or scrolling or changing windows. Is this about right, or should I be able to get a lot more out of this iPad?
Running iOS 11.2.2. Tried refresh rate, makes no diffference.
One live input, Moog Model 15, Zeeon and Elastic Drums. Effects are Audio Damage Grind, QuatroMod, Eos2, and Dubstation.
Well that’s the point, I shouldn’t have to increase the buffer. I would expect 256 , or even 128 actually, should handle this fine on a new iPad Pro. The graphics changing sends CPU from 50% to over 100% and then I get crackles.
You're using the heaviest, most CPU hungry synths available on iOS today. Try the same thing but substitute Model 15 with 5 other synths of choice and you'll likely be fine with a buffer of 256.
How is everyone faring with BM3 on the new Pro’s? I’m considering retiring my mini 4 and getting into the Pro world
Run smooth as hell (iPad Pro 12.9" gen2)...
Dang. Thanks for the info tho. I’m going to have a closer look at the Brambos apps then!
And to the last post, yes BM3 is running pretty good. I’m still hopeful for an update that will record incoming MIDI CC to a track without having to assign macros first. This would make it much more usable as a MIDI sequencer IMO.
Haha.. honestly I wasn't plugging myself. I love Model 15, but you just need to manage the rest of your setup accordingly
Do you know of a chart comparing CPU loads of popular iOS music apps?
I didn’t think you were plugging yourself, I just recognized your name. It’s great that you frequent these forums.
Well Troublemaker is on my list anyway. The demos are great and it’s amazing to be able to get those classic 303 sounds from my iPad at a minuscule fraction of the cost of hardware. Shoot, the Aira TB-3 is a touch interface too but way limited compared to your app. I really like the fact you have premapped CCs, because then I can assign control without setting up and defining a controller knob first.
I’ve been hearing people talk constantly here about how there are tons of 2017 Pro bug and crashing reports and I don’t see anything. With my best google searching nothing.
But I’m here to tell you I’m experiencing something nasty. Just got a 2017 12.9” Pro and BM3 crashes every hour and many IAAs and AUs don’t work correctly for me and no one on older iPads or iOS 10.5 or below can duplicate it nor can many Pro users duplicate it. Only some. And I get no answers or support from anyone. Very frustrating.
This is what I’m thinking. I have no latency or distortion but I have constant app crashing and AUs not working.
So many permutations, yes it can crash, yes it's got bugs, yes it's iOS, yes it's some plugins, it's just the iOS system, a work in progress. Much like the universe.
If something is crashing every hour, like BM3, and every 5 minutes, like Addictive Pro, then it’s much less than a work in progress, it’s a failure. It means I cannot make music on iPad, at least I cannot make music with BM3 or Addictive Pro I should say.
And since the universe and people are all utter shit and it’s all unfair, that’s fine, but I’m gonna complain until I figure it out.