Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
While we're all cooped up inside, here're some Loopy Pro updates
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You’re definitely on point. Looping is awesome but it comes with certain limits which Loopy Pro addresses. First, most existing loopers are limited when it comes to the number of tracks and they mostly don’t allow you group your loops in order to build a song structure. You might populate 4-5 tracks, hit the wall and have no space to go- Loopy Pro enables you to have more tracks than you probably will ever use, plus it allows to group the tracks. Second, there is no audio AND midi looper on the market as far as I know. Should you want to combine the two today you’d need to implement workarounds, ensure things are in sync... That will be huge for LP. Last, LP will allow you to tailor the app to your needs as it has complex I/O routing, FX, AUv3 hosting capabilities...
In two words, a game changer!
@wawelt
Check out GrouptheLoop app which groups loops
If this one has both midi and audio, why do I even need Atom?
I looked at GTL when I was searching for a good looper and while it does what it says there were some functionalities that I missed. I tried implementing Quantiloop and Enso trying out different setups within AUM. Unfortunately these were not ideal for what I like to do with looping coming from RC505 hardware. Loading too many instances of Enso in AUM would make it crash, then having the controls in each instance made it a hassle to operate. I implemented Mozaic into the game but eventually a simple session with couple tracks felt like an unstable patchwork. Quantiloop is awesome and gives high level of control but 4 tracks is a bit limiting.
Loopy Pro looks to be the answer as it ticks all the boxes!
Btw, I posted a Mozaic script for controlling Loopy that provides some grouping features that. Have found useful to tide me over til Loopy Pro is here:
https://patchstorage.com/loopy-pal-march-2021/
Piano roll editing for one thing.
Solid script by the looks of it! I’ve put on hold my iOS looping for now waiting for the Pro and back on the 505 with iPad as a sound module. I love modularity but at this stage I’m after a comprehensive all in one solution.
Just to clarify: it'll be just audio at the start. It already supports instrument audio units for input, and you can drive those with MIDI of course (along with MIDI audio units), but it'll actually record the audio for now. MIDI recording and editing will come after 1.0.
Thanks. I've been holding off getting a midi looper, but maybe now is the time.
If we can get Michael’s DR to prescribe him adipex maybe we can convince him to work around the clock for the next few weeks and release the beast 😂
Haha, that would be amazing! Honestly I'd settle for getting to work every day for couple of weeks in a row, but parenthood has well and truly seen to that 😁
Today:
(Gold star for anyone who can tell what I'm working on 😁)
That looks like Launchpad controller support, maybe?
I hear that! I have a couple kids myself and while they are older, still live at home, they are quite distracting ! If i could work on music for an hour without interruption that would be a miracle!
Close, actually Launchpad support's in there already. This is an action provider that lets you send MIDI messages to an arbitrary destination when triggered (via an X/Y pad, button or slider on the main screen, via a separate incoming MIDI trigger, or via a follow action on a track, for instance).
Definitely a challenge! We do day-on-day-off parenting with our four year old, which is delightful as we both get to have a solid relationship with him, but it does cut into the work time!
MIDI learn?
What programming language is this?.
Do I need a Launhpad?. Got a question regarding Launchpads... can you control more than one app at a time?. Say you had Loopy Pro as auv3 in aum.
Ugh, I’d forgotten how ugly Objective-C syntax was! Now trying to un-see and repress those memories again… Not sure why it creates such a visceral reaction for me, it just does.
That's Objective-C, using a graphical UI framework that I built from the ground up on top of OpenGL (soon to be Swift) because I'm a crazy person.
Loopy's pretty epic on the launchpad, but you certainly don't need it. Or.. do you?
Yeah, you can control multiple apps from the same device. But with Loopy Pro, why would you ever want to use any other apps? ;-)
Probably Swift or C
Haha, that's funny; I quite like it. I've worked with Swift on other projects, but Swift is abysmal still for anything that touches audio. Goddamn MutableRawPointer, UnsafeMutableRawPointer, UnsafeRawPointerBuffer, UnsafeBufferPointer, UnsafeMutablePointer.. dear god, man
Not easy to read!. I miss Flash/Actionscript3 , it was powerful in the code side yet very graphical. Apple killed it...
Wow that was totally off topic! 🙃
Agreed, if I were creating an audio app I would toughen up and get my head around Objective-C and C. There’s no substitute there. And despite being easier on the eyes, Swift still seems surprisingly unstable given its age, with too many breaking changes between releases. I’ve been spoiled by Microsoft’s stable additive-only approach with C# and TypeScript.
I work with Angular and TypeScript, I do feel like we’re complicating things.
This forum is a constant surprise. Geeks that do music!. I’m like the only I know (in real life), yet it seems like there’s plenty of us. And here we are waiting for Godot Loopy
console.log('we are not alone.');
I know what you mean. I used to be an Angular fanboy back in the 1.x days. The JS ecosystem is the most chaotic and messy by far.
I find lots of synergy between music creation and software development. They’re both creative processes where you create something out of nothing using just your imagination and technical skills. Left brain and right brain working together. Flow state is common in both.
So what Launchpad or hardware with MIDI buttons do I need to buy to get the most value out of Loopy Pro and Atom 2? I'm thinking Launchpad X but open to everything at this point!
Dunno, really; Loopy's gonna work with all the Launchpads. All the modern ones have RGB leds, right, so that's probably the main thing. The X is probably fine.
I hope you wouldn't say these things if betatesting wasn't around the corner... It's killing me, you don't know how many years I was looking for such a solution.
I'd really like to serve this project as a tester as I honestly really think this software will even out some complicated topics in my life in the long term.