Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Ot: imho the worst thing that ever happened to iOS is hat it became a platform for daws.
If you didn't like daw-ship and jumping through hoops on macs and pcs, then why would you get joy from transferring that process to an even more limited platform, with a smaller screen, less storage options, less ram, and even more hoops to jump through. The whole point of the iPad was convenience, now that has been thrown out the window so that these little tablets can try to compete with desktop hardware and software. I think the iPad was made for apps like samplr, not apps like ....(insert daw)and now there is this push for Au instead of stand alone apps that are self contained, have proper midi i/0, and proper audio import/export. Once we go too far in this direction to go back, I believe iOS viability will fade, and for it not to fade it will have to morph into Mac OS which apple does not want to do, but more importantly if they do do it it will defeat the purpose of iOS in the first place......then on the other side of the fence is my other opinion of course.
Actually it is really true which is why I said it
"My emails to Sonoma have gone unanswered, but yesterday they issued the following statement to AudioCopy/Paste developers.
Dear MAPI partners,
Good news for those of you who implement AudioCopy and/or AudioPaste in your apps. Retronyms, Sonoma's long time partner, are taking on development of the AudioCopy and AudioPaste SDK. Look for an updated ACP SDK with iOS 7 support, license agreement, and more information from Retronyms soon. You may contact Retronyms with questions."
http://discchord.com/blog/2013/8/30/apple-kills-sonoma-audiocopypaste-retronyms-saves-it.html
Truth. Sonoma's implementation predated Audioshare but no Retronyms' take over. Audioshare SDK was being discussed in the comments of the Discchord post announcing that Retronyms was taking over ACP.: http://discchord.com/blog/2013/8/30/apple-kills-sonoma-audiocopypaste-retronyms-saves-it.html (with comments/cameos from iOS dev luminaries such as Patrick of @SecretBaseDesign, Christopher from @HoldernessMedia and Captain @Sebastian of AB no less!)
Amen. I don’t agree with the ever present human instinct to create the same thing over and over again. The ingenuity that’s emerged in the development of the iOS music environment so far has captured a special kind of creative magic. I hope we can keep it alive and see it grow into the future!
@kobamoto said:
+1
I couldn't agree more.
Apart from it being a logical development (there is a reason the DAW/plugin system is the dominant format on desktops) it is also a necessary step to keep iOS development sustainable:
There are Too. Many. Standards. on iOS. I can't count the hours I've wasted on supporting every ridiculous overlapping connectivity/sync/sharing protocol for the standalone parts of my apps. And I have to do it again for every app I make. Implementing that heap of redundancy takes up 90% of my development time - and since everybody sees these things (MIDI, export, Link, ...) as hygiene features nobody is willing to pay for them and will just demand that they're there.
The amount of effort you have to invest in non-audio/GUI related things for standalone apps is, quite frankly, barely worth it anymore at current iOS price levels. AUv3 and a couple of good DAWs is the way forward if you want serious developers to take the platform seriously (and if you want developers to have sufficient time to work on innovative features).
That's my analysis of the state of the system right now.
That makes a lot of sense too. I guess we’ll just have to trust in the creativity, ingenuity and vision of the developers to bring us forward!
I’m still going to revel in the creative chaos on the path yet to come.
Well, I can only comment from a user perspective. And to me the "joy" of using a DAW on a tablet ( with all its drawbacks compared to desktop software ) always seemed questionable to me.
But of course that's just me. People want a complete production environment on their phones/iPads etc., I understand that ( to some extent ). Sorry for OT again.
Well.. there is no rule that iOS hosts and plugins have to be identical to desktop DAWs and plugins. It's just about the symbiosis between a "host" that takes care of sequencing and audio tracking and "plugins" that deliver the sounds you need (on demand, and multi instance); the logical separation of tasks and responsibilities.
It's not mandatory for DAWs to "look" or "work" like their desktop counterparts (I guess that's mostly a result of everybody constantly asking for "Which app is the most like Ableton Live/Cubase/Logic?"). It's not unlikely that there will be a totally unconventional iOS DAW/host that works nothing like the Cubase/Protools/Ableton desktop daws but which still brings the advantages of modern plugin architecture and doesn't require painful oldfashioned appswitching
With this in mind, AUM, AB & BM3 all fit into the same category and represent different shades of iOS perfection under this definition.
Absolutely, and if the iOS community remains open-minded and doesn't insist on them mirrorring the workflows/designs of desktop hosts each of these hosts could grow into something very interesting and unconventional - yet still take advantage of modern technologies.
Sorry, but I have to disagree with pretty much everything you said, at the end of the day to each his/her own. I think it great to have a mobile Daw that I can touch and many of them export to various desk top Daws. I also welcome Audio units as well, not to replace stand alone app, but apps that do both. Desktop Daws are great, but you’re stuck in one place, I had a desktop studio for almost a couple decades but I love being able to create anywhere now with my IPad, I got ride of my G5 a few years ago and got a MacBook Pro, which I still use, but my Air2 is even more mobile than my MBP. I think IOS Daws are awesome
The last thing I want to use is a desktop DAW, or even a laptop DAW. I sit at the computer all day, I want to get away from the effing stupid thing. An iPad is way more immediate to use than a laptop. I can't imagine using a DAW with a mouse (or even a trackpad) and a laptop perched on my lap, doesn't sound like fun at all.
The way you can interact with a touch device is much more immediate, even inside a DAW.
@Strizbiz said:
Agree completely.
I want everything a computer does
I want it now
I want constant free upgrades for at least 5 years plus
@ $0.99c
It's looking very much to a race to the bottom as far as income for devs, and the expectations of the apps is a race to emulate very well developed DAWS.
Poor developers...
It is very much a mindset :
I also want all of the music you have ever made, and will ever make, and all of your vidoes streamed to me - for free.
I also expect to have it on my phone, my iPad, in my car, and on my home entertainment system, and my computer!
Sad.
All of this is happening in the video and photographic world too....
If anything I feel there’s a gradual drift up in app prices rather than a race to the bottom.
Having said that, I’m not buying as many as I used to.
Me too.
I use both, depends on what sort of result I’m after, and if I’m away from the PC.
Best of both worlds.
that's a big if though , and there isn't any reason to believe that it will go the way of the platforms more creative angels, right now it's already falling into the same ole rut. Seems like direction wise things were already creative and inspirational and then everybody started to miss the daws they ran away from. I understand your point but my point is the platform is already running away from the tc-11's, ikaossilators, samplrs, and field scapers. the problem with the people who wanted an ableton live which would have actually fit the iOS paradigm much better than auria etc.. is that nobody actually did it, if someone did then it would have pushed things in a different direction. I hope you're right about it though and that things do lead to more creativity but I can't help but feel that apps like playground which is on the verge of getting sample import right now and other apps like idensity's days are numbered. It's not just where you put the app but how you interact with the app and using something inside a host is different than using it on it's own. Different workflow, different strokes I guess.
I don't want to disparage anyone else workflow though and I'm happy for those who enjoy the current trajectory I just wish the primary ethos for iOS hadn't been/ doesn't get left behind because I see less and less of what made people excited about iOS in the first place and it just seems kind of weird if we have to go in the opposite direction to encourage good developers to get involved in bringing us back to the initial experience.
it's really Doms fault, I wanted panning in Samplr but he wanted individual outs instead and neither of us got what we wanted and when we woke up the next day we were all in daw/Au heaven and hell...
Don't get me wrong. I know exactly what you mean, and the types of apps you're referring to. But keep in mind that those kinds of apps thrived in an iOS era when everything was much simpler and much more basic. Connectivity meant: "it has Audiobus".
These days, people demand 'mature' desktop-grade features, full configurable MIDI implementation, stem exports into their fave DAWs, several syncing options. Support for bigger Pro screens, but also universal/iPhone support without losing a single feature. Export and sharing, but definitely not through iTunes. "If it doesn't have Link, I'm not interested", "If it doesn't support AU, I'll pass", "If it has a sequencer it must also have MIDI out so I can use it drive every other app under the sun", "Where's the MIDI learn?", "Why don't you support program change?", "I need a special button for Dropbox export", "Why can't I import my own samples? How hard can it be?", "What? No 4x oversampled filter models?".
You can't have your cake and eat it too...
You want to go back to a simpler, more experimental age when there was a spirit of frivolous exploration, but with all the serious pro features of today's apps. 
Here's a nice experiment. Whenever a new playful app gets released and discussed here and the developer is invited to join the conversation (which is, by the way, an awesome aspect of this group!) look at what happens next: you'll see a barrage of posts like "Hey dude, awesome new app... I'm having so much fun. When can we expect you to add [connectivity feature XYZ]?". Essentially, you're all telling the developer to stop his creative journey and start focusing on technical features instead. It takes a lot of stubbornness and a strong vision in a developer to not give in and stick with his original vision and where he intended to let the app grow...
A manifesto for our times. Beautifully put, Bram. Clarity, verve, wit, purpose. Consider me an acolyte.
I'm sorry, were we not paying enough attention to you?
Brams posts are poetry and win me over to whatever point is currently in discussion. Max, you’ve made some points but I apologise, I couldn’t read to the end of your last post(s). I honestly feel bad for saying that (what a twat I am) but damn, worst possible moments to hit enter!!!
I think to be fair, and the Samplebot thread is a good example, most of the regulars on here are usually highly appreciative of a devs involvement, and feature suggestions are put forward as genuine attempts at helping the product evolve. It does get messy when the basics (as they are now) are missed out, but I've seen a lot of respect (Samplebot thread again) shown for the original vision, and generally feature requests are suggested good-naturedly. Usually.