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I am indeed. Thanks for having a look, I really appreciate it. Also, I should note that Poly 2 has its own panning control, too, so maybe that's got something to do with the issue?
We discussed the group faders design and decided to do it. It turns out there is a nice, simple way to do it, so there’s no reason not to.
maybe the early b.c. phoenician architects could get their mummified lawyers on the case! ;-) The Oulipo coined the concept of “anticipatory plagiarists” to cover these cases.. Better call ‘Time Travelling’ Saul...
LOL.
Right. I don’t think the idea is complex enough to be a copyright issue. But the fact that iZotope’s app has exactly the same name makes it look like we weren’t even making an effort to do our own thing. We were calling it “soundstage” throughout its development stages right up until release date when we submitted to the App Store and discovered the name “soundstage” is already taken.
Nice in Garageband to overcome having no dedicated mixer 😊
I made a video...

yep, in the end i guess all mixers have to be ‘visual’ .. if you can’t see them, how you supposed to mix? “Siri.. please boost the bass on channel 4 by 2 and a half decibels” it actually takes longer to speak it than to ‘do it’ .. maybe when siri can read minds??
p.s. great stuff on the group fade thing... you are chipping away at my ios11 resolve
So this works fine for me. I’m a little confused as to how you’re using it. You said Poly 2 is a midi app, but it’s also an audio app. You mentioned that it has panning, but that shouldn’t matter if you’re only sending midi. Are you using it in the audio slot or the midi slot? Either way the panning in Visual Mixer works for me both ways.
That’s very interesting - thanks for the post. I’ll try it again to see if there’s been some error on my part. I use poly 2 in a midi slot, since I think it’s best for driving synths. I’ll have a quick look now and get back to you.
Well, it’s time for me to pipe down. It’s now working when I’ve just tried a new AUM project. Thanks for the heads-up - can’t wait to get using it with Visual Mixer now. No idea why it’s not working in the other project, mind 🤷♂️
I’ll consider the issue closed for now. Please notify me if it pops up again.
@audio_DT glad you got it working either way!
In addition to what others have mentioned already, even in AUM, one of the inconveniences can be the amount of scrolling around the screen you need to do to get to all the channels you need. When jamming or playing live, this can become a problem. Also, there are a limited number of busses, and setting them up creates even more channels to deal with. I see the potential of compacting the mixing surface as another advantage to being able to fade groups. Panning for groups? Humm. I don't think I'd need it, but others might want it.
an excellent point.
even in Cubasis on an ipad pro you have to scroll around once you have more than 7 channels PLUS the mixer still can’t be expanded to full screen to get a decent throw on the faders.. so Visual Mixer does seem to be one of those ‘simple’ ideas that is almost essential to have in the toolbox..
arsch! now i’m talking myself out of the ios11 euro-union!!
Audiobus (my main jamming host) doesn't have busses (yet), so this would be super useful there as well.
Thanks. Bit of an odd one. I couldn’t get it working for love nor money. Now it works perfectly.
Came here to say this.
@Blue_Mangoo is there a way to have for each of the fader levels a assignable default level, so that if your mucking about with a base mix you can easily reset to it? Similar to snapshot(s) or primitive undo but more basic.
Is that something Groups could be used for?
I'm pretty sure I've seen the same thing from either Lexicon or AMS in the distant past.
we are working on adding group fade and pan today.
It sounds like you need snapshots. Groups probably wouldn’t help for that. But snapshots are doable. We probably add a A/B snapshot buttons
Thanks for your response and app!
Thoughts on snapshot morphing? It would be cool set up a few and have them change over to each other over time.
@Blue_Mangoo I can hear a little "click" when muting/unmuting a group. Is it standard behaviour?
The mute buttons abruptly stop and start the audio stream for those tracks. If the tracks are making sound when you press mute, they will click. But if they click when no audio is coming through then something is wrong and we need to fix it.
If you need the ability to mute/unmute in real time while audio is playing on those tracks, without hearing a click, then let’s have a discussion about it. We can make the mute buttons work without clicking at the expense of extra processing time to do a short automated fade in/fade out. But I’d rather not complicate things like that if it isn’t necessary. Usually I think that’s what the faders are for. Perhaps we should wait till the next update when we add group faders and see if that solves your problem.
If click-free muting of real time audio while it’s playing is useful to you, we have the code in place to do that; it’s just a question of deciding whether it’s important enough to add that complexity or not. If you were to click-free mute a large group of tracks you would see a spike in processor usage each time you press the button. It’s not a serious problem but because this app is meant to run on every track in the mix we want to keep it as lean as possible.
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@Blue_Mangoo click free would be an awesome addition
I agree. I frequently mute or solo tracks while they're playing. That would be a great feature to have.
@Blue_Mangoo I’m thinking about buying this, but was wondering what it does in terms of metering. I’m struggling to see how I know if a channel is clipping?
Thanks