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Visual Mixer by Mani Consulting Limited Company

13

Comments

  • edited October 2019

    @Blue_Mangoo said:

    @audio_DT said:

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    Hi there, and many thanks for your reply. Poly 2 is a midi effect unit - you send midi from it to apps. Your mixer works beautifully in normal circumstances but doesn’t pan when audio units are receiving midi from poly 2. Cheers.

    Ok we will check on it. Are you using poly 2 in AUM?

    I am indeed. Thanks for having a look, I really appreciate it. Also, I should note that Poly 2 has its own panning control, too, so maybe that's got something to do with the issue?

  • @RockySmalls said:

    @Blue_Mangoo said:

    @ExAsperis99 said:
    Would like to see how the groups work. Would be nice to have all the audio outs from Patterning or SeekBeats panned and set to a group fader.

    If I can wrap my head around this idea, I will certainly consider it. I'm still a little foggy in my understanding of what you want though. I'm not familiar with Patterning and SeekBeats.

    i think this just comes under the ‘group faders’ remit... if you implement that, the rest of what ExAsperis99 is asking comes from whatever daw ( or environ ) he is using recognising the ‘iaa multi outs’ of patterning as seperate channels.. and him routing them through Visual Mixer, panning & grouping them.. nothing complex to ‘get yr head round’ imho
    glad you are considering the group thing.. when ipadIOS is more trouble free i may take the main machine up to the cutting edge for a change, Apps like this and external drives etc will be the incentive..

    We discussed the group faders design and decided to do it. It turns out there is a nice, simple way to do it, so there’s no reason not to.

  • @RockySmalls said:

    @Blue_Mangoo said:

    @thinds said:

    maybe the early b.c. phoenician architects could get their mummified lawyers on the case! ;-) The Oulipo coined the concept of “anticipatory plagiarists” to cover these cases.. Better call ‘Time Travelling’ Saul...

    LOL.

  • edited October 2019

    @RockySmalls said:

    @Blue_Mangoo said:

    @thinds said:
    Looks to be very similar to iZotope’s Visual Mixer

    I wish we had seen this before we did ours. Could have borrowed ideas from it. Thanks for posting.

    ... And what??? they even copied the name of our app!!! It's ok we won't sue them because they did think of it before we did.

    Drumjam has done this for half a decade now :) .. i’m not sure anyone can be sued for copying the concept of “ sound sources in a room as seen from above “. maybe the early b.c. phoenician architects could get their mummified lawyers on the case! ;-)
    The Oulipo coined the concept of “anticipatory plagiarists” to cover these cases..
    Better call ‘Time Travelling’ Saul...

    Right. I don’t think the idea is complex enough to be a copyright issue. But the fact that iZotope’s app has exactly the same name makes it look like we weren’t even making an effort to do our own thing. We were calling it “soundstage” throughout its development stages right up until release date when we submitted to the App Store and discovered the name “soundstage” is already taken.

  • Nice in Garageband to overcome having no dedicated mixer 😊

  • I made a video...

  • edited October 2019

    @Blue_Mangoo said:

    @RockySmalls said:

    @Blue_Mangoo said:

    @thinds said:
    Looks to be very similar to iZotope’s Visual Mixer

    I wish we had seen this before we did ours. Could have borrowed ideas from it. Thanks for posting.

    ... And what??? they even copied the name of our app!!! It's ok we won't sue them because they did think of it before we did.

    Drumjam has done this for half a decade now :) .. i’m not sure anyone can be sued for copying the concept of “ sound sources in a room as seen from above “. maybe the early b.c. phoenician architects could get their mummified lawyers on the case! ;-)
    The Oulipo coined the concept of “anticipatory plagiarists” to cover these cases..
    Better call ‘Time Travelling’ Saul...

    Right. I don’t think the idea is complex enough to be a copyright issue. But the fact that iZotope’s app has exactly the same name makes it look like we weren’t even making an effort to do our own thing. We were calling it “soundstage” throughout its development stages right up until release date when we submitted to the App Store and discovered the name “soundstage” is already taken.

    yep, in the end i guess all mixers have to be ‘visual’ .. if you can’t see them, how you supposed to mix? “Siri.. please boost the bass on channel 4 by 2 and a half decibels” it actually takes longer to speak it than to ‘do it’ .. maybe when siri can read minds??

    p.s. great stuff on the group fade thing... you are chipping away at my ios11 resolve :)

  • @audio_DT said:

    @Blue_Mangoo said:

    @audio_DT said:

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    Hi there, and many thanks for your reply. Poly 2 is a midi effect unit - you send midi from it to apps. Your mixer works beautifully in normal circumstances but doesn’t pan when audio units are receiving midi from poly 2. Cheers.

    Ok we will check on it. Are you using poly 2 in AUM?

    I am indeed. Thanks for having a look, I really appreciate it. Also, I should note that Poly 2 has its own panning control, too, so maybe that's got something to do with the issue?

    So this works fine for me. I’m a little confused as to how you’re using it. You said Poly 2 is a midi app, but it’s also an audio app. You mentioned that it has panning, but that shouldn’t matter if you’re only sending midi. Are you using it in the audio slot or the midi slot? Either way the panning in Visual Mixer works for me both ways.

  • @DCJ said:

    @audio_DT said:

    @Blue_Mangoo said:

    @audio_DT said:

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    Hi there, and many thanks for your reply. Poly 2 is a midi effect unit - you send midi from it to apps. Your mixer works beautifully in normal circumstances but doesn’t pan when audio units are receiving midi from poly 2. Cheers.

    Ok we will check on it. Are you using poly 2 in AUM?

    I am indeed. Thanks for having a look, I really appreciate it. Also, I should note that Poly 2 has its own panning control, too, so maybe that's got something to do with the issue?

    So this works fine for me. I’m a little confused as to how you’re using it. You said Poly 2 is a midi app, but it’s also an audio app. You mentioned that it has panning, but that shouldn’t matter if you’re only sending midi. Are you using it in the audio slot or the midi slot? Either way the panning in Visual Mixer works for me both ways.

    That’s very interesting - thanks for the post. I’ll try it again to see if there’s been some error on my part. I use poly 2 in a midi slot, since I think it’s best for driving synths. I’ll have a quick look now and get back to you.

  • @audio_DT said:

    @DCJ said:

    @audio_DT said:

    @Blue_Mangoo said:

    @audio_DT said:

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    Hi there, and many thanks for your reply. Poly 2 is a midi effect unit - you send midi from it to apps. Your mixer works beautifully in normal circumstances but doesn’t pan when audio units are receiving midi from poly 2. Cheers.

    Ok we will check on it. Are you using poly 2 in AUM?

    I am indeed. Thanks for having a look, I really appreciate it. Also, I should note that Poly 2 has its own panning control, too, so maybe that's got something to do with the issue?

    So this works fine for me. I’m a little confused as to how you’re using it. You said Poly 2 is a midi app, but it’s also an audio app. You mentioned that it has panning, but that shouldn’t matter if you’re only sending midi. Are you using it in the audio slot or the midi slot? Either way the panning in Visual Mixer works for me both ways.

    That’s very interesting - thanks for the post. I’ll try it again to see if there’s been some error on my part. I use poly 2 in a midi slot, since I think it’s best for driving synths. I’ll have a quick look now and get back to you.

    Well, it’s time for me to pipe down. It’s now working when I’ve just tried a new AUM project. Thanks for the heads-up - can’t wait to get using it with Visual Mixer now. No idea why it’s not working in the other project, mind 🤷‍♂️

  • @audio_DT said:

    @audio_DT said:

    @DCJ said:

    @audio_DT said:

    @Blue_Mangoo said:

    @audio_DT said:

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    @Blue_Mangoo said:

    @audio_DT said:

    @audio_DT said:
    Just tried it and it works great - except playing anything through Poly 2 results in no panning at all. No doubt this can be addressed in an update. Nice little app, though, definitely. Would @Blue_Mangoo or James Milton have any ideas? Can’t remember James Milton’s handle but will look for it now...

    Edit: @JSMilton ?

    I'm not familiar with Poly 2. Are you going through Poly 2 before or after Visual Mixer. If Visual Mixer works the way we intend then there is no way it could not pan if Poly 2 comes before it. What happens after the audio leaves the plugin is out of our control though.

    Hi there, and many thanks for your reply. Poly 2 is a midi effect unit - you send midi from it to apps. Your mixer works beautifully in normal circumstances but doesn’t pan when audio units are receiving midi from poly 2. Cheers.

    Ok we will check on it. Are you using poly 2 in AUM?

    I am indeed. Thanks for having a look, I really appreciate it. Also, I should note that Poly 2 has its own panning control, too, so maybe that's got something to do with the issue?

    So this works fine for me. I’m a little confused as to how you’re using it. You said Poly 2 is a midi app, but it’s also an audio app. You mentioned that it has panning, but that shouldn’t matter if you’re only sending midi. Are you using it in the audio slot or the midi slot? Either way the panning in Visual Mixer works for me both ways.

    That’s very interesting - thanks for the post. I’ll try it again to see if there’s been some error on my part. I use poly 2 in a midi slot, since I think it’s best for driving synths. I’ll have a quick look now and get back to you.

    Well, it’s time for me to pipe down. It’s now working when I’ve just tried a new AUM project. Thanks for the heads-up - can’t wait to get using it with Visual Mixer now. No idea why it’s not working in the other project, mind 🤷‍♂️

    I’ll consider the issue closed for now. Please notify me if it pops up again.

  • @audio_DT glad you got it working either way!

  • @Blue_Mangoo said:

    @wim said:

    @Blue_Mangoo said:

    @audio_DT said:

    @palms said:
    hmmm, I wish there was more info in the description. For example, I see there are two pan types. what are they? Also confused about what the groups do. And the mixer faders don't look very compact, which sort of seems like it might miss the mark for me.. I use AUM and wish there was a way to collapse the faders to a narrow view to fit many more on one screen.

    I'd love to see a video or something to get more of an idea what this does.

    Me, too. It would be great if groups of tracks could be controlled by their own sliders. The potential of the app - or this sort of app - is tremendous, but there’s not enough information to buy it just yet. Keeping my eye on it, though.

    We considered doing group volume control on tracks but thought it would work better to use the submix busses of the DAW for that so that Visual Mixer is used only to set the volume and for each mix bus. The point of this app is to transfer effort in mixing from the mixing stage to the setup stage; i.e. it takes longer to set up, but once you've done that, its faster to get the levels balanced the way you want because the interface is focused on just one task: balancing volume and pan. If we added features for doing submix-like things with the groups, we could get to the point where this is just a replication of features that already exist in the DAW, without actually being simpler to use.

    Let us know if you have other ideas. We will listen and consider.

    I think people are already leapfrogging past your line of thinking re mixing for production over into the jamming/performance arena. Things like group fades would be very, very useful for this.

    I'm open to the idea, if I can understand it. Why would fading a group of separate tracks be better than sending the entire group to a submix bus? AUM can do that, can it not?

    In addition to what others have mentioned already, even in AUM, one of the inconveniences can be the amount of scrolling around the screen you need to do to get to all the channels you need. When jamming or playing live, this can become a problem. Also, there are a limited number of busses, and setting them up creates even more channels to deal with. I see the potential of compacting the mixing surface as another advantage to being able to fade groups. Panning for groups? Humm. I don't think I'd need it, but others might want it.

  • @wim said:

    @Blue_Mangoo said:

    @wim said:

    @Blue_Mangoo said:

    @audio_DT said:

    @palms said:
    hmmm, I wish there was more info in the description. For example, I see there are two pan types. what are they? Also confused about what the groups do. And the mixer faders don't look very compact, which sort of seems like it might miss the mark for me.. I use AUM and wish there was a way to collapse the faders to a narrow view to fit many more on one screen.

    I'd love to see a video or something to get more of an idea what this does.

    Me, too. It would be great if groups of tracks could be controlled by their own sliders. The potential of the app - or this sort of app - is tremendous, but there’s not enough information to buy it just yet. Keeping my eye on it, though.

    We considered doing group volume control on tracks but thought it would work better to use the submix busses of the DAW for that so that Visual Mixer is used only to set the volume and for each mix bus. The point of this app is to transfer effort in mixing from the mixing stage to the setup stage; i.e. it takes longer to set up, but once you've done that, its faster to get the levels balanced the way you want because the interface is focused on just one task: balancing volume and pan. If we added features for doing submix-like things with the groups, we could get to the point where this is just a replication of features that already exist in the DAW, without actually being simpler to use.

    Let us know if you have other ideas. We will listen and consider.

    I think people are already leapfrogging past your line of thinking re mixing for production over into the jamming/performance arena. Things like group fades would be very, very useful for this.

    I'm open to the idea, if I can understand it. Why would fading a group of separate tracks be better than sending the entire group to a submix bus? AUM can do that, can it not?

    In addition to what others have mentioned already, even in AUM, one of the inconveniences can be the amount of scrolling around the screen you need to do to get to all the channels you need. When jamming or playing live, this can become a problem. Also, there are a limited number of busses, and setting them up creates even more channels to deal with. I see the potential of compacting the mixing surface as another advantage to being able to fade groups. Panning for groups? Humm. I don't think I'd need it, but others might want it.

    an excellent point.
    even in Cubasis on an ipad pro you have to scroll around once you have more than 7 channels PLUS the mixer still can’t be expanded to full screen to get a decent throw on the faders.. so Visual Mixer does seem to be one of those ‘simple’ ideas that is almost essential to have in the toolbox..
    arsch! now i’m talking myself out of the ios11 euro-union!! :)

  • @wim said:

    @Blue_Mangoo said:

    @wim said:

    @Blue_Mangoo said:

    @audio_DT said:

    @palms said:
    hmmm, I wish there was more info in the description. For example, I see there are two pan types. what are they? Also confused about what the groups do. And the mixer faders don't look very compact, which sort of seems like it might miss the mark for me.. I use AUM and wish there was a way to collapse the faders to a narrow view to fit many more on one screen.

    I'd love to see a video or something to get more of an idea what this does.

    Me, too. It would be great if groups of tracks could be controlled by their own sliders. The potential of the app - or this sort of app - is tremendous, but there’s not enough information to buy it just yet. Keeping my eye on it, though.

    We considered doing group volume control on tracks but thought it would work better to use the submix busses of the DAW for that so that Visual Mixer is used only to set the volume and for each mix bus. The point of this app is to transfer effort in mixing from the mixing stage to the setup stage; i.e. it takes longer to set up, but once you've done that, its faster to get the levels balanced the way you want because the interface is focused on just one task: balancing volume and pan. If we added features for doing submix-like things with the groups, we could get to the point where this is just a replication of features that already exist in the DAW, without actually being simpler to use.

    Let us know if you have other ideas. We will listen and consider.

    I think people are already leapfrogging past your line of thinking re mixing for production over into the jamming/performance arena. Things like group fades would be very, very useful for this.

    I'm open to the idea, if I can understand it. Why would fading a group of separate tracks be better than sending the entire group to a submix bus? AUM can do that, can it not?

    In addition to what others have mentioned already, even in AUM, one of the inconveniences can be the amount of scrolling around the screen you need to do to get to all the channels you need. When jamming or playing live, this can become a problem. Also, there are a limited number of busses, and setting them up creates even more channels to deal with. I see the potential of compacting the mixing surface as another advantage to being able to fade groups. Panning for groups? Humm. I don't think I'd need it, but others might want it.

    Audiobus (my main jamming host) doesn't have busses (yet), so this would be super useful there as well.

  • @DCJ said:
    @audio_DT glad you got it working either way!

    Thanks. Bit of an odd one. I couldn’t get it working for love nor money. Now it works perfectly.

  • @RockySmalls said:

    @Blue_Mangoo said:

    @thinds said:
    Looks to be very similar to iZotope’s Visual Mixer

    I wish we had seen this before we did ours. Could have borrowed ideas from it. Thanks for posting.

    ... And what??? they even copied the name of our app!!! It's ok we won't sue them because they did think of it before we did.

    Drumjam has done this for half a decade now :)

    Came here to say this.

  • edited October 2019

    @Blue_Mangoo is there a way to have for each of the fader levels a assignable default level, so that if your mucking about with a base mix you can easily reset to it? Similar to snapshot(s) or primitive undo but more basic.

    Is that something Groups could be used for?

  • Drumjam has done this for half a decade now :) .. i’m not sure anyone can be sued for copying the concept of “ sound sources in a room as seen from above “. maybe the early b.c. phoenician architects could get their mummified lawyers on the case! ;-)
    The Oulipo coined the concept of “anticipatory plagiarists” to cover these cases..
    Better call ‘Time Travelling’ Saul...

    I'm pretty sure I've seen the same thing from either Lexicon or AMS in the distant past.

  • @wim said:

    @wim said:

    @Blue_Mangoo said:

    @wim said:

    @Blue_Mangoo said:

    @audio_DT said:

    @palms said:
    hmmm, I wish there was more info in the description. For example, I see there are two pan types. what are they? Also confused about what the groups do. And the mixer faders don't look very compact, which sort of seems like it might miss the mark for me.. I use AUM and wish there was a way to collapse the faders to a narrow view to fit many more on one screen.

    I'd love to see a video or something to get more of an idea what this does.

    Me, too. It would be great if groups of tracks could be controlled by their own sliders. The potential of the app - or this sort of app - is tremendous, but there’s not enough information to buy it just yet. Keeping my eye on it, though.

    We considered doing group volume control on tracks but thought it would work better to use the submix busses of the DAW for that so that Visual Mixer is used only to set the volume and for each mix bus. The point of this app is to transfer effort in mixing from the mixing stage to the setup stage; i.e. it takes longer to set up, but once you've done that, its faster to get the levels balanced the way you want because the interface is focused on just one task: balancing volume and pan. If we added features for doing submix-like things with the groups, we could get to the point where this is just a replication of features that already exist in the DAW, without actually being simpler to use.

    Let us know if you have other ideas. We will listen and consider.

    I think people are already leapfrogging past your line of thinking re mixing for production over into the jamming/performance arena. Things like group fades would be very, very useful for this.

    I'm open to the idea, if I can understand it. Why would fading a group of separate tracks be better than sending the entire group to a submix bus? AUM can do that, can it not?

    In addition to what others have mentioned already, even in AUM, one of the inconveniences can be the amount of scrolling around the screen you need to do to get to all the channels you need. When jamming or playing live, this can become a problem. Also, there are a limited number of busses, and setting them up creates even more channels to deal with. I see the potential of compacting the mixing surface as another advantage to being able to fade groups. Panning for groups? Humm. I don't think I'd need it, but others might want it.

    Audiobus (my main jamming host) doesn't have busses (yet), so this would be super useful there as well.

    we are working on adding group fade and pan today.

  • @audiblevideo said:
    @Blue_Mangoo is there a way to have for each of the fader levels a assignable default level, so that if your mucking about with a base mix you can easily reset to it? Similar to snapshot(s) or primitive undo but more basic.

    Is that something Groups could be used for?

    It sounds like you need snapshots. Groups probably wouldn’t help for that. But snapshots are doable. We probably add a A/B snapshot buttons

  • @Blue_Mangoo said:

    @audiblevideo said:
    @Blue_Mangoo is there a way to have for each of the fader levels a assignable default level, so that if your mucking about with a base mix you can easily reset to it? Similar to snapshot(s) or primitive undo but more basic.

    Is that something Groups could be used for?

    It sounds like you need snapshots. Groups probably wouldn’t help for that. But snapshots are doable. We probably add a A/B snapshot buttons

    Thanks for your response and app!

  • Thoughts on snapshot morphing? It would be cool set up a few and have them change over to each other over time.

  • @Blue_Mangoo I can hear a little "click" when muting/unmuting a group. Is it standard behaviour?

  • edited October 2019

    @cuscolima said:
    @Blue_Mangoo I can hear a little "click" when muting/unmuting a group. Is it standard behaviour?

    The mute buttons abruptly stop and start the audio stream for those tracks. If the tracks are making sound when you press mute, they will click. But if they click when no audio is coming through then something is wrong and we need to fix it.

    If you need the ability to mute/unmute in real time while audio is playing on those tracks, without hearing a click, then let’s have a discussion about it. We can make the mute buttons work without clicking at the expense of extra processing time to do a short automated fade in/fade out. But I’d rather not complicate things like that if it isn’t necessary. Usually I think that’s what the faders are for. Perhaps we should wait till the next update when we add group faders and see if that solves your problem.

    If click-free muting of real time audio while it’s playing is useful to you, we have the code in place to do that; it’s just a question of deciding whether it’s important enough to add that complexity or not. If you were to click-free mute a large group of tracks you would see a spike in processor usage each time you press the button. It’s not a serious problem but because this app is meant to run on every track in the mix we want to keep it as lean as possible.

  • edited October 2019

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  • @Blue_Mangoo click free would be an awesome addition

  • I agree. I frequently mute or solo tracks while they're playing. That would be a great feature to have.

  • @Skyblazer said:
    I agree. I frequently mute or solo tracks while they're playing. That would be a great feature to have.

      1. To see this become a kind of live performance till would be brilliant.
  • @Blue_Mangoo I’m thinking about buying this, but was wondering what it does in terms of metering. I’m struggling to see how I know if a channel is clipping?

    Thanks

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