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LK - for Ableton Live & Midi by Imaginando - AUv3 Clip Launcher Finally Available in AUM!!

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Comments

  • Beta 1.9.6 (198) is out:

    What to Test:

    • Added background clip support (ghost notes)
    • Fix midi mapping on master track parameters
    • Fix notes not playing in first loop after recording clip without pre defined length
    • Preserve clip keyboard layout state

    Background clip support (ghost notes) are a really great addition, many thanks for adding it 😊👍

  • This app is getting stronger and stronger...my fav one at this moment! Thx

  • @White said:

    Background clip support (ghost notes) are a really great addition, many thanks for adding it 😊👍

    Wow! This is really developing fast!

  • @White said:
    Beta 1.9.6 (198) is out:

    What to Test:

    • Added background clip support (ghost notes)
    • Fix midi mapping on master track parameters
    • Fix notes not playing in first loop after recording clip without pre defined length
    • Preserve clip keyboard layout state

    Background clip support (ghost notes) are a really great addition, many thanks for adding it 😊👍

    It was a really good suggestion from you. This one has been in the queue for a couple of months already! :blush:

  • @Sergiu said:
    This app is getting stronger and stronger...my fav one at this moment! Thx

    :blush:

  • @gregsmith said:

    @White said:

    Background clip support (ghost notes) are a really great addition, many thanks for adding it 😊👍

    Wow! This is really developing fast!

    :blush:

  • @SimonSomeone said:
    @sinusoidal I ran into an issue with Matrix. Maybe it's intended behaviour, but it had me baffled for a while. I'm using it to trigger a looper (Group The Loop) in AUM. I assign CC numbers to GTL loop slots, and if I send it any value from an LK clip it will toggle between 'record' and 'play' repeatedly on the relevant loop. (after the first record/play it switches to overdub/play, but essentially the same thing.)

    Anyway, I was testing this with an LK clip 1 bar long, with an automation node at beat 3 (could be any value above 0 to trigger the looper). What would happen is that the first time I'd trigger the clip, LK would send that CC message 3 times - at beat 1, at beat 3 where my node was, and at the end of the clip. So I'd get GTL going into record at beat 1, play at beat 3, and record(overdub) at the end (and not coming out of that mode.)

    However when I triggered the clip the second time, and any time after that, LK would only send the CC message 2 times - at beat 3 and at the end. So GTL would go into record at beat 3 and playback at the end of the clip. I figured I'd have to actually enter 2 values to do this; I wasn't expecting any CC messages to be sent at the beginning or end of the clip, but only where I'd drawn nodes.

    It seemed odd to me that triggering the clip the first time would give different behaviour than subsequent times. I had a midi monitor checking this, so I know it wasn't just the behaviour of GTL. I was thinking that maybe LK wasn't ideal at sending discrete CC messages, mimicking say a button press rather than knob movements.

    I thought I'd point this out in case it was important in any way, despite me having realised there is a different and better method that avoids this issue. Seeing GTL will also respond to notes, I'm going to do that, as they are far easier to enter on the Matrix piano roll, and I'll also be able to see multiple loops laid out graphically.

    So really this just FYI, :)

    Can you share with us a small AUM project that replicates the problem so we can investigate? Thanks!

  • @sinosoidal said:

    @White said:
    Beta 1.9.6 (198) is out:

    What to Test:

    • Added background clip support (ghost notes)
    • Fix midi mapping on master track parameters
    • Fix notes not playing in first loop after recording clip without pre defined length
    • Preserve clip keyboard layout state

    Background clip support (ghost notes) are a really great addition, many thanks for adding it 😊👍

    It was a really good suggestion from you. This one has been in the queue for a couple of months already! :blush:

    Looking forward to ghost notes, thanks for adding, it’s one feature that’s missing in lots of other apps.

  • Background clips are a very nice addition to Matrix! Looking forward to use it.
    @sinosoidal thank you!

  • edited February 2021

    @sinosoidal I think it might be easier to show in a video. I also remembered what was happening slightly wrong. Firstly I couldn’t get a CC message to send at the place I put the node, I had to stack 2 nodes to do that.
    Where I had the 2 nodes, I would get 3 CC messages sent on the first triggering of the clip, and only 2 on subsequent triggerings. Where I had only 1 node, I’d get 2 and 1 messages sent respectively, as it wouldn’t send anything at all where I’d drawn the node.
    The video will show it...

    (edited some the text to avoid confusion)

  • @SimonSomeone said:
    @sinosoidal I think it might be easier to show in a video. I also remembered what was happening slightly wrong. Firstly I couldn’t get a CC message to send at the place I put the node, I had to stack 2 nodes to do that.
    Where I had the 2 nodes, I would get 3 CC messages sent on the first triggering of the clip, and only 2 on subsequent triggerings. Where I had only 1 node, I’d get 2 and 1 triggerings respectively, as it wouldn’t trigger at all where I’d drawn the node.
    The video will show it...

    I think this is basically the same issue I’ve reported @sinosoidal

  • @SimonSomeone said:
    @sinosoidal I think it might be easier to show in a video. I also remembered what was happening slightly wrong. Firstly I couldn’t get a CC message to send at the place I put the node, I had to stack 2 nodes to do that.
    Where I had the 2 nodes, I would get 3 CC messages sent on the first triggering of the clip, and only 2 on subsequent triggerings. Where I had only 1 node, I’d get 2 and 1 messages sent respectively, as it wouldn’t send anything at all where I’d drawn the node.
    The video will show it...

    (edited some the text to avoid confusion)

    @gregsmith this is not related with your report.

    @SimonSomeone LK is working as expected. When doing an automation, the red line and not the nodes represent the value. A node is a just a way of editing the line. Two nodes in the same y value, will not make any change to the automation value.

  • I‘d like to report a strange bug when using Volt AUv3 from Numerical Audio.

    LK 1.9.6 (198), iOS 14.2, iPad 6, Volt 1.4.5 build 190

    I have LK and Volt loaded in AUM. In the Midi routing I connect the AUM keyboard with LK, LK with Volt, I arm the track in LK. When I play a chord now then the notes are held as if the note off events were ignored. This also happens when the chord is played by an external keyboard and also if the chord was programmed in LK (not armed)

    If I connect the Midi generator (keyboard or software) to Volt directly it does not happen. When playing fast notes (1/32) it does not happen. Only when there is even the slightest overlap of two notes from LK.

    I could not reproduce the bug with several other synths.

  • So I’m well on the way to making a full song in LK now. Having never used ableton before I’m still getting my head round the clip launching thing.

    There’s a couple of things that are puzzling me:

    1. Can you trigger follow actions after a certain amount of loops eg. After 4 loops, move to next clip? I feel like I’m missing something around this?

    2. I was expecting to have follow actions to move to next scene as well as next clip. Is this a thing in ableton?

  • @gregsmith said:
    So I’m well on the way to making a full song in LK now. Having never used ableton before I’m still getting my head round the clip launching thing.

    There’s a couple of things that are puzzling me:

    1. Can you trigger follow actions after a certain amount of loops eg. After 4 loops, move to next clip? I feel like I’m missing something around this?

    2. I was expecting to have follow actions to move to next scene as well as next clip. Is this a thing in ableton?

    None of these are available yet, but would be very welcome :smile:

  • @sinosoidal can you explain what is meant by ghost notes and background clips? I’m sure I’ll appreciate them once I know what they are :)

  • edited February 2021

    @branis said:

    @gregsmith said:
    So I’m well on the way to making a full song in LK now. Having never used ableton before I’m still getting my head round the clip launching thing.

    There’s a couple of things that are puzzling me:

    1. Can you trigger follow actions after a certain amount of loops eg. After 4 loops, move to next clip? I feel like I’m missing something around this?

    2. I was expecting to have follow actions to move to next scene as well as next clip. Is this a thing in ableton?

    None of these are available yet, but would be very welcome :smile:

    I was thinking a possible workaround is to make a dummy clip that triggers scene changes with a midi cc after a certain number of bars. That would do for now although would make follow actions a bit redundant.

    Is there anything on the roadmap for ‘change scene on follow’ @sinosoidal ?

    Also is there any chance of the shift menu for scenes and tracks also coming up after a long press like it does on clips? I think it would make things more nimble when constructing songs

  • @gregsmith said:

    1. I was expecting to have follow actions to move to next scene as well as next clip. Is this a thing in ableton?

    Yes this would be most welcome :) you'd think scene follow actions would be in Ableton Live, but it isn't yet although it's been requested for years, but is finally coming in Live 11.
    But there are workarounds and plugins which do it like that yeah.

  • Although in Ableton you can group clips and tracks and effectively have them work together as mini-scenes, something like this would be nice in LK too. :)

  • @Carnbot said:

    @gregsmith said:

    1. I was expecting to have follow actions to move to next scene as well as next clip. Is this a thing in ableton?

    Yes this would be most welcome :) you'd think scene follow actions would be in Ableton Live, but it isn't yet although it's been requested for years, but is finally coming in Live 11.
    But there are workarounds and plugins which do it like that yeah.

    Thanks for the reply. I’ll post here if I get the scene switching working

  • edited February 2021

    I think I noticed that individual clips outside of scenes can't be triggered? Is this correct? In Ableton, can play clips independent of scenes. Unless, there was some user error.

  • @auxmux said:
    I think I noticed that individual clips outside of scenes can't be triggered? Is this correct? In Ableton, can play clips independent of scenes. Unless, there was some user error.

    You can play clips independent of the scene. You can tap on clips from different scenes to play them. But only one clip per track can play at any one time.

  • @espiegel123 said:

    @auxmux said:
    I think I noticed that individual clips outside of scenes can't be triggered? Is this correct? In Ableton, can play clips independent of scenes. Unless, there was some user error.

    You can play clips independent of the scene. You can tap on clips from different scenes to play them. But only one clip per track can play at any one time.

    Might be a bug then. Not working for me on 13.6 @sinosoidal Follow actions work, but not pressing an individual clips outside a particular scene.

  • edited February 2021

    @Carnbot said:
    Although in Ableton you can group clips and tracks and effectively have them work together as mini-scenes, something like this would be nice in LK too. :)

    Snapshots may be a good go in 2021.... morphing etc.

    Edit.. sorry, morph may be host related..

  • @auxmux said:

    @espiegel123 said:

    @auxmux said:
    I think I noticed that individual clips outside of scenes can't be triggered? Is this correct? In Ableton, can play clips independent of scenes. Unless, there was some user error.

    You can play clips independent of the scene. You can tap on clips from different scenes to play them. But only one clip per track can play at any one time.

    Might be a bug then. Not working for me on 13.6 @sinosoidal Follow actions work, but not pressing an individual clips outside a particular scene.

    Can you do a screen recording and post?

  • @auxmux said:

    @espiegel123 said:

    @auxmux said:
    I think I noticed that individual clips outside of scenes can't be triggered? Is this correct? In Ableton, can play clips independent of scenes. Unless, there was some user error.

    You can play clips independent of the scene. You can tap on clips from different scenes to play them. But only one clip per track can play at any one time.

    Might be a bug then. Not working for me on 13.6 @sinosoidal Follow actions work, but not pressing an individual clips outside a particular scene.

    Sincerely, I don't know what you mean. I have just tested with the latest version:

  • @steve99 said:
    @sinosoidal can you explain what is meant by ghost notes and background clips? I’m sure I’ll appreciate them once I know what they are :)

    What it means is you can display the notes from a different pattern "behind" the active pattern you're working on. The notes on the background clip appear greyed out and you can't move them. This is super handy when creating new tracks. For instance, you might display a melody track in the background while building chords around them. There are lots of uses. I can't wait!

  • @sinosoidal Looks like it's iOS 13.6 specifically. I haven't updated my primary iPad yet, and it's not working there. I tried it on another iPad which still has 13.1 and it's fine.

    So odd, but not a big problem though, I'll be upgrading my iOS soon, but surprised it's working on an older version.

  • @gregsmith said:

    @Carnbot said:

    @gregsmith said:

    1. I was expecting to have follow actions to move to next scene as well as next clip. Is this a thing in ableton?

    Yes this would be most welcome :) you'd think scene follow actions would be in Ableton Live, but it isn't yet although it's been requested for years, but is finally coming in Live 11.
    But there are workarounds and plugins which do it like that yeah.

    Thanks for the reply. I’ll post here if I get the scene switching working

    Ok it works great! I had to use notes instead of cc’s as even a 0 value cc node would trigger the scene change.

    So my setup for now is to have all my ‘loop’ clips setup as normal then an extra track set to channel 16 with longer dummy clips that contain more gradual automations and scene trigger notes.

    It’s a slight faff to setup the midi routing especially as you can’t use the new parameter mapping trick in AUM, but it works fine for now.

  • @wim said:

    @steve99 said:
    @sinosoidal can you explain what is meant by ghost notes and background clips? I’m sure I’ll appreciate them once I know what they are :)

    What it means is you can display the notes from a different pattern "behind" the active pattern you're working on. The notes on the background clip appear greyed out and you can't move them. This is super handy when creating new tracks. For instance, you might display a melody track in the background while building chords around them. There are lots of uses. I can't wait!

    Thanks @wim - plugging in now, no longer scared of ghosts.

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